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9838301712
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2e3d5d2020 | |||
97abd6e438 |
5 changed files with 123 additions and 94 deletions
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@ -43,6 +43,7 @@
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/* When item names get long, don't let the buttons wrap to give the
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* item names more space. The names should wrap more instead! */
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text-wrap: nowrap
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margin: .25em
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tbody
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tr
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@ -55,14 +56,12 @@
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th
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text-align: left
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.name-cell
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text-wrap: nowrap
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.thumbnail-cell img
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outline: 1px solid $soft-border-color
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.actions-cell
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button, a.button
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/* Bootstrap's Purple 600 */
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+awesome-button-color(#59359a)
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tr[data-item-owned]
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color: #aaa
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@ -115,6 +114,15 @@
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text-decoration-line: underline
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text-decoration-style: dotted
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.actions-cell
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button, a.button
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&[data-action-kind=bulk-nc-mall]
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/* Bootstrap's Purple 600 */
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+awesome-button-color(#59359a)
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&[data-complexity="high"]
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width: 70%
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/* For wearable items that belong to a specific set that all come together,
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* like a Paint Brush. */
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&[data-group-type="bundle"]
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@ -194,50 +194,34 @@ module ItemsHelper
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end
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def dyeworks_nc_total_for(items)
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dyeworks_items_nc_total_for(items) + dyeworks_potions_nc_total(items.size)
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end
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def dyeworks_items_nc_total_for(items)
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nc_total_for items.map(&:dyeworks_base_item)
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end
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def dyeworks_potions_nc_total(num_items)
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dyeworks_potions_nc_breakdown(num_items)[:nc_total]
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def dyeworks_average_num_potions_for(items)
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# Compute the number of expected potions for each (inverse of the odds),
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# sum them, then round up.
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items.map { |i| 1 / i.dyeworks_odds }.sum.ceil
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end
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def dyeworks_potions_nc_summary(num_items)
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dyeworks_potions_nc_breakdown(num_items)[:summary]
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def dyeworks_estimated_potions_cost_for(items)
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# NOTE: You could do bundles too, but let's just keep it simple.
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dyeworks_average_num_potions_for(items) * 125
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end
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def dyeworks_potions_nc_breakdown(num_items)
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nc_total = 0
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summaries = []
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def complexity_for(items)
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max_name_length = items.map(&:name).map(&:length).max
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max_name_length >= 40 ? "high" : "low"
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end
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# For every 10 potions, buy a 10-Bundle for 900 NC.
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while num_items >= 10
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nc_total += 900
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summaries << "10-Bundle (900 NC)"
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num_items -= 10
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def probability(p)
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case p
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when 1
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"100%"
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when 0
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"0%"
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else
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"#{p.numerator} in #{p.denominator}"
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end
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# For every remaining 5 potions, buy a 5-Bundle for 500 NC.
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while num_items >= 5
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nc_total += 500
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summaries << "5-Bundle (500 NC)"
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num_items -= 5
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end
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# For every remaining potion, buy each directly for 125 NC.
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if num_items >= 1
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nc_total += num_items * 125
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summaries << "#{pluralize num_items, "potion"} (#{num_items * 125} NC)"
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num_items = 0
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end
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summaries << "0 NC" if summaries.empty?
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summary = summaries.join(", ")
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{nc_total:, summary:}
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end
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private
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@ -17,6 +17,8 @@ class Item < ApplicationRecord
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has_many :swf_assets, :through => :parent_swf_asset_relationships
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belongs_to :dyeworks_base_item, class_name: "Item",
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default: -> { inferred_dyeworks_base_item }, optional: true
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has_many :dyeworks_variants, class_name: "Item",
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inverse_of: :dyeworks_base_item
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attr_writer :current_body_id, :owned, :wanted
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@ -70,19 +70,39 @@ class Item
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match(DYEWORKS_LIMITED_FINAL_DATE_PATTERN)
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return nil if match.nil?
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# Parse this "<Month> <Day>" date as the *next* such date: parse it as
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# this year at first, then add a year if it turns out to be in the past.
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# Parse this "<Month> <Day>" date as the *next* such date, with some
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# wiggle room for the possibility that it recently passed and Owls hasn't
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# updated yet: parse it as this year at first, then add a year if that
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# turns out to be more than 3 months ago. (That way, if it's currently
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# December 2024, then events ending in Jan will be read as Jan 2025, and
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# events ending in Nov will be read as Nov 2024.)
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#
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# NOTE: This could return strange results if the Owls date contains
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# something surprising! But the heuristic nature helps with e.g.
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# flexibility if they abbreviate months, so let's lean into `Date.parse`.
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match => {month:, day:}
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date = Date.parse("#{month} #{day}, #{Date.today.year}")
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date += 1.year if date < Date.today
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begin
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match => {month:, day:}
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date = Date.parse("#{month} #{day}, #{Date.today.year}")
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date += 1.year if date < Date.today - 3.months
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rescue Date::Error
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Rails.logger.warn "Could not parse Dyeworks final date: " +
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"#{nc_trade_value.value_text.inspect}"
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return nil
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end
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date
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end
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# The probability of getting this item when dyeing the base item.
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def dyeworks_odds
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return nil unless dyeworks?
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num_variants = dyeworks_base_item.dyeworks_variants.count
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raise "Item's Dyeworks base has *no* variants??" if num_variants < 1
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Rational(1, num_variants)
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end
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# Infer what base item this Dyeworks item probably relates to, based on
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# their names. We only use this when a new item is modeled to initialize
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# the `dyeworks_base_item` relationship in the database; after that, we
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@ -11,17 +11,20 @@
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[nc]: https://secure.nc.neopets.com/get-neocash
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[gc]: https://secure.nc.neopets.com/nickcash-cards
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%table.item-list
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%table.item-list{"data-complexity": complexity_for(@items[:nc_mall])}
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%thead
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%tr
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%td
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%th
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%th.name-cell
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Total: #{nc_total_for @items_needed[:nc_mall]} NC
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(#{pluralize @items_needed[:nc_mall].size, "item"})
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%td.actions-cell
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- if @items_needed[:nc_mall].present?
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%button{onclick: "alert('Todo!')"}
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%button{
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onclick: "alert('Todo!')",
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data: {"action-kind": "bulk-nc-mall"},
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}
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= cart_icon alt: ""
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Buy all in NC Mall
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%tbody
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@ -34,34 +37,41 @@
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- if @items[:dyeworks].present?
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%h2 Dyeworks items
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:markdown
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These are recolored "Dyeworks" variants of items. First get the "base"
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item, then get a Dyeworks Hue Brew Potion, and combine them in the
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[Dyeworks][dyeworks] section of the NC Mall! Potions can also be bought in
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bundles of 5 or 10.
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These are recolored "Dyeworks" variants of items. Dyeworks is a game of
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chance: if you have the "base" item and a Dyeworks Hue Brew Potion, you can
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[combine them][dyeworks] to receive a random color variant. You keep both
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the new item *and* the base item.
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If you don't get the color you want, you can use another potion to try
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again. It's also common for users to exchange the variants they don't want
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via "NC Trading". Potions can be bought individually, or in bundles of 5
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or 10.
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[dyeworks]: https://www.neopets.com/mall/dyeworks/
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%table.item-list
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%table.item-list{"data-complexity": complexity_for(@items[:dyeworks])}
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%thead
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%tr
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%td.thumbnail-cell
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= image_tag "https://images.neopets.com/items/mall_80x80_cleaning.gif",
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alt: "Dyeworks Hue Brew Potion"
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%th
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%th.name-cell
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Total: #{dyeworks_nc_total_for @items_needed[:dyeworks]} NC
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= surround "(", ")" do
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%span.price-breakdown{
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title: "#{dyeworks_items_nc_total_for(@items_needed[:dyeworks])} NC"
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}<
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#{pluralize @items_needed[:dyeworks].size, "item"}
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+
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%span.price-breakdown{
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title: dyeworks_potions_nc_summary(@items_needed[:dyeworks].size)
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}<
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#{pluralize @items_needed[:dyeworks].size, "potion"}
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+
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%span.price-breakdown{
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title: "At least #{pluralize @items_needed[:dyeworks].size, 'potion'}, " +
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"average " +
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"#{dyeworks_average_num_potions_for @items_needed[:dyeworks]}, " +
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"could be more. 125 NC per potion, but cheaper in bundles."
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}
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?? potions
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(~#{dyeworks_estimated_potions_cost_for @items_needed[:dyeworks]} NC)
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%td.actions-cell
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- if @items_needed[:dyeworks].present?
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%button{onclick: "alert('Todo!')"}
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%button{
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onclick: "alert('Todo!')",
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data: {"action-kind": "bulk-nc-mall"},
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}
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= cart_icon alt: ""
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Buy all in NC Mall
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%tbody
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@ -70,36 +80,40 @@
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- base_item = item.dyeworks_base_item
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- content_for :subtitle, flush: true do
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= link_to base_item.name, base_item, target: "_blank"
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+ 1 potion
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- if item.dyeworks_permanent?
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%span.dyeworks-timeframe{
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title: "This recipe is NOT currently scheduled to be removed " +
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"from Dyeworks. It might not stay forever, but it's also " +
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"not part of a known limited-time event, like most " +
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"Dyeworks items are. (Thanks Owls team!)"
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}
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(Permanent)
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- elsif item.dyeworks_limited_final_date.present?
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%span.dyeworks-timeframe{
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title: "This recipe is part of a limited-time Dyeworks " +
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"event. The last day you can dye this is " +
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"#{item.dyeworks_limited_final_date.to_fs(:month_and_day)}. " +
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"(Thanks Owls team!)"
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}
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(Thru #{item.dyeworks_limited_final_date.to_fs(:month_and_day)})
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- elsif item.dyeworks_limited?
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%span.dyeworks-timeframe{
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title: "This recipe is part of a limited-time Dyeworks " +
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"event, and is scheduled to be removed from the NC Mall " +
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"soon. (Thanks Owls team!)"
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}
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(Limited-time)
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= link_to base_item, target: "_blank" do
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#{probability item.dyeworks_odds} chance
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- if item.dyeworks_permanent?
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%span.dyeworks-timeframe{
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title: "This recipe is NOT currently scheduled to be removed " +
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"from Dyeworks. It might not stay forever, but it's also " +
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"not part of a known limited-time event, like most " +
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"Dyeworks items are. (Thanks Owls team!)"
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}
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(Always available)
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- elsif item.dyeworks_limited_final_date.present?
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%span.dyeworks-timeframe{
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title: "This recipe is part of a limited-time Dyeworks " +
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"event. The last day you can dye this is " +
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"#{item.dyeworks_limited_final_date.to_fs(:long)}. " +
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"(Thanks Owls team!)"
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}
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(Limited-time: #{item.dyeworks_limited_final_date.to_fs(:month_and_day)})
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- elsif item.dyeworks_limited?
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%span.dyeworks-timeframe{
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title: "This recipe is part of a limited-time Dyeworks " +
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"event, and is scheduled to be removed from the NC Mall " +
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"soon. (Thanks Owls team!)"
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}
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(Limited-time)
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%button{onclick: "alert('Todo!')"}
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= cart_icon alt: ""
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Buy base (#{item.dyeworks_base_item.current_nc_price} NC)
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= button_link_to "NC Trades",
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item_trades_path(item, type: "offering"),
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target: "_blank", icon: search_icon
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- if @items[:np].present?
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%h2 Neopoint items
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:markdown
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@ -112,11 +126,11 @@
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[tp]: https://www.neopets.com/island/tradingpost.phtml?type=browse
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[ag]: https://www.neopets.com/genie.phtml
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%table.item-list
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%table.item-list{"data-complexity": complexity_for(@items[:np])}
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%thead
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%tr
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%td
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%th{colspan: 2}
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%th.name-cell{colspan: 2}
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Total: #{pluralize @items_needed[:np].size, "item"}
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%tbody
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- @items[:np].each do |item|
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@ -139,6 +153,7 @@
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%table.item-list{
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"data-group-type": "bundle",
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"data-group-owned": items.all?(&:owned?),
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"data-complexity": complexity_for(items),
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}
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%thead
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%tr
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@ -195,10 +210,10 @@
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[owls]: https://www.neopets.com/~owls
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%table.item-list
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%table.item-list{"data-complexity": complexity_for(@items[:other_nc])}
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%thead
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%td
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%th{colspan: 2}
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%th.name-cell{colspan: 2}
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Total: #{pluralize @items_needed[:other_nc].size, "item"}
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%tbody
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- @items[:other_nc].each do |item|
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Loading…
Reference in a new issue