Commit graph

684 commits

Author SHA1 Message Date
c0e4291745 Remove FragmentLocalization and localized_cache helper
We replace the `localized_cache` helper with just simple keys provided
to the `cache` helper, with `locale=#{I18n.locale}` inlined. End of an
era!
2024-09-20 20:10:04 -07:00
40a3f5bf68 Don't show the list filter for petpage exports if you have no lists 2024-09-20 19:30:23 -07:00
4bc38db5aa Replace closet_hangers/petpage.js with modern CSS
We use jQuery to basically simulate the `:has()` pseudoselector. Let's
just, use `:has()` now!
2024-09-20 19:27:39 -07:00
2ab1951e68 Move closet_hangers/petpage stylesheet into its own CSS file 2024-09-20 19:26:06 -07:00
cae2f3ca74 Serve jquery and jquery.tmpl from our own codebase, instead of a CDN
Right, yeah, we've been depending on an external CDN for a long time
for jQuery and the jQuery Template library, and I don't like that kind
of external dependency! Let's put it in with the rest of our libs.
2024-09-20 19:23:53 -07:00
31619071af Remove ajax_auth.js lib, by merging it in where needed
It's only actually used in two JS files, so rather than doing a weird
global `$.ajaxSetup` call, let's just inline it into the small handful
of AJAX calls that actually care.
2024-09-20 19:10:26 -07:00
3bd6f09a54 Remove "About NeoPass" page, now that it's on the blog 2024-09-20 18:43:38 -07:00
73e0b3bb3c Remove some silly view template caching calls
When I was trying to debug slow view code one time long long ago, I was
like "let's cache any part of the template that's static!"

And like. no that's silly, I don't trust that this speeds anything up,
but it _definitely_ adds complexity. Let's just not.
2024-09-20 18:08:11 -07:00
1f53615654 Add "State of DTI: 2024" blog post announcement 2024-09-20 18:02:58 -07:00
5bf2ef42a0 Move JS libraries to vendor/javascript
The silly motivation is that I wanted to remove `.prettierignore`,
which just exists to omit that one folder from `npm run format`. But it
also seems like this is the standard place to put them—a standard
created long after we first set this up lol
2024-09-13 21:16:46 -07:00
287d7af1b9 Fix minor whitespace issue on item page "Occupies" zone list
Ahh right, when you indent stuff underneath a tag in HAML, it does the
same indented form in the output HTML, which adds whitespace that
creates a problem for how we're doing this list.

Before this change, the "Engulfed in Flames Effect" item showed below
the preview: `Occupies: Background Item , Lower Foreground Item`, with
an extra space before the comma.

After this change, it now shows
`Occupies: Background Item, Lower Foreground Item`, as intended.
2024-09-12 16:03:10 -07:00
dab865689f Refactor module sections on homepage, to handle font change
Huh okay, moving to my other machine, the change to Noto Sans subtly
broke the homepage layout a bit, wrapping the form buttons to the next
line in the three module sections.

Here, I refactor to more modern grid/flexbox sensibilities. Btw, there
was a Flexbox thing that didn't work quite how I expected? I commented
on my confusion, but checked in Chrome and Firefox and it seems to work
in both, so, ok!
2024-09-09 21:33:05 -07:00
2466e5971e Move font definitions into a separate CSS file, using ERB and not Sass
Just checking out what doing asset references in a non-Sass way is!
2024-09-09 19:49:51 -07:00
1d36e60df9 Remove now-unnecessary extra header on Modeling Hub page 2024-09-09 19:06:19 -07:00
a14c4fca48 Remove needed items form on Modeling Hub
I think this has just been broken for a long time? And I don't think
it's very useful in a world 15 years later, where our problem *used* to
be giant gaps in our library, which isn't really our data problem
anymore.
2024-09-09 18:56:39 -07:00
a315282b70 Extract all the item pages' stylesheets into their own CSS files
No more of this loading everything into `application.css`! I'm
arbitrarily starting here because that's where I've been playing
lately, but this is part of a larger effort to move toward a more
straightforward CSS architecture (and away from Sass even?)
2024-09-09 18:48:08 -07:00
38b2bad044 Include application stylesheet first, so other styles override it
Ran into a funny thing on an upcoming change, where a style on the
page-specific stylesheet was getting undone by the *CSS Reset* of all
things in the application stylesheet. Resets come first!

I haven't audited that I didn't break a ton of stuff with this change,
but. I hope not! :)
2024-09-09 18:33:28 -07:00
d1ac66a80f Remove "Customize more" tooltip, now that the button shows it on hover 2024-09-09 16:13:35 -07:00
71ffb7f1be Add the slide-out "Customize more" label back to item preview button
I skipped this for a bit because I couldn't think of a simple way to
adapt this behavior to a web component + vanilla CSS setting, but then
I thought of CSS variables, and sat down and cranked this out!
2024-09-09 13:05:42 -07:00
c9f2d660bc Handle crash on new item page when SWF asset has no image available 2024-09-06 17:57:18 -07:00
96215c037a Add Customize More button back to item pages
Oh right, forgot about this lol!

The specific effect on Impress 2020 where the button label expands is,
kinda hard to implement in normal CSS/JS, and so I'm not in the mood
and I'm settling for the `title` attribute lol
2024-09-06 17:12:11 -07:00
3a18820d05 Oops, fix layout for error when item preview fails to load
Oh right, I need the error indicator to be part of a container that
also contains the outfit viewer, to appear below it!

I was motivated because I realized I forgot the Customize More button
so now I'm building it lol
2024-09-06 16:24:58 -07:00
5001a50a60 Add announcement about new item page, replacing the hidden Neopass one 2024-09-06 11:47:17 -07:00
6f08abc3aa Add html5 badge to new item previews 2024-09-05 18:48:41 -07:00
2e48376c5a Auto-submit the species color picker on change, for new item previews 2024-09-05 17:34:54 -07:00
6dd8e585a3 Add responsive layout for item page
We add a new `use_responsive_design` helper, for pages to opt into this
new CSS—mostly just because like… it's *worse* to apply these styles
for pages that don't expect it 😅

And then, I fix up a couple things on the item page (including in the
general items layout) to match!

I'm doing this because the species face picker layout is going to want
some responsive awareness, and I want to be doing that from the start!
2024-09-05 16:18:48 -07:00
9f44fd47e4 Add "No data yet" to species face tooltip when needed, in item previews 2024-09-03 17:27:43 -07:00
4c44f8d6a4 Fix species face picker going inert again after Turbo frame load
Here, I remember the trick I learned when building the outfit viewer:
web components are great for making sure stuff stays initialized well
in a Turbo environment!

The problem was, after submitting the form and getting a new preview
loaded via Turbo, the part where we remove `inert` would get undone.
Additionally, this script only loads *once* per session, so if you
Turbo-nav to a different item then that part of the page never ran.

Instead, we use web components to remove the attributes on mount, then
again if they're ever reapplied by Idiomorph.
2024-09-03 17:07:53 -07:00
2b2bffd9da Disable pet faces that the item doesn't fit, in new item previews 2024-09-03 16:42:04 -07:00
a184c75575 Handle noscript for the new species face picker
We mark the options as `inert` and `aria-hidden` while the JS is still
loading—and if the `noscript` tag tells us it's never coming, it covers
up the picker with a brief explainer!
2024-09-03 13:46:55 -07:00
c06c297174 Extremely lo-fi new species face picker for simplified item previews
The basics are working great! There's a few known missing things though:
- Add reasonable noscript behavior
- Disable options where there's no valid appearance
- Lay it out actually _good_, instead of just images dumped there
2024-09-03 13:30:12 -07:00
36f8efadbf Add more detailed zone occupy info to simplified item preview page
Adapting what the Impress 2020 UI does, but in Ruby instead!

I feel like this is case is really starting to show the power of doing
this stuff in Rails instead of via an API… we can *really* take
advantage of our models and our handy idioms at all points. This is
just so much less *code* than this feature takes in Node + GraphQL +
React.
2024-09-03 12:55:10 -07:00
bd62476722 Add basic zone info to simpler item previews
We're missing the feature where we enumerate the exact species in
ambiguous cases, though!
2024-08-31 13:11:50 -07:00
5cbab5a766 Merge branch 'main' into simpler-item-previews 2024-08-31 12:50:56 -07:00
1972ecf043 Use async instead of defer for analytics script
We had this issue on Impress 2020 and I fixed it over there too. I guess
it went less noticed here on Classic, because it's a more
progressively-enhanced site in general (and this failure case is an
interesting argument for that architecture! lol).

On Impress 2020, I wasn't sure if the "waits for the document to load"
behavior of the `defer` attribute was necessary to the script, so I
chose to keep `defer` but move it _after_ the other scripts.

This time, I dug in a bit more, and found a Plausible author saying
that the choice was kinda arbitrary; and another person who had the
same issue as me, who said they switched to `async` and it worked well.
So, that's what we're doing now, too!

https://github.com/plausible/analytics/discussions/1907#discussioncomment-2754499
2024-08-31 12:15:27 -07:00
af8dd42830 Add better support for hashed pet names
Closes #2, after making some tweaks to the PR to fit how JS templating
works here. Thanks @dice!!

I had to move `petThumbnailUrl` out of the closure, because this script
does a cute thing of having separate variable scopes for the separate
areas of the page—but this is used by two of them. Arguably it could
make sense to like, put this all in one larger shared IIFE closure that
wraps both of them, to preserve some of this code's intention of
avoiding adding to the global namespace on this page, but like.
*It's fine.*

Co-Authored-By: Steve C <diceroll123@gmail.com>
2024-08-31 12:07:52 -07:00
04ffc30e92 Remove SSW link, does not work on neopets anymore 2024-08-30 01:46:59 -04:00
b2b16a2edc Merge branch 'main' into simpler-item-previews 2024-07-09 14:26:47 -07:00
a007479f99 Link to the NC Mall homepage from the Shopping List
We were previously planning a more interesting "Add to Cart"
integration with TNT, but it hasn't panned out! For now, we'll just
link to the NC Mall homepage.
2024-07-09 13:30:28 -07:00
81c6a4a023 Add outfit name to Shopping List page title
Just some extra flair! I had considered something like this before, but
felt it didn't flow well with the old title.
2024-07-09 13:19:23 -07:00
c96b726a61 Rebrand the "Item Getting Guide" as "Shopping List"
Two reasons for this new title:
1. The pitch for "Get these items!" is weaker, now that we're not
   getting the power-user integrations we'd planned around.
2. I literally only just thought of it now!
2024-07-09 13:04:22 -07:00
26954a3bf2 Restyle play/pause button for new item page preview 2024-07-08 17:23:38 -07:00
b03fee8c7e Save playing state to a cookie for the new item page preview 2024-07-08 16:27:38 -07:00
1aba4f405e Add hacky play/pause toggle to new item page preview
This doesn't do a good job maintaining state across morphs, but hey
it's Working At All in terms of wiring, and that's good!!

Also need to style up the toggle as a cute button instead of a visible
checkbox and the words "Play/pause"!
2024-07-08 13:43:28 -07:00
fcad7e2bc9 Add a clearer error indicator to new item page previews 2024-07-08 10:36:16 -07:00
059644f847 Improve the loading indicator for the new item page previews
Add some unobtrusive white background for contrast, show it when the
Turbo frame is loading too, add a spinner cursor, and fix a silliness
of how we put the `position: absolute` stuff into the component-y part
of the hanger spinner instead of this specific use case lol oops!
2024-07-07 21:32:41 -07:00
83eec2db60 Merge branch 'main' into simpler-item-previews 2024-07-07 21:11:32 -07:00
3f47f47ced Prevent analytics script delays from blocking other JS on the page
Oh oops, this is the first script on the page with the `defer`
attribute, which means it needs to run before other scripts with
`defer`—and in this moment, it's not loading for me, which means the
pages aren't working!

I assume Plausible told me to use `defer` rather than `async` because
it expects the page to be ready; okay! Let's just move this to the
very body of the `<head>` instead, so it isn't taking priority over
anything else.
2024-07-07 21:11:14 -07:00
6bc0c55000 Use our hanger loading spinner for the new item page previews
It's back, wowie! Also written up in a bit of a component-y way. Cute!
2024-07-07 19:05:48 -07:00
c8c4facb60 Fix styling for embed page for image-only SWF assets
This doesn't actually really matter, because this doesn't actually get
used in the app right now? But I figure, hey it's not hard to maintain,
let's just do it for consistency!
2024-07-06 12:52:00 -07:00
57c08b5646 Use "morphing" for smoother item page preview changes
The most notable thing here is that we keep the movie iframes running!
So if you're trying different pets for an animated item, the animation
keeps going while the new pet layers load alongside it.

This is also nice for like, the species/color picker form, so we're not
taking away input elements from people who depend on e.g. keyboard
focus.
2024-07-03 21:52:43 -07:00
97e6c39402 Load movies in iframe for new item page preview
Hey hey, it's working! Still stuff to add like pause/play, but yeah!
2024-07-03 20:29:04 -07:00
5b2062754d swf_assets/show action to embed a canvas movie in a sandboxed iframe
Not using this on the item page preview yet, but we will!

I like this approach over e.g. a web component specifically for the
sandboxing: while I don't exactly *distrust* JS that we're loading from
Neopets.com, I don't like the idea of *any* part of the site that
executes arbitrary JS unsafely at runtime, even if we theoretically
trust where it theoretically came from. I don't want any failure
upstream to have effects on us!

I copied basically all of the JS from a related project
`impress-media-server` that I had spun up at one point, to investigate
similar embed techniques. Easy peasy drop-in-squeezy!
2024-07-03 19:50:41 -07:00
81a58f8656 Extract outfit-viewer to a separate template
Just cuz this is gonna get more complex down the line!
2024-07-02 22:43:36 -07:00
76d2cc6c21 Add some data attributes to outfit-layer elements
This is mostly for debugging, the zone label especially, to just
eyeball what we're looking at!
2024-07-02 22:38:18 -07:00
3c415e9cd3 Refactor item page outfit-layer to use Web Components
Instead of doing all this listening to Turbo events etc to know when
outfit layers might have changed, making it a custom element and wiring
in the behavior to its actual lifecycle makes it always Just Work!
2024-07-02 22:24:26 -07:00
857812610a Refactor outfit_viewer_layers helper to just be inlined into template
I forget what complexity was in here previously that made this make
sense before, but now it's just a loop, whatever!
2024-07-02 22:03:43 -07:00
74748acaaf Refactor more of item outfit preview into the Outfit class
This is a cute thing that I think sets us up for other stuff down the
line: move more of the outfit appearance logic into the `Outfit` class!
Now, we set up the item page with a temporary instance of `Outfit`,
then ask for its `visible_layers`.

Still missing restricted-zones logic and such, that's next!
2024-07-01 16:07:25 -07:00
054c809052 Put the new item preview in a Turbo frame
Nice, gotta say, this is a pretty neat way of making things feel more
app-y! There's some missing pieces here about like, loading state etc,
but the vibes are pretty good, and the implementation was dead-easy!
2024-07-01 15:35:58 -07:00
1b000189c4 [WIP] Add species/color picker for simplified item page preview
Still a lot missing here, like choosing the right default for Baby etc
items, and saving the user's preferences. But it's a start!
2024-07-01 15:35:58 -07:00
ea17e76c39 [WIP] Start replacing item page preview with simpler HTML-based version
Just stripping out the big React component, and having Rails output it!

There's a lot of work rn in extracting the Impress 2020 dependency from
the `wardrobe-2020` React app, and I'm just curious to see if we can
simplify it at all by pulling this stuff *way* back to basics, and
deleting the item page part of `wardrobe-2020` altogether.

In this draft, we regress a lot of functionality: it just shows the
item on a Blue Acara, with no ability to change it! I'm gonna play with
putting more of that back in.

I also haven't actually removed any of the item page React code; I just
stopped calling it. That can be a cleanup for another time, once we're
confident in this experiment!
2024-07-01 15:35:58 -07:00
d5752eac2a Copy edits for Dyeworks in Item Getting Guide
I think the parens are silly now that this paragraph is just kinda all
bonus clarification info anyway. And I wanted to explain the cost
computation for the potions, and highlight the bundle thing!
2024-06-20 14:40:09 -07:00
302c116c8f Don't color PB shop/trade buttons purple in Item Getting Guide
I think it's clearer to just keep the purple meaning "NC", and in
particular "bulk NC Mall purchase"
2024-06-20 14:20:06 -07:00
568c30fa90 Wider tables for longer item names in Item Getting Guide
If the item names are long, it helps to give them more room to breathe!
Whereas if they're short, it looks silly and makes it harder to scan
the table.

Just an extra bit of help for e.g. Dyeworks items with long names!
2024-06-20 14:16:51 -07:00
341a8dd89c Disallow text wrapping in the "Total" cell in Item Getting Guide
The table layout algo can get a bit funky about how it assigns extra
space, I want to encourage things like "Total: 5 items" etc not to
wrap, esp in the Dyeworks case where it's quite long!
2024-06-20 13:55:04 -07:00
3d6abc84dd Layout tweaks to Dyeworks in Item Getting Guide
There's more and more going on in here! Let's omit the base item name,
increase the table width a bit in this case, and tweak the rest a bit
while we're here.
2024-06-20 13:50:48 -07:00
cec29682c4 Add NC Trades button to Dyeworks in Item Getting Guide 2024-06-20 13:50:04 -07:00
589d728c76 Add clearer Dyeworks explainer
I uhhh literally didn't know Dyeworks was a gacha system until Kaye
from the Owls team told me lmao

I should maybe uhh read more guides instead of assuming I've osmosed
things correctly oops!
2024-06-20 13:21:56 -07:00
2e3d5d2020 Vaguer potions info for Dyeworks in Item Getting Guide 2024-06-20 13:14:51 -07:00
97abd6e438 Add probabilities to Dyeworks items in Item Getting Guide
I'm gonna better explain the gacha nature, I'm doing this part first!
2024-06-20 12:54:39 -07:00
10301900e2 Credit the Owls team for Dyeworks extra info in the Item Getting Guide 2024-06-18 16:49:09 -07:00
ec476f4c65 List the specific Dyeworks end date in Item Getting Guide, if we know 2024-06-18 16:47:05 -07:00
26dfe13b0e Parse "Limited Dyeworks" items from Owls
Yay thank you Owls team! I might also try to parse the dates too, the
format seems to be "Owls: Limited Dyeworks - Dyeable Thru July 15"
2024-06-18 14:59:09 -07:00
1acb00e35a Add NC prices to item pages 2024-06-18 13:25:29 -07:00
9f536f81b3 Refactor to use a new Item#source method for where an item is from
I'm doing this in preparation for maybe trying to load some of this
info into the outfit editor, too!
2024-06-16 12:37:53 -07:00
36452a4704 Flag items you already own in the Item Getting Guide 2024-06-15 15:47:52 -07:00
3310394fb8 Improve Owls value presentation in Item Getting Guide 2024-06-09 19:22:34 -07:00
be525d1d67 Oops, fix bug with empty subtitles in Item Getting Guide
Oh weird, even with `flush: true`, `content_for` will ignore an empty
block and *not* flush out the previous content. This could cause rows
whose subtitles *should* have been empty (e.g. no NC trade value) to
display the previous row's value instead.

Let's make this whole situation a bit more robust by having the
*template* clear out the subtitle right before calling the block. That
way, a previous row's value *can't* get in, no matter what.
2024-06-09 15:40:58 -07:00
3dbcf41e4f Restyle Owls link a bit in Item Getting Guide
I think it helps a bit to have only the label be dotted-underlined, to
hint that I'm offering help about what that *means*, but clear the way
for the value itself to be more visible and less cluttered.
2024-06-09 15:22:21 -07:00
9bc6be05f8 Add "Permanent" label to permanent Dyeworks items in Item Getting Guide 2024-06-09 15:21:42 -07:00
a3f910b7ce Add more line breaks to Item Getting Guide template source
Idk, as things get more complex, it was starting to get too crunchy!
2024-06-09 15:05:00 -07:00
1f0c8b87a6 Move Item Getting Guide subtitle UI out of helpers, into templates
I thought to myself, "I wonder if it's possible to use a sneaky hacky
`content_for` trick to be able to run this code in the template." And
indeed it is!

It's tricky cuz like, I want to render this template, and I want to
provide _multiple_ slots of content to it. So, in this variant, we keep
the block as being primarily for the actions, but also optionally
accept `content_for :subtitle` inside that block, too.

Executing that correctly is a bit tricky! The subtitle comes *before*
the actions. So, we `yield` the actions block immediately, save it to a
variable, and *then* get the subtitle block.
2024-06-09 15:03:35 -07:00
b22ccbc2a3 Use Owls to check for Permanent Dyeworks items
Previously, I added a Dyeworks section that was incorrect: the base
item being available in the NC Mall does *not* mean you can necessarily
dye it with a potion!

In this change, we lean on Owls to tell us more about Dyeworks status,
and only group items in this section that Owls has marked as "Permanent
Dyeworks".

We don't have support for limited-time Dyeworks items yet—I've sent out
a message asking the Owls team for more info on what they do for those
items!
2024-06-09 14:46:24 -07:00
5de9e2a27b Add Dyeworks section to Item Getting Guide (but it's currently wrong!)
I started writing this up, then sent a preview to a friend, and he was
like "oh cool, but also this is not correct?"

I didn't realize Dyeworks has limited-time support to be *able* to dye
certain items. Hey, glad we're writing this guide for people like me,
then! lol

I wonder if we can lean on Owls for this. It seems like they already
list "Permanent Dyeworks" for some items, I wonder if they say
something special for active limited-edition Dyeworks items!
2024-06-09 13:25:59 -07:00
341869fb17 Oops, say "these items" plural for basic colors in Item Getting Guide
We could do a whole thing about like, checking singular vs plural, but
I'd rather just keep it simpler; I think it's clear from context that
we're talking about a category, so plural is fine even if it's not
actually more than one.
2024-06-05 19:51:11 -07:00
a3bd841bb8 Fix handling of basic PB items in Item Getting Guide
Okay so, like 30 minutes ago I added fallback behavior for cases where
we can't correctly infer the color from a PB item's name… and then I
pulled it up in the color and found that, oh, right, there are already
3 PB items that *correctly* return `nil` for `Item#pb_color`: Aisha
Collar, Elephante Hat, and Ixi Collar.

This is because they're common items that apply to many colors, like
the basics, but also many other less-special or older color variants.
They are the most likely case where we'll return `nil`.

So, I've updated our fallback UI to, instead of talk vaguely about
missing data, just assume that we're dealing with basic items. In the
rare window of time where a new color is released, and we have PB items
for it but no manual color data yet, this can just incorrectly say
"Basic Colors" and that's fine.
2024-06-05 19:45:39 -07:00
3dab235335 Handle newly-released PB items in Item Getting Guide
Oh right, it's possible for `Item#pb?` to return true, but
`Item#pb_color` to return `nil`, if the item has the paintbrush item
description but we can't find a color whose name matches the item name.
This would be expected if a new color were added to Neopets, and PB
items for it were modeled by the community, but we hadn't manually
added the color to the database yet.

Previously, the Item Getting Guide would crash in this scenario. Now,
it correctly handles the possibility of a `nil` value for `pb_color`,
and shows some placeholder info.

To test this, I temporarily edited some item names to not contain the
color name anymore (e.g. "P-rate Elephante Shirt and Vest"), then
loaded the guide and made changes until it no longer crashed.
2024-06-05 19:23:57 -07:00
244bb7627a Remove outdated info from Alt Styles page
Apparently I correctly updated the first paragraph, but not the third
one, oops lol!
2024-05-29 18:47:06 -07:00
671e0becb6 Oops, fix recent bug in Item Getting Guide for most item types
Oh oops, I added an optional `subtitle` argument for the item table
list row template, but didn't realize that it would crash in cases when
not provided! Now, we add an initializer to set it to `nil` if
undefined.
2024-05-28 17:05:28 -07:00
d3d3297a28 Oops, fix recent bug in Owls value widget on item page
Oh right, I was briefly planning to change the syntax for this stuff,
then changed my mind, but forgot to change it back on this page!
2024-05-28 16:21:03 -07:00
551e8941f3 Add OWLS values to non-NC-Mall NC items in Item Getting Guide
Note that there's a known performance issue here: we should try to
fetch all the OWLS values at once, instead of doing them in sequence
while rendering the page!
2024-05-27 15:53:08 -07:00
b2615eaf00 Use table layout for other NC items in Item Getting Guide
To start, we just link to DTI's own NC trades. I also want to add OWLS
values in here too!
2024-05-27 14:25:12 -07:00
d34bebc336 Use a pet face when there's no paint brush, in Item Getting Guide
Now, for colors like Mutant or Magma where there's no paint brush
image to show, we use a sample pet image instead, to help it have equal
visual weight and clarity as the cases with the paint brushes.

We do some cleverness in here to make sure to always show the relevant
species, if possible!
2024-05-22 17:53:52 -07:00
4e11ee4da7 Add paint brush images to Item Getting Guide
In the previous change, we started grouping PB items by color. But I
wanted to better express that the grouping itself *is* an item, and the
items below it are secondary!

The main change we make here is to leverage DTI's existing design
language that "thumbnail image means item", and record thumbnail URLs
as well as paint brush names now, too!

We're still not leveraging the full Item system here, just fields on
Color. Keeping it simple for now!

Here's the script I ran to add the paint brush images to all the
existing colors!

```rb
Color.find_by_name("Baby").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/babypaintbrush.gif")
Color.find_by_name("Biscuit").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_biscuit.gif")
Color.find_by_name("Blue").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/bluepntbrsh.gif")
Color.find_by_name("Brown").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/brownpntbrush.gif")
Color.find_by_name("Camouflage").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_camo.gif")
Color.find_by_name("Candy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_candy.gif")
Color.find_by_name("Checkered").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/checkeredpntbrush.gif")
Color.find_by_name("Christmas").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/xmaspaintbrush.gif")
Color.find_by_name("Cloud").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/cloudpntbrush.gif")
Color.find_by_name("Darigan").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_darigan.gif")
Color.find_by_name("Dimensional").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_dimensional.gif")
Color.find_by_name("Disco").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/discopntbrush.gif")
Color.find_by_name("Electric").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/electricbluepntbrush.gif")
Color.find_by_name("Eventide").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/eventidepaintbrush.gif")
Color.find_by_name("Faerie").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/faeriepntbrush.gif")
Color.find_by_name("Fire").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/firepntbrush.gif")
Color.find_by_name("Elderlyboy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_elderly.gif")
Color.find_by_name("Elderlygirl").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_elderly.gif")
Color.find_by_name("Ghost").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/ghostpntbrush.gif")
Color.find_by_name("Glowing").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/glowingpntbrsh.gif")
Color.find_by_name("Gold").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/gold_pntbrush.gif")
Color.find_by_name("Green").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/greenpntbrsh.gif")
Color.find_by_name("Grey").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/greypntbrush.gif")
Color.find_by_name("Halloween").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/halloweenpntbrsh.gif")
Color.find_by_name("Invisible").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/invisiblepntbrsh.gif")
Color.find_by_name("Desert").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/desertpaintbrush.gif")
Color.find_by_name("Maractite").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/maractitepaintbrush.gif")
Color.find_by_name("Maraquan").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/maraquanpntbrush.gif")
Color.find_by_name("Marble").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_marble.gif")
Color.find_by_name("Island").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/islandpntbrush.gif")
Color.find_by_name("Oil Paint").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/oilpaintingpntbrsh.gif")
Color.find_by_name("Orange").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/orange_paint_brush.gif")
Color.find_by_name("Origami").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_origami.gif")
Color.find_by_name("Pastel").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_pastel.gif")
Color.find_by_name("Pink").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pink_paint_brush.gif")
Color.find_by_name("Pirate").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/piratepntbrush.gif")
Color.find_by_name("Plushie").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/plushiepaintbrush.gif")
Color.find_by_name("Polka Dot").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_polkadot.gif")
Color.find_by_name("Purple").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/purplepntbrsh.gif")
Color.find_by_name("Rainbow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/rainbowpntbrsh.gif")
Color.find_by_name("Red").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/redpntbrsh.gif")
Color.find_by_name("Relic").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/relic_pntbrush.gif")
Color.find_by_name("Royalboy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_royal.gif")
Color.find_by_name("Royalgirl").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_royal.gif")
Color.find_by_name("Sketch").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/sketchpntbrush.gif")
Color.find_by_name("Shadow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/shadowpntbrsh.gif")
Color.find_by_name("Silver").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/silverpntbrsh.gif")
Color.find_by_name("Skunk").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/skunkpntbrush.gif")
Color.find_by_name("Snow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_snowman.gif")
Color.find_by_name("Speckled").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/greenwhitedotspntbrush.gif")
Color.find_by_name("Split").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/halfandhalfpntbrsh.gif")
Color.find_by_name("Spotted").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/spottedpntbrush.gif")
Color.find_by_name("Starry").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/starspntbrush.gif")
Color.find_by_name("Stealthy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_stealthy.gif")
Color.find_by_name("Steampunk").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_steampunk.gif")
Color.find_by_name("Strawberry").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/strawberrypntbrush.gif")
Color.find_by_name("Striped").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/stripedpntbrsh.gif")
Color.find_by_name("Swamp Gas").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/newpbsg2011color.gif")
Color.find_by_name("Toy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_toy.gif")
Color.find_by_name("Transparent").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/transparentpaintbrush.gif")
Color.find_by_name("Tyrannian").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/tyrannianpntbrush.gif")
Color.find_by_name("Usuki Boy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/usukipaintbrush.gif")
Color.find_by_name("Usuki Girl").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/usukipaintbrush.gif")
Color.find_by_name("Valentine").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_valentine.gif")
Color.find_by_name("Water").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_water.gif")
Color.find_by_name("White").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/whitepntbrsh.gif")
Color.find_by_name("Woodland").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_woodland.gif")
Color.find_by_name("Wraith").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_wraith.gif")
Color.find_by_name("Yellow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/yellowpntbrsh.gif")
Color.find_by_name("Zombie").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_zombie.gif")
```
2024-05-22 16:59:36 -07:00
1a76923ce6 Group PB items by color in Item Getting Guide
Ohh yeah, this helps communicate the process much better, especially
for what the Shops/Trades links mean.

I think I'm gonna also go get the paint brush thumbnail images and add
them to the database too, to help better communicate that this is a
paint brush item situation.
2024-05-22 16:34:48 -07:00
1b03c2caed Add more PB item info and links to Item Getting Guide
I add some infrastructural support for inferring an item's paintbrush
color (if any), and a field to the database to manually track an item's
paint brush item name! This is both useful for tracking which colors
are even *available* via paint brush, and also for working with colors
with unusual paint brush names, like the "Get Off My Lawn Paint Brush"
(for Elderly pets).

Here's the script I ran to backfill this for current colors and their
paint brushes!

```rb
Color.find_by_name("Baby").update!(pb_item_name: "Baby Paint Brush")
Color.find_by_name("Biscuit").update!(pb_item_name: "Biscuit Paint Brush")
Color.find_by_name("Blue").update!(pb_item_name: "Blue Paint Brush")
Color.find_by_name("Brown").update!(pb_item_name: "Brown Paint Brush")
Color.find_by_name("Camouflage").update!(pb_item_name: "Camouflage Paint Brush")
Color.find_by_name("Candy").update!(pb_item_name: "Candy Paint Brush")
Color.find_by_name("Checkered").update!(pb_item_name: "Checkered Paint Brush")
Color.find_by_name("Christmas").update!(pb_item_name: "Christmas Paint Brush")
Color.find_by_name("Cloud").update!(pb_item_name: "Cloud Paint Brush")
Color.find_by_name("Darigan").update!(pb_item_name: "Darigan Paint Brush")
Color.find_by_name("Dimensional").update!(pb_item_name: "Dimensional Paint Brush")
Color.find_by_name("Disco").update!(pb_item_name: "Disco Fever Paint Brush")
Color.find_by_name("Electric").update!(pb_item_name: "Electric Blue Paint Brush")
Color.find_by_name("Eventide").update!(pb_item_name: "Eventide Paint Brush")
Color.find_by_name("Faerie").update!(pb_item_name: "Faerie Paint Brush")
Color.find_by_name("Fire").update!(pb_item_name: "Fire, Fire, Your Pants On Fire Paint Brush")
Color.find_by_name("Elderlyboy").update!(pb_item_name: "Get Off My Lawn Paint Brush")
Color.find_by_name("Elderlygirl").update!(pb_item_name: "Get Off My Lawn Paint Brush")
Color.find_by_name("Ghost").update!(pb_item_name: "Ghost Paint Brush")
Color.find_by_name("Glowing").update!(pb_item_name: "Glowing Paint Brush")
Color.find_by_name("Gold").update!(pb_item_name: "Golden Paint Brush")
Color.find_by_name("Green").update!(pb_item_name: "Green Paint Brush")
Color.find_by_name("Grey").update!(pb_item_name: "Grey Paint Brush")
Color.find_by_name("Halloween").update!(pb_item_name: "Halloween Paint Brush")
Color.find_by_name("Invisible").update!(pb_item_name: "Invisible Paint Brush")
Color.find_by_name("Desert").update!(pb_item_name: "Lost Desert Paint Brush")
Color.find_by_name("Maractite").update!(pb_item_name: "Maractite Paint Brush")
Color.find_by_name("Maraquan").update!(pb_item_name: "Maraquan Paint Brush")
Color.find_by_name("Marble").update!(pb_item_name: "Marble Paint Brush")
Color.find_by_name("Island").update!(pb_item_name: "Mystery Island Paint Brush")
Color.find_by_name("Oil Paint").update!(pb_item_name: "Oil Paint Brush")
Color.find_by_name("Orange").update!(pb_item_name: "Orange Paint Brush")
Color.find_by_name("Origami").update!(pb_item_name: "Origami Paint Brush")
Color.find_by_name("Pastel").update!(pb_item_name: "Pastel Paint Brush")
Color.find_by_name("Pink").update!(pb_item_name: "Pink Paint Brush")
Color.find_by_name("Pirate").update!(pb_item_name: "Pirate Paint Brush")
Color.find_by_name("Plushie").update!(pb_item_name: "Plushie Paint Brush")
Color.find_by_name("Polka Dot").update!(pb_item_name: "Polka Dot Paint Brush")
Color.find_by_name("Purple").update!(pb_item_name: "Purple Paint Brush")
Color.find_by_name("Rainbow").update!(pb_item_name: "Rainbow Paint Brush")
Color.find_by_name("Red").update!(pb_item_name: "Red Paint Brush")
Color.find_by_name("Relic").update!(pb_item_name: "Relic Paint Brush")
Color.find_by_name("Royalboy").update!(pb_item_name: "Royal Paint Brush")
Color.find_by_name("Royalgirl").update!(pb_item_name: "Royal Paint Brush")
Color.find_by_name("Sketch").update!(pb_item_name: "Scritchy Sketchy Paint Brush")
Color.find_by_name("Shadow").update!(pb_item_name: "Shadow Paint Brush")
Color.find_by_name("Silver").update!(pb_item_name: "Silver Paint Brush")
Color.find_by_name("Skunk").update!(pb_item_name: "Skunk Paint Brush")
Color.find_by_name("Snow").update!(pb_item_name: "Snow Paint Brush")
Color.find_by_name("Speckled").update!(pb_item_name: "Speckled Paint Brush")
Color.find_by_name("Split").update!(pb_item_name: "Split Paint Brush")
Color.find_by_name("Spotted").update!(pb_item_name: "Spotted Paint Brush")
Color.find_by_name("Starry").update!(pb_item_name: "Starry Paint Brush")
Color.find_by_name("Stealthy").update!(pb_item_name: "Stealth Paint Brush")
Color.find_by_name("Steampunk").update!(pb_item_name: "Steampunk Paint Brush")
Color.find_by_name("Strawberry").update!(pb_item_name: "Strawberry Fields Forever Paint Brush")
Color.find_by_name("Striped").update!(pb_item_name: "Striped Paint Brush")
Color.find_by_name("Swamp Gas").update!(pb_item_name: "Swamp Gas Paint Brush")
Color.find_by_name("Toy").update!(pb_item_name: "Toy Paint Brush")
Color.find_by_name("Transparent").update!(pb_item_name: "Transparent Paint Brush")
Color.find_by_name("Tyrannian").update!(pb_item_name: "Tyrannian Paint Brush")
Color.find_by_name("Usuki Boy").update!(pb_item_name: "Usuki Paint Brush")
Color.find_by_name("Usuki Girl").update!(pb_item_name: "Usuki Paint Brush")
Color.find_by_name("Valentine").update!(pb_item_name: "Valentine Paint Brush")
Color.find_by_name("Water").update!(pb_item_name: "Water Paint Brush")
Color.find_by_name("White").update!(pb_item_name: "White Paint Brush")
Color.find_by_name("Woodland").update!(pb_item_name: "Woodland Paint Brush")
Color.find_by_name("Wraith").update!(pb_item_name: "Wraith Paint Brush")
Color.find_by_name("Yellow").update!(pb_item_name: "Yellow Paint Brush")
Color.find_by_name("Zombie").update!(pb_item_name: "Zombie Paint Brush")

```
2024-05-22 16:09:49 -07:00
1bd5598b64 Improve row focus and keyboard nav in Item Getting Guide
Clearer focus states, row changes bg color on hover/focus to help you
track where you are, remove the redundant image thumbnail link from the
tab order (it's the same as the item name link!)
2024-05-22 14:58:02 -07:00
ecde507b60 Add item page links to Item Getting Guide table rows
Just a simple one! Clicking the item image or name takes you to the DTI
item page for it now!
2024-05-21 18:57:32 -07:00
39c05b8dac Refactor Item Getting Guide table rows to use a shared template
I'm gonna add more stuff like linking to the item page and stuff, and
that's starting to get complex enough to not want to repeat myself!
2024-05-21 18:48:29 -07:00
8440a28898 Add cart icon to Item Getting Guide's "Buy" buttons for NC Mall 2024-05-21 18:14:14 -07:00