Commit graph

72 commits

Author SHA1 Message Date
7af1a97161 Read known_glitches when loading alt styles SWF assets
I'm not sure why I had marked this as TODO before? Maybe I'm missing
something? But for now I'll just wire it in, I guess!
2024-02-24 16:31:05 -08:00
c5cd1f2f3d Remove SwfAsset#html5_*_url in favor of SwfAsset#urls
The alt styles controller is the one place we use this right now, but
I'm planning to generalize this to loading appearances during item
search, too!

I also add more `only` fields to the alt styles `as_json` call, because
idk it feels like good practice to both 1) say what we need in this
endpoint, rather than rely on default behavior upstream, and 2) to
avoid leaking fields we didn't realize were on there. (And also to
preserve bandwidth, too!)
2024-02-24 16:29:47 -08:00
355297d977 Oops, I missed a syntax error lol
I thought this refactor of this change was working, but actually it was
just failing to build the JS lmao. Here's a version with correct syntax!
😅

Is there a syntax for this kind of thing that I'm just forgetting? Idk,
oh well!
2024-02-08 10:48:45 -08:00
46dc4cf009 Skip loading alt styles until speciesId is present
Before this change, when loading an outfit by ID, we'd send a request
to `/species/null/alt-styles.json`, which would come back as a 404,
oops lol
2024-02-08 10:46:37 -08:00
3ab6d1e3ae Oops, add some more wiring for pet state ID for saved outfits
There's an infinite loop happening in prod that I can't reproduce on
dev, but this missing piece feels like it could be related.
2024-02-08 10:15:31 -08:00
dc44b4dbb3 Oops, fix bug with saving outfits of pets loaded from Neopets.com
Okay right, the wardrobe-2020 app treats `state` as a bit of an
override thing, and `pose` is the main canonical field for how a pet
looks. We were missing a few pieces here:

1. After loading a pet, we weren't including the `pose` field in the
   initial query string for the wardrobe URL, but we _were_ including
   the `state` field, so the outfit would get set up with a conflicting
   pet state ID vs pose.
2. When saving an outfit, we weren't taking the `state` field into
   account at all. This could cause the saved outfit to not quite match
   how it actually looked in-app, because the default pet state for
   that species/color/pose trio could be different; and regardless, the
   outfit state would come back with `appearanceId` set to `null`,
   which wouldn't match the local outfit state, which would trigger an
   infinite loop.

Here, we complete the round-trip of the `state` field, from pet loading
to outfit saving to the outfit data that comes back after saving!
2024-02-08 09:51:31 -08:00
612cf914e0 Skip rendering layers without a usable image
This happens on the Baby Kougra, where for most poses half of the
assets have a manifest that includes an SVG but no PNG. Skip 'em!

I considered adding a glitch tag for this, but idk I think we can do
that once we're aware of an actual case where this causes visible
issues.
2024-02-01 08:55:42 -08:00
a4ca9ae522 Make the Alt Styles list less tall on large screens
On the small-screen layout, the popover goes down and covers the item
list, which isn't a big deal in context; so I want it to be basically
as tall as it can be without being unwieldy, to give more info.

But on the large-screen layout, it doesn't take long at all for the
popover to start intersecting the pet preview, because it *has* to go
up and cover the pet preview. So, I'm much more reserved about how much
vertical space I'm willing to give it!

(I also considered sending the popover off to the *right* of the button,
to cover the item list, but it felt *way* too weird imo! Especially in
the expressions case.)
2024-02-01 07:34:39 -08:00
f7fdf4e44c Don't show a glitch message for Alt Style items being Incompatible
The intent of this glitch message was that, when UC or Invisible pets
hide an item because of a zones-restrict thing, it would still show up
in the items panel as fitting a certain zone, whereas it should have
been in the "Incompatible" section and having none of its zones applied.

But the previously implementation would like, show this message even for
items that _were_ correctly marked as Incompatible? And that the server
returned no layers for, because it doesn't fit this body type to begin
with? (e.g. put a Grarrl hat on a Grarrl, then switch to Acara, and the
Grarrl hat is marked Incompatible—but would also show this confusing
message; or similarly with switching to Alt Styles)

So, when the server just returned no layers for this item to begin with,
don't show this message!
2024-02-01 07:13:04 -08:00
c13c6e7bd8 Remove the isLazy focus-management hack from PosePicker
Now that we're tracking tab state ourselves, it's pretty easy to just
pass the `initialFocusRef` to the right place instead of to both!

This helps switching between the tabs feel a lot smoother, because we
don't have to re-render and fade-in all the poses again.
2024-02-01 06:53:32 -08:00
00bc9c3bf7 Use hourglass icon for Retired UCs
The sunglasses communicated too much legitimacy lmao
2024-02-01 06:48:40 -08:00
e2d8a86f79 Add a warning that UCs are retired now
I'm keeping it in the same place for now rather than trying to fold it
into Styles, because I think that's net-less-confusing (since Styles
work pretty differently, e.g. different color requirements), and
certainly less work either way lol!
2024-02-01 06:43:14 -08:00
3a76dbb368 Show Alt Styles to all users in the outfit editor!
I think we're ready, turning off the Support-only gate!
2024-02-01 06:01:04 -08:00
453d6783c4 Move the style and state params earlier in the outfit URL
Idk I just think it's nice for them to be next to pose and such!
2024-02-01 06:00:39 -08:00
c60e222faa Add Alt Style support to outfit saving
Pretty straightforward, just add the field to the record, and wire it
all up! I'm glad this seemed to work out pretty well all-in-all 😅
2024-02-01 05:55:19 -08:00
b06149cf22 Make the "Incompatible" explainer more specific for Alt Styles
For Alt Style outfits, it's useful to call special attention to the Alt
Style feature as the likely cause of incompatibilities.

(Incompatibilities previously were most often caused by choosing a
species-specific item, then switching to another species. We generally
make it hard to enter this state, by hiding incompatible items during
search.)
2024-02-01 05:43:33 -08:00
f30213697a Clarify item compatibility in the Alt Styles explanation text
Just a lil hint that many items won't fit, in case it's a surprise to
folks!
2024-02-01 05:40:16 -08:00
cd136aa6a5 Make species/color picker smaller on small screens, to fit pose picker
Now that the pose picker button can have text content too, things were
getting pretty cramped horizontally on smaller screens! Now we use the
`sm` size when it's small-time.
2024-02-01 05:31:34 -08:00
09846a4516 Make pose picker button easier to see on light backgrounds 2024-02-01 05:26:26 -08:00
fc71f5b5a5 Filter by Alt Style in item search and item appearance API calls
I'm not planning to port full Alt Style support over to the 2020
frontend, I really am winding that down, but adding a couple lil API
parameters are *by far* the easiest way to get Alt Styles working in
the main app because of how it calls the 2020 API. So here we are, just
using new parameters for DTI 2020 that I'm gonna deploy to impress-2020
first!
2024-02-01 04:58:30 -08:00
578528f468 Better handling for items in different zones with the same name
Specifically, I was looking at the new "Stormy Cloud Kacheek" items,
and was surprised to find that, in the outfit editor, they all get
grouped under "Markings" (and therefore the UI treats them as
mutually-exclusive via hidden radio button and only bolds one at a
time), but they aren't actually conflicting because they occupy
different zones named "Markings".

In this change, we make the zone groups actually just be *by zone*
rather than jumbling all of the zones with the same label together; but
in most cases, we still keep the same simplified display. In the case
of the "Stormy Cloud Kacheek" items though, we now get a few groups:
`Glasses`, `Markings (#6)`, and `Markings (#16)`. Glasses is chosen
by coincidence because it's the first zone label for that item
alphabetically (even though that item also occupies a third "Markings"
zone), and then the other two know to disambiguate from each other.

There's an opportunity here to cheat things further, like to
*intentionally* select items like "Glasses" that are less ambiguous
when possible. I'm not aware of enough other cases like this for that
to really matter, though, so I'm just leaving it as-is!

I tested this a *bit* on other outfits, and everything looked fine at
a glance, so I'm just moving forward—but I'll make an announcement to
ask people to help take a look!
2024-02-01 03:14:00 -08:00
b50bf6ceb8 Add SVG support to alt styles
Just moving our hacks around and adapting them to the SVG case lol!
2024-01-31 03:02:19 -08:00
ab8c9f6242 Oops, remove alt style when switching species
This wasn't causing big problems because we made resilient little
choices in a lot of little places… but it's confusing as a potential
state, and the Styles chooser wasn't selecting the "Default" option
after you switch—which is what tipped us off!
2024-01-30 07:21:14 -08:00
c2de6f7167 Display alt styles in outfit editor when selected
Yay it works(*)! But two major missing pieces:

- Outfit saving doesn't persist it at all
- Item compatibility is unaffected: items will still appear in search
  and in the preview, even when they don't fit anymore.
2024-01-30 07:01:03 -08:00
3ebbfc4967 Move alt style state into the outfit state
This still doesn't _do_ anything, except that you can see the URL
change when you switch between styles. Just a step forward is all!
2024-01-30 06:21:32 -08:00
741d52175b Open the pose picker to Styles if there's an Alt Style applied 2024-01-30 06:04:35 -08:00
8e5939e408 Show alt style name in the pose picker button when selected
To help with space, I'm just showing the word "Nostalgic" (or "???" if
it's from a series we don't recognize, this is hardcoded by ID), and
trusting that from context it will be obvious that it's the "Nostalgic
Faerie" case or whatever. (Moreover, in both the button and the select
we're omitting the species name, by similar reasoning!)

Note that this _still_ doesn't actually apply the style to the outfit
whatsoever; this is all just local state as we're continuing to play
with UI concepts. Actually applying it is probably next though! (Though
there's a couple more UI things I want to do, like some affordances to
clarify that a Style is applied and that Expression changes won't work.)
2024-01-30 05:55:19 -08:00
33bcabab83 Overhaul pose picker button to have text now, for all users
This one isn't reserved just for Support users! I think this button
stands out a lot more with the text, and I want people to be able to
discover it!
2024-01-30 05:38:19 -08:00
4025dcd968 Oops, fix crash on unknown pose case
Right, I was playing with the paintbrush but didn't end up using it!
Let's uhh go with the smile as the default, I guess?
2024-01-30 05:06:26 -08:00
bc77c261fb Set initial focus when opening the PosePicker to the Styles tab
Later on I'll want to control the picker to open to Styles if a style
is selected, or to Expressions if not.
2024-01-29 09:17:09 -08:00
bdfa3aad0b Oops, fix bug in alt styles query loading state
Oh right, React Query's API is slightly different, fixed! (Previously,
this would cause the PosePicker to show before all the data was ready,
so alt styles would sometimes pop in after the popover was already
open.)
2024-01-29 09:10:26 -08:00
8f934e83b8 Move Expressions/Styles tab to the top/bottom depending on placement
On small screens, the PosePicker opens down, and we put the tabs on the
top, to be near the button.

On large screens, the PosePicker opens up, and we put the tabs on the
bottom, to be near the button.

Previously, we always set `placement="bottom-end"`, which on small
screens behaved as written, and on large screens there would not be
space to open downward so it would open upward instead.

Now, we set the placement explicitly based on a media breakpoint, and
we change the `flexDirection` of the tabs container on the same media
breakpoint.
2024-01-29 09:09:09 -08:00
49158b2c54 Make the new pose picker button text support-only
I'm playing with using text to call more attention to this button, but
I'm not altogether pleased with the design yet. I'll leave it there for
me and Support users, but hide it for most people until we've got a
more complete concept.
2024-01-29 08:45:22 -08:00
207c65f209 Link to the Styling Chamber 2024-01-29 05:36:48 -08:00
433a14104f Hide the WIP Styles UI behind support staff flag
That way, I can stop being on a branch and be working on main, and
deploy stuff to preview live, without having to share it with everyone
just yet! (This was the motivation for finally adding Support tooling
to main DTI lol!)
2024-01-29 04:36:48 -08:00
514c99fb42 Add WIP styles tab to the pose picker
It shows the styles! You can select between them, but it currently does
nothing, womp womp!
2024-01-29 04:26:40 -08:00
e2ab8bbc9c Start adding Styles UI to pose picker
Add the tab UI, though the styles aren't in it yet; and add text label
to help make the whole UI more discoverable.
2024-01-29 04:26:40 -08:00
57beca1b3c Refactor PosePicker a bit
Just extracting some things to make the main function body leaner so
it's easier to add the alt styles stuff.
2024-01-29 04:26:40 -08:00
32f5d6d4a0 Show the PosePicker, even if there are no standard poses labeled
This is because I'm gonna put alt styles in here too, and I figure it's
reasonable to just explain what's going on.
2024-01-29 04:26:40 -08:00
4fff8d88f2 Add support_staff flag to user record; they can use Support tools
A little architecture trick here! DTI 2020 authorizes support staff
requests by means of a secret token, instead of user account stuff. And
our support tools still all call DTI 2020 APIs.

So here, we bridge the gap: we copy DTI 2020's support secret to this
app's environment variables (I needed to update
`deploy/files/production.env` and run `bin/deploy:setup` for this!),
then users with the new `support_secret` flag have it added to their
HTML documents in the meta tags. Then, the JS reads the meta tag.

I also fixed an issue in the `deploy/setup.yml` playbook, where I had
temporarily commented some stuff out to skip steps one time, and forgot
to uncomment them after oops lol!
2024-01-29 04:21:19 -08:00
6763e9454e Optionally use local instance of impress-2020 during development
To activate this, I created a `.env.development` file in my project
root, with the following content:

```env
IMPRESS_2020_ORIGIN=http://localhost:4000
```

Then, I started impress-2020 with `yarn dev --port=4000`.

Now, the app loads from there, hooray!! It even fixes that obnoxious
pet state ID bug that happens when you run against the production db lol
2024-01-28 07:00:29 -08:00
aae5c767bb Oops, fix species name in zones tooltip
Oh right, this didn't show up in testing bc I only have a few models in
the local db, but yeah I messed this up a bit!!
2023-11-11 11:57:43 -08:00
b54be0ab5c Load item name from Rails app in item preview page
This is just a silly lil single-field migration!
2023-11-11 10:58:14 -08:00
a31039c4c8 Load item page restricted zones data from Rails app, not impress-2020
Just moving more stuff over! I modernized Item's `as_json` method while
I was here. (Note that I removed the NC/own/want fields, because I
think the only other place this method is still called from is the
quick-add feature on the closet lists page, and I think it doesn't use
these fields to do anything: updating the page is basically a full-page
reload, done sneakily.)
2023-11-11 08:49:19 -08:00
5e25e0bda6 Load item compatibility data from the Rails app, not impress-2020
Ok progress! We've moved the info about what bodies this fits, and
what zones it occupies, into a Rails API endpoint that we now load at
the same time as the other data!

We'll keep moving more over, too!
2023-11-11 08:15:10 -08:00
47ea796af4 Fix outfit saving infinite loop in error case
Really don't know why this wasn't a problem with Apollo (or was it??),
but yeah, don't save when there's a save error!! Then we reset the
mutation state when the outfit state changes.
2023-11-06 12:54:23 -08:00
f8bcf5a0de Don't save the outfit while it's already saving
It's weird to be reading this code and be like. was this not always an
issue? Maybe something in Apollo prevented this? Did we use optimistic
UI or something? Idk?

There's still an issue with it infinitely retrying in an error state
though.
2023-11-06 12:38:38 -08:00
57e262a884 Remove unused initialCacheState code from wardrobe-2020
In the impress-2020 app, we use this to prepopulate certain GraphQL
data into the Apollo cache when SSR'ing a page. We don't do that here,
so, goodbye!
2023-11-03 18:16:57 -07:00
a18ffb22a7 Remove the item page drawer, just link to the item page instead
The wardrobe-2020 app had a cute drawer that embeds the item page, but
honestly I don't think it was that valuable, and especially not when it
means we have to basically maintain two item pages lol. Let's decrease
the surface area!
2023-11-03 16:56:51 -07:00
494f82601f Set up eslint for wardrobe-2020
Ok cool, I have just not been running any of this since moving out of
impress-2020, but now that we're doing serious JS work in here it's time
to turn it back on!!

1. Install eslint and the plugins we use
2. Set up a `yarn lint` command
3. Set up a git hook via husky to lint on pre-commit
4. Fix/disable all the lint errors!
2023-11-02 18:11:07 -07:00