Idk if this used to be different or what, but it looks like the current
behavior is: if you delete a closet list, it'll leave the hangers
present, but Classic DTI would not show them anywhere; but Impress 2020
(until recently) would crash about it.
Now, we use `dependent: :destroy` to delete the hangers when you delete
the list (which I think makes sense, and is different than what I
decided in the past but that's ok, and is what the current behavior
*looks* like to people!), and we add a migration that deletes orphaned
hangers.
The migration also outputs the deleted hangers as JSON, for us to hold
onto in case we made a mistake! I'm also backing up the database in
advance of running this migration, just in case we gotta roll back HARD!
This is an important workflow for people doing art stuff, I'm told! They used to use the Classic DTI broken image UI for this, but now that that's uhh Fully Gone, let's add this more explicitly!
Ah right, the CSS reset only applies in the ScopedCSSReset container, which doesn't work for elements portaled out with the <Portal> component (which a LOT of Chakra components use for things like tooltips etc).
Here, we take advantage of <Portal> having a hardcoded classname .chakra-portal, and applying it to them too!
This was used by the Neopia server to send us the modeling data it requested out-of-band. But now we do all our modeling requests back in-app again, so we don't need this!
Okay, this is a process that idk if it's even been working for a while anyway, I don't think Neopets translates item names anymore?
And it's crashing when I try to model stuff now, so like. yeah ok I'm fine with just skipping this, it's a shame to lose out on potential data going forward but *I think there just isn't data to get anyway*
I think we used this for both conversion to image, and also for CORS stuff when rendering Flash-based previews… let's trash it, I don't want to be growing our hard drive with files I don't think we use anymore!
If I'm wrong and it turns out we do use them for something, then like. hey I'm sure we'll find out soon enough, and it's very recoverable operation.
I hope this doesn't cause problems! But yeah, with Puma doing threading, and maybe switching to Falcon someday to get even better concurrency properties, I feel like this will probably be fine?
And it makes the UX a loootttt better, to be back in the world where all these forms just work, whew.
Oh okay, I was misinterpreting the error: it was that our NEOPETS_URL_ORIGIN secret value isn't the real Neopets.com IP address anymore, so amfphp requests were just plain *always* failing in production. Oops!
I've remove that environment variable from our production config, and now modeling is working in the bulk thing!
Also I'm noticing that we're using puma these days, which does good threading stuff. I think there might be merit to switching over to Falcon because of just how async-y our stuff is, but having 5 threads going is honestly probably good enough that I don't need to worry too much about mutual blocking, and could probably just write stuff to get Neopia out of the picture like *right now*. Neat!
Okay so… I'm worried about this because of Rails whole single-threaded situation, which doesn't really let it handle blocking on external network requests very well.
Ultimately I think we're gonna have to do a clever thing but idk quite what?
I should look into whether like, puma + the new async stuff can enable Rails to be more tolerable about this, and handle a few requests at once, instead of having to have the Neopia server doing it. (Right now, the Neopia server isn't really doing its job quite right, because it depends on the Rails app being *local* to send stuff to it.)
But for now, let's just extend the timeout, cuz it's basically always getting hit in production—because there's currently no other way to do modeling, oops lol
Just find_all_by's that I never cleaned up
Oddly enough, I still got a "neopets seems down" message out of this, idk if that's an actual bug or just sluggishness rn
Okay, right, if we're just using www.neopets.com (like we are for now), it fails on http://www.neopets.com because it triggers a redirect that we don't follow.
So here I 1) change the default to HTTPS, and 2) add HTTPS support to our little RocketAMF lib
Just cleaning up a bit! I'm sure there's more to remove, these were just some clear candidates: old wardrobe code, and stuff in `public` that I just fully don't recognize and don't think is doing anything? (We'll find out if something crashes though lol!)
Oops, this was causing the page to render in a weird zoomed-out way on mobile!
Note that, for most of the site, we intentionally haven't added this tag yet because most of our pages aren't especially responsively-designed; so we _want_ the device's best attempt to work with that, rather than trying to enforce something.
This required a buncha fixes to how SASS scoping works! Needed to add a bunch of imports for stuff that previously would get read from the global scope by being imported *after* the constants and mixins etc.
There's clearly a lot of refactor opportunity here, but I'm not gonna worry about it!!
I wasn't sure what we were actually using it for, turns out it was mostly polyfills for CSS features that are very standard now!
I didn't audit these changes very carefully tbqh because they seemed pretty simple? Fingers crossed!
Eyyy tasty! There were some issues with conflicting styles with the main app, but I think we got it!
Scoping Chakra's CSS reset was a big deal to not accidentally overwrite the app's own styles lol, and we had to solve a specificity problem for that, thanks Aria for the :where tip!! <3
We never had a specific reason why we didn't use the router for this I don't think? Not that I wrote down anyway. Let's just switch it over and see what happens!
I mainly did this as a misdiagnosis of the page reload problem fixed in c162864, but it seems like a good idea to try out anyway!
This I think is why the page was reloading when you try to item search? The failed import was triggering our "hey maybe this is an old module URL that got deleted" code?
We add jsbuilding-rails to get esbuild running in the app, and then we copy-paste the files we need from impress-2020 into here!
I stopped at the point where it was building successfully, but it's not running correctly: it's not sure about `process.env` in `next`, and I think the right next step is to delete the NextJS deps altogether and use React Router instead.
Nice, just turning it on seemed to do all we need for now!
Fair questions to be asked about like, should you be able to look up by username instead of email? But like idk, this feels simpler *and* more solid, to give you feedback on if it's the right email.
In the login case, we save the `return_to` parameter in the session, because login can be a multi-step process.
In the logout case, we just read it directly from the form params.
Note that you *could* end up in a weird scenario where an old return_to value sticks around for a bit? But we have the sense to delete it when we use it on a successful sign-in, and most links to the login page come with a `return_to` param which should reset it. So, you'd have to 1) have started but not finished a sign-in, 2) during the same session, and 3) get to the login page by an unusual means.
Probably fine!
This is a bit more standard, and has the bonus of being compatible with Devise, which is using `flash[:notice]` and so its flashes were coming out unstyled, oops!
Hey nice!!
Note that I removed an account delete button from the settings page. You can still send a DELETE request to the right endpoint to do it, but it's not gonna delete all the associated records, and I wanna think a bit about how to handle that better before exposing that button.
I noticed this was stopping changing your default list visibility bc contact neopets connection can't be empty, so I fixed that!
And then I just decided to scroll through every `belongs_to` relationship and add optional to the ones that jumped out at me lol
A lot of rough edges here (e.g. no styles on the flash messages), but it's working and that's good!!
I tested this by temporarily switching to the production database and logging in as matchu!
Still missing a lot of big features too, like registration, password resets, settings page, etc.
This removes login/logout/session logic for integrating with OpenNeo ID, replacing them with stubs that just redirect to `/?TODO` when you click login, and helpers that act as if you're not logged in.
This gives us a clean slate to plug in new Devise logic to integrate with the `openneo_id` database directly!