impress/spec/models/item_spec.rb

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require_relative '../rails_helper'
RSpec.describe Item do
fixtures :items, :colors, :species, :zones
context "modeling status:" do
# Rather than using fixtures of real-world data, we create very specific
# pet types, to be able to create small encapsulated test cases where there
# are only a few bodies.
#
# We create some basic color pet types, and some Maraquan pet types—and,
# just like irl, the Maraquan Mynci has the same body as the basic Mynci.
#
# These pet types default to an early creation date of 2005, except the
# Vandagyre, which was released in 2014.
before do
PetType.destroy_all # Make sure no leftovers from e.g. PetType's spec!
build_pt(colors(:blue), species(:acara), body_id: 1).save!
build_pt(colors(:red), species(:acara), body_id: 1).save!
build_pt(colors(:blue), species(:blumaroo), body_id: 2).save!
build_pt(colors(:green), species(:chia), body_id: 3).save!
build_pt(colors(:red), species(:mynci), body_id: 4).save!
build_pt(colors(:blue), species(:vandagyre), body_id: 5).tap do |pt|
pt.created_at = Date.new(2014, 11, 14)
pt.save!
end
build_pt(colors(:maraquan), species(:acara), body_id: 11).save!
build_pt(colors(:maraquan), species(:blumaroo), body_id: 12).save!
build_pt(colors(:maraquan), species(:chia), body_id: 13).save!
build_pt(colors(:maraquan), species(:mynci), body_id: 4).save!
end
def build_pt(color, species, body_id:)
PetType.new(color:, species:, body_id:, created_at: Time.new(2005))
end
def build_item_asset(zone, body_id:)
@remote_id = (@remote_id || 0) + 1
url = "https://images.neopets.example/#{@remote_id}.swf"
SwfAsset.new(type: "object", remote_id: @remote_id, url:,
zones_restrict: "", zone:, body_id:)
end
shared_examples "a fully-modeled item" do
it("is considered fully modeled") { should be_predicted_fully_modeled }
it("predicts no more compatible bodies") do
expect(item.predicted_missing_body_ids).to be_empty
end
it("appears in Item.is_modeled") do
expect(Item.is_modeled.find_by_id(item.id)).to be_present
end
it("does not appear in Item.is_not_modeled") do
expect(Item.is_not_modeled.find_by_id(item.id)).to be_nil
end
end
shared_examples "a not-fully-modeled item" do
it("is not fully modeled") { should_not be_predicted_fully_modeled }
it("does not appear in Item.is_modeled") do
expect(Item.is_modeled.find_by_id(item.id)).to be_nil
end
it("appears in Item.is_not_modeled") do
expect(Item.is_not_modeled.find_by_id(item.id)).to be_present
end
end
describe "an item without any modeling data" do
subject(:item) { items(:birthday_bg) }
it_behaves_like "a not-fully-modeled item"
it("has no compatible body IDs") do
expect(item.compatible_body_ids).to be_empty
end
it("predicts all standard bodies are compatible") do
expect(item.predicted_missing_body_ids).to contain_exactly(
1, 2, 3, 4, 5)
end
end
describe "an item with one species modeled" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 1)
end
it_behaves_like "a fully-modeled item"
it("has one compatible body ID") do
expect(item.compatible_body_ids).to contain_exactly(1)
end
end
describe "an item with two species modeled" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 1)
item.swf_assets << build_item_asset(zones(:wings), body_id: 2)
end
it_behaves_like "a not-fully-modeled item"
it("has two compatible body IDs") do
expect(item.compatible_body_ids).to contain_exactly(1, 2)
end
it("predicts remaining standard bodies are compatible") do
expect(item.predicted_missing_body_ids).to contain_exactly(3, 4, 5)
end
end
describe "an item with all standard species modeled" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 1)
item.swf_assets << build_item_asset(zones(:wings), body_id: 2)
item.swf_assets << build_item_asset(zones(:wings), body_id: 3)
item.swf_assets << build_item_asset(zones(:wings), body_id: 4)
item.swf_assets << build_item_asset(zones(:wings), body_id: 5)
end
it_behaves_like "a fully-modeled item"
it("is compatible with all standard body IDs") do
expect(item.compatible_body_ids).to contain_exactly(1, 2, 3, 4, 5)
end
end
describe "an item that fits all pets the same" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:background), body_id: 0)
end
it_behaves_like "a fully-modeled item"
it("is compatible with all bodies (body ID = 0)") do
expect(item.compatible_body_ids).to contain_exactly(0)
end
end
describe "an item with one Maraquan pet modeled" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 11)
end
it_behaves_like "a fully-modeled item"
it("has one compatible body ID") do
expect(item.compatible_body_ids).to contain_exactly(11)
end
end
describe "an item with two Maraquan pets modeled" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 11)
item.swf_assets << build_item_asset(zones(:wings), body_id: 12)
end
it_behaves_like "a not-fully-modeled item"
it("has two compatible body IDs") do
expect(item.compatible_body_ids).to contain_exactly(11, 12)
end
it("predicts remaining Maraquan body IDs are compatible") do
expect(item.predicted_missing_body_ids).to contain_exactly(13, 4)
end
end
describe "an item with all Maraquan species modeled" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 11)
item.swf_assets << build_item_asset(zones(:wings), body_id: 12)
item.swf_assets << build_item_asset(zones(:wings), body_id: 13)
item.swf_assets << build_item_asset(zones(:wings), body_id: 4)
end
it_behaves_like "a fully-modeled item"
it("is compatible with all Maraquan body IDs") do
expect(item.compatible_body_ids).to contain_exactly(11, 12, 13, 4)
end
end
describe "a pre-Vandagyre item without any modeling data" do
subject(:item) { items(:straw_hat) }
it_behaves_like "a not-fully-modeled item"
it("has no compatible body IDs") do
expect(item.compatible_body_ids).to be_empty
end
it("predicts all standard bodies except Vandagyre are compatible") do
expect(item.predicted_missing_body_ids).to contain_exactly(1, 2, 3, 4)
end
end
# Skipping "pre-Vanda with one species modeled", because it's identical.
describe "a pre-Vandagyre item with two species modeled" do
subject(:item) { items(:straw_hat) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 1)
item.swf_assets << build_item_asset(zones(:wings), body_id: 2)
end
it_behaves_like "a not-fully-modeled item"
it("has two compatible body IDs") do
expect(item.compatible_body_ids).to contain_exactly(1, 2)
end
it("predicts remaining standard bodies (sans Vandagyre) are compatible") do
expect(item.predicted_missing_body_ids).to contain_exactly(3, 4)
end
end
describe "a pre-Vandagyre item with all other standard species modeled" do
subject(:item) { items(:straw_hat) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 1)
item.swf_assets << build_item_asset(zones(:wings), body_id: 2)
item.swf_assets << build_item_asset(zones(:wings), body_id: 3)
item.swf_assets << build_item_asset(zones(:wings), body_id: 4)
end
it_behaves_like "a fully-modeled item"
it("is compatible with all non-Vandagyre standard body IDs") do
expect(item.compatible_body_ids).to contain_exactly(1, 2, 3, 4)
end
end
describe "an item without any modeling data, but hinted as done" do
subject(:item) { items(:birthday_bg) }
before { item.update!(modeling_status_hint: :done) }
it_behaves_like "a fully-modeled item"
it("has no compatible body IDs") do
expect(item.compatible_body_ids).to be_empty
end
end
describe "an item with two species modeled, but hinted as done" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 1)
item.swf_assets << build_item_asset(zones(:wings), body_id: 2)
item.update!(modeling_status_hint: :done)
end
it_behaves_like "a fully-modeled item"
it("has two compatible body IDs") do
expect(item.compatible_body_ids).to contain_exactly(1, 2)
end
end
describe "an item with two species modeled, but hinted as glitchy" do
subject(:item) { items(:birthday_bg) }
before do
item.swf_assets << build_item_asset(zones(:wings), body_id: 1)
item.swf_assets << build_item_asset(zones(:wings), body_id: 2)
item.update!(modeling_status_hint: :glitchy)
end
it_behaves_like "a fully-modeled item"
it("has two compatible body IDs") do
expect(item.compatible_body_ids).to contain_exactly(1, 2)
end
end
end
end