Add Dyeworks section to Item Getting Guide (but it's currently wrong!)
I started writing this up, then sent a preview to a friend, and he was like "oh cool, but also this is not correct?" I didn't realize Dyeworks has limited-time support to be *able* to dye certain items. Hey, glad we're writing this guide for people like me, then! lol I wonder if we can lean on Owls for this. It seems like they already list "Permanent Dyeworks" for some items, I wonder if they say something special for active limited-edition Dyeworks items!
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5 changed files with 126 additions and 9 deletions
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@ -26,8 +26,8 @@
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img
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display: block
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width: 100%
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height: 100%
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width: 2.5em
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height: 2.5em
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.name-cell a
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text-decoration: none
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@ -62,6 +62,11 @@
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/* Bootstrap's Purple 600 */
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+awesome-button-color(#59359a)
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.price-breakdown
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text-decoration-line: underline
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text-decoration-style: dotted
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cursor: help
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.special-color-explanation
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text-wrap: balance
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font-style: italic
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@ -70,9 +75,13 @@
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font-size: 85%
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opacity: .85
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a
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color: inherit
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a[title]
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text-decoration-line: underline
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text-decoration-style: dotted
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cursor: help
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&:hover, &:focus
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text-decoration-style: solid
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@ -114,8 +114,8 @@ class ItemsController < ApplicationController
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def sources
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item_ids = params[:ids].split(",")
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@items = Item.where(id: item_ids).includes(:nc_mall_record).order(:name).
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limit(50)
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@items = Item.where(id: item_ids).includes(:nc_mall_record).
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includes(:dyeworks_base_item).order(:name).limit(50)
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if @items.empty?
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render file: "public/404.html", status: :not_found, layout: nil
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@ -123,10 +123,13 @@ class ItemsController < ApplicationController
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end
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# Group the items by category!
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@nc_mall_items = @items.select(&:currently_in_mall?)
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@other_nc_items = @items.select(&:nc?).reject(&:currently_in_mall?)
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@nc_mall_items = @items.select(&:currently_in_mall?).
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reject(&:dyeworks_active?)
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@active_dyeworks_items = @items.select(&:dyeworks_active?)
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@np_items = @items.select(&:np?)
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@pb_items = @items.select(&:pb?)
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@other_nc_items = @items.select(&:nc?).reject(&:currently_in_mall?).
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reject(&:dyeworks_active?)
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# Start loading the NC trade values for the non-Mall NC items.
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trade_values_task = Async { Item.preload_nc_trade_values(@other_nc_items) }
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@ -161,12 +161,70 @@ module ItemsHelper
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return nil if value.nil?
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link_to "Owls listing: #{item.nc_trade_value.value_text}",
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"https://www.neopets.com/~owls",
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"https://www.neopets.com/~owls", target: "_blank",
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title: 'Owls keeps track of approximate "capsule" values of NC items ' +
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"for trading. Items with similar values can often be traded for one " +
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"another. This is an estimate, not a rule!"
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end
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def dyeworks_explanation_subtitle_for(item)
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base_item = item.dyeworks_base_item
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content_tag :span, class: "dyeworks-explanation" do
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concat link_to(base_item.name, base_item, target: "_blank")
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concat " + 1 Potion"
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end
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end
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def nc_total_for(items)
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items.map(&:current_nc_price).sum
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end
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def dyeworks_nc_total_for(items)
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dyeworks_items_nc_total_for(items) + dyeworks_potions_nc_total(items.size)
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end
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def dyeworks_items_nc_total_for(items)
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nc_total_for items.map(&:dyeworks_base_item)
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end
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def dyeworks_potions_nc_total(num_items)
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dyeworks_potions_nc_breakdown(num_items)[:nc_total]
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end
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def dyeworks_potions_nc_summary(num_items)
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dyeworks_potions_nc_breakdown(num_items)[:summary]
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end
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def dyeworks_potions_nc_breakdown(num_items)
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nc_total = 0
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summaries = []
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# For every 10 potions, buy a 10-Bundle for 900 NC.
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while num_items >= 10
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nc_total += 900
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summaries << "10-Bundle (900 NC)"
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num_items -= 10
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end
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# For every remaining 5 potions, buy a 5-Bundle for 500 NC.
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while num_items >= 5
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nc_total += 500
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summaries << "5-Bundle (500 NC)"
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num_items -= 5
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end
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# For every remaining potion, buy each directly for 125 NC.
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if num_items >= 1
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nc_total += num_items * 125
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summaries << "#{pluralize num_items, "potion"} (#{num_items * 125} NC)"
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num_items = 0
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end
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summary = summaries.join(", ")
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{nc_total:, summary:}
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end
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private
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def build_on_pet_types(species, special_color=nil, &block)
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@ -202,6 +202,12 @@ class Item < ApplicationRecord
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dyeworks_base_item.present?
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end
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# Whether this is a Dyeworks item whose base item can currently be purchased
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# in the NC Mall, then dyed via Dyeworks.
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def dyeworks_active?
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dyeworks_base_item.present? && dyeworks_base_item.currently_in_mall?
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end
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DYEWORKS_NAME_PATTERN = %r{
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^(
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# Most Dyeworks items have a colon in the name.
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@ -15,7 +15,7 @@
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%tr
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%td
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%th
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Total: #{@nc_mall_items.map(&:current_nc_price).sum} NC
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Total: #{nc_total_for @nc_mall_items} NC
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(#{pluralize @nc_mall_items.size, "item"})
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%td.actions-cell
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= cart_icon alt: ""
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Buy (#{item.current_nc_price} NC)
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- if @active_dyeworks_items.present?
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%h2 Dyeworks items
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:markdown
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These are recolored "Dyeworks" variants of items. First get the "base"
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item, then get a Dyeworks Hue Brew Potion, and combine them in the
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[Dyeworks][dyeworks] section of the NC Mall! Potions can also be bought in
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bundles of 5 or 10.
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TODO: This is currently incorrect! Dyeworks items can't always be dyed, we
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need to keep track of which ones actually can be right now!
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[dyeworks]: https://www.neopets.com/mall/dyeworks/
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%table.item-list
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%thead
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%td.thumbnail-cell
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= image_tag "https://images.neopets.com/items/mall_80x80_cleaning.gif",
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alt: "Dyeworks Hue Brew Potion"
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%th
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Total: #{dyeworks_nc_total_for @active_dyeworks_items} NC
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= surround "(", ")" do
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%span.price-breakdown{
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title: "#{dyeworks_items_nc_total_for(@active_dyeworks_items)} NC"
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}<
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#{pluralize @active_dyeworks_items.size, "item"}
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+
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%span.price-breakdown{
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title: dyeworks_potions_nc_summary(@active_dyeworks_items.size)
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}<
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#{pluralize @active_dyeworks_items.size, "potion"}
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%td.actions-cell
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%button{onclick: "alert('Todo!')"}
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= cart_icon alt: ""
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Buy all in NC Mall
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%tbody
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- @active_dyeworks_items.each do |item|
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= render "item_list_row", item:,
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subtitle: dyeworks_explanation_subtitle_for(item) do
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%button{onclick: "alert('Todo!')"}
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= cart_icon alt: ""
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Buy base (#{item.dyeworks_base_item.current_nc_price} NC)
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- if @np_items.present?
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%h2 Neopoint items
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:markdown
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= render "item_list_row", item:
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- if @other_nc_items.present?
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%h2 Neocash items (Capsules, Dyeworks, events, retired, etc.)
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%h2 Neocash items (Capsules, events, retired, etc.)
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:markdown
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These items are part of the Neocash economy and can't be purchased with
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Neopoints. We don't track all the details of how to get these items
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