Commit graph

350 commits

Author SHA1 Message Date
598a9dac52 Oops, fix crashing bug when Item Getting Guide has *no* Dyeworks
Lmao I've been testing with an outfit that has all the kinds of items,
so I didn't notice that this new refactor to `@items[:dyeworks]` style
of tracking the items returns `nil` when there's none, instead of `[]`.
(I always make this mistake when I use `group_by` lmao sob)

In this change, we give the `@items` hash a default value, so that will
stop happening!
2024-06-17 13:03:12 -07:00
9f536f81b3 Refactor to use a new Item#source method for where an item is from
I'm doing this in preparation for maybe trying to load some of this
info into the outfit editor, too!
2024-06-16 12:37:53 -07:00
36452a4704 Flag items you already own in the Item Getting Guide 2024-06-15 15:47:52 -07:00
b22ccbc2a3 Use Owls to check for Permanent Dyeworks items
Previously, I added a Dyeworks section that was incorrect: the base
item being available in the NC Mall does *not* mean you can necessarily
dye it with a potion!

In this change, we lean on Owls to tell us more about Dyeworks status,
and only group items in this section that Owls has marked as "Permanent
Dyeworks".

We don't have support for limited-time Dyeworks items yet—I've sent out
a message asking the Owls team for more info on what they do for those
items!
2024-06-09 14:46:24 -07:00
5de9e2a27b Add Dyeworks section to Item Getting Guide (but it's currently wrong!)
I started writing this up, then sent a preview to a friend, and he was
like "oh cool, but also this is not correct?"

I didn't realize Dyeworks has limited-time support to be *able* to dye
certain items. Hey, glad we're writing this guide for people like me,
then! lol

I wonder if we can lean on Owls for this. It seems like they already
list "Permanent Dyeworks" for some items, I wonder if they say
something special for active limited-edition Dyeworks items!
2024-06-09 13:25:59 -07:00
3dab235335 Handle newly-released PB items in Item Getting Guide
Oh right, it's possible for `Item#pb?` to return true, but
`Item#pb_color` to return `nil`, if the item has the paintbrush item
description but we can't find a color whose name matches the item name.
This would be expected if a new color were added to Neopets, and PB
items for it were modeled by the community, but we hadn't manually
added the color to the database yet.

Previously, the Item Getting Guide would crash in this scenario. Now,
it correctly handles the possibility of a `nil` value for `pb_color`,
and shows some placeholder info.

To test this, I temporarily edited some item names to not contain the
color name anymore (e.g. "P-rate Elephante Shirt and Vest"), then
loaded the guide and made changes until it no longer crashed.
2024-06-05 19:23:57 -07:00
3eb40b2a4f Preload SWF asset manifests during wardrobe item search
This doesn't matter a ton in production, where we already have most of
our manifests loaded! But it matters a lot on my relatively-fresh
development instance, at times like now when images.neopets.com is slow
to respond. A single item search was taking minutes before this change
(5 seconds of timeout per asset for 30 items!), but now takes a few
seconds the first time, as it should!
2024-05-28 17:05:04 -07:00
758b62e7d5 Improve performance of Owls values in Item Getting Guide
Now we preload them all concurrently, instead of in sequence when the
template gets around to asking for them!
2024-05-27 16:21:22 -07:00
d34bebc336 Use a pet face when there's no paint brush, in Item Getting Guide
Now, for colors like Mutant or Magma where there's no paint brush
image to show, we use a sample pet image instead, to help it have equal
visual weight and clarity as the cases with the paint brushes.

We do some cleverness in here to make sure to always show the relevant
species, if possible!
2024-05-22 17:53:52 -07:00
1a76923ce6 Group PB items by color in Item Getting Guide
Ohh yeah, this helps communicate the process much better, especially
for what the Shops/Trades links mean.

I think I'm gonna also go get the paint brush thumbnail images and add
them to the database too, to help better communicate that this is a
paint brush item situation.
2024-05-22 16:34:48 -07:00
a8648fc9c1 Add a limit to the number of items for the Item Getting Guide
Just to make it harder to willfully overload the server or whatever!
2024-05-22 16:09:49 -07:00
d3b3a3060c Split Item Getting Guide between NC Mall items and Other NC items
This'll affect the recommended acquisition method by a lot!

NC Mall info like current price isn't surfaced anywhere else in the app
right now. It'd probably be good to add to the item page, and maybe
some other places too!
2024-05-14 00:09:27 -07:00
9733ceae25 Add bare-bones Item Getting Guide page
TNT requested that we figure out ways to connect the dots between
people's intentions on DTI to their purchases in the NC Mall.

But rather than just slam ad links everywhere, our plan is to design an
actually useful feature about it: the "Item Getting Guide". It'll break
down items by how you can actually get them (NP economy, NC Mall,
retired NC, Dyeworks, etc), and we're planning some cute actions you
can take, like shortcuts for getting them onto trade wishlists or into
your NC Mall cart.

This is just a little demo version of the page, just breaking down
items specified in the URL into NC/NP/PB! Later we'll do more granular
breakdown than this, with more info and actions—and we'll also like,
link to it at all, which isn't the case yet! (The main way we expect
people to get here is by a "Get these items" button we'll add to the
outfit editor, but there might be other paths, too.)
2024-05-06 20:37:59 -07:00
156cabbab4 Add shadowban mechanism for closet lists
Simple enough to start! If `shadowbanned: true` gets set on a user,
then we show a 404 instead of the actual list page, *unless* you're
logged in as that user, or coming from a known IP of that user.

This isn't a very strong mechanism! Just something to hopefully
increase the costs of messing around with list spam.
2024-04-20 20:57:15 -07:00
4ae5acfdc3 Disallow email addresses in closet list descriptions
Just another attempt to communicate the rules!
2024-04-16 17:04:31 -07:00
7769016556 Tweak NeoPass beta copy and widen the net again
Not getting a lot of takers, I think it was wise to start small just in
case, but there doesn't seem to be a floodgate problem, so let's remove
the limitations and increase the ask! (But still not a full launch yet,
because I want to funnel people through the feedback process first.)
2024-04-11 11:40:16 -07:00
eb8e5d6df5 Show the NeoPass testing form link to 25% of users on the homepage
It's happening! 
2024-04-11 07:29:01 -07:00
644b181ed0 Use Neopets username as base name for new NeoPass accounts, if possible
Yay, we got the API endpoint for this! The `linkage` scope is the key.

Rather than pulling back the specific fallback behavior we had wrote
for usernames before, which was slightly different and involved
appending `neopass` in there too (e.g. `matchu-neopass-1234`), I
figured let's just use a lot of the same logic, and just use the
preferred name as the base name. (I figure the `neopass` suffix isn't
that useful anyway, `matchu-1234` kinda looks better tbh! And it's all
fallback stuff that I expect serious users to replace, anyway.)
2024-04-09 07:48:13 -07:00
95c1a4f391 Fix bugs in Settings page when changes to the model are incomplete
Ahh okay tricky lil thing: if you show the settings page with a partial
change to `AuthUser` that didn't get saved, it can throw off the state
of some stuff. For example, if you don't have a password yet, then
enter a new password but leave the confirmation box blank, then you'll
correctly see "Password confirmation can't be blank", but you'll *also*
then be prompted for your "Current password", even though you don't
have one yet, because `@auth_user.uses_password?` is true now.

In this change, we extend the Settings form to use two copies of the
`AuthUser`. One is the copy with changes on it, and the other is the
"persisted" copy, which we check for parts of the UI that care about
what's actually saved, vs form state.
2024-04-09 06:34:06 -07:00
f450937952 Oops, fix error when saving user settings with no password set
Ah okay, if you leave the password field blank but don't have one set,
our simple `update` method gets annoyed that you left it blank.

In this change, we simplify the model API by just overriding
`update_with_password` with our own special behavior for the
no-password case.
2024-04-09 06:20:13 -07:00
0a046ed9c1 Oh right, hide NeoPass on settings page unless you set the magic param!
Simplified this a bit into a helper. It's kinda odd to me, but
convenient for this moment, that Rails allows views to read `params`! I
guess it's for escape hatches exactly like this! lol
2024-04-08 05:34:47 -07:00
5cc219c795 Connect a NeoPass to an existing account
including validation logic to make sure it's not already connected to
another one!

The `intent` param on the NeoPass form is part of the key! Thanks
OmniAuth for making it easy to pass that data through!
2024-04-08 05:33:58 -07:00
889c454c65 Oops, fix a redirect URL I missed when ejecting from Devise controller 2024-04-08 04:32:34 -07:00
f6d3992045 Don't require current_password for settings if user doesn't have one 2024-04-08 04:13:07 -07:00
0f5bb2a861 Oops, stay signed in when changing password 2024-04-08 04:12:46 -07:00
ae2b62956a Eject AuthUsersController from the default Devise controller
I'm getting ready to add handling for "what if you don't *have* a
current password*??", so it seems like the right way to do that is to
just eject the controller and start customizing!
2024-04-08 04:02:54 -07:00
89fc99c918 Oops, fix bug for authorizing the NeoPass disconnect endpoint
Ahh right, in development `User` and `AuthUser` will have the same ID,
but that got messed up early on for us in production DTI 😅

Here, we switch the form to reference the `User` instead of the
`AuthUser` (to get the ID right), then we also change how we compare
the IDs, because `User#to_param` appends extra text onto the ID after
the number!
2024-04-07 08:11:22 -07:00
88a2688ac8 Add form to disconnect NeoPass
Can't connect it back yet! But you can disconnect it! :3
2024-04-07 07:52:23 -07:00
3419f8b8d1 Tweak NeoPass login success messages, to focus less on random username
Until we have more figured out about the username situation here, let's
not greet the user by the name we *generated* for them.
2024-04-01 06:00:49 -07:00
3eeb5d1065 Actually create user from NeoPass authentication! <3 <3
Whew, exciting! Still done nothing against the live NeoPass server, but
we've got this fully working with the development server, it seems!
Wowie!!

This is all still hidden behind secret flags, so it's fine to deploy
live. (And it's not actually a problem if someone gets past to the
endpoints behind it, because we haven't actually set up real
credentials for our NeoPass client yet, so authentication will fail!)

Okay time to lie down lol.
2024-03-14 19:11:06 -07:00
31a11a04fa Read and customize the username reported by neopass-server
Okay, `sub` seems to be a pretty standard place for user identifiers.
Let's start with that assumption! I override the `oauth2-mock-server`'s
default of `johndoe` with `theneopetsteam`, just to be cute :3
2024-03-14 18:19:45 -07:00
f483722af4 NeoPass strategy interacts with dev NeoPass server, which is still WIP
In this change, we wire up a new NeoPass OAuth2 strategy for OmniAuth,
and hook up the "Log in with NeoPass" button to use it!

The authentication currently fails with `invalid_credentials`, and
shows the `owo` response we hardcoded into the NeoPass server's token
response. We need to finally follow up on the little `TODO` written in
there!
2024-03-14 16:13:31 -07:00
77057fe6a2 Add hidden "Log in with NeoPass" button, to placeholder login strategy
If you pass `?neopass=1` (or a secret value in production), you can see
the "Log in with NeoPass" button, which currently takes you to
OmniAuth's "developer" login page, where you can specify a name and
email and be redirected back. (All placeholder UI!)

We're gonna strip the whole developer strategy out pretty fast and
replace it with one that uses our NeoPass test server. This is just me
checking my understanding of the wiring!
2024-03-14 15:34:24 -07:00
9fe44e3f91 Hack to speed up loading the homepage
The modeling code is slow! I think in production it's being cached, and
tbh I though I had development mode caching turned on over here, but
it's quite evidently _not_ doing it if so, so. Okay! Skip for now.
2024-03-13 13:51:28 -07:00
b39542a2ba Merge branch 'about-neopass' 2024-03-13 12:22:32 -07:00
3f172b91c5 Oops, fix redirect to item thumbnail
This `.gif` format is used in the items list "export to petpage"
feature, as the image URL for items whose URLs are known to contain
blocked words that prevent them from being used in petpages.

But when doing some Rails upgrade long ago, we didn't notice the new
security feature that blocks redirects to other sites without a special
flag being set. It was triggering 500 errors, oops.

Now, we set the flag!
2024-03-12 18:45:05 -07:00
022286a746 Add first draft of /about/neopass page 2024-03-12 17:58:44 -07:00
2cfcfaf69d Rename StaticController to AboutController
This is where `/about` pages will go now!
2024-03-12 17:12:43 -07:00
bc8d265672 Add handlers for requests that were stopped during the reboot process
According to our GlitchTip error tracker, every time we deploy, a
couple instances of `Async::Stop` and `Async::Container::Terminate`
come in, presumably because:

1. systemd sends a STOP signal to the `falcon host` process.
2. `falcon host` gives the in-progress requests some time to finish up
3. Sometimes some requests take too long, and so something happens.
   (either a timer in Falcon or a KILL signal from systemd, not sure!)
   that leads the ongoing requests to finally be terminated by raising
   an `Async::Stop` or `Async::Container::Terminate`. (I'm not sure
   when each happens, and maybe they happen at different points in the
   process? Maybe one happens for the actual long-running ones, vs the
   other happens if more requests come in during the meantime but get
   caught in the spin-down process?)
4. Rails bubbles up the errors, our Sentry library notices them and
   sends them to GlitchTip, the user presumably receives the generic
   500 error, and the app can finally close down gracefully.

It's hard for me to validate that this is *exactly* what's happening
here or that my mitigation makes sense, but my logic here is basically,
if these exceptions are bubbling up as "uncaught exceptions" and
spamming up our error log, then the best solution would be to catch
them!

So in this change, we add an error handler for these two error classes,
which hopefully will 1) give users a better experience when this
happens, and 2) no longer send these errors to our logging 🤞️

That strange phenomenon where the best way to get a noisy bug out of
your logs is to fix it lmao
2024-02-28 13:50:13 -08:00
d8b3f613e3 Fix AccessDenied error handler
I don't think people see this very often visually, but it's showing up
in our error logging! The Rails API changed here long ago and we didn't
notice: to render public files, we should use the `file` argument
instead of `template`.
2024-02-28 13:20:41 -08:00
87782767f8 Filter search in wardrobe-2020 by alt styles!
Yay, we finally added it, the part where we include the appearance data
for the items based on both the species/color and the alt style! Now,
switching to Faerie Acara correctly filters the search only to items
that would fit (I think literally just only body_id=0 items right now,
but we're not banking on that!)
2024-02-27 16:11:06 -08:00
1860f5b6be Fix showing the query on the item search error page
Previously, the query wouldn't fill into the search box or page title
if e.g. parsing had failed. Now it does!

I'm not sure why the rescue strategy we previously had here doesn't
work anymore (I'm sure it must've in the past sometime?), but this is
simpler anyway, let's go!
2024-02-27 14:47:57 -08:00
bdefeb53d6 Remove weird unused begin/end block in ItemsController 2024-02-27 14:47:02 -08:00
3781c9810a Item search can filter by fitting alt styles (but missing many details!)
A query like this works for finding items containing "hat" that fit
alt style #87296 (the Faerie Acara):

http://localhost:3000/items?q%5B0%5D%5Bkey%5D=name&q%5B0%5D%5Bvalue%5D=hat&q%5B1%5D%5Bkey%5D=fits&q%5B1%5D%5Bvalue%5D%5Bspecies_id%5D=1&q%5B1%5D%5Bvalue%5D%5Bcolor_id%5D=8&q%5B1%5D%5Bvalue%5D%5Balt_style_id%5D=87296

But there's two main missing pieces still:
1. You can't do a text-filter version of this—in fact, clicking Search
   immediately on the page this loads will return an error!
2. We haven't extended this to the `with_appearances_for` parameter,
   so we add a `NotImplementedError` to that bit for now too.

I'm also thinking that the text filter should ideally be like,
`fits:nostalgic-faerie-acara` if we can pull it off; and then fall back
to the plainer `fits:alt-style-87296` if e.g. we don't know the set
it's from yet.
2024-02-27 14:32:54 -08:00
a8cbce0864 Start working on new item search in wardrobe-2020!
For now, I'm doing it with a secret feature flag, since I want to be
committing but it isn't all quite working yet!

Search works right, and the appearance data is getting returned, but I
don't have the Apollo Cache integrations yet, which we rely on more
than I remembered!

Also, alt styles will crash it for now!
2024-02-25 14:46:27 -08:00
a3dcaa0f0e Add useItemSearch for wardrobe app, but don't use it yet!
Adding new functionality to the item search JSON endpoint, and adding
an adapter layer to match the GQL format!

Hopefully this will be pretty drop-in-able, we'll see!
2024-02-25 12:06:32 -08:00
7af1a97161 Read known_glitches when loading alt styles SWF assets
I'm not sure why I had marked this as TODO before? Maybe I'm missing
something? But for now I'll just wire it in, I guess!
2024-02-24 16:31:05 -08:00
c5cd1f2f3d Remove SwfAsset#html5_*_url in favor of SwfAsset#urls
The alt styles controller is the one place we use this right now, but
I'm planning to generalize this to loading appearances during item
search, too!

I also add more `only` fields to the alt styles `as_json` call, because
idk it feels like good practice to both 1) say what we need in this
endpoint, rather than rely on default behavior upstream, and 2) to
avoid leaking fields we didn't realize were on there. (And also to
preserve bandwidth, too!)
2024-02-24 16:29:47 -08:00
600cb6b2ea Remove unused /colors/pet_types route
I built this API endpoint in anticipation of a change I never actually
made! I'll just remove it for now, leaning toward cleanuppery over
holding onto something I'm not sure about.
2024-02-24 15:51:40 -08:00
6a4f2b91c1 Fix inconsistent indentation in pet_types_controller.rb
My editor is making these more obvious, I'm fixing them when I see them!
2024-02-24 15:00:28 -08:00