Commit graph

690 commits

Author SHA1 Message Date
fcad7e2bc9 Add a clearer error indicator to new item page previews 2024-07-08 10:36:16 -07:00
059644f847 Improve the loading indicator for the new item page previews
Add some unobtrusive white background for contrast, show it when the
Turbo frame is loading too, add a spinner cursor, and fix a silliness
of how we put the `position: absolute` stuff into the component-y part
of the hanger spinner instead of this specific use case lol oops!
2024-07-07 21:32:41 -07:00
83eec2db60 Merge branch 'main' into simpler-item-previews 2024-07-07 21:11:32 -07:00
3f47f47ced Prevent analytics script delays from blocking other JS on the page
Oh oops, this is the first script on the page with the `defer`
attribute, which means it needs to run before other scripts with
`defer`—and in this moment, it's not loading for me, which means the
pages aren't working!

I assume Plausible told me to use `defer` rather than `async` because
it expects the page to be ready; okay! Let's just move this to the
very body of the `<head>` instead, so it isn't taking priority over
anything else.
2024-07-07 21:11:14 -07:00
6bc0c55000 Use our hanger loading spinner for the new item page previews
It's back, wowie! Also written up in a bit of a component-y way. Cute!
2024-07-07 19:05:48 -07:00
c8c4facb60 Fix styling for embed page for image-only SWF assets
This doesn't actually really matter, because this doesn't actually get
used in the app right now? But I figure, hey it's not hard to maintain,
let's just do it for consistency!
2024-07-06 12:52:00 -07:00
57c08b5646 Use "morphing" for smoother item page preview changes
The most notable thing here is that we keep the movie iframes running!
So if you're trying different pets for an animated item, the animation
keeps going while the new pet layers load alongside it.

This is also nice for like, the species/color picker form, so we're not
taking away input elements from people who depend on e.g. keyboard
focus.
2024-07-03 21:52:43 -07:00
97e6c39402 Load movies in iframe for new item page preview
Hey hey, it's working! Still stuff to add like pause/play, but yeah!
2024-07-03 20:29:04 -07:00
5b2062754d swf_assets/show action to embed a canvas movie in a sandboxed iframe
Not using this on the item page preview yet, but we will!

I like this approach over e.g. a web component specifically for the
sandboxing: while I don't exactly *distrust* JS that we're loading from
Neopets.com, I don't like the idea of *any* part of the site that
executes arbitrary JS unsafely at runtime, even if we theoretically
trust where it theoretically came from. I don't want any failure
upstream to have effects on us!

I copied basically all of the JS from a related project
`impress-media-server` that I had spun up at one point, to investigate
similar embed techniques. Easy peasy drop-in-squeezy!
2024-07-03 19:50:41 -07:00
81a58f8656 Extract outfit-viewer to a separate template
Just cuz this is gonna get more complex down the line!
2024-07-02 22:43:36 -07:00
76d2cc6c21 Add some data attributes to outfit-layer elements
This is mostly for debugging, the zone label especially, to just
eyeball what we're looking at!
2024-07-02 22:38:18 -07:00
3c415e9cd3 Refactor item page outfit-layer to use Web Components
Instead of doing all this listening to Turbo events etc to know when
outfit layers might have changed, making it a custom element and wiring
in the behavior to its actual lifecycle makes it always Just Work!
2024-07-02 22:24:26 -07:00
857812610a Refactor outfit_viewer_layers helper to just be inlined into template
I forget what complexity was in here previously that made this make
sense before, but now it's just a loop, whatever!
2024-07-02 22:03:43 -07:00
74748acaaf Refactor more of item outfit preview into the Outfit class
This is a cute thing that I think sets us up for other stuff down the
line: move more of the outfit appearance logic into the `Outfit` class!
Now, we set up the item page with a temporary instance of `Outfit`,
then ask for its `visible_layers`.

Still missing restricted-zones logic and such, that's next!
2024-07-01 16:07:25 -07:00
054c809052 Put the new item preview in a Turbo frame
Nice, gotta say, this is a pretty neat way of making things feel more
app-y! There's some missing pieces here about like, loading state etc,
but the vibes are pretty good, and the implementation was dead-easy!
2024-07-01 15:35:58 -07:00
1b000189c4 [WIP] Add species/color picker for simplified item page preview
Still a lot missing here, like choosing the right default for Baby etc
items, and saving the user's preferences. But it's a start!
2024-07-01 15:35:58 -07:00
ea17e76c39 [WIP] Start replacing item page preview with simpler HTML-based version
Just stripping out the big React component, and having Rails output it!

There's a lot of work rn in extracting the Impress 2020 dependency from
the `wardrobe-2020` React app, and I'm just curious to see if we can
simplify it at all by pulling this stuff *way* back to basics, and
deleting the item page part of `wardrobe-2020` altogether.

In this draft, we regress a lot of functionality: it just shows the
item on a Blue Acara, with no ability to change it! I'm gonna play with
putting more of that back in.

I also haven't actually removed any of the item page React code; I just
stopped calling it. That can be a cleanup for another time, once we're
confident in this experiment!
2024-07-01 15:35:58 -07:00
d5752eac2a Copy edits for Dyeworks in Item Getting Guide
I think the parens are silly now that this paragraph is just kinda all
bonus clarification info anyway. And I wanted to explain the cost
computation for the potions, and highlight the bundle thing!
2024-06-20 14:40:09 -07:00
302c116c8f Don't color PB shop/trade buttons purple in Item Getting Guide
I think it's clearer to just keep the purple meaning "NC", and in
particular "bulk NC Mall purchase"
2024-06-20 14:20:06 -07:00
568c30fa90 Wider tables for longer item names in Item Getting Guide
If the item names are long, it helps to give them more room to breathe!
Whereas if they're short, it looks silly and makes it harder to scan
the table.

Just an extra bit of help for e.g. Dyeworks items with long names!
2024-06-20 14:16:51 -07:00
341a8dd89c Disallow text wrapping in the "Total" cell in Item Getting Guide
The table layout algo can get a bit funky about how it assigns extra
space, I want to encourage things like "Total: 5 items" etc not to
wrap, esp in the Dyeworks case where it's quite long!
2024-06-20 13:55:04 -07:00
3d6abc84dd Layout tweaks to Dyeworks in Item Getting Guide
There's more and more going on in here! Let's omit the base item name,
increase the table width a bit in this case, and tweak the rest a bit
while we're here.
2024-06-20 13:50:48 -07:00
cec29682c4 Add NC Trades button to Dyeworks in Item Getting Guide 2024-06-20 13:50:04 -07:00
589d728c76 Add clearer Dyeworks explainer
I uhhh literally didn't know Dyeworks was a gacha system until Kaye
from the Owls team told me lmao

I should maybe uhh read more guides instead of assuming I've osmosed
things correctly oops!
2024-06-20 13:21:56 -07:00
2e3d5d2020 Vaguer potions info for Dyeworks in Item Getting Guide 2024-06-20 13:14:51 -07:00
97abd6e438 Add probabilities to Dyeworks items in Item Getting Guide
I'm gonna better explain the gacha nature, I'm doing this part first!
2024-06-20 12:54:39 -07:00
10301900e2 Credit the Owls team for Dyeworks extra info in the Item Getting Guide 2024-06-18 16:49:09 -07:00
ec476f4c65 List the specific Dyeworks end date in Item Getting Guide, if we know 2024-06-18 16:47:05 -07:00
26dfe13b0e Parse "Limited Dyeworks" items from Owls
Yay thank you Owls team! I might also try to parse the dates too, the
format seems to be "Owls: Limited Dyeworks - Dyeable Thru July 15"
2024-06-18 14:59:09 -07:00
1acb00e35a Add NC prices to item pages 2024-06-18 13:25:29 -07:00
9f536f81b3 Refactor to use a new Item#source method for where an item is from
I'm doing this in preparation for maybe trying to load some of this
info into the outfit editor, too!
2024-06-16 12:37:53 -07:00
36452a4704 Flag items you already own in the Item Getting Guide 2024-06-15 15:47:52 -07:00
3310394fb8 Improve Owls value presentation in Item Getting Guide 2024-06-09 19:22:34 -07:00
be525d1d67 Oops, fix bug with empty subtitles in Item Getting Guide
Oh weird, even with `flush: true`, `content_for` will ignore an empty
block and *not* flush out the previous content. This could cause rows
whose subtitles *should* have been empty (e.g. no NC trade value) to
display the previous row's value instead.

Let's make this whole situation a bit more robust by having the
*template* clear out the subtitle right before calling the block. That
way, a previous row's value *can't* get in, no matter what.
2024-06-09 15:40:58 -07:00
3dbcf41e4f Restyle Owls link a bit in Item Getting Guide
I think it helps a bit to have only the label be dotted-underlined, to
hint that I'm offering help about what that *means*, but clear the way
for the value itself to be more visible and less cluttered.
2024-06-09 15:22:21 -07:00
9bc6be05f8 Add "Permanent" label to permanent Dyeworks items in Item Getting Guide 2024-06-09 15:21:42 -07:00
a3f910b7ce Add more line breaks to Item Getting Guide template source
Idk, as things get more complex, it was starting to get too crunchy!
2024-06-09 15:05:00 -07:00
1f0c8b87a6 Move Item Getting Guide subtitle UI out of helpers, into templates
I thought to myself, "I wonder if it's possible to use a sneaky hacky
`content_for` trick to be able to run this code in the template." And
indeed it is!

It's tricky cuz like, I want to render this template, and I want to
provide _multiple_ slots of content to it. So, in this variant, we keep
the block as being primarily for the actions, but also optionally
accept `content_for :subtitle` inside that block, too.

Executing that correctly is a bit tricky! The subtitle comes *before*
the actions. So, we `yield` the actions block immediately, save it to a
variable, and *then* get the subtitle block.
2024-06-09 15:03:35 -07:00
b22ccbc2a3 Use Owls to check for Permanent Dyeworks items
Previously, I added a Dyeworks section that was incorrect: the base
item being available in the NC Mall does *not* mean you can necessarily
dye it with a potion!

In this change, we lean on Owls to tell us more about Dyeworks status,
and only group items in this section that Owls has marked as "Permanent
Dyeworks".

We don't have support for limited-time Dyeworks items yet—I've sent out
a message asking the Owls team for more info on what they do for those
items!
2024-06-09 14:46:24 -07:00
5de9e2a27b Add Dyeworks section to Item Getting Guide (but it's currently wrong!)
I started writing this up, then sent a preview to a friend, and he was
like "oh cool, but also this is not correct?"

I didn't realize Dyeworks has limited-time support to be *able* to dye
certain items. Hey, glad we're writing this guide for people like me,
then! lol

I wonder if we can lean on Owls for this. It seems like they already
list "Permanent Dyeworks" for some items, I wonder if they say
something special for active limited-edition Dyeworks items!
2024-06-09 13:25:59 -07:00
341869fb17 Oops, say "these items" plural for basic colors in Item Getting Guide
We could do a whole thing about like, checking singular vs plural, but
I'd rather just keep it simpler; I think it's clear from context that
we're talking about a category, so plural is fine even if it's not
actually more than one.
2024-06-05 19:51:11 -07:00
a3bd841bb8 Fix handling of basic PB items in Item Getting Guide
Okay so, like 30 minutes ago I added fallback behavior for cases where
we can't correctly infer the color from a PB item's name… and then I
pulled it up in the color and found that, oh, right, there are already
3 PB items that *correctly* return `nil` for `Item#pb_color`: Aisha
Collar, Elephante Hat, and Ixi Collar.

This is because they're common items that apply to many colors, like
the basics, but also many other less-special or older color variants.
They are the most likely case where we'll return `nil`.

So, I've updated our fallback UI to, instead of talk vaguely about
missing data, just assume that we're dealing with basic items. In the
rare window of time where a new color is released, and we have PB items
for it but no manual color data yet, this can just incorrectly say
"Basic Colors" and that's fine.
2024-06-05 19:45:39 -07:00
3dab235335 Handle newly-released PB items in Item Getting Guide
Oh right, it's possible for `Item#pb?` to return true, but
`Item#pb_color` to return `nil`, if the item has the paintbrush item
description but we can't find a color whose name matches the item name.
This would be expected if a new color were added to Neopets, and PB
items for it were modeled by the community, but we hadn't manually
added the color to the database yet.

Previously, the Item Getting Guide would crash in this scenario. Now,
it correctly handles the possibility of a `nil` value for `pb_color`,
and shows some placeholder info.

To test this, I temporarily edited some item names to not contain the
color name anymore (e.g. "P-rate Elephante Shirt and Vest"), then
loaded the guide and made changes until it no longer crashed.
2024-06-05 19:23:57 -07:00
244bb7627a Remove outdated info from Alt Styles page
Apparently I correctly updated the first paragraph, but not the third
one, oops lol!
2024-05-29 18:47:06 -07:00
671e0becb6 Oops, fix recent bug in Item Getting Guide for most item types
Oh oops, I added an optional `subtitle` argument for the item table
list row template, but didn't realize that it would crash in cases when
not provided! Now, we add an initializer to set it to `nil` if
undefined.
2024-05-28 17:05:28 -07:00
d3d3297a28 Oops, fix recent bug in Owls value widget on item page
Oh right, I was briefly planning to change the syntax for this stuff,
then changed my mind, but forgot to change it back on this page!
2024-05-28 16:21:03 -07:00
551e8941f3 Add OWLS values to non-NC-Mall NC items in Item Getting Guide
Note that there's a known performance issue here: we should try to
fetch all the OWLS values at once, instead of doing them in sequence
while rendering the page!
2024-05-27 15:53:08 -07:00
b2615eaf00 Use table layout for other NC items in Item Getting Guide
To start, we just link to DTI's own NC trades. I also want to add OWLS
values in here too!
2024-05-27 14:25:12 -07:00
d34bebc336 Use a pet face when there's no paint brush, in Item Getting Guide
Now, for colors like Mutant or Magma where there's no paint brush
image to show, we use a sample pet image instead, to help it have equal
visual weight and clarity as the cases with the paint brushes.

We do some cleverness in here to make sure to always show the relevant
species, if possible!
2024-05-22 17:53:52 -07:00
4e11ee4da7 Add paint brush images to Item Getting Guide
In the previous change, we started grouping PB items by color. But I
wanted to better express that the grouping itself *is* an item, and the
items below it are secondary!

The main change we make here is to leverage DTI's existing design
language that "thumbnail image means item", and record thumbnail URLs
as well as paint brush names now, too!

We're still not leveraging the full Item system here, just fields on
Color. Keeping it simple for now!

Here's the script I ran to add the paint brush images to all the
existing colors!

```rb
Color.find_by_name("Baby").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/babypaintbrush.gif")
Color.find_by_name("Biscuit").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_biscuit.gif")
Color.find_by_name("Blue").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/bluepntbrsh.gif")
Color.find_by_name("Brown").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/brownpntbrush.gif")
Color.find_by_name("Camouflage").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_camo.gif")
Color.find_by_name("Candy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_candy.gif")
Color.find_by_name("Checkered").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/checkeredpntbrush.gif")
Color.find_by_name("Christmas").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/xmaspaintbrush.gif")
Color.find_by_name("Cloud").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/cloudpntbrush.gif")
Color.find_by_name("Darigan").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_darigan.gif")
Color.find_by_name("Dimensional").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_dimensional.gif")
Color.find_by_name("Disco").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/discopntbrush.gif")
Color.find_by_name("Electric").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/electricbluepntbrush.gif")
Color.find_by_name("Eventide").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/eventidepaintbrush.gif")
Color.find_by_name("Faerie").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/faeriepntbrush.gif")
Color.find_by_name("Fire").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/firepntbrush.gif")
Color.find_by_name("Elderlyboy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_elderly.gif")
Color.find_by_name("Elderlygirl").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_elderly.gif")
Color.find_by_name("Ghost").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/ghostpntbrush.gif")
Color.find_by_name("Glowing").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/glowingpntbrsh.gif")
Color.find_by_name("Gold").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/gold_pntbrush.gif")
Color.find_by_name("Green").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/greenpntbrsh.gif")
Color.find_by_name("Grey").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/greypntbrush.gif")
Color.find_by_name("Halloween").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/halloweenpntbrsh.gif")
Color.find_by_name("Invisible").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/invisiblepntbrsh.gif")
Color.find_by_name("Desert").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/desertpaintbrush.gif")
Color.find_by_name("Maractite").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/maractitepaintbrush.gif")
Color.find_by_name("Maraquan").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/maraquanpntbrush.gif")
Color.find_by_name("Marble").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_marble.gif")
Color.find_by_name("Island").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/islandpntbrush.gif")
Color.find_by_name("Oil Paint").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/oilpaintingpntbrsh.gif")
Color.find_by_name("Orange").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/orange_paint_brush.gif")
Color.find_by_name("Origami").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_origami.gif")
Color.find_by_name("Pastel").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_pastel.gif")
Color.find_by_name("Pink").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pink_paint_brush.gif")
Color.find_by_name("Pirate").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/piratepntbrush.gif")
Color.find_by_name("Plushie").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/plushiepaintbrush.gif")
Color.find_by_name("Polka Dot").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_polkadot.gif")
Color.find_by_name("Purple").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/purplepntbrsh.gif")
Color.find_by_name("Rainbow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/rainbowpntbrsh.gif")
Color.find_by_name("Red").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/redpntbrsh.gif")
Color.find_by_name("Relic").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/relic_pntbrush.gif")
Color.find_by_name("Royalboy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_royal.gif")
Color.find_by_name("Royalgirl").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_royal.gif")
Color.find_by_name("Sketch").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/sketchpntbrush.gif")
Color.find_by_name("Shadow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/shadowpntbrsh.gif")
Color.find_by_name("Silver").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/silverpntbrsh.gif")
Color.find_by_name("Skunk").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/skunkpntbrush.gif")
Color.find_by_name("Snow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_snowman.gif")
Color.find_by_name("Speckled").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/greenwhitedotspntbrush.gif")
Color.find_by_name("Split").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/halfandhalfpntbrsh.gif")
Color.find_by_name("Spotted").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/spottedpntbrush.gif")
Color.find_by_name("Starry").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/starspntbrush.gif")
Color.find_by_name("Stealthy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/pb_stealthy.gif")
Color.find_by_name("Steampunk").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_steampunk.gif")
Color.find_by_name("Strawberry").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/strawberrypntbrush.gif")
Color.find_by_name("Striped").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/stripedpntbrsh.gif")
Color.find_by_name("Swamp Gas").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/newpbsg2011color.gif")
Color.find_by_name("Toy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_toy.gif")
Color.find_by_name("Transparent").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/transparentpaintbrush.gif")
Color.find_by_name("Tyrannian").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/tyrannianpntbrush.gif")
Color.find_by_name("Usuki Boy").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/usukipaintbrush.gif")
Color.find_by_name("Usuki Girl").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/usukipaintbrush.gif")
Color.find_by_name("Valentine").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_valentine.gif")
Color.find_by_name("Water").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_water.gif")
Color.find_by_name("White").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/whitepntbrsh.gif")
Color.find_by_name("Woodland").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_woodland.gif")
Color.find_by_name("Wraith").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_wraith.gif")
Color.find_by_name("Yellow").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/yellowpntbrsh.gif")
Color.find_by_name("Zombie").update!(pb_item_thumbnail_url: "https://images.neopets.com/items/paintbrush_zombie.gif")
```
2024-05-22 16:59:36 -07:00
1a76923ce6 Group PB items by color in Item Getting Guide
Ohh yeah, this helps communicate the process much better, especially
for what the Shops/Trades links mean.

I think I'm gonna also go get the paint brush thumbnail images and add
them to the database too, to help better communicate that this is a
paint brush item situation.
2024-05-22 16:34:48 -07:00
1b03c2caed Add more PB item info and links to Item Getting Guide
I add some infrastructural support for inferring an item's paintbrush
color (if any), and a field to the database to manually track an item's
paint brush item name! This is both useful for tracking which colors
are even *available* via paint brush, and also for working with colors
with unusual paint brush names, like the "Get Off My Lawn Paint Brush"
(for Elderly pets).

Here's the script I ran to backfill this for current colors and their
paint brushes!

```rb
Color.find_by_name("Baby").update!(pb_item_name: "Baby Paint Brush")
Color.find_by_name("Biscuit").update!(pb_item_name: "Biscuit Paint Brush")
Color.find_by_name("Blue").update!(pb_item_name: "Blue Paint Brush")
Color.find_by_name("Brown").update!(pb_item_name: "Brown Paint Brush")
Color.find_by_name("Camouflage").update!(pb_item_name: "Camouflage Paint Brush")
Color.find_by_name("Candy").update!(pb_item_name: "Candy Paint Brush")
Color.find_by_name("Checkered").update!(pb_item_name: "Checkered Paint Brush")
Color.find_by_name("Christmas").update!(pb_item_name: "Christmas Paint Brush")
Color.find_by_name("Cloud").update!(pb_item_name: "Cloud Paint Brush")
Color.find_by_name("Darigan").update!(pb_item_name: "Darigan Paint Brush")
Color.find_by_name("Dimensional").update!(pb_item_name: "Dimensional Paint Brush")
Color.find_by_name("Disco").update!(pb_item_name: "Disco Fever Paint Brush")
Color.find_by_name("Electric").update!(pb_item_name: "Electric Blue Paint Brush")
Color.find_by_name("Eventide").update!(pb_item_name: "Eventide Paint Brush")
Color.find_by_name("Faerie").update!(pb_item_name: "Faerie Paint Brush")
Color.find_by_name("Fire").update!(pb_item_name: "Fire, Fire, Your Pants On Fire Paint Brush")
Color.find_by_name("Elderlyboy").update!(pb_item_name: "Get Off My Lawn Paint Brush")
Color.find_by_name("Elderlygirl").update!(pb_item_name: "Get Off My Lawn Paint Brush")
Color.find_by_name("Ghost").update!(pb_item_name: "Ghost Paint Brush")
Color.find_by_name("Glowing").update!(pb_item_name: "Glowing Paint Brush")
Color.find_by_name("Gold").update!(pb_item_name: "Golden Paint Brush")
Color.find_by_name("Green").update!(pb_item_name: "Green Paint Brush")
Color.find_by_name("Grey").update!(pb_item_name: "Grey Paint Brush")
Color.find_by_name("Halloween").update!(pb_item_name: "Halloween Paint Brush")
Color.find_by_name("Invisible").update!(pb_item_name: "Invisible Paint Brush")
Color.find_by_name("Desert").update!(pb_item_name: "Lost Desert Paint Brush")
Color.find_by_name("Maractite").update!(pb_item_name: "Maractite Paint Brush")
Color.find_by_name("Maraquan").update!(pb_item_name: "Maraquan Paint Brush")
Color.find_by_name("Marble").update!(pb_item_name: "Marble Paint Brush")
Color.find_by_name("Island").update!(pb_item_name: "Mystery Island Paint Brush")
Color.find_by_name("Oil Paint").update!(pb_item_name: "Oil Paint Brush")
Color.find_by_name("Orange").update!(pb_item_name: "Orange Paint Brush")
Color.find_by_name("Origami").update!(pb_item_name: "Origami Paint Brush")
Color.find_by_name("Pastel").update!(pb_item_name: "Pastel Paint Brush")
Color.find_by_name("Pink").update!(pb_item_name: "Pink Paint Brush")
Color.find_by_name("Pirate").update!(pb_item_name: "Pirate Paint Brush")
Color.find_by_name("Plushie").update!(pb_item_name: "Plushie Paint Brush")
Color.find_by_name("Polka Dot").update!(pb_item_name: "Polka Dot Paint Brush")
Color.find_by_name("Purple").update!(pb_item_name: "Purple Paint Brush")
Color.find_by_name("Rainbow").update!(pb_item_name: "Rainbow Paint Brush")
Color.find_by_name("Red").update!(pb_item_name: "Red Paint Brush")
Color.find_by_name("Relic").update!(pb_item_name: "Relic Paint Brush")
Color.find_by_name("Royalboy").update!(pb_item_name: "Royal Paint Brush")
Color.find_by_name("Royalgirl").update!(pb_item_name: "Royal Paint Brush")
Color.find_by_name("Sketch").update!(pb_item_name: "Scritchy Sketchy Paint Brush")
Color.find_by_name("Shadow").update!(pb_item_name: "Shadow Paint Brush")
Color.find_by_name("Silver").update!(pb_item_name: "Silver Paint Brush")
Color.find_by_name("Skunk").update!(pb_item_name: "Skunk Paint Brush")
Color.find_by_name("Snow").update!(pb_item_name: "Snow Paint Brush")
Color.find_by_name("Speckled").update!(pb_item_name: "Speckled Paint Brush")
Color.find_by_name("Split").update!(pb_item_name: "Split Paint Brush")
Color.find_by_name("Spotted").update!(pb_item_name: "Spotted Paint Brush")
Color.find_by_name("Starry").update!(pb_item_name: "Starry Paint Brush")
Color.find_by_name("Stealthy").update!(pb_item_name: "Stealth Paint Brush")
Color.find_by_name("Steampunk").update!(pb_item_name: "Steampunk Paint Brush")
Color.find_by_name("Strawberry").update!(pb_item_name: "Strawberry Fields Forever Paint Brush")
Color.find_by_name("Striped").update!(pb_item_name: "Striped Paint Brush")
Color.find_by_name("Swamp Gas").update!(pb_item_name: "Swamp Gas Paint Brush")
Color.find_by_name("Toy").update!(pb_item_name: "Toy Paint Brush")
Color.find_by_name("Transparent").update!(pb_item_name: "Transparent Paint Brush")
Color.find_by_name("Tyrannian").update!(pb_item_name: "Tyrannian Paint Brush")
Color.find_by_name("Usuki Boy").update!(pb_item_name: "Usuki Paint Brush")
Color.find_by_name("Usuki Girl").update!(pb_item_name: "Usuki Paint Brush")
Color.find_by_name("Valentine").update!(pb_item_name: "Valentine Paint Brush")
Color.find_by_name("Water").update!(pb_item_name: "Water Paint Brush")
Color.find_by_name("White").update!(pb_item_name: "White Paint Brush")
Color.find_by_name("Woodland").update!(pb_item_name: "Woodland Paint Brush")
Color.find_by_name("Wraith").update!(pb_item_name: "Wraith Paint Brush")
Color.find_by_name("Yellow").update!(pb_item_name: "Yellow Paint Brush")
Color.find_by_name("Zombie").update!(pb_item_name: "Zombie Paint Brush")

```
2024-05-22 16:09:49 -07:00
1bd5598b64 Improve row focus and keyboard nav in Item Getting Guide
Clearer focus states, row changes bg color on hover/focus to help you
track where you are, remove the redundant image thumbnail link from the
tab order (it's the same as the item name link!)
2024-05-22 14:58:02 -07:00
ecde507b60 Add item page links to Item Getting Guide table rows
Just a simple one! Clicking the item image or name takes you to the DTI
item page for it now!
2024-05-21 18:57:32 -07:00
39c05b8dac Refactor Item Getting Guide table rows to use a shared template
I'm gonna add more stuff like linking to the item page and stuff, and
that's starting to get complex enough to not want to repeat myself!
2024-05-21 18:48:29 -07:00
8440a28898 Add cart icon to Item Getting Guide's "Buy" buttons for NC Mall 2024-05-21 18:14:14 -07:00
4a74e5e1a7 Use table layout for Item Getting Guide's NP items section
As part of this, I added a new `search_icon` helper, and a new
`button_link_to` helper, which both styles the link as a button and
accepts an `icon` parameter to make it easier to pass in an icon!
2024-05-21 18:03:00 -07:00
283a5b0479 Refactor and simplify Item Getting Guide item list CSS a bit
Notably, we're renaming `.add-to-cart-cell` to `.actions-cell`, in
preparation for other potential actions in other categories!
2024-05-20 16:15:46 -07:00
19470f74d4 Use table layout for Item Getting Guide item list
This helps us be more efficient with our use of space, keep the CTAs well
aligned, show a clear total, and set up how we might do CTAs for more complex
cases like all the potential Neopoint CTAs like Wiz/Trades/Auction/etc!
2024-05-20 15:23:34 -07:00
41532bd019 Write more and better descriptions for Item Getting Guide
Not sure if these are final, but they certainly help communicate what
the heck we're doing here!
2024-05-14 17:41:05 -07:00
8117d976a6 Update some stylesheets to use new page_stylesheet_link_tag helper
Now that we have this helper, we no longer need these stylesheets to
include a `body.controller-action` wrapper to scope all the styles!

Someday we should convert more of our stylesheets to this format,
instead of slamming them all into `application.sass` like we do now.
Ah, well!
2024-05-14 16:10:09 -07:00
d8b577aab1 Add more info to NC Mall section of Item Getting Guide
NC prices, some CSS, and also a new application-level helper that adds
a feature I've long wanted and been working around for Turbo: the
ability to specific that a stylesheet is specific to the current page,
and should be unloaded when removed!

I use this to write `sources.sass` without the usual
`body.items-sources` scoping that we've historically used to control
what pages a stylesheet applies to. (In the long past, this was because
a lot of stylesheets were—and still are–routed through the
`application.sass` stylesheet! But even for more recent standalone page
stylesheets, I've done the scoping, to avoid issues with styles leaking
beyond the page they're meant for when Turbo does a navigation.)
2024-05-14 16:04:40 -07:00
d3b3a3060c Split Item Getting Guide between NC Mall items and Other NC items
This'll affect the recommended acquisition method by a lot!

NC Mall info like current price isn't surfaced anywhere else in the app
right now. It'd probably be good to add to the item page, and maybe
some other places too!
2024-05-14 00:09:27 -07:00
9733ceae25 Add bare-bones Item Getting Guide page
TNT requested that we figure out ways to connect the dots between
people's intentions on DTI to their purchases in the NC Mall.

But rather than just slam ad links everywhere, our plan is to design an
actually useful feature about it: the "Item Getting Guide". It'll break
down items by how you can actually get them (NP economy, NC Mall,
retired NC, Dyeworks, etc), and we're planning some cute actions you
can take, like shortcuts for getting them onto trade wishlists or into
your NC Mall cart.

This is just a little demo version of the page, just breaking down
items specified in the URL into NC/NP/PB! Later we'll do more granular
breakdown than this, with more info and actions—and we'll also like,
link to it at all, which isn't the case yet! (The main way we expect
people to get here is by a "Get these items" button we'll add to the
outfit editor, but there might be other paths, too.)
2024-05-06 20:37:59 -07:00
5a9e874d52 Remove survey link from NeoPass announcement, schedule it to vanish
Survey time is done! We'll keep this message up for a few days for
people to get to see the thank-you, then it'll stay up through May 5,
then vanish.
2024-05-02 13:28:37 -07:00
3f0936f25c Add "About NeoPass" link to footer
I'm gonna take down the survey message at some point, so it'll be good
to have the link live elsewhere, too!
2024-05-02 13:20:45 -07:00
05155507c4 Update NeoPass announcement to link to our new survey
I refresh the image and UI color here to draw attention to the change!
I also delete the `neopass-thumbnail.png` image, since it's no longer
used anywhere anymore, but I would not be surprised if we want it back
someday and need to revive it from history!
2024-04-27 14:19:27 -07:00
1cbcb5bcd6 Add trade warning to closet list form
Just a lil blurb to make sure it's clear that NC sales and stuff are
forbidden! I imagine the people doing it know this, but I want to make
sure we're being explicit, in case there's any element of
miscommunication.
2024-04-16 16:53:30 -07:00
40bfd42af6 NeoPass launch message on homepage
Some cute logged-in-user differentiation uwu
2024-04-12 07:22:25 -07:00
aa0b376a12 Clarify NeoPass explanations
In particular, we got feedback that it was surprising to not get to
check which NeoPass you wanted to use, and that the permissions were
never prompted again. I figure let's err on the side of ample clarity!

As part of this, I've added the new `external_link_icon` global helper,
which embeds an SVG from Chakra UI. That's just the convenient place I
know to grab that icon, and I did it this way instead of an `img` tag
because that enables the `currentColor` thing to work instead of coming
out black!
2024-04-12 07:14:34 -07:00
410ace106e Launch NeoPass to all! <3 <3 2024-04-12 06:51:20 -07:00
7769016556 Tweak NeoPass beta copy and widen the net again
Not getting a lot of takers, I think it was wise to start small just in
case, but there doesn't seem to be a floodgate problem, so let's remove
the limitations and increase the ask! (But still not a full launch yet,
because I want to funnel people through the feedback process first.)
2024-04-11 11:40:16 -07:00
99277aecdd Update NeoPass beta test copy & widen the net a bit 2024-04-11 09:49:00 -07:00
2673baa7ff Tweak login page styles some more: page title & Remember Me 2024-04-11 09:48:29 -07:00
8de5591719 Split login page into two columns: password login and NeoPass login
I also wrote up some explainer text for the NeoPass option, too!
2024-04-11 09:12:59 -07:00
724f22e602 Very basic login form polish 2024-04-11 08:54:42 -07:00
2cc6cee542 Style "Log in with NeoPass" button to better match Neopets
Got the icon and background style from Neopets.com! I didn't quite copy
the whole button style, both because getting it to play nice with our
existing styles didn't *immediately* work, but also because I think
this works out as a really good compromise between our two styles
anyway!
2024-04-11 08:47:19 -07:00
eb8e5d6df5 Show the NeoPass testing form link to 25% of users on the homepage
It's happening! 
2024-04-11 07:29:01 -07:00
95c1a4f391 Fix bugs in Settings page when changes to the model are incomplete
Ahh okay tricky lil thing: if you show the settings page with a partial
change to `AuthUser` that didn't get saved, it can throw off the state
of some stuff. For example, if you don't have a password yet, then
enter a new password but leave the confirmation box blank, then you'll
correctly see "Password confirmation can't be blank", but you'll *also*
then be prompted for your "Current password", even though you don't
have one yet, because `@auth_user.uses_password?` is true now.

In this change, we extend the Settings form to use two copies of the
`AuthUser`. One is the copy with changes on it, and the other is the
"persisted" copy, which we check for parts of the UI that care about
what's actually saved, vs form state.
2024-04-09 06:34:06 -07:00
0a046ed9c1 Oh right, hide NeoPass on settings page unless you set the magic param!
Simplified this a bit into a helper. It's kinda odd to me, but
convenient for this moment, that Rails allows views to read `params`! I
guess it's for escape hatches exactly like this! lol
2024-04-08 05:34:47 -07:00
5cc219c795 Connect a NeoPass to an existing account
including validation logic to make sure it's not already connected to
another one!

The `intent` param on the NeoPass form is part of the key! Thanks
OmniAuth for making it easy to pass that data through!
2024-04-08 05:33:58 -07:00
f6d3992045 Don't require current_password for settings if user doesn't have one 2024-04-08 04:13:07 -07:00
ae2b62956a Eject AuthUsersController from the default Devise controller
I'm getting ready to add handling for "what if you don't *have* a
current password*??", so it seems like the right way to do that is to
just eject the controller and start customizing!
2024-04-08 04:02:54 -07:00
54a052848a Disable disconnecting NeoPass if no password/email is set
Just as a precautionary thing! Seems polite.
2024-04-07 08:27:02 -07:00
b827727102 Rename AuthUser#neopass? -> AuthUser#uses_neopass?
This is more consistent with the `uses_omniauth?` we already have, and
it also will help for the next change, where I want a `uses_password?`
method (and using the name `password?` breaks some of Devise's
validation code).
2024-04-07 08:12:38 -07:00
89fc99c918 Oops, fix bug for authorizing the NeoPass disconnect endpoint
Ahh right, in development `User` and `AuthUser` will have the same ID,
but that got messed up early on for us in production DTI 😅

Here, we switch the form to reference the `User` instead of the
`AuthUser` (to get the ID right), then we also change how we compare
the IDs, because `User#to_param` appends extra text onto the ID after
the number!
2024-04-07 08:11:22 -07:00
88a2688ac8 Add form to disconnect NeoPass
Can't connect it back yet! But you can disconnect it! :3
2024-04-07 07:52:23 -07:00
21b967f83d Add some NeoPass info to the Settings page, if you have one
No buttons to change it or anything, or to link if you don't! Just a
basic display and explanation!
2024-04-07 07:17:33 -07:00
82aea20679 Redesign user settings form
Motivation is that I wanna add NeoPass stuff to here! But also like,
it's looked bad for a long time, let's clean it up!! (I just used the
Devise default without any styling at all lol)
2024-04-07 06:43:29 -07:00
f4133f8283 Add some cheesy formatting to the placeholder NeoPass UI
Just to make it fun and cute! I'm doing some other stuff for demo video
purposes, but this is the only one I'm committing :p
2024-03-14 19:47:19 -07:00
f483722af4 NeoPass strategy interacts with dev NeoPass server, which is still WIP
In this change, we wire up a new NeoPass OAuth2 strategy for OmniAuth,
and hook up the "Log in with NeoPass" button to use it!

The authentication currently fails with `invalid_credentials`, and
shows the `owo` response we hardcoded into the NeoPass server's token
response. We need to finally follow up on the little `TODO` written in
there!
2024-03-14 16:13:31 -07:00
77057fe6a2 Add hidden "Log in with NeoPass" button, to placeholder login strategy
If you pass `?neopass=1` (or a secret value in production), you can see
the "Log in with NeoPass" button, which currently takes you to
OmniAuth's "developer" login page, where you can specify a name and
email and be redirected back. (All placeholder UI!)

We're gonna strip the whole developer strategy out pretty fast and
replace it with one that uses our NeoPass test server. This is just me
checking my understanding of the wiring!
2024-03-14 15:34:24 -07:00
c3eab22b4e Downgrade jQuery on homepage to be the same version as everywhere else
I noticed an issue where Turbo-loading between the Your Items page and
the homepage would clobber each other's copy of jQuery, breaking things
sometimes. e.g. go to Your Items, then go to home, then go to Your
Items, and the page's JS fails because `$.fn.live` isn't defined.

I briefly tested the homepage and it didn't seem to actually depend on
any features from the later version of jQuery? At least not that I
noticed! So I'll just downgrade for consistency. (I also tried
upgrading the Your Items page, but there's too much usage of
`$.fn.live`, which is replaced with a notably different syntax in
jQuery 2.0+.)
2024-03-13 21:38:45 -07:00
c011e99819 Fix various JS Turbo issues
First one, Turbo reasonably yelled at us in the JS console that we
should put its script tag in the `head` rather than the `body`, because
it re-executes scripts in the `body` and we don't want to spin up Turbo
multiple times!

I also removed some scripts that aren't relevant anymore, fixed a bug
in `outfits/new.js` where failing to load a donation pet would cause
the preview thing to not work when you type (I think this might've
already been an issue?), reworked `item_header.js` to just run once in
the `head`, and split scripts into `:javascripts` (run once in `head`)
vs `:javascripts_body` (run every page load in `body`).
2024-03-13 21:26:22 -07:00
d118d185e2 Add more NeoPass details to about page
Got some questions in Discord about account unlinking, and seeing
people look ahead to other potential integrations. Want to clarify that
unlinking will work here (barring any surprises!), and that there's no
data sharing _just_ yet!
2024-03-13 17:55:23 -07:00
75418339da Add DTI 2020 link to item pages
Someone requested this in Discord, and I figured why not! I'm still
planning to move stuff away from Impress 2020 over time, I just figure
may as well have them more linked while this is still The Reality
2024-03-13 17:46:45 -07:00
9295ae75ad Add the full ".html.haml" extension to "_item_header.haml"
This doesn't really matter, I just didn't realize the `.html` part was
optional, and I guess I omitted it here without realizing? But let's
add it for consistency.
2024-03-13 17:35:25 -07:00
01f9065dbd Fix incorrect closet list deletion prompt message
It's no longer true that we transfer the items to the default list; we
just delete them now!
2024-03-13 13:59:27 -07:00
5631b02157 Fix confirmation prompts for various actions
These were depending on the `rails-ujs` scripts we haven't had in here
for a while! Now, they use the new equivalent Turbo attributes.
2024-03-13 13:56:10 -07:00
684dcb53ba Add Turbo to speed up the app, and set up for missing UJS features
Oh right, we don't have Rails UJS going on anymore, which is what
handled the confirmation prompts for deleting lists. Turbo is the more
standard modern solution to that, and should speed up certain
pageloads, so let's do it!

Here I install the `turbo-rails` gem, then run `rails turbo:install` to
install the `@hotwired/turbo-rails` npm package. Then I move
`application.js` that's run all on pages but the outfit editor into our
section of JS that gets run through the bundler, and add Turbo to it.

I had to fix a couple tricky things:

1. The outfit editor page doesn't play nice with being swapped into the
   document, so I make it require a full page reload instead.
2. Prefetching the Sign In link can cause the wrong `return_to` address
   to be written to the `session`. (It's a GET request that does, ever
   so slightly, take its own actions, oops!) As a simple hacky answer,
   we disallow prefetching on that link.

Haven't fixed up the UJS stuff for confirm prompts to use Turbo yet,
that's next!
2024-03-13 13:43:48 -07:00
6a347bd733 Add "Posted" date to NeoPass announcement 2024-03-13 12:22:15 -07:00
b388486676 Add NeoPass announcement banner to homepage 2024-03-13 12:20:38 -07:00
3bf07b02da A few more NeoPass about page copy edits 2024-03-12 18:41:58 -07:00
4bff5b7943 Oops, add dimensions to NeoPass header image
Always forget about this! Lol
2024-03-12 18:41:44 -07:00
ba859ce747 Oops, fix neopass-header.png image reference
Huh, omitting the filetype is legal in development, but failed in
production. Weird!
2024-03-12 18:34:40 -07:00
640e0423a7 Copy edits, mostly bolding sections of the NeoPass about page 2024-03-12 18:21:23 -07:00
0e7457980f Add NeoPass header image 2024-03-12 18:20:57 -07:00
022286a746 Add first draft of /about/neopass page 2024-03-12 17:58:44 -07:00
2cfcfaf69d Rename StaticController to AboutController
This is where `/about` pages will go now!
2024-03-12 17:12:43 -07:00
9aef987f95 Move partials in views/static to views/application
I think this is the more canonical place for stuff like this these days!
It's nice to be able to just say the short name when calling `render`.

Here's the answer I looked up about it: https://stackoverflow.com/a/9892081/107415

My immediate motivation is that I'm looking at creating more About
pages, and thinking about where to put them; I think maybe we trash the
`StaticController`, move these partials out to here, and move terms
into a new `AboutController`?
2024-03-10 18:48:25 -07:00
88c98f2023 Update GitHub links to point to our self-hosted OpenNeo Code 2024-02-29 11:24:21 -08:00
9156fa7162 Bold the Terms of Use link when it's been changed recently 2024-02-29 11:22:12 -08:00
0316544e32 Update Terms of Use
Mostly pulled from Impress 2020, but with some copy edits, and AI
clauses added for good measure.
2024-02-29 11:21:53 -08:00
6a0afb330b Add warning for "Baby Body Paint" bugs
I *think* what I'm observing is that:

1. The zone restrictions are different between these items.
2. The zone restrictions *change* when reloading the page sometimes. (I
   assume from remodeling?)
3. The items look very buggy on many pets, because many appearances
   seem to expect different zone restrictions than the item actually
   has.

I think what this means is:

1. TNT has finally unbound restricted zones from the item level, and
   allowed different appearances to have different restrictions. Neat!
2. The API still serves it the same way, as a field on the item.

So I think this means we need to update our schema to reflect the fact
that an item's `zones_restrict` field isn't *really* a property of the
item; it's a property of the combination of the item and the current
body ID.

My gut take here is that maybe this means it's time for the Large
Refactor that I've kinda been interested in for a while, but been
avoiding because of Impress 2020 compatibility issues: instead of a
`body_id` field on assets, and having them directly belong to items,
make an `ItemAppearance` record (closer to how 2020's GQL API modeled
it, I was looking ahead to this possibility!) that's keyed on item and
body ID, and assets belong to *that*.

Then, we could move the zones restriction field onto the
`ItemAppearance` record instead. And then it doesn't really matter to
us how TNT models it internally; whatever we saw is what we use.
(Again, I looked ahead to this in the 2020 app, and tried to use the
`restrictedZones` field on `ItemAppearance` when possible—even though
it secretly just reads directly from the `Item`!)

…but that's a pretty big departure from how things are modeled now, and
isn't something we can just throw together—especially coordinating it
across both apps. I was getting close to being able to shut off 2020
from a *front-facing* perspective (but still keeping a lot of the GQL
endpoints open for the wardrobe-2020 frontend), but I don't think we're
very close to being able to try to target turning off 2020's *backend*
as a prereq to this; or at least, if we do, we should expect that to
take a while. (Counting now, there's still 9 GQL queries—not as many as
I expected tbh, but still quite a few.)

So idk how to sequence this! But for now, let's put out a warning, and
start setting expectations.
2024-02-27 18:16:23 -08:00
ab1fade529 Remove unused React dependency on homepage
Oh right, this was for `modeling.jsx`, which is gone now. Bye!
2024-02-25 10:49:00 -08:00
e3d46ea5d0 Remove Alt Styles announcement banner
It's been long enough, and they're linked to from the Styles picker in
the app now!
2024-02-25 10:44:46 -08:00
583f3c712f High-level caching for closet lists
Okay, so I still don't know why rendering is just so slow (though
migrating away from item translations did help!), but I can at least
cache entire closet lists as a basic measure.

That way, the first user to see the latest version of a closet list
will still need just as much time to load it… but *only* the ones that
have changed since last time (rather than always the full page), and
then subsequent users get to reuse it too!

Should help a lot for high-traffic lists, which incidentally are likely
to be the big ones belonging to highly active traders!

One big change we needed to make was to extract the `user-owns` and
`user-wants` classes (which we use for trade matches for *the user
viewing the list right now*) out of the cached HTML, and apply them
after with Javascript instead. I always dislike moving stuff to JS, but
the wins here seem. truly very very good, all things considered!
2024-02-20 18:43:39 -08:00
13b92b30d0 Replace old stickUp dependency with position: sticky
From an era when we didn't have that! Now we do!

(My motivation is that I'm trying to add new JS to this page and errors
in stickUp are crashing the page early, womp womp!)
2024-02-20 18:33:23 -08:00
0705f66f6d Add "first seen" timestamps to item pages
Impress 2020 has had this for a while, I've wanted it for reference on
occasion, let's bring it in!

Very similar logic, and Ruby & Rails's date affordances are super
helpful for simplifying how to express it!
2024-02-20 14:32:45 -08:00
e178505d2d Add redirect from openneo.net to impress.openneo.net
The homepage used to point to old projects that don't work anymore
anyway! This is the only project that stuck, so just redirect here!

We also remove the openneo.net link from the footer, because there's
nothing useful to say there anymore!
2024-02-20 10:35:59 -08:00
377df4486c Remove link to blog
It hasn't been updated in a long time, let's just be rid of it!

It's possible I'll replace it with another blog sometime if we get the
chance to do more development work, it could be a useful way to improve
communication—but not yet!
2024-02-20 10:19:41 -08:00
7efe795edb Move JS library files into a new lib folder
Just sorting things a bit cleaner!
2024-02-18 20:40:16 -08:00
df4ea967c6 Remove now-unnecessary polyfill for the placeholder attribute
Long unnecessary, in fact!
2024-02-18 20:36:45 -08:00
0d23412fba Merge pet_query.js into its only call site 2024-02-18 20:32:24 -08:00
82be7fe301 Move most fundraising files into a Fundraising module
Mostly this is just me testing out what it would look like to
modularize the app more… I've noticed that some concerns, like
fundraising, are just not relevant to most of the app, and being able
to lock them away inside subfolders feels like it'll help tidy up
long folder lists.

Notably, I haven't touched the models case yet, because I worry that
might be a bit more complex, whereas everything else seems pretty
well-isolated? We'll try it out!
2024-02-18 20:12:14 -08:00
66f20747a9 Use higher-res outfit thumbnails if the device has at least 2x DPI 2024-02-08 10:07:09 -08:00
c7cf1d2111 Update site copy to reflect that Alt Styles are released
Announcements babyyy!
2024-02-01 06:58:54 -08:00
4fff8d88f2 Add support_staff flag to user record; they can use Support tools
A little architecture trick here! DTI 2020 authorizes support staff
requests by means of a secret token, instead of user account stuff. And
our support tools still all call DTI 2020 APIs.

So here, we bridge the gap: we copy DTI 2020's support secret to this
app's environment variables (I needed to update
`deploy/files/production.env` and run `bin/deploy:setup` for this!),
then users with the new `support_secret` flag have it added to their
HTML documents in the meta tags. Then, the JS reads the meta tag.

I also fixed an issue in the `deploy/setup.yml` playbook, where I had
temporarily commented some stuff out to skip steps one time, and forgot
to uncomment them after oops lol!
2024-01-29 04:21:19 -08:00
6763e9454e Optionally use local instance of impress-2020 during development
To activate this, I created a `.env.development` file in my project
root, with the following content:

```env
IMPRESS_2020_ORIGIN=http://localhost:4000
```

Then, I started impress-2020 with `yarn dev --port=4000`.

Now, the app loads from there, hooray!! It even fixes that obnoxious
pet state ID bug that happens when you run against the production db lol
2024-01-28 07:00:29 -08:00
4eb4013eb2 One more copy edit, alt style nuances are hard to explain… 2024-01-24 08:39:18 -08:00
64debe573a One more alt styles explanation copy edit 2024-01-24 08:23:43 -08:00
362e2ab4e7 Add more notes about the state of alt styles to the alt styles page 2024-01-24 08:17:13 -08:00
6206be6c03 Left-align the alt styles on the page, to flow better with the headers 2024-01-24 08:02:19 -08:00
495366e73e Group alt styles by species 2024-01-24 07:53:37 -08:00
0bbbe67953 Add note about style tokens not being available on trade lists 2024-01-24 07:22:08 -08:00
394cc212b3 Add Styling Studio page to show the styles we already have modeled 2024-01-24 06:53:37 -08:00
ec3bb7dbe0 Update NC UC announcement 2024-01-24 02:15:50 -08:00
b1eca2f3a5 Disable modeling while we fix Alt Styles rollout bugs 2024-01-24 00:19:28 -08:00
0cad34acfc Add NC UC maintenance message 2024-01-23 21:27:37 -08:00
0c615043f2 Persist item user lists form open/closed state across pageloads
Using good ol'-fashioned cookies! The JS sets it, and then Rails reads
it on pageload. That way, there's no flash of content for it to load in
after JS loads.
2024-01-23 04:30:23 -08:00
0011fdf76a Move user bulk lists form into a toggleable form, not a dialog
My intent is to next add behavior to save this state across pageloads,
for power users to not have to always reopen it!
2024-01-23 04:20:03 -08:00
23240005a2 Oops, fix bug that would sometimes flip own/want in the item bulk menu
If your first wanted list was created before your first owned list,
then `false` would come before `true` in the keys of
`current_user_lists`.

I both fixed this to be more consistent at the model level, because who
likes unpredictable behavior? But also downstream at the view I
hardcoded that true should come before false, because that's a UI
concern that I want to be encoded in the view regardless of what's
upstream.
2024-01-23 04:06:58 -08:00
501ea3db7d Oops, show the correct count for "Trades: Seeking!"
lol silly mistake, showing the offering count twice, my bad
2024-01-21 06:54:26 -08:00
5d577db649 Oops, load the data for the bulk item quantity form on the trades page! 2024-01-21 06:42:24 -08:00
8e3d2b994f Oops, link to the user lists page for the not-in-a-list case 2024-01-21 06:40:20 -08:00
507b346c2c Move item lists bulk management form to an openable dialog in the header 2024-01-21 06:20:32 -08:00
77d88e50a6 Oh right, make the item kind badges translatable!
Also make it an abbr, which means we need to override the default
text-decoration on it
2024-01-21 05:41:55 -08:00
abe2747b93 Oh right, PB is another kind of item! 2024-01-21 05:23:53 -08:00
31468c9682 Replace rarity on item page with NC/NP badge, styled after 2020 2024-01-21 05:20:08 -08:00
e8832f2c36 Move item description into header 2024-01-21 05:07:45 -08:00