The `build_on_pet_types` helper used to be reused on the items page, to
generate the list of species to display. We don't use it anymore, so
simplify and remove!
Oh huh, TIL in Ruby `^` *always* means "start of line", whereas in many
languages' regular expression engines it means "start of string" unless
you enable a special multiline flag for the pattern.
I've fixed this in a number of expressions now!
I'm noticing this in the context of doing some security training work
where this the cause of a sample vulnerability, but, looking at our own
case, I don't think there was anything *abusable* here? But this is
just more correct, so let's be more correct!
If the item names are long, it helps to give them more room to breathe!
Whereas if they're short, it looks silly and makes it harder to scan
the table.
Just an extra bit of help for e.g. Dyeworks items with long names!
I thought to myself, "I wonder if it's possible to use a sneaky hacky
`content_for` trick to be able to run this code in the template." And
indeed it is!
It's tricky cuz like, I want to render this template, and I want to
provide _multiple_ slots of content to it. So, in this variant, we keep
the block as being primarily for the actions, but also optionally
accept `content_for :subtitle` inside that block, too.
Executing that correctly is a bit tricky! The subtitle comes *before*
the actions. So, we `yield` the actions block immediately, save it to a
variable, and *then* get the subtitle block.
I started writing this up, then sent a preview to a friend, and he was
like "oh cool, but also this is not correct?"
I didn't realize Dyeworks has limited-time support to be *able* to dye
certain items. Hey, glad we're writing this guide for people like me,
then! lol
I wonder if we can lean on Owls for this. It seems like they already
list "Permanent Dyeworks" for some items, I wonder if they say
something special for active limited-edition Dyeworks items!
Note that there's a known performance issue here: we should try to
fetch all the OWLS values at once, instead of doing them in sequence
while rendering the page!
Now, for colors like Mutant or Magma where there's no paint brush
image to show, we use a sample pet image instead, to help it have equal
visual weight and clarity as the cases with the paint brushes.
We do some cleverness in here to make sure to always show the relevant
species, if possible!
I'm not sure when TNT changed this, but the Shop Wizard has a new
canonical URL now! The previous one redirects, but it does *not* pass
along query string parameters, so these buttons would correctly go to
the Shop Wizard but not auto-fill the name!
Now, we go directly to the new canonical URL, with query params in hand!
This is just a tech update: instead of using hand-built URLs with
`CGI::escape`, I use `Addressable::Template`, which is a more reliable
way to build URLs in general.
The motivation here is that I noticed the Shop Wizard link is actually
broken! And I wanted to fix this while I was here, but I figured let's
split that into a separate commit than this refactor. See next!
This helps us be more efficient with our use of space, keep the CTAs well
aligned, show a clear total, and set up how we might do CTAs for more complex
cases like all the potential Neopoint CTAs like Wiz/Trades/Auction/etc!
Someone requested this in Discord, and I figured why not! I'm still
planning to move stuff away from Impress 2020 over time, I just figure
may as well have them more linked while this is still The Reality
Impress 2020 has had this for a while, I've wanted it for reference on
occasion, let's bring it in!
Very similar logic, and Ruby & Rails's date affordances are super
helpful for simplifying how to express it!
Using good ol'-fashioned cookies! The JS sets it, and then Rails reads
it on pageload. That way, there's no flash of content for it to load in
after JS loads.
It was a bit tricky to figure out the right API for this, since I'm
looking ahead to the possibility of splitting these across multiple
pages with more detail, like we do in DTI 2020.
What I like about this API is that the caller gets to apply, or not
apply, whatever scopes they want to the underlying hanger set (like
`includes` or `order`), without violating the usual syntax by e.g.
passing it as a parameter to a method.
Oh yeah, a long-standing limitation. Good thing we're better at stuff
now!
This is also probably the real cause of the weird number of slight
discrepancies between main DTI and DTI 2020 when I eyeballed stuff lol
oh, well, that and the missing default-lists. A bit messy!
In the interest of clearing out Resque, I'm just gonna remove a lot of our more complex caching stuff, and we can do a perf pass for things like big item list pages once everything's upgraded. (I'm hopeful that the upgrades themselves improve perf; and if not, that some improved sensibilities 10 years later can find simpler approaches.)
We used get_multi when preparing the proxies to decide which to
load from the database, but then sent multiple get requests to
Memcache to re-fetch the same data from that get_multi. Silly!
Use the data that's already stored on the proxy anyway.
This is a surprisingly huge performance gain. On my testing (with
cache_classes set to true to also cache templates), this sped up
closet_hangers#index rendering by a factor of 2 when there were a
significant number of items. Cool beans.
I think we can even hold off on the individual hanger caching now:
we've made the closet hanger partial tons faster by moving forms out
of them and doing this cache check earlier. I'm expecting significant
performance gains both here and on items#index (though less so there).
I'll deploy and see how much it helps in production; if not enough, we
can look at the layered caching of hangers, lists, groups, full pages,
etc.
So glad we don't *have* to move to a pagination model!