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Author SHA1 Message Date
32bab89ed4 add prank messages to outfits#show 2014-03-28 15:15:04 -05:00
528fffce52 lame code to show prank pets on homepage :P 2014-03-28 00:12:18 -05:00
338b9c2b3f use funny ordering in wardrobe, too 2014-03-27 22:45:34 -05:00
8e93d603fa list prank colors as fake on the homepage, unless pranks are funny today 2014-03-27 22:44:18 -05:00
b583254397 create colors from rake 2014-03-27 22:28:48 -05:00
58c9d6cfab always include state in wardrobe url, even if it's the default
Mostly this was because of Mac's bug where you, in Firefox:
1. Load a real pet with the default appearance (probs Happy Male) into the wardrobe
2. Use a search query containing ":"
3. See the pet biology vanish before your eyes!

I observed that this only happened in cases where the biology stuff in the URL
wasn't replaced by a state number, so figured that it'd probably be good to do
that anyway because biology fields are annoying, and it for some reason seemed
to fix the bug. (Something to do with query parsing and stupid internal state
issues, probably. Ugh. One of these days, I'll re-rewrite all this :P)
2014-03-06 16:22:30 -05:00
b0fc2df8b6 oops: neopia uses query key "biology", but we used "biologies" 2014-02-19 15:58:39 -06:00
2df0133cff Oops, using item proxies broke closet comparison. Fix.
Turns out we need to assign closeted to actual items, not
the item proxies, since that's what we check against. (I
would've thought they're backed by the same instance of
the item anyway, but, whatever. The fix works :P)
2014-02-04 16:29:59 -06:00
62f584e366 triple oops; stop using removed field neopets_username in NeopetsUsers#new 2014-01-20 16:31:15 -06:00
eba53433be double oops; impress_user for fancy modeling buttons 2014-01-20 16:08:57 -06:00
8ace3111f7 oops; put impress_user field on model-a-pet homepage form 2014-01-20 16:03:40 -06:00
b0b840741b reload pet thumbnail when and only when its appearance changes 2014-01-20 15:51:51 -06:00
03c76fe882 Update missing body ID prediction to handle, say, the Maraquan Mynci.
It turns out that some pets for seemingly nonstandard colors have the
standard body type anyway, and vice-versa. This implies that we should
stop relying on a color's standardness, but, for the time being, we've
just revised the prediction model:

Old model:
    * If I see a body_id, I find the corresponding color_ids, and it's wearable
      by all pet types with those color_ids.

New model:
    * If I see a body_id,
        * If it also belongs to a basic pet type, it's a standard body ID.
            * It therefore fits all pet types of standard color (if there's
              more than one body ID modeled already). (Not really,
              because of weird exceptions like Orange Chia. Should that be
              standard or not?)
        * If it doesn't also belong to a basic pet type, it's a nonstandard
          body ID.
            * It therefore only belongs to one color, and therefore the item
              fits all pet types of the same color.
2014-01-20 15:29:01 -06:00
fb6df82570 ugh, push temporary version without new items 2014-01-20 14:46:50 -06:00
63b34435c7 ugh, add react.js manually :( 2014-01-20 14:35:28 -06:00
00841e45d2 modeling i18n 2014-01-20 13:56:19 -06:00
194ee8a5b1 better alignment of add neopets username form 2014-01-18 22:52:00 -06:00
b2fca6b6c1 closet hangers index uses neopets connections dropdown 2014-01-18 22:50:14 -06:00
72b174c9b3 store all neopets usernames for logged-in users, but breaks closet_hangers#index 2014-01-18 21:55:01 -06:00
8288b8a10d username form, backed by localstorage for guests; not yet backed by db for logged-in users 2014-01-17 11:12:56 -06:00
72b7ce1ac6 yay, load pets and junk 2014-01-17 10:16:49 -06:00
0e9b76b4d4 include item name and junk in model button title 2014-01-10 16:25:03 -05:00
eede0b0718 better console polyfill scoping 2014-01-10 16:25:03 -05:00
813cfbddea filter customizations by missing body ids 2014-01-10 16:25:03 -05:00
fd106d7dba basic modeling buttons
no behavior yet, nor are they filtered
2014-01-10 16:25:03 -05:00
99b2acd419 attach body id to newest unmodeled item species names 2014-01-10 16:25:03 -05:00
1b0a636fab i18n the unmodeled newest items content 2014-01-10 16:25:03 -05:00
949fa2a77a i18n newest items headers 2014-01-10 16:25:02 -05:00
342f8ef859 remove unused outfits.new.newest_items.header i18n key 2014-01-10 16:25:02 -05:00
7dd2646dbb add basic caching - TODO: avoid these computations in the controller 2014-01-10 16:25:02 -05:00
9a4e114964 oh yum, this is really starting to come together :) 2014-01-10 16:25:02 -05:00
85e1973f55 yummy mockups for newest items progress bars 2014-01-10 16:25:02 -05:00
7c6e607612 basic neopia api integration 2014-01-10 16:25:02 -05:00
4a49ad2fe8 oh poo, didn't commit these properly with the closet hanger caching :( 2013-12-27 21:48:38 -05:00
b6247fa22f prepare partials for closet_hangers#index, too 2013-12-27 21:48:28 -05:00
1ce32e5867 Use item proxies better for items#index?format=html :D
We used get_multi when preparing the proxies to decide which to
load from the database, but then sent multiple get requests to
Memcache to re-fetch the same data from that get_multi. Silly!
Use the data that's already stored on the proxy anyway.
2013-12-27 21:11:03 -05:00
6b340f906e Cache trade info on items#show, finally! I think it's the performance culprit. 2013-12-27 14:49:46 -05:00
5f95ef7e56 make userbar area more compact, including removing favicon 2013-12-26 13:08:51 -05:00
10b3f49249 finally fix bottom border on default preview (beach) 2013-12-26 12:56:15 -05:00
12a1c0f500 monocle favicon 2013-12-26 12:44:03 -05:00
cdffcfbcfd TIL item proxies can read from the cache in bulk 2013-12-09 01:15:57 -06:00
728ff60c5f move item cache sweeping and flex syncing to background tasks 2013-12-09 00:12:05 -06:00
4144b4dc74 only send cache deletions for usable locales
Right now we're spending too much time expiring cache keys when
getting contributions. The longer-term fix is to move it to a
background task, but it's good to restrict deletions only to usable
locales rather than all the ones that Rails theoretically supports.
2013-12-08 23:44:25 -06:00
f07996d762 cache pet images on items#show, in case that's what's being a super-slow jerkface 2013-12-05 15:22:43 -06:00
cc7ac363dd WIP commit for speeding up item show pages 2013-12-05 13:27:56 -06:00
0cdbe99c88 use yesterday's notables for spotlights, because I never update spotlight pets :P 2013-12-05 13:08:46 -06:00
2b870cf91b add pet state replacement task 2013-11-30 20:33:48 -05:00
8bd7ad5a1e support manually uploaded swf asset images - not the actual uploading, but block them from being reconverted 2013-10-16 15:50:48 -05:00
0cb7fc87df include zones_restrict in item selector when mall spidering, to avoid flex_source errors 2013-10-08 14:42:46 -05:00
2f607036f2 Bug fix: wardrobe's AJAX load order won't affect closet behavior
Fun bug! If you edit an outfit, but the outfit loads before the
closet items do, then we clone the outfit to give it its new
identity and therefore forget about its item load callbacks.
Now we have a cheap hack to forward item load data to the
outfit's clones. Hooray! Hope this doesn't break tons of things!
2013-08-23 15:58:49 -04:00
019303031b choose list when importing from pets 2013-08-17 12:07:04 -04:00
1dd3acbe92 oops, items that restrict the same zones don't conflict 2013-08-13 00:45:55 -04:00
00b0394d01 include zone restrictions in item conflict checks
That is, Neopets.com will raise an error when you try to equip a
Kyrii Mage Cape to a pet who's already wearing Ceremonial Shenkuu
Warrior Armour, since the armor restricts the Collar zone which
the cape occupies. DTI, however, would just hide the Collar zone,
as if it were biology. Now, however, DTI will unwear the armor
when you wear the cape, and vice-versa (despite the restriction
relationship being one-directional).
2013-08-12 20:30:38 -04:00
e48d00294d fix silly closet hanger merge bug involving flex 2013-07-28 23:30:29 -07:00
082119afe1 fix some mall spider bugs, including not having all the attributes it needed for search indexing 2013-07-09 21:00:36 -07:00
9bd49aa85d first step in repairing mall spider 2013-07-09 20:01:55 -07:00
72c59f0b68 if there's only one item search result, redirect to it 2013-07-09 19:54:22 -07:00
4c208c9ac3 instead of returning an empty item list on contradiction, return an empty proxy collection 2013-07-03 18:17:16 -07:00
daf1f140fb pet rate limit is now 3/30sec 2013-07-02 20:50:34 -07:00
4acc0e22c8 bulk pet loader rate limits itself 2013-07-02 14:10:24 -07:00
5e60795f31 Oops, delegate Item::Proxy#to_param to the item, or we get bad links. 2013-06-27 10:47:02 -07:00
b92131b26c use item proxies in items#index when given item IDs 2013-06-27 00:15:20 -07:00
5b9394ce82 oops - don't cache as_json's owned/wanted, but instead have the proxy override 2013-06-27 00:10:55 -07:00
bf697cef7b expire item#as_json when updated 2013-06-27 00:00:37 -07:00
9e3cac82ec use proxies for item html, too
Some lame benchmarking on my box, dev, cache classes, many items:

No proxies:
    Fresh JSON:  175,  90,  90,  93,  82, 88, 158, 150, 85, 167 = 117.8
    Cached JSON: (none)
    Fresh HTML:  371, 327, 355, 328, 322, 346 = 341.5
    Cached HTML: 173, 123, 175, 187, 171, 179 = 168

Proxies:
    Fresh JSON:  175, 183, 269, 219, 195, 178 = 203.17
    Cached JSON:  88,  70,  89, 162,  80,  77 = 94.3
    Fresh HTML:  494, 381, 350, 334, 451, 372 = 397
    Cached HTML: 176, 170, 104, 101, 111, 116 = 129.7

So, overhead is significant, but the gains when cached (and that should be
all the time, since we currently have 0 evictions) are definitely worth
it. Worth pushing, and probably putting some future effort into reducing
overhead.

On production (again, lame), items#index was consistently averaging
73-74ms when super healthy, and 82ms when pets#index was being louder
than usual. For reference is all. This will probably perform
significantly worse at first (in JSON, anyway, since HTML is already
mostly cached), so it might be worth briefly warming the cache after
pushing.
2013-06-26 23:50:19 -07:00
e42de795dd Use item proxies for JSON caching
That is, once we get our list of IDs from the search engine, only
fetch records whose JSON we don't already have cached.

It's simpler here to use as_json, but it'd probably be even faster
if I figure out how to serve a plain JSON string from a Rails
controller. In the meantime, requests of entirely cached items
are coming in at about 85ms on average on my box (dev, cache
classes, many items), about 10ms better than the last
iteration.
2013-06-26 23:01:12 -07:00
298eb46871 speed up scoped_loaded_collection in item search a bit
Reduces items#index.json by about 10ms per request on my box, development with
cache_classes=true. The time isn't huge, but is worthwhile.
2013-06-26 21:39:54 -07:00
6984201990 dev util method to manually change SWF asset body ID 2013-06-26 20:08:19 -07:00
b93dbb8e49 Remove redundant queries when importing closet pages
Specifically, we were running a find_or_initialize_by for all 50
hangers, which isn't great. Collation logic is more complicated this
way, but query count is way lower.

Additionally, compare against hanger.list_id instead of hanger.list,
because hanger.list will fire a query if list_id is non-nil, but that
nil ID tells us everything we needed to know, anyway.
2013-06-26 00:10:52 -07:00
a7574f0864 Don't add duplicate hangers now that closet import can specify a list
Bug report that this resolves:

...However, when I was using the "Import from SDB" tool just a few
minutes ago, it ended up adding EVERY neocash item into the "Not
In A List" section, regardless if I already that item imported
into my "Your Items". So, basically.. I had duplicates of
everything and it would not allow me to move them around into
separate catergories or anything. I know that every other time i've
used the import tool, it would only add NEW items that are not
currently already in my lists yet.
2013-06-25 23:40:02 -07:00
fb219f82e8 sigh, add another special color description format 2013-06-23 22:58:17 -07:00
3c127569fe stop caching item preview species images, and fix the bad query instead
Most of the reasoning is documented in the big comment. In short, we tried
to solve the problem with caching, but the caching should hardly be necessary
now that the bottleneck should be fixed. We'll see on production if it
actually solves the whole problem, but I've confirmed in the console that
redefining this function makes random_basic_per_species (as called during
rendering) a ton faster. And this way we keep our randomness, woo!
2013-06-23 22:35:27 -07:00
d858f33083 noscript warning on closet_hangers#index 2013-06-22 16:42:38 -07:00
816584f177 Move item_link partial caching to a helper rather than the template itself
This is a surprisingly huge performance gain. On my testing (with
cache_classes set to true to also cache templates), this sped up
closet_hangers#index rendering by a factor of 2 when there were a
significant number of items. Cool beans.

I think we can even hold off on the individual hanger caching now:
we've made the closet hanger partial tons faster by moving forms out
of them and doing this cache check earlier. I'm expecting significant
performance gains both here and on items#index (though less so there).
I'll deploy and see how much it helps in production; if not enough, we
can look at the layered caching of hangers, lists, groups, full pages,
etc.

So glad we don't *have* to move to a pagination model!
2013-06-22 16:31:46 -07:00
d132567931 move closet-hanger-destroy form to JS 2013-06-22 15:45:59 -07:00
2876de2db0 Move closet-hangers-update form from partial to JS
We lose no-JS support, which I kinda miss, but caching is gonna be more
important down the line. Delete form moves next, then we cache.

CSRF token changes: it looks like, by setting a data attribute in AJAX, I
was overwriting the CSRF token. I don't remember it working that way, but
now we use beforeSend to add the X-CSRF-Token header instead, which is nicer,
anyway. The issue might've been something else, but this worked :/

The CSS was also not showing the loading ellipsis properly. I think that's a
dev-only issue in how live assets are being served versus static assets, but
may as well add UTF-8 charset directives everywhere, anyway.
2013-06-22 15:27:00 -07:00
f1aca20185 stop including ?q= in _item_link links: it's getting cached, so is almost always wrong 2013-06-21 19:43:11 -07:00
154bdd5d0d cache item-preview-species on items#show
items#show has been very slow recently, and I think it's because there's a lot
of querying to be done. Another option would have been to attempt to
short-circuit Item#supported_species if not body specific, but that would
still leave us with 1s load times for body specific items, which is not
satisfactory. The short-circuiting might still be worth doing, but probably
not now.

I'm also not sure that this is actually the core performance problem, but
we'll see. It definitely helped on the dev server: items#show took about
200ms on item pages where everything but species images were cached, then
took about 30ms on subsequent loads. Looking like a good candidate.
2013-06-21 19:30:41 -07:00
0d348d6971 oops: sweep localized item link caches 2013-06-07 13:26:51 -07:00
2501cb5667 fix null zone ID bug
TNT has started serving half-removed Corridor of Chance effects:
it has the asset ID and URL and all, but the zone ID is blank.
RocketAMF has patched the empty key bug, and now we ignore assets
associated with empty keys.
2013-05-23 18:48:19 -07:00
2fc0e61394 use inline-block for petpage exports, now that TNT allow it 2013-05-06 21:50:49 -04:00
bf528b06d2 label pet states as glitched, send to bottom of emotion order 2013-04-27 10:21:51 -05:00
3c91f0cde0 import items to a specific list 2013-04-09 15:50:33 -05:00
9d3acf660c in item queries, ignore name filters that are too small or too large 2013-03-29 17:05:14 -05:00
e5702076ff move jquery-ui south-street assets to google cdn 2013-03-08 13:43:16 -06:00
ae9b690536 assets that fit a special color can also have body_id == 0
The Baby Floor Gym, in particular, seems to have body_id == 0, but
is only for Baby pets. This commit unbreaks that item
2013-03-07 19:31:49 -06:00
c7237d7d44 fix a bunch of precompiled-asset-missing errors 2013-03-05 22:26:14 -06:00
5e55423dca now that we're on rails 3.2, mount resque at /resque - just for
meeeeee :)

`User#admin?` is now defined as `name == 'matchu'`. I feel kinda
bad about hardcoding that, but I also don't care enough right
now :P
2013-03-05 21:09:08 -06:00
a80f70bb88 phew, fixed some issues with contribution saving in rails 3.2 2013-03-05 20:51:24 -06:00
cf5191d33c phew. rails 3.2.12, including some asset pipeline. still buggy. 2013-03-05 20:08:57 -06:00
6cad85cec1 iron out some rails 3.1 compatibility issues 2013-03-05 15:41:55 -06:00
250f425509 rails 3.1 upgrade - still buggy 2013-03-05 15:10:25 -06:00
f547a75c40 ruby 2.0.0 compatibility... hopefully. 2013-02-25 01:14:45 -05:00
0074e54417 tweak to avoid certain single-species items: count distinct body IDs in other assets 2013-02-20 00:58:41 -06:00
0e2e83ef56 bring needed items queries up-to-date with new species support ID syntax 2013-02-20 00:52:37 -06:00
4cd2755f84 oops, distinguish between owns/wants in closet petpage 2013-02-19 11:08:10 -06:00
1c0b5c743e better handle new colors and species 2013-02-15 23:57:06 -06:00
989363f743 better i18n for contributed description 2013-02-12 11:45:54 -06:00
15b939f946 align homepage forms, phew 2013-02-11 23:28:05 -06:00
7c57a3a207 use grayscale to better illustrate deactivated species on items#show 2013-02-06 13:35:10 -06:00