Emi Matchu
39bed6b157
In our tests, I discovered an unexpected behavior where calling `item.swf_assets << swf_asset` wasn't updating computed fields correctly. This isn't something we actually do in-app, I think the modeling system happened to trigger the callbacks in a way that still worked fine? But I think this is a good idea for reliability, since caching is such a notoriously difficult thing to get right anyway! And it makes our tests simpler and clearer. Specifically, `compatible_body_ids` references `swf_assets`, which, I'm kinda surprised, *doesn't* include the newly-added asset yet when the `ParentSwfAssetRelationship.after_save` hook runs while calling `item.swf_assets << swf_asset`. Reloading it fixes this! |
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color_spec.rb | ||
item_spec.rb | ||
pet_spec.rb | ||
pet_type_spec.rb | ||
species_spec.rb |