Commit graph

739 commits

Author SHA1 Message Date
5401ea984a Merge remote-tracking branch 'origin/main' 2024-06-22 18:47:10 -07:00
b137eed4c4 Oops, handle date parsing errors in Dyeworks logic
Huh, I thought I'd tried some invalid dates and they gave me
*surprising* output instead of raising an error. Well, maybe it can do
both, depending on exactly the nature of the unexpected input?

In any case, I found that a bad month name like "UwU" raised an error.
So, let's catch it if so!
2024-06-20 14:08:40 -07:00
965725f9e9 Oops, fix silly bug in Dyeworks Owls date parsing
Oh right, if I assume "date in the past means it's for next year", then
that means that, when the date *does pass*, we won't realize it!

e.g. if Owls says "Dyeable Thru July 15", then on July 14 we'll parse
that as July 15, 2024; but on July 16 we'll parse it as July 16, 2025,
and so we'll think it's *still* dyeable. Under this logic, it's
actually impossible for a limited Dyeworks date to *ever* be in the
past, I think!

I think 3 months is a good compromise: it gives Owls plenty of time to
update, but allows for events that could last as long as 9 months into
the future, if I'm doing my math right.
2024-06-20 14:05:00 -07:00
97abd6e438 Add probabilities to Dyeworks items in Item Getting Guide
I'm gonna better explain the gacha nature, I'm doing this part first!
2024-06-20 12:54:39 -07:00
1d250f3148 Remove unused Item.with_closet_hangers scope
Idk why we thought this made sense way back when? But it evidently has
no call sites now so. Goodbye!
2024-06-19 17:49:18 -07:00
b6bd539fed Oops, fix indentation in Item::Dyeworks
Ahh, I started a tabs-y file (as I default to these days), but copied
code from a spaces-y file, and didn't notice. (My laptop editor isn't
configured to flag this for me, oops!)

Fixed!
2024-06-18 16:50:43 -07:00
ec476f4c65 List the specific Dyeworks end date in Item Getting Guide, if we know 2024-06-18 16:47:05 -07:00
4e2110bf25 Add comment to Item#inferred_dyeworks_base_item 2024-06-18 15:26:28 -07:00
c6fbb9b797 Reorder Item::Dyeworks methods a bit 2024-06-18 15:23:39 -07:00
98ecbf029d Be case-insensitive when checking Owls values for Dyeworks status
Just to be a bit more resilient! I'm not aware of any issues rn but
this seems wise!
2024-06-18 15:22:15 -07:00
015010345a Extract Dyeworks methods into Item::Dyeworks module
There's just starting to be a lot going on, so I pulled them out into
here!

I also considered a like, `Item::DyeworksStatus` class, and then you'd
go like, `item.dyeworks.buyable?`. But idk, I think it's nice that the
current API is simple for callers, and being able to do things like
`items.filter(&:dyeworks_buyable?)` is pretty darn convenient.

This solution lets us keep the increasing number of Dyeworks methods
from polluting the main `item.rb`, while still keeping the API
identical!
2024-06-18 15:21:43 -07:00
26dfe13b0e Parse "Limited Dyeworks" items from Owls
Yay thank you Owls team! I might also try to parse the dates too, the
format seems to be "Owls: Limited Dyeworks - Dyeable Thru July 15"
2024-06-18 14:59:09 -07:00
bbd1849e19 Oops, fix crash for Dyeworks without Owls info in Item Getting Guide
Silly mistake, right, we might not have a trade value listed! This is
relevant for the new Dyeworks items that just came out like a few hours
ago, which Owls doesn't have info for yet.
2024-06-17 13:07:03 -07:00
9f536f81b3 Refactor to use a new Item#source method for where an item is from
I'm doing this in preparation for maybe trying to load some of this
info into the outfit editor, too!
2024-06-16 12:37:53 -07:00
cd28c26ae7 Make thumbnail_url a manually overridable field for Alt Styles
Oh jeez, okay, the latest batch of Alt Styles are using a different URL
format for the thumbnail image!

This isn't something we can import via modeling, so we're gonna have to
keep on top of it manually. For now, I'll keep inferring the previous
format in case they keep using it, but here's also a console script to
fix up the latest batch. (At time of writing, not all of these are in
our database, which is fine; when pasting it into the console, those
lines will error and the script will continue.)

```rb
def update_style(color_name, species_name, thumbnail_url)
	AltStyle.find_by_color_id_and_species_id(
		Color.find_by_name(color_name),
		Species.find_by_name(species_name)
	).update!(thumbnail_url:)
end

update_style "Grey", "Blumaroo", "https://images.neopets.com/items/c0gk16fk.gif"
update_style "Grey", "Bori", "https://images.neopets.com/items/55qvx6mr.gif"
update_style "Grey", "Bruce", "https://images.neopets.com/items/6y6pyiuw.gif"
update_style "Grey", "Buzz", "https://images.neopets.com/items/7fh4avry.gif"
update_style "Grey", "Chia", "https://images.neopets.com/items/7b2jtn10.gif"
update_style "Grey", "Elephante", "https://images.neopets.com/items/0ne41rao.gif"
update_style "Grey", "Gnorbu", "https://images.neopets.com/items/75mwtqmh.gif"
update_style "Grey", "Hissi", "https://images.neopets.com/items/dxdi2mhm.gif"
update_style "Grey", "Kiko", "https://images.neopets.com/items/b9yiruxt.gif"
update_style "Grey", "Lenny", "https://images.neopets.com/items/c6cboc7e.gif"
update_style "Grey", "Lutari", "https://images.neopets.com/items/33fs4eqf.gif"
update_style "Grey", "Nimmo", "https://images.neopets.com/items/4karmgbl.gif"
update_style "Grey", "Ogrin", "https://images.neopets.com/items/dlw78fhk.gif"
update_style "Grey", "Quiggle", "https://images.neopets.com/items/0aipl0iw.gif"
update_style "Grey", "Ruki", "https://images.neopets.com/items/bjnjxsem.gif"
update_style "Grey", "Tuskaninny", "https://images.neopets.com/items/7rh57a0o.gif"
update_style "Grey", "Vandagyre", "https://images.neopets.com/items/6p8sgs69.gif"
update_style "Grey", "Xweetok", "https://images.neopets.com/items/bge9vp5e.gif"
```
2024-06-15 17:35:12 -07:00
b22ccbc2a3 Use Owls to check for Permanent Dyeworks items
Previously, I added a Dyeworks section that was incorrect: the base
item being available in the NC Mall does *not* mean you can necessarily
dye it with a potion!

In this change, we lean on Owls to tell us more about Dyeworks status,
and only group items in this section that Owls has marked as "Permanent
Dyeworks".

We don't have support for limited-time Dyeworks items yet—I've sent out
a message asking the Owls team for more info on what they do for those
items!
2024-06-09 14:46:24 -07:00
5de9e2a27b Add Dyeworks section to Item Getting Guide (but it's currently wrong!)
I started writing this up, then sent a preview to a friend, and he was
like "oh cool, but also this is not correct?"

I didn't realize Dyeworks has limited-time support to be *able* to dye
certain items. Hey, glad we're writing this guide for people like me,
then! lol

I wonder if we can lean on Owls for this. It seems like they already
list "Permanent Dyeworks" for some items, I wonder if they say
something special for active limited-edition Dyeworks items!
2024-06-09 13:25:59 -07:00
857cb547ed Add Item#dyeworks_base_item database field, and populate it
In this change, instead of *always* inferring the Dyeworks base item
from the item name at runtime, we now have a database field that tracks
it, and auto-populates whenever an item *seems* to need a Dyeworks base
item but doesn't have one yet.

This will enable us to set the base item manually in cases where it
can't be inferred, and load Dyeworks base items for the Item Getting
Guide in one query with `includes(:dyeworks_base_item)`.

This migration does a bit more of the fix-em-up scripting work *in* the
migration itself than I usually do, mainly because there's so much in
this one that I think being extra-explicit is useful. We make sure to
do it gracefully though!
2024-06-07 20:10:06 -07:00
68cb44d159 Add logic to infer the base for Dyeworks items
This works for most of the current 1,094 Dyeworks items! But there are
a few exceptions, for cases where the base item name is not quite the
same (e.g. the Dyeworks version is more concise). Maybe we'll add a
database field to override this?

- Dyeworks Baby Blue: Baby Valentine Jumper
- Dyeworks Baby Pink: Baby Valentine Jumper
- Dyeworks Black: Field of Flowers
- Dyeworks Black: Games Master Challenge 2010 Lulu Shirt
- Dyeworks Blue: Field of Flowers
- Dyeworks Blue: Stars and Glitter Facepaint
- Dyeworks Brown: Hanging Winter Candles Garland
- Dyeworks Green: Stars and Glitter Facepaint
- Dyeworks Magenta: Lovely Berry Blush
- Dyeworks Orange & Pink: Winter Lights Effects
- Dyeworks Orange: Games Master Challenge 2010 Lulu Shirt
- Dyeworks Peach: Lovely Berry Blush
- Dyeworks Purple: Baby Valentine Jumper
- Dyeworks Purple: Games Master Challenge 2010 Lulu Shirt
- Dyeworks Purple: Hanging Winter Candles Garland
- Dyeworks Purple: Stars and Glitter Facepaint
- Dyeworks Red & Green: Winter Lights Effects
- Dyeworks Silver: Hanging Winter Candles Garland
- Dyeworks Soft Pink: Lovely Berry Blush
- Dyeworks Yellow & Magenta: Winter Lights Effects
- Dyeworks Yellow: Field of Flowers
2024-06-07 19:35:43 -07:00
31c281390d Add explanations for why Item#pb_{species,color} would return nil 2024-06-05 19:46:12 -07:00
bd6b6450d9 Handle newly-released species in Item Getting Guide
This is less likely than the newly-released color case for PB items,
but I figure let's be resilient anyway, especially since it's so easy
to—and also I figure this is less likely to be triggered by an *actual*
new species, and more likely to be triggered by a surprise in an item's
naming conventions.

But yeah, if `Item#pb_species` returns `nil` upstream, it'll be passed
to `Color#example_pet_type`, which will crash trying to read its ID. So
in this change, we update `Color#example_pet_type` to accept a `nil`
value, and fall back to the first Species (Acara) in that case.

This means that, if you e.g. take the Mutant Aisha Collar and delete
the word "Aisha" from the name, then load it in the Item Getting Guide,
you'll see a thumbnail of a Mutant Acara. Good enough!
2024-06-05 19:27:38 -07:00
193b1fa5e3 Improve performance for occupies:X searches
I noticed in the app that these queries were slowwww! I was able to
track it down to a bad query plan, as we explain in the comment.

I searched online for "mysql query performance filter on one join table
sort by another", and was surprised to find this answer suggest a
subquery, which I've often been told to expect to be slower compared to
joins? But it certainly worked in this case!

https://stackoverflow.com/questions/35679693/mysql-optimize-join-with-filter-and-order-on-different-tables
2024-06-03 11:45:51 -07:00
1e99376449 Remove hundreds of unnecessary queries from /alt-styles page!
I think the Rails query cache handled these anyway? But `SwfAsset` has
a `before_save` hook that checks its zone's info, and
`SwfAsset.preload_manifests` saves all the assets, on the assumption
that saving is a no-op when the record didn't change anyway. And it
basically is!

But I figure that, now that I'm realizing hooks exist, simply not
attempting to save unchanged records is probably a better
representation of what we intend to do. So I'm fixing it like that!

Another potential fix would be to preload the zones for these assets,
but I think that confuses the intent too much; the method itself isn't
using the zones, it's just a weird incidental thing that a save hook
happens to use. (Would probably be better to refactor this old save
hook into a different situation altogether, but that's for another
time!)
2024-05-29 18:52:36 -07:00
285cf233f0 Assume new alt styles are "Nostalgic" until the end of 2024 2024-05-29 18:46:17 -07:00
b06e8a25c0 Validate presence of body ID when saving AltStyle
This is a minor nbd change, I just noticed when playing around in the
console that, unlike most other errors for this model, the `body_id`
being required is _only_ enforced in the database schema, so it isn't
returned with the usual errors. Not a big deal! Just feels like this is
clearer to work with, and more correct to what we *intend*.
2024-05-29 18:42:41 -07:00
c78d51ab01 Don't hardcode the series name in AltStyle thumbnail_url
This is just a bit of future-proofing! We also add a default thumbnail
URL of the cute "Neopets Circle Background", for cases where the series
name isn't known yet.
2024-05-29 18:36:30 -07:00
758b62e7d5 Improve performance of Owls values in Item Getting Guide
Now we preload them all concurrently, instead of in sequence when the
template gets around to asking for them!
2024-05-27 16:21:22 -07:00
d34bebc336 Use a pet face when there's no paint brush, in Item Getting Guide
Now, for colors like Mutant or Magma where there's no paint brush
image to show, we use a sample pet image instead, to help it have equal
visual weight and clarity as the cases with the paint brushes.

We do some cleverness in here to make sure to always show the relevant
species, if possible!
2024-05-22 17:53:52 -07:00
1b03c2caed Add more PB item info and links to Item Getting Guide
I add some infrastructural support for inferring an item's paintbrush
color (if any), and a field to the database to manually track an item's
paint brush item name! This is both useful for tracking which colors
are even *available* via paint brush, and also for working with colors
with unusual paint brush names, like the "Get Off My Lawn Paint Brush"
(for Elderly pets).

Here's the script I ran to backfill this for current colors and their
paint brushes!

```rb
Color.find_by_name("Baby").update!(pb_item_name: "Baby Paint Brush")
Color.find_by_name("Biscuit").update!(pb_item_name: "Biscuit Paint Brush")
Color.find_by_name("Blue").update!(pb_item_name: "Blue Paint Brush")
Color.find_by_name("Brown").update!(pb_item_name: "Brown Paint Brush")
Color.find_by_name("Camouflage").update!(pb_item_name: "Camouflage Paint Brush")
Color.find_by_name("Candy").update!(pb_item_name: "Candy Paint Brush")
Color.find_by_name("Checkered").update!(pb_item_name: "Checkered Paint Brush")
Color.find_by_name("Christmas").update!(pb_item_name: "Christmas Paint Brush")
Color.find_by_name("Cloud").update!(pb_item_name: "Cloud Paint Brush")
Color.find_by_name("Darigan").update!(pb_item_name: "Darigan Paint Brush")
Color.find_by_name("Dimensional").update!(pb_item_name: "Dimensional Paint Brush")
Color.find_by_name("Disco").update!(pb_item_name: "Disco Fever Paint Brush")
Color.find_by_name("Electric").update!(pb_item_name: "Electric Blue Paint Brush")
Color.find_by_name("Eventide").update!(pb_item_name: "Eventide Paint Brush")
Color.find_by_name("Faerie").update!(pb_item_name: "Faerie Paint Brush")
Color.find_by_name("Fire").update!(pb_item_name: "Fire, Fire, Your Pants On Fire Paint Brush")
Color.find_by_name("Elderlyboy").update!(pb_item_name: "Get Off My Lawn Paint Brush")
Color.find_by_name("Elderlygirl").update!(pb_item_name: "Get Off My Lawn Paint Brush")
Color.find_by_name("Ghost").update!(pb_item_name: "Ghost Paint Brush")
Color.find_by_name("Glowing").update!(pb_item_name: "Glowing Paint Brush")
Color.find_by_name("Gold").update!(pb_item_name: "Golden Paint Brush")
Color.find_by_name("Green").update!(pb_item_name: "Green Paint Brush")
Color.find_by_name("Grey").update!(pb_item_name: "Grey Paint Brush")
Color.find_by_name("Halloween").update!(pb_item_name: "Halloween Paint Brush")
Color.find_by_name("Invisible").update!(pb_item_name: "Invisible Paint Brush")
Color.find_by_name("Desert").update!(pb_item_name: "Lost Desert Paint Brush")
Color.find_by_name("Maractite").update!(pb_item_name: "Maractite Paint Brush")
Color.find_by_name("Maraquan").update!(pb_item_name: "Maraquan Paint Brush")
Color.find_by_name("Marble").update!(pb_item_name: "Marble Paint Brush")
Color.find_by_name("Island").update!(pb_item_name: "Mystery Island Paint Brush")
Color.find_by_name("Oil Paint").update!(pb_item_name: "Oil Paint Brush")
Color.find_by_name("Orange").update!(pb_item_name: "Orange Paint Brush")
Color.find_by_name("Origami").update!(pb_item_name: "Origami Paint Brush")
Color.find_by_name("Pastel").update!(pb_item_name: "Pastel Paint Brush")
Color.find_by_name("Pink").update!(pb_item_name: "Pink Paint Brush")
Color.find_by_name("Pirate").update!(pb_item_name: "Pirate Paint Brush")
Color.find_by_name("Plushie").update!(pb_item_name: "Plushie Paint Brush")
Color.find_by_name("Polka Dot").update!(pb_item_name: "Polka Dot Paint Brush")
Color.find_by_name("Purple").update!(pb_item_name: "Purple Paint Brush")
Color.find_by_name("Rainbow").update!(pb_item_name: "Rainbow Paint Brush")
Color.find_by_name("Red").update!(pb_item_name: "Red Paint Brush")
Color.find_by_name("Relic").update!(pb_item_name: "Relic Paint Brush")
Color.find_by_name("Royalboy").update!(pb_item_name: "Royal Paint Brush")
Color.find_by_name("Royalgirl").update!(pb_item_name: "Royal Paint Brush")
Color.find_by_name("Sketch").update!(pb_item_name: "Scritchy Sketchy Paint Brush")
Color.find_by_name("Shadow").update!(pb_item_name: "Shadow Paint Brush")
Color.find_by_name("Silver").update!(pb_item_name: "Silver Paint Brush")
Color.find_by_name("Skunk").update!(pb_item_name: "Skunk Paint Brush")
Color.find_by_name("Snow").update!(pb_item_name: "Snow Paint Brush")
Color.find_by_name("Speckled").update!(pb_item_name: "Speckled Paint Brush")
Color.find_by_name("Split").update!(pb_item_name: "Split Paint Brush")
Color.find_by_name("Spotted").update!(pb_item_name: "Spotted Paint Brush")
Color.find_by_name("Starry").update!(pb_item_name: "Starry Paint Brush")
Color.find_by_name("Stealthy").update!(pb_item_name: "Stealth Paint Brush")
Color.find_by_name("Steampunk").update!(pb_item_name: "Steampunk Paint Brush")
Color.find_by_name("Strawberry").update!(pb_item_name: "Strawberry Fields Forever Paint Brush")
Color.find_by_name("Striped").update!(pb_item_name: "Striped Paint Brush")
Color.find_by_name("Swamp Gas").update!(pb_item_name: "Swamp Gas Paint Brush")
Color.find_by_name("Toy").update!(pb_item_name: "Toy Paint Brush")
Color.find_by_name("Transparent").update!(pb_item_name: "Transparent Paint Brush")
Color.find_by_name("Tyrannian").update!(pb_item_name: "Tyrannian Paint Brush")
Color.find_by_name("Usuki Boy").update!(pb_item_name: "Usuki Paint Brush")
Color.find_by_name("Usuki Girl").update!(pb_item_name: "Usuki Paint Brush")
Color.find_by_name("Valentine").update!(pb_item_name: "Valentine Paint Brush")
Color.find_by_name("Water").update!(pb_item_name: "Water Paint Brush")
Color.find_by_name("White").update!(pb_item_name: "White Paint Brush")
Color.find_by_name("Woodland").update!(pb_item_name: "Woodland Paint Brush")
Color.find_by_name("Wraith").update!(pb_item_name: "Wraith Paint Brush")
Color.find_by_name("Yellow").update!(pb_item_name: "Yellow Paint Brush")
Color.find_by_name("Zombie").update!(pb_item_name: "Zombie Paint Brush")

```
2024-05-22 16:09:49 -07:00
23ad52a8db Oops, don't crash calling current_nc_price on non-NC-Mall items
If `nc_mall_record` is `nil`, return `nil`! (This is the nil method
chaining operator!)
2024-05-21 17:24:55 -07:00
d8b577aab1 Add more info to NC Mall section of Item Getting Guide
NC prices, some CSS, and also a new application-level helper that adds
a feature I've long wanted and been working around for Turbo: the
ability to specific that a stylesheet is specific to the current page,
and should be unloaded when removed!

I use this to write `sources.sass` without the usual
`body.items-sources` scoping that we've historically used to control
what pages a stylesheet applies to. (In the long past, this was because
a lot of stylesheets were—and still are–routed through the
`application.sass` stylesheet! But even for more recent standalone page
stylesheets, I've done the scoping, to avoid issues with styles leaking
beyond the page they're meant for when Turbo does a navigation.)
2024-05-14 16:04:40 -07:00
d3b3a3060c Split Item Getting Guide between NC Mall items and Other NC items
This'll affect the recommended acquisition method by a lot!

NC Mall info like current price isn't surfaced anywhere else in the app
right now. It'd probably be good to add to the item page, and maybe
some other places too!
2024-05-14 00:09:27 -07:00
b6e18e10a5 Add bare-bones rails nc_mall:sync task, incl. NCMallRecord model
Currently we only load the homepage, so there's only actually one
wearable item to sync up! But here's the task to do it!

To do this, we also created the backing model NCMallRecord, where we'll
save the current NC Mall state!
2024-05-07 17:40:14 -07:00
9733ceae25 Add bare-bones Item Getting Guide page
TNT requested that we figure out ways to connect the dots between
people's intentions on DTI to their purchases in the NC Mall.

But rather than just slam ad links everywhere, our plan is to design an
actually useful feature about it: the "Item Getting Guide". It'll break
down items by how you can actually get them (NP economy, NC Mall,
retired NC, Dyeworks, etc), and we're planning some cute actions you
can take, like shortcuts for getting them onto trade wishlists or into
your NC Mall cart.

This is just a little demo version of the page, just breaking down
items specified in the URL into NC/NP/PB! Later we'll do more granular
breakdown than this, with more info and actions—and we'll also like,
link to it at all, which isn't the case yet! (The main way we expect
people to get here is by a "Get these items" button we'll add to the
outfit editor, but there might be other paths, too.)
2024-05-06 20:37:59 -07:00
0943e2dbba Fix broken default value in schema for item description
Idk how we got into this state, or if it's environment-dependent or
MySQL-version-dependent or what, but setting up the dev environment on
my macOS machine is complaining that `TEXT` columns can't have default
values.

Well, in that case, let's just have it be a non-nullable field, and add
a note to our code that missing fields *can* cause item saving to fail!
(This was always true, but I'm just extra-noting it because it's
becoming *more* true.)
2024-05-02 13:00:10 -07:00
156cabbab4 Add shadowban mechanism for closet lists
Simple enough to start! If `shadowbanned: true` gets set on a user,
then we show a 404 instead of the actual list page, *unless* you're
logged in as that user, or coming from a known IP of that user.

This isn't a very strong mechanism! Just something to hopefully
increase the costs of messing around with list spam.
2024-04-20 20:57:15 -07:00
4ae5acfdc3 Disallow email addresses in closet list descriptions
Just another attempt to communicate the rules!
2024-04-16 17:04:31 -07:00
fa202af26d Time out if manifest loading takes too long
This hasn't been causing issues as far as I know, I just noticed
*months ago* that I forgot to do this, and have had a sticky note about
it on my desk since then lol.

I tested this by temporarily setting the timeout to `0.5`, and watching
it fail!
2024-04-16 16:18:51 -07:00
f8e4e83723 To "fetch" the image hash of an image hash name, just take off the @!
A further optimization, this lets us use the image hash as the new hash
for the pet type if it would be useful! (whereas before this change,
we'd dip into `fetch_metadata` and just get back `nil`, which was okay
too but a little bit less helpful!)
2024-04-16 15:57:39 -07:00
3ea0842f00 Skip loading image hashes for "pets" that start with @
This is an optimization on top of 9d8f035, in which we skip the network
request altogether in this case that we know will and should fail!
2024-04-16 10:10:28 -07:00
9d8f035360 Oops, stop crashing when modeling "pets" that start with @
Ahh, we recently added a step to pet loading that sends a metadata
request to `PetService.getPet`, which is now (in a sense, correctly!)
raising a `PetNotFound` error when we try modeling with a "pet" that
starts with `@` (a trick we use in situations where we can get an image
hash for a modeling situation, but not an irl pet itself).

In this change, we make it no longer a crashing issue if the pet
metadata request fails: it's not a big deal to have a `PetType` have no
image hash or not have it be up-to-date!

In the next change, I'll also add an optimization to skip fetching it
altogether in this case—but I wanted to see this work first, because
the more general resilience is more important imo!
2024-04-16 10:03:36 -07:00
40bfd42af6 NeoPass launch message on homepage
Some cute logged-in-user differentiation uwu
2024-04-12 07:22:25 -07:00
644b181ed0 Use Neopets username as base name for new NeoPass accounts, if possible
Yay, we got the API endpoint for this! The `linkage` scope is the key.

Rather than pulling back the specific fallback behavior we had wrote
for usernames before, which was slightly different and involved
appending `neopass` in there too (e.g. `matchu-neopass-1234`), I
figured let's just use a lot of the same logic, and just use the
preferred name as the base name. (I figure the `neopass` suffix isn't
that useful anyway, `matchu-1234` kinda looks better tbh! And it's all
fallback stuff that I expect serious users to replace, anyway.)
2024-04-09 07:48:13 -07:00
d50672fd73 Add User-Agent header to our AMFPHP requests
Oh right, I never did catch this when setting up User-Agent in the app!

(I noticed this because I'm making a new request now, and went to look
how we set it in previous stuff, and was like. Oh. We don't anywhere
right now. Interesting LOL)
2024-04-09 06:55:41 -07:00
58d86cf3ac Prevent user from removing all their login methods
Oh right, if you can remove your email, there's a way to fully lock out
your account:

1. Create account via NeoPass, so no password is set.
2. Ensure you have an email saved, then disconnect NeoPass.
3. Remove the email.
4. Now you have no NeoPass, no email, and no password!

In this change, we add a validation that requires an account to always
have at least one login method. This works well for the case described
above, and also helps offer server-side validation to the "can't
disconnect NeoPass until you have an email and password" stuff that
previously was only enforced by disabling the button.

That is, the following procedure could also lock you out before,
whereas now it raises the "Whoops, there was an error disconnecting
your NeoPass from your account, sorry." message:

1. Create account via NeoPass, so no password is set.
2. Ensure you have an email saved, so "Disconnect" button is enabled.
3. Open a new browser tab, and remove the email.
4. In the original browser tab, click "Disconnect".
2024-04-09 06:40:56 -07:00
f450937952 Oops, fix error when saving user settings with no password set
Ah okay, if you leave the password field blank but don't have one set,
our simple `update` method gets annoyed that you left it blank.

In this change, we simplify the model API by just overriding
`update_with_password` with our own special behavior for the
no-password case.
2024-04-09 06:20:13 -07:00
d10c11e261 Oops, fix tracking neopass_email on account creation.
My bad!
2024-04-09 05:45:39 -07:00
5cc219c795 Connect a NeoPass to an existing account
including validation logic to make sure it's not already connected to
another one!

The `intent` param on the NeoPass form is part of the key! Thanks
OmniAuth for making it easy to pass that data through!
2024-04-08 05:33:58 -07:00
09bccd41da Oops, stop saying "Welcome back" for new NeoPass users!
Ahh I see, if you do a no-op update, it still clears the
`previously_new_record?` state, so our NeoPass controller thinks this
account already existed. Instead, let's only do this update if it's an
account that already exists, instead of depending on the no-op-iness!
2024-04-08 05:00:27 -07:00
3e92d89765 Fix error when multiple accounts have a blank email address 2024-04-08 03:46:41 -07:00
ed89380152 Oops, allow NeoPass to be disconnected if you have no email address
That is, you're required to add a password *or* an email before
disconnecting your NeoPass, but idk, I think it's rude to demand an
email from someone for the sake of *disconnection*. Email is no longer
required for accounts that already exist!
2024-04-07 08:42:41 -07:00
54a052848a Disable disconnecting NeoPass if no password/email is set
Just as a precautionary thing! Seems polite.
2024-04-07 08:27:02 -07:00
b827727102 Rename AuthUser#neopass? -> AuthUser#uses_neopass?
This is more consistent with the `uses_omniauth?` we already have, and
it also will help for the next change, where I want a `uses_password?`
method (and using the name `password?` breaks some of Devise's
validation code).
2024-04-07 08:12:38 -07:00
88a2688ac8 Add form to disconnect NeoPass
Can't connect it back yet! But you can disconnect it! :3
2024-04-07 07:52:23 -07:00
21b967f83d Add some NeoPass info to the Settings page, if you have one
No buttons to change it or anything, or to link if you don't! Just a
basic display and explanation!
2024-04-07 07:17:33 -07:00
d5c3bc087e Track neopass_email when logging in with NeoPass
Gonna use this in the Settings UI to communicate what NeoPass you're
connected to!
2024-04-07 07:17:07 -07:00
bd4b67316c Refactor image hash loading to use PetService.getPet, not CPN redirs
Previously, the way we loaded the image hash for a given pet was to
navigate to `https://pets.neopets.com/cpn/<pet_name>/1/1.png`, but
*not* follow the redirect, and extract the image hash from the URL
where it redirected us to.

In this change, we refactor to use the AMFPHP RPC `PetService.getPet`
instead. I don't think it had this data last time I looked at it, but
now it does! Much prefer to use an actual RPC than our weird hacky
thing!

(We might also be able to use this call for other stuff, like
auto-labeling gender & mood for pet states, maybe?? That's in this data
too! We used to load petlookups for this, long long ago, before the
petlookup captchas got added.)
2024-04-06 02:56:40 -07:00
1d3aac436b Fix detecting "pet not found" case
Oh huh, now instead of returning an AMF error message, the service
returns a blank pet object if the pet doesn't exist. Okay!
2024-04-06 02:49:08 -07:00
ebc01518bd Remove unused Pet::WARDROBE_PATH constant
Huh, weird! Goodbye!
2024-04-06 02:38:20 -07:00
848e71f16d Remove unused Pet.from_viewer_data constructor
I guess this was like, we had some call site that was handling loading
the viewer data itself, and didn't want to have to reload it?

But whatever, not used now, let's simplify! We can rebuild this easily
if we need it again.
2024-04-06 02:33:28 -07:00
f0ac2adc78 Remove unused options when loading pets
Locale is the big one that's not really relevant anymore (I don't want
to be loading non-English item names anymore, now that we've simplified
to only support English like TNT has!), but there was also `item_scope`
and stuff.

The timeout option is technically not used in any call sites, but I
think that one's useful to leave around; timeout stuff is important,
and I don't want to rewrite it sometime if we need it again!
2024-04-06 02:31:24 -07:00
57dcc88b27 Refactor pet image hash loading into the Pet model, not PetType
Just a small thing, I guess when I was a kid I did a weird thing where
I attached `origin_pet` to `PetType`, then upon saving `PetType` I
loaded the image hash for the pet to save as the pet type's new image
hash.

I guess this does have the nice property of not bothering to load that
stuff until we need it? But whatever, I'm moving this into `Pet` both
to simplify the relationship between the models, and to prepare for
another potential refactor: using `PetService.getPet` for this instead!
2024-04-06 02:25:22 -07:00
6618651fcb Use completely random NeoPass usernames for now
Ahh, I had assumed the `uid` provided by NeoPass would be the user's
Neopets username, but in hindsight that was never gonna work out since
NeoPass doesn't think of things in terms of usernames at all!

For now, we create 100% random NeoPass usernames, of the form
"neopass-shoyru-5812" or similar. This will be an important fallback
anyway, because it's possible to have a NeoPass with *no* Neopets.com
account attached.

But hopefully we'll be able to work with TNT to request the user's main
Neopets account's username somehow, to use that as the default when
possible!
2024-04-01 05:57:06 -07:00
b03d9b264a Increase maximum username length to 30
I'm writing some code for default NeoPass usernames, and they can get
kinda long, so I want to clear some extra space for them!
2024-04-01 05:53:38 -07:00
7f4c34ff6a Oops, stop requiring a new password whenever AuthUser is changed
Ah right, I went and checked the Devise source code, and the default
implementation for `password_required?` is a bit trickier than I
expected:

```ruby
def password_required?
  !persisted? || !password.nil? || !password_confirmation.nil?
end
```

Looks like `super` does a good enough job here, though! (I'm actually
kinda surprised, I wasn't sure how Ruby's `super` rules worked, and
this isn't a subclass thing—or maybe it is, maybe the `devise` method
adds a mixin? Idk! But it does what I expect, so, great!)

So now, we require the password if 1) Devise doesn't see a UI reason
not to, *and* 2) the user isn't using OmniAuth (i.e. NeoPass).

This had caused a bug where it was impossible to use the Settings page
*without* changing your password! (The form says it's okay to leave it
blank, which stopped being true! But now it's fixed!)
2024-03-14 19:20:33 -07:00
3eeb5d1065 Actually create user from NeoPass authentication! <3 <3
Whew, exciting! Still done nothing against the live NeoPass server, but
we've got this fully working with the development server, it seems!
Wowie!!

This is all still hidden behind secret flags, so it's fine to deploy
live. (And it's not actually a problem if someone gets past to the
endpoints behind it, because we haven't actually set up real
credentials for our NeoPass client yet, so authentication will fail!)

Okay time to lie down lol.
2024-03-14 19:11:06 -07:00
f483722af4 NeoPass strategy interacts with dev NeoPass server, which is still WIP
In this change, we wire up a new NeoPass OAuth2 strategy for OmniAuth,
and hook up the "Log in with NeoPass" button to use it!

The authentication currently fails with `invalid_credentials`, and
shows the `owo` response we hardcoded into the NeoPass server's token
response. We need to finally follow up on the little `TODO` written in
there!
2024-03-14 16:13:31 -07:00
77057fe6a2 Add hidden "Log in with NeoPass" button, to placeholder login strategy
If you pass `?neopass=1` (or a secret value in production), you can see
the "Log in with NeoPass" button, which currently takes you to
OmniAuth's "developer" login page, where you can specify a name and
email and be redirected back. (All placeholder UI!)

We're gonna strip the whole developer strategy out pretty fast and
replace it with one that uses our NeoPass test server. This is just me
checking my understanding of the wiring!
2024-03-14 15:34:24 -07:00
08b1b9e83b Add OmniAuth plugin to AuthUser
This is setting us up for NeoPass, but first we're just gonna try stuff
with the "developer" strategy that's built in for testing, rather than
using the NeoPass dev server!
2024-03-14 15:06:13 -07:00
cf6921329d Oops, choose the *first* PNG from the manifest, to avoid reference art
When we moved more logic into the main app, we made some assumptions
about manifest art that were different than Impress 2020's, in hopes
that they would be More Correct for potential future edge cases.

Turns out, they were actually *less* correct for *current* edge cases!
Chips linked us to a few examples, including this Reddit post:

https://www.reddit.com/r/neopets/comments/1b8fd72/i_dont_think_thats_the_correct_image/

Fixed now!
2024-03-07 14:16:05 -08:00
522287ed53 Fix MissingAttributeError in ClosetHanger#merge_quantities
Oh rough, when moving an item list entry from one list to another, our
logic to merge their quantities if it's already in that list was just
fully crashing!

That is, moves without anything to merge were working, but moves that
required a merge were raising Internal Server Error 500, because the
`list_id` attribute wasn't present.

I'm not sure why this ever worked, I'm assuming using `list_id` in the
`where` condition would include it in the `select` implicitly in a
previous version of Rails? Or maybe Rails used to have fallback
behavior to run a second query, instead of raising
`MissingAttributeError` like it does now?

Well, in any case, this seems to fix it! Whew!
2024-02-28 13:30:55 -08:00
87782767f8 Filter search in wardrobe-2020 by alt styles!
Yay, we finally added it, the part where we include the appearance data
for the items based on both the species/color and the alt style! Now,
switching to Faerie Acara correctly filters the search only to items
that would fit (I think literally just only body_id=0 items right now,
but we're not banking on that!)
2024-02-27 16:11:06 -08:00
421f2ce39f Use fits:nostalgic-faerie-draik filter format when we can
This only *really* shows up right now in the case where you construct
an Advanced Search form query (which only the wardrobe-2020 app does
now, and in limited form), and we return the query back (which only
gets used by the HTML view for item search, which doesn't have any way
to build one of these requests against it).

This is because, if you just type in `fits:alt-style-87305`, we always
keep your search string the same when outputting it back to you, to
avoid the weirdness of canonicalizing it and changing it up on you in
surprising ways!

But idk, this is just looking forward a bit, and keeping the system's
semantics in place. I hope someday we can bring robust text filter
and Advanced Search stuff back into the main app again, maybe!
2024-02-27 15:51:27 -08:00
18c7a34b8f Update series_name for alt styles to be null, with a fallback string
I considered this at first, but decided to keep it simple until it
turned out to matter. Oops, it already matters, lol!

I want the item search code to be able to easily tell if the series
name is real or a placeholder, so we can decide whether to build the
filter text in `fits:$series-$color-$species` form or
`fits:alt-style-$id` form.

So in this change, we keep it that `AltStyle#series_name` returns the
placeholder string if none is set, but callers can explicitly ask
whether it's a real series name or not. Will use this in our next
change!
2024-02-27 15:48:28 -08:00
9243193bc8 Add support for fits:alt-style-87305 item searches
Easy peasy!
2024-02-27 15:36:45 -08:00
d983a20989 Add support for fits:nostalgic-faerie-draik item searches
Nice and easy now that we have `series_name` in the database!

I didn't add the `fits:alt-style-12345` case yet though!
2024-02-27 15:33:08 -08:00
9f74e6020e Add series_name database field to alt styles
Previously we did this hackily by comparing the ID to a hardcoded list
of IDs, but I think putting this in the database is clearer and more
robust, and it should also help with our upcoming item search stuff
that will filter by it!
2024-02-27 15:28:05 -08:00
cd786ffcb1 Oops, I broke user filters in my previous refactor!
Right, `user` is an important argument that I missed! 😅
2024-02-27 15:08:15 -08:00
76d741091c Extract "raise_search_error" method in item search query parsing
Just to make all this a bit more wieldy, and not repeat the same prefix
all the time!
2024-02-27 15:03:18 -08:00
61b1a1aed1 Improve parsing fits:blue-acara filter
Previously, passing in `fits:blue` would cause a crash, because
`species_name` part of the split would be `nil`, oops!

In this change, we use a regex for more explicitness about the pattern
we're trying to match. We'll also add more cases next! (You'll note the
error message mentions `fits:nostalgic-faerie-draik`, which isn't
actually possible yet, but will be!)
2024-02-27 14:56:36 -08:00
19ebf4d78a Extract item search filter parsing into helper methods
I think this is a bit clearer and lets us clean up some of the syntax a
bit (don't need to always say `filters <<`), and also it will let us
use `return`, which I'm interested in for my next change!
2024-02-27 14:43:42 -08:00
3781c9810a Item search can filter by fitting alt styles (but missing many details!)
A query like this works for finding items containing "hat" that fit
alt style #87296 (the Faerie Acara):

http://localhost:3000/items?q%5B0%5D%5Bkey%5D=name&q%5B0%5D%5Bvalue%5D=hat&q%5B1%5D%5Bkey%5D=fits&q%5B1%5D%5Bvalue%5D%5Bspecies_id%5D=1&q%5B1%5D%5Bvalue%5D%5Bcolor_id%5D=8&q%5B1%5D%5Bvalue%5D%5Balt_style_id%5D=87296

But there's two main missing pieces still:
1. You can't do a text-filter version of this—in fact, clicking Search
   immediately on the page this loads will return an error!
2. We haven't extended this to the `with_appearances_for` parameter,
   so we add a `NotImplementedError` to that bit for now too.

I'm also thinking that the text filter should ideally be like,
`fits:nostalgic-faerie-acara` if we can pull it off; and then fall back
to the plainer `fits:alt-style-87296` if e.g. we don't know the set
it's from yet.
2024-02-27 14:32:54 -08:00
183cb40e74 Oops, don't return body_id=0 items for "-fits:blue-acara"
Right, fitting isn't just body_id = this one, it's also body_id=0!

Anyway, doing this query on its own is still deathly slow, I wonder if
the idea I had about left joins (back when I was still working in a
Rails version that didn't support it lol) could help! Might poke at
that a smidge.
2024-02-27 14:07:20 -08:00
671a79d158 Refactor fits and not_fits in Item::Search::Query
Just restructuring a bit in anticipation of changes we're gonna make
for alt style support in here!
2024-02-27 14:05:37 -08:00
2e5b1c7350 Remove unused Item.per_page attribute
I feel like this was part of `will_paginate` back before the Rails
community had itself figured out about what belongs in a model?

But yeah, a default per-page value for search results does not belong
here. And I don't think anything references it anymore, because we pass
`per_page` to the `paginate` call in `ItemsController` explicitly! So,
goodbye!
2024-02-25 16:16:43 -08:00
fb2bdd6ea5 Fix crash when dealing with 404'd manifests
First off, I think our code has converged on a convention of gracefully
returning `nil` for manifest-less situations, so we can do that instead
of raise! And then that lets us just simplify this check to whether
`manifest` is present, instead of `manifest_url`, so we stop crashing
in cases where we get to this point in the code and there's a manifest
URL but not a manifest.
2024-02-25 16:05:43 -08:00
2cac048158 Save manifest load info when preloading them, too
This was a bit tricky! When I initially turned it on, running
`rails swf_assets:manifests:load` would trigger database errors of "oh
no we can't get a connection from the pool!", because too many records
were trying to concurrently save at once.

So now, we give ourselves the ability to say `save_changes: false`, and
then save them all in one batch after! That way, we're still saving by
default in the edge cases where we're downloading and saving a manifest
on the fly, but batching them in cases where we're likely to be dealing
with a lot of them!
2024-02-25 16:02:36 -08:00
cc33ce1d6e Skip loading manifest if we recently failed
This helps speed up some item search result pages a lot in the new API
endpoint I'm building!
2024-02-25 15:46:50 -08:00
a684c915a9 Track when manifest was last loaded, and what status it returned
Now we're *really* duplicating with Impress 2020's system lol, but I
need a way to not keep trying to load manifests that are actually 404,
which are surprisingly plentiful!

This doesn't actually stop us from loading anything yet, it just tracks
the timestamps and the HTTP status! But next I'll add logic to skip
when it was 4xx recently.
2024-02-25 15:35:04 -08:00
067cee2d41 Oops, fix bug reading manifest assets when .svg is not present
Ah right, I make this mistake a lot when doing `group_by` stuff: if
there's no SVG, then `assets_by_ext[:svg]` is `nil`, not `[]`. Oh well!
2024-02-25 15:02:35 -08:00
e5bf6d6ba1 Oops, fix remaining references to locale in item search
This is both unnecessary now, but also caused a bug in the new search
stuff where searching by zone would pass an extra `locale` argument to
a filter that doesn't need it!
2024-02-25 15:00:22 -08:00
61a4dcad02 Oops, "fits:blue-acara" search should return non-body-specific items
Idk when this regressed exactly, but probably people didn't super
notice because I don't think it's a very common thing to type directly
into the Infinite Closet search box! (It used to be crucial to the old
wardrobe app.)

But I'm using it in the wardrobe app again now, so, fixed!
2024-02-25 14:47:37 -08:00
a8cbce0864 Start working on new item search in wardrobe-2020!
For now, I'm doing it with a secret feature flag, since I want to be
committing but it isn't all quite working yet!

Search works right, and the appearance data is getting returned, but I
don't have the Apollo Cache integrations yet, which we rely on more
than I remembered!

Also, alt styles will crash it for now!
2024-02-25 14:46:27 -08:00
52e81557c2 Update search filters to consider NP and PB mutually exclusive
`is:np` now means "is not NC and is not PB".

Note that it might be good to make NC and PB explicitly mutually
exclusive too? It would complicate queries though, and not matter in
most cases… the Burlap Usul Bow is the only item that we currently
return for `is:pb is:nc`, which is probably because of a rarity issue?
2024-02-25 12:57:04 -08:00
a3dcaa0f0e Add useItemSearch for wardrobe app, but don't use it yet!
Adding new functionality to the item search JSON endpoint, and adding
an adapter layer to match the GQL format!

Hopefully this will be pretty drop-in-able, we'll see!
2024-02-25 12:06:32 -08:00
c5cd1f2f3d Remove SwfAsset#html5_*_url in favor of SwfAsset#urls
The alt styles controller is the one place we use this right now, but
I'm planning to generalize this to loading appearances during item
search, too!

I also add more `only` fields to the alt styles `as_json` call, because
idk it feels like good practice to both 1) say what we need in this
endpoint, rather than rely on default behavior upstream, and 2) to
avoid leaking fields we didn't realize were on there. (And also to
preserve bandwidth, too!)
2024-02-24 16:29:47 -08:00
cd095eefcb Oops, fix crashing bug when loading item appearances endpoint
I missed this because it's only for backgrounds and stuff! But yeah I
added a prefix to the `Body` struct, and forgot to apply it everywhere,
oops!
2024-02-24 16:14:30 -08:00
e0b5382c3f Update SwfAsset#image_url to use all the latest tech
I think there's no call sites for these anymore, so now I can start
repurposing these methods for the new API endpoints I'm planning! :3

Now, `SwfAsset#image_url` approximately matches Impress 2020 logic: use
the thumbnail PNG from the manifest if one exists, or the Impress 2020
converter for canvas movies, or the old AWS copy generated by gnash if
necessary, or return nil.
2024-02-24 16:12:02 -08:00
829d960d70 Move SwfAsset#override_body_id to the bottom of the file
This is a console-y method, it's not important enough to be up here!
2024-02-24 15:24:24 -08:00
cf1cdf7e7d Reorder the higher-up lines of SwfAsset
A lot of stuff was mixed together, including methods interrupting the
scopes and relationships, oops! Fixed!
2024-02-24 15:22:14 -08:00
e8737a520e Remove more unused SwfAsset scopes
Wowzers, a lot of cruft in here! I hope I'm not deleting anything
important, but I think my Ctrl-F audits are checking out?
2024-02-24 15:19:28 -08:00
7fee4e6e41 Remove unused SwfAsset.fitting_standard_body_ids and support methods 2024-02-24 15:16:25 -08:00
c25e015b70 Delete some more unused SwfAsset methods 2024-02-24 15:15:21 -08:00
f8cf8165df Remove unused SwfAsset#images method
I think this used to be used in an API endpoint we've now deleted? I'm
just cleaning up call sites because I intend to refactor the `urls`
method and stuff, so I'm removing cruft that would complicate it!

I'm not certain-certain this is unused, but I did a global search for
`\bimages\b` in the codebase, and didn't find anything that looked like
a match to me!
2024-02-24 15:15:21 -08:00
b7f4c5b6ac Remove asset_hosts initializer
It just contains one constant, used in one place. Inlined and deleted!
2024-02-24 15:05:37 -08:00
992954ce89 Create swf_assets:manifests:load task to save all manifest files
Doing that sweet, sweet backfill!! It's not exactly *fast*, since
there's about 570k records to work through, but it's pretty good all
things considered! Thanks, surprisingly-reusable async code!
2024-02-23 14:06:49 -08:00
9a3b33ea2f Preload many manifests concurrently for the Alt Styles page
I'm gonna also use this for a task to try to warm up *all* the
manifests in the database! But to start, just a simple one, to prepare
the alt styles page quickly on first run. (This doesn't really matter
in production now that I've already visited the page once, but it helps
when resetting things in dev, and I think more it's about establishing
the pattern!)
2024-02-23 13:45:12 -08:00
2cc46703b9 Create NeopetsMediaArchive, read the actual manifests for Alt Styles
The Neopets Media Archive is a service that mirrors `images.neopets.com`
over time! Right now we're starting by just loading manifests, and
using them to replace the hacks we used for determining the Alt Style
PNG and SVG URLs; but with time, I want to load *all* customization
media files, to have our own secondary file source that isn't dependent
on Neopets to always be up.

Impress 2020 already caches manifest files, but this strategy is
different in two ways:

1. We're using the filesystem rather than a database column. (That is,
   manifest data is kinda duplicated in the system right now!) This is
   because I intend to go in a more file-y way long-term anyway, to
   load more than just the manifests.
2. Impress 2020 guesses at the manifest URLs by pattern, and reloads
   them on a regular basis. Instead, we use the modeling system: when
   TNT changes the URL of a manifest by appending a new `?v=` query
   string to it, this system will consider it a new URL, and will load
   the new copy accordingly.

Fun fact, I actually have been prototyping some of this stuff in a side
project I'd named `impress-media-server`! It's a little Sinatra app
that indeed *does* save all the files needed for customization, and can
generate lightweight lil preview iframes and images pretty easily. I
had initially been planning this as a separate service, but after
thinking over the arch a bit, I think it'll go smoother to just give
the main app all the same access and awareness—and I wrote it all in
Ruby and plain HTML/JS/CSS, so it should be pretty easy to port over
bit-by-bit!

Anyway, only Alt Styles use this for now, but my motivation is to be
able to use more-correct asset URL logic to be able to finally swap
over wardrobe-2020's item search to impress.openneo.net's item search
API endpoint—which will get "Items You Own" searches working again, and
whittle down one of the last big things Impress 2020 can do that the
main app can't. Let's see how it goes!
2024-02-23 12:02:39 -08:00
3f449310d6 Refactor item search JSON, add appearances
Preparing to finally move wardrobe-2020's item search to use the main
app's API endpoints instead!

One blocker I forgot about here: Impress 2020 has actual support for
knowing an item's true appearance, like by reading the manifest and
stuff, that we haven't really ported over. I feel like maybe I should
pause and work on the changes to manifest-archiving that I'd been
planning anyway? I'll think about it.
2024-02-23 10:44:50 -08:00
666394de25 Refactor Impress 2020 config
I've moved the support secret into the encrypted credentials file, and
moved the origin into a top-level custom config value in the
environment files, with different defaults per environment but still
the ability to override it. (I don't use this, but it feels polite to
not actually *demand* that people use port 4000, y'know?)
2024-02-22 13:07:43 -08:00
583f3c712f High-level caching for closet lists
Okay, so I still don't know why rendering is just so slow (though
migrating away from item translations did help!), but I can at least
cache entire closet lists as a basic measure.

That way, the first user to see the latest version of a closet list
will still need just as much time to load it… but *only* the ones that
have changed since last time (rather than always the full page), and
then subsequent users get to reuse it too!

Should help a lot for high-traffic lists, which incidentally are likely
to be the big ones belonging to highly active traders!

One big change we needed to make was to extract the `user-owns` and
`user-wants` classes (which we use for trade matches for *the user
viewing the list right now*) out of the cached HTML, and apply them
after with Javascript instead. I always dislike moving stuff to JS, but
the wins here seem. truly very very good, all things considered!
2024-02-20 18:43:39 -08:00
1e6ff4cefc Remove the Item::Translation model entirely
Okay, Impress 2020 is migrated off translations too, so we can start to
wrap this up!
2024-02-20 16:57:45 -08:00
3ac9e7ce69 Migrate item search away from item translations
Lightning fast for simple name queries now, gotta say!!
2024-02-20 16:04:41 -08:00
5ee3b472ec Migrate away from item translations in modeling
This one is important, I didn't notice that this is a way of setting
attributes that won't be written to both tables! `name` will only be
written to the translation table (which crashes the save), and the
other fields would only be written to the main table. Fixed! (I don't
like the super-dynamic this code was written before, anyway.)
2024-02-20 15:52:03 -08:00
0e8f457aa1 Oops, fix bug on item page now that translations aren't available
Missed this at first - now that the `name` field is just a normal field
and is always English, it's now an error to provide the locale to it as
a parameter, like we used to for the translated version of the field!
2024-02-20 15:37:07 -08:00
c75d988497 Migrate away from item translations in the Your Items feature
Just replacing references to the `Item::Translation` model to the
fields on `Item` itself!
2024-02-20 15:36:20 -08:00
a1066d9c8a Add translated item fields directly to the Item model
Like with Species, Color, and Zone, we're moving the translation data
directly onto the model, and just using English. This will simplify
some of our queries a lot (way fewer joins!), and it's what Neopets
does now anyway, and I have a secret hope that removing the complexity
along the codepath for `item.name` might help speed up large item lists
if we're lucky?? 🤞

Anyway, this is the first step, performing the migration to copy the
data onto the `items` table, making sure to keep them in sync for the
2020 app for now!
2024-02-20 15:25:03 -08:00
d39e7cea81 Move fundraising models into the Fundraising module
This was mostly straightforward it seems, whew!
2024-02-18 20:29:31 -08:00
1b22258576 Update special_color logic for Banana Chia Wings case
Tbh I'm not sure `special_color` is actually used anywhere? It used to
be how we decide what to show in the previewer on the item page, but
that's been replaced with the 2020 logic, so idk…

But in any case, I noticed that the description doesn't match the
pattern we have, so here's the fix!
2024-02-17 12:50:35 -08:00
6515e525fb Remove some unused PetType scopes
I looked at this and was like. "ok literally what is
`nonstandard_colors` trying to do"

reading it again now, I'm realizing the idea is that it probably runs
two queries: one to get nonstandard colors, then depends on
ActiveRecord to implicitly convert the relation to an array and then to
IDs for the second query? Instead of doing a join??

Idk, it's unused, so trash it!
2024-02-16 23:32:22 -08:00
15a905b0dd Allow modeling pets for colors we haven't gotten metadata for yet
This used to be the behavior, and the site has plenty of graceful
fallbacks for it, I just forgot this one when doing Rails upgrades!

Note that the impress-2020 stuff is *not* as graceful about this, so
the wardrobe page won't show the pet until the color is in the DB. Ah
well, still an improvement!
2024-02-16 23:28:10 -08:00
118ec6aa1a Oops, update outfit's updated_at when adding/removing items
This bug caused outfit thumbnails to get out of date, because the
outfit's `updated_at` field is used as a cache-busting part of the URL.
2024-02-08 10:32:53 -08:00
5d0848bf28 In development, use local Impress 2020 to generate outfit images
Just so we can see accurate stuff on the outfits page!
2024-02-08 10:03:10 -08:00
dc44b4dbb3 Oops, fix bug with saving outfits of pets loaded from Neopets.com
Okay right, the wardrobe-2020 app treats `state` as a bit of an
override thing, and `pose` is the main canonical field for how a pet
looks. We were missing a few pieces here:

1. After loading a pet, we weren't including the `pose` field in the
   initial query string for the wardrobe URL, but we _were_ including
   the `state` field, so the outfit would get set up with a conflicting
   pet state ID vs pose.
2. When saving an outfit, we weren't taking the `state` field into
   account at all. This could cause the saved outfit to not quite match
   how it actually looked in-app, because the default pet state for
   that species/color/pose trio could be different; and regardless, the
   outfit state would come back with `appearanceId` set to `null`,
   which wouldn't match the local outfit state, which would trigger an
   infinite loop.

Here, we complete the round-trip of the `state` field, from pet loading
to outfit saving to the outfit data that comes back after saving!
2024-02-08 09:51:31 -08:00
2667ed49ba Fully disable model translations for Color/Species/Zone
Now that DTI 2020 has been deployed without references to the
translations tables, we can stop keeping them in sync!

Next step is to drop the tables and be done with them altogether! (I
have a backup of the public data for this too, as does this repo!)
2024-02-03 08:13:14 -08:00
c93895b2f7 Fix mistake in pet loading error handling
Oops, warning isn't enough, we also need to stop, right lol!

I moved this into a method, so we could `return` out of there.
2024-02-01 07:21:47 -08:00
c60e222faa Add Alt Style support to outfit saving
Pretty straightforward, just add the field to the record, and wire it
all up! I'm glad this seemed to work out pretty well all-in-all 😅
2024-02-01 05:55:19 -08:00
cb90b79efe Remove logic to auto-detect Unconverted pets (fixes Baby Pteri bug)
Two motivations here:

1. Unconverted pets should no longer exist on Neopets.com (and we
   especially don't expect new ones), so this logic helps no one.
2. The Baby Pteri keeps getting overridden to be marked as Unconverted
   because it has only one asset, which is incorrect.

A decent heuristic for a bygone era, goodbye!
2024-02-01 01:40:50 -08:00
b50bf6ceb8 Add SVG support to alt styles
Just moving our hacks around and adapting them to the SVG case lol!
2024-01-31 03:02:19 -08:00
c2de6f7167 Display alt styles in outfit editor when selected
Yay it works(*)! But two major missing pieces:

- Outfit saving doesn't persist it at all
- Item compatibility is unaffected: items will still appear in search
  and in the preview, even when they don't fit anymore.
2024-01-30 07:01:03 -08:00
8e5939e408 Show alt style name in the pose picker button when selected
To help with space, I'm just showing the word "Nostalgic" (or "???" if
it's from a series we don't recognize, this is hardcoded by ID), and
trusting that from context it will be obvious that it's the "Nostalgic
Faerie" case or whatever. (Moreover, in both the button and the select
we're omitting the species name, by similar reasoning!)

Note that this _still_ doesn't actually apply the style to the outfit
whatsoever; this is all just local state as we're continuing to play
with UI concepts. Actually applying it is probably next though! (Though
there's a couple more UI things I want to do, like some affordances to
clarify that a Style is applied and that Expression changes won't work.)
2024-01-30 05:55:19 -08:00
514c99fb42 Add WIP styles tab to the pose picker
It shows the styles! You can select between them, but it currently does
nothing, womp womp!
2024-01-29 04:26:40 -08:00
72d4bc65ae API endpoints to load alt styles as JSON, and filter by species
Gonna use this in the app for the alt style picker! Still deciding on
the UI details.
2024-01-28 07:30:06 -08:00
7a1239ae5a Strip spaces from thumbnail URLs for colors like Usukiboy 2024-01-24 07:27:07 -08:00
394cc212b3 Add Styling Studio page to show the styles we already have modeled 2024-01-24 06:53:37 -08:00
ba45de583f Oops, don't update body_id when there's an alt style! 2024-01-24 06:12:35 -08:00
40278afd0c Add find_by_name method to AltStyle 2024-01-24 06:12:03 -08:00
e511bdc5e2 Oops right, it's okay to work with an alt style we've already seen! 2024-01-24 04:01:34 -08:00
4e5023288e Track contributions of Alt Styles 2024-01-24 03:54:43 -08:00
5004142dfb Add alt style support to modeling
Nothing to show them yet, but I think this works for loading it all in
the first place?

Still needs contributions tho!
2024-01-24 03:25:23 -08:00
4888a9dcbe Oops, remove stray viewer_data reader from Pet
This is left over from a previous plan I had, before moving
`fetch_viewer_data` to a class method.
2024-01-24 01:00:53 -08:00
b0e7f2ccd5 Move lib/rocketamf -> lib/rocketamf_extensions, to fix reload issues
Something in the Rails loader doesn't like that I have both a gem and
a lib folder named `RocketAMF`, I think? It'll often work for the first
pet load request, then on subsequent ones say `Envelope` is not
defined, I'm guessing because it scrapped the gem's module in favor of
mine?

Idk, let's just simplify all this by making our own module. I feel like
this old lib could use an overhaul and simplification anyway, but this
will do for now!
2024-01-24 00:59:11 -08:00
0406a32444 Disable loading alt style pets specifically 2024-01-24 00:54:30 -08:00
c33f1cb767 Extract Pet.fetch_viewer_data to a class method
This will make it easy to look up pet data from Neopets without messing
around with how the Pet model handles it!
2024-01-24 00:51:20 -08:00
c76e8cd2a9 Allow admin users to load pets
Also allows the new rake task we're building to load, too!
2024-01-24 00:42:35 -08:00
b1eca2f3a5 Disable modeling while we fix Alt Styles rollout bugs 2024-01-24 00:19:28 -08:00
09ad6d5fbb Convert /cpn/ loading errors to warnings
Idk why this broke again, it works locally for me, did our IP get
banned or something? We'll look into it another time!
2024-01-23 22:11:10 -08:00
44d9f98313 Increase pet loading timeout 2024-01-23 22:10:42 -08:00
73af9d4d77 Start migrating off globalize gem for zones
Like in 0dca538, this is preliminary work for being able to drop the
`zone_translations` table! We're copying the field over first, to be
able to migrate DTI 2020 safely before dropping anything.
2024-01-23 05:43:00 -08:00
48f613d9bc Oops, fix recent bug in species:acara item search filter
Ah oops, I just typo'd this and didn't test it properly, womp womp!
2024-01-23 05:31:09 -08:00