Dress to Impress, a big fancy Neopets customization tool!
Emi Matchu
39bed6b157
In our tests, I discovered an unexpected behavior where calling `item.swf_assets << swf_asset` wasn't updating computed fields correctly. This isn't something we actually do in-app, I think the modeling system happened to trigger the callbacks in a way that still worked fine? But I think this is a good idea for reliability, since caching is such a notoriously difficult thing to get right anyway! And it makes our tests simpler and clearer. Specifically, `compatible_body_ids` references `swf_assets`, which, I'm kinda surprised, *doesn't* include the newly-added asset yet when the `ParentSwfAssetRelationship.after_save` hook runs while calling `item.swf_assets << swf_asset`. Reloading it fixes this! |
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.devcontainer | ||
.husky | ||
app | ||
bin | ||
config | ||
db | ||
deploy | ||
lib | ||
public | ||
spec | ||
test | ||
vendor | ||
.eslintrc.json | ||
.gitignore | ||
.rspec | ||
.ruby-version | ||
.solargraph.yml | ||
.yarnrc.yml | ||
config.ru | ||
falcon.rb | ||
Gemfile | ||
Gemfile.lock | ||
LICENSE.md | ||
package.json | ||
Procfile.dev | ||
Rakefile | ||
README.md | ||
yarn.lock |
Dress to Impress
Oh! We've been revitalizing the Rails app! Fun!
There'll be more to say about it here soon :3