forked from OpenNeo/impress
Matchu
3c127569fe
Most of the reasoning is documented in the big comment. In short, we tried to solve the problem with caching, but the caching should hardly be necessary now that the bottleneck should be fixed. We'll see on production if it actually solves the whole problem, but I've confirmed in the console that redefining this function makes random_basic_per_species (as called during rendering) a ton faster. And this way we keep our randomness, woo! |
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