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Add outfit context menu, with Download button

A better affordance than the popup telling people not to do this lol

and I'm planning to maybe add the button for SWF etc info here too!
This commit is contained in:
Emi Matchu 2023-10-15 13:38:04 -07:00
parent 35aaaeba8e
commit c5edd20b30

View file

@ -11,6 +11,9 @@ import {
HStack,
IconButton,
ListItem,
Menu,
MenuItem,
MenuList,
Popover,
PopoverArrow,
PopoverBody,
@ -106,156 +109,197 @@ function OutfitControls({
return (
<ClassNames>
{({ css, cx }) => (
<Box
role="group"
pos="absolute"
left="0"
right="0"
top="0"
bottom="0"
height="100%" // Required for Safari to size the grid correctly
padding={{ base: 2, lg: 6 }}
display="grid"
overflow="auto"
gridTemplateAreas={`"back play-pause sharing"
<OutfitControlsContextMenu outfitState={outfitState}>
<Box
role="group"
pos="absolute"
left="0"
right="0"
top="0"
bottom="0"
height="100%" // Required for Safari to size the grid correctly
padding={{ base: 2, lg: 6 }}
display="grid"
overflow="auto"
gridTemplateAreas={`"back play-pause sharing"
"space space space"
"picker picker picker"`}
gridTemplateRows="auto minmax(1rem, 1fr) auto"
className={cx(
css`
opacity: 0;
transition: opacity 0.2s;
gridTemplateRows="auto minmax(1rem, 1fr) auto"
className={cx(
css`
opacity: 0;
transition: opacity 0.2s;
&:focus-within,
&.focus-is-locked {
opacity: 1;
}
/* Ignore simulated hovers, only reveal for _real_ hovers. This helps
* us avoid state conflicts with the focus-lock from clicks. */
@media (hover: hover) {
&:hover {
&:focus-within,
&.focus-is-locked {
opacity: 1;
}
/* Ignore simulated hovers, only reveal for _real_ hovers. This helps
* us avoid state conflicts with the focus-lock from clicks. */
@media (hover: hover) {
&:hover {
opacity: 1;
}
}
`,
focusIsLocked && "focus-is-locked"
)}
onClickCapture={(e) => {
const opacity = parseFloat(
getComputedStyle(e.currentTarget).opacity
);
if (opacity < 0.5) {
// If the controls aren't visible right now, then clicks on them are
// probably accidental. Ignore them! (We prevent default to block
// built-in behaviors like link nav, and we stop propagation to block
// our own custom click handlers. I don't know if I can prevent the
// select clicks though?)
e.preventDefault();
e.stopPropagation();
// We also show the controls, by locking focus. We'll undo this when
// the user taps elsewhere (because it will trigger a blur event from
// our child components), in `maybeUnlockFocus`.
setFocusIsLocked(true);
}
`,
focusIsLocked && "focus-is-locked"
)}
onClickCapture={(e) => {
const opacity = parseFloat(
getComputedStyle(e.currentTarget).opacity
);
if (opacity < 0.5) {
// If the controls aren't visible right now, then clicks on them are
// probably accidental. Ignore them! (We prevent default to block
// built-in behaviors like link nav, and we stop propagation to block
// our own custom click handlers. I don't know if I can prevent the
// select clicks though?)
e.preventDefault();
e.stopPropagation();
// We also show the controls, by locking focus. We'll undo this when
// the user taps elsewhere (because it will trigger a blur event from
// our child components), in `maybeUnlockFocus`.
setFocusIsLocked(true);
}
}}
onContextMenuCapture={() => {
if (!toast.isActive("outfit-controls-context-menu-hint")) {
toast({
id: "outfit-controls-context-menu-hint",
title:
"By the way, to save this image, use the Download button!",
description: "It's in the top right of the preview area.",
duration: 10000,
isClosable: true,
});
}
}}
data-test-id="wardrobe-outfit-controls"
>
<Box gridArea="back" onClick={maybeUnlockFocus}>
<BackButton outfitState={outfitState} />
</Box>
<Flex
gridArea="play-pause"
// HACK: Better visual centering with other controls
paddingTop="0.3rem"
direction="column"
align="center"
}}
data-test-id="wardrobe-outfit-controls"
>
{showAnimationControls && <PlayPauseButton />}
<Box height="2" />
<HStack spacing="2" align="center" justify="center">
<OutfitHTML5Badge appearance={appearance} />
<OutfitKnownGlitchesBadge appearance={appearance} />
<SettingsButton
onLockFocus={onLockFocus}
onUnlockFocus={onUnlockFocus}
/>
</HStack>
</Flex>
<Stack
gridArea="sharing"
alignSelf="flex-end"
spacing={{ base: "2", lg: "4" }}
align="flex-end"
onClick={maybeUnlockFocus}
>
<Box>
<DownloadButton outfitState={outfitState} />
<Box gridArea="back" onClick={maybeUnlockFocus}>
<BackButton outfitState={outfitState} />
</Box>
<Box>
<CopyLinkButton outfitState={outfitState} />
</Box>
</Stack>
<Box gridArea="space" onClick={maybeUnlockFocus} />
{outfitState.speciesId && outfitState.colorId && (
<Flex gridArea="picker" justify="center" onClick={maybeUnlockFocus}>
{/**
* We try to center the species/color picker, but the left spacer will
* shrink more than the pose picker container if we run out of space!
*/}
<Flex
flex="1 1 0"
paddingRight="3"
align="center"
justify="flex-end"
/>
<Box flex="0 0 auto">
<DarkMode>
<SpeciesColorPicker
speciesId={outfitState.speciesId}
colorId={outfitState.colorId}
idealPose={outfitState.pose}
onChange={onSpeciesColorChange}
stateMustAlwaysBeValid
speciesTestId="wardrobe-species-picker"
colorTestId="wardrobe-color-picker"
/>
</DarkMode>
</Box>
<Flex flex="1 1 0" align="center" pl="2">
<PosePicker
speciesId={outfitState.speciesId}
colorId={outfitState.colorId}
pose={outfitState.pose}
appearanceId={outfitState.appearanceId}
dispatchToOutfit={dispatchToOutfit}
<Flex
gridArea="play-pause"
// HACK: Better visual centering with other controls
paddingTop="0.3rem"
direction="column"
align="center"
>
{showAnimationControls && <PlayPauseButton />}
<Box height="2" />
<HStack spacing="2" align="center" justify="center">
<OutfitHTML5Badge appearance={appearance} />
<OutfitKnownGlitchesBadge appearance={appearance} />
<SettingsButton
onLockFocus={onLockFocus}
onUnlockFocus={onUnlockFocus}
data-test-id="wardrobe-pose-picker"
/>
</Flex>
</HStack>
</Flex>
)}
</Box>
<Stack
gridArea="sharing"
alignSelf="flex-end"
spacing={{ base: "2", lg: "4" }}
align="flex-end"
onClick={maybeUnlockFocus}
>
<Box>
<DownloadButton outfitState={outfitState} />
</Box>
<Box>
<CopyLinkButton outfitState={outfitState} />
</Box>
</Stack>
<Box gridArea="space" onClick={maybeUnlockFocus} />
{outfitState.speciesId && outfitState.colorId && (
<Flex
gridArea="picker"
justify="center"
onClick={maybeUnlockFocus}
>
{/**
* We try to center the species/color picker, but the left spacer will
* shrink more than the pose picker container if we run out of space!
*/}
<Flex
flex="1 1 0"
paddingRight="3"
align="center"
justify="flex-end"
/>
<Box flex="0 0 auto">
<DarkMode>
<SpeciesColorPicker
speciesId={outfitState.speciesId}
colorId={outfitState.colorId}
idealPose={outfitState.pose}
onChange={onSpeciesColorChange}
stateMustAlwaysBeValid
speciesTestId="wardrobe-species-picker"
colorTestId="wardrobe-color-picker"
/>
</DarkMode>
</Box>
<Flex flex="1 1 0" align="center" pl="2">
<PosePicker
speciesId={outfitState.speciesId}
colorId={outfitState.colorId}
pose={outfitState.pose}
appearanceId={outfitState.appearanceId}
dispatchToOutfit={dispatchToOutfit}
onLockFocus={onLockFocus}
onUnlockFocus={onUnlockFocus}
data-test-id="wardrobe-pose-picker"
/>
</Flex>
</Flex>
)}
</Box>
</OutfitControlsContextMenu>
)}
</ClassNames>
);
}
function OutfitControlsContextMenu({ outfitState, children }) {
// NOTE: We track these separately, rather than in one atomic state object,
// because I want to still keep the menu in the right position when it's
// animating itself closed!
const [isOpen, setIsOpen] = React.useState(false);
const [position, setPosition] = React.useState({ x: 0, y: 0 });
const { visibleLayers } = useOutfitAppearance(outfitState);
const [downloadImageUrl, prepareDownload] =
useDownloadableImage(visibleLayers);
return (
<Box
onContextMenuCapture={(e) => {
setIsOpen(true);
setPosition({ x: e.pageX, y: e.pageY });
e.preventDefault();
}}
>
{children}
<Menu isOpen={isOpen} onClose={() => setIsOpen(false)}>
<Portal>
<MenuList position="absolute" left={position.x} top={position.y}>
<MenuItem
icon={<DownloadIcon />}
as="a"
// eslint-disable-next-line no-script-url
href={downloadImageUrl || "#"}
onClick={(e) => {
if (!downloadImageUrl) {
e.preventDefault();
}
}}
download={(outfitState.name || "Outfit") + ".png"}
onMouseEnter={prepareDownload}
onFocus={prepareDownload}
cursor={!downloadImageUrl && "wait"}
>
Download
</MenuItem>
</MenuList>
</Portal>
</Menu>
</Box>
);
}
function OutfitHTML5Badge({ appearance }) {
const petIsUsingHTML5 =
appearance.petAppearance?.layers.every(layerUsesHTML5);