Commit graph

1110 commits

Author SHA1 Message Date
790c231b5d Add "Send email" button for Support users 2021-03-23 16:50:09 -07:00
0e8e50b054 Simpler, faster modeling query
I narrowed down the problem to the fact that we were joining in pet types against assets, and *then* running GROUP and DISTINCT and everything. Assets x compatible species/color pairs is a LOT of rows!

Here, we instead get all the relevant body IDs first, and *then* match them against pet types—which we fetch in one batch to match body to canonical species/color.

I'm also trashing the weird caching mechanism we did here, because in practice it doesn't seem reliable anyway. If anything, I'd want to look at stronger CDN caching. (I made a small improvement to the caching annotation, but ultimately it still doesn't matter, because this query uses logged-in stuff and always comes out max-age=0 anyway.)
2021-03-18 13:02:06 -07:00
1f103989a3 Add blanket warning for invisible pets 2021-03-18 09:02:40 -07:00
85c17a177c add comment about pet appearance glitch message 2021-03-18 08:58:40 -07:00
0b16278703 Add message for glitched pet appearance
Seeing this right now with a lot of Invisibles, who have faces but we don't have the correct faceless ones in the db yet
2021-03-18 08:31:12 -07:00
a848533c7c Add OFFICIAL_SWF_IS_BROKEN glitch
Snug Hissi and Old School Draik outfits are gonna be labeled with this!
2021-03-18 06:59:21 -07:00
6638ff409e Extract OutfitKnownGlitchesBadge to new file 2021-03-18 06:40:52 -07:00
db8e7848d7 Glitch info for pets w/ OFFICIAL_SVG_IS_INCORRECT 2021-03-17 05:54:34 -07:00
a66fa02f15 HomePage updates Mar 16 2021-03-16 09:10:02 -07:00
17d75ee97f Add color and step-value support for bulk add
This is enough to start fixing items like Baby in a Pumpkin! Hooray! 😁
2021-03-15 13:28:16 -07:00
92db11b995 Add REQUIRES_OTHER_BODY_SPECIFIC_ASSETS glitch
This helps with items like "Living in Watermelon Foreground and Background", which has a species-specific foreground and bodyId=0 background.

With this flag set on the background, it won't appear for pets that don't _also_ have something else that fits. In this case, it hides it from Standard Vandas, and all non-standard colors.

There's some hacky limitations here: the item page still highlights the Vanda, even though clicking gives nothing; and the zone info for it is messy too, with the Background claiming to fit all species, and the LFI claiming to fit 54 specific species. But those don't seem important enough to code for!
2021-03-15 12:44:40 -07:00
4e9805af60 Bulk-add tool actually saves stuff!
I fixed Dug Up Dirt foreground, hooray! Hope it sticks
2021-03-15 09:13:25 -07:00
5f32d80022 Oops, fix backend syntax error
Right, I keep forgetting that my local env isn't picky about this, but prod is
2021-03-15 08:29:26 -07:00
1dce12e792 Oops, fix item previews with bodyId=0!
The other day, I deleted what was apparently a load-bearing glitch row, lol 😂

We had a row in pet_types that somehow had `body_id = 0`. And I guess that was causing this query to return some species, even though that body has no species.

Here, I'm adding support for the special `representsAllBodies` body's species to be null. The client seems chill with it, we weren't using that property in that situation anyway!
2021-03-15 08:22:17 -07:00
c0e70b4c62 Preview + save UI for bulk-add tool
still not wired up tho!
2021-03-15 08:11:10 -07:00
67245d6f70 Add support for no-Vanda items to bulk-add tool 2021-03-15 07:58:44 -07:00
e4c8031c3b Show previews for bulk-add layer tool 2021-03-15 07:50:13 -07:00
9eb0906a69 Copy tweak for item support drawer 2021-03-14 08:13:17 -07:00
b1ca7c6bab Tweak zone labels in support UI
I like making these more concise and consistent across the dropdown and the cards, I'm still not 100% sold on the design but it seems ok for now!

At first I had it in the dropdown as "Background (3)", but realized that conflicts with the usual pattern of like, saying how many items match a certain filter…
2021-03-14 08:07:41 -07:00
f3f8f6748f [WIP] A better TODO message for the bulk add tool 2021-03-14 07:57:56 -07:00
d2eb941c24 [WIP] Add bulk-add form to "Layers on all pets"
It doesn't work yet though! Just form UI!
2021-03-14 07:50:21 -07:00
2dcfc7524a Add Neopets ID to support layer UI
Using this to get an at-a-glance check on how Neopets IDs are typically assigned for body-specific items… looks like it's increasing, and alphabetical by species? (not by species ID?)
2021-03-14 07:18:36 -07:00
7c5e7ab21a Add Support view for all appearances of an item
I think this will be generally useful to minimize switching around for common operations, but also I'm thinking of building a bulk assign tool for things with broken body IDs, and this will be the place for it to live, I think
2021-03-14 07:16:01 -07:00
535abec228 Oops, fix manually NC condition!
Oops, we weren't doing a good job encapsulating the different conditions in item search. The `OR` in the NC condition was causing a precedence problem!

Now, we wrap all the conditions in parens at the interpolation site, to make it really clear that they all need to be made safe like that!

Now, there's not a bunch of "??????" entries in NC search, oops 😅
2021-03-14 05:28:57 -07:00
927401fc92 The NEW UC rule is that non-body-specific is okay! 2021-03-13 07:21:40 -08:00
36b0cb75e5 Add Twitter link to homepage updates 2021-03-13 03:18:32 -08:00
df225dc1ae Add Twitter button to footer 2021-03-13 03:14:35 -08:00
841c96d56a Fix crash when knownGlitches is undefined
Not sure exactly when in the flow this happens! But spooky! Don't crash!
2021-03-13 02:21:32 -08:00
1f7ef43e8b Add glitch message for unconverted Dyeworks items 2021-03-13 02:18:44 -08:00
65f74897da Fix alignment for outfit badges
Woof, I haven't done a big screen in a while, centering them is yikes!
2021-03-13 02:06:34 -08:00
99e887105c Copy tweak for OutfitKnownGlitchesBadge 2021-03-13 02:02:34 -08:00
da2b8813c2 Oops, fix HTML5 badge for Flying in an Airplane
Oops, the HTML5Badge was using the presence of an `svgUrl` to decide if the item is converted!

Here, we add an extra condition that if the OFFICIAL_SVG_IS_INCORRECT glitch is applied, then *that* indicates HTML5 conversion, too.
2021-03-13 02:00:32 -08:00
5a74b9df8f Add glitch message for OFFICIAL_SVG_IS_INCORRECT 2021-03-13 01:58:06 -08:00
6ebbc4af02 Explain Static UC conflict in a new glitch UI 2021-03-13 01:48:12 -08:00
d7fe05c42c Refactor: Extract OutfitHTML5Badge
I'm gonna add glitch stuff too, and I want all this better encapsulated!
2021-03-13 01:33:00 -08:00
d44315de2c Oops, actually Static hides UCs! 2021-03-13 01:08:48 -08:00
56dd2bbdd7 Hide Static zone for UCs, just like restricteds 2021-03-13 00:51:13 -08:00
e423affa6d Homepage updates Mar 12 2021-03-12 07:58:33 -08:00
56e9df719a Stop encoding punctuation in item search bar
Typing "foo:bar" would re-encode to "foo%3Abar"!
2021-03-12 07:44:59 -08:00
8c5c36eb86 Fix outfit thumbnails for new items
New items have ?v= in the query string, which denied requesting them from the outfit thumbnail API route. Now, we allow any query string.

Also, I started allowing PNGs. I don't think any should actually come through here in practice? But it seems safe and forward-looking.
2021-03-12 04:30:00 -08:00
bdc4cdf46b Use official PNG when available, instead of ours
This was one more bit that needed fixing for "Flying in an Airplane": it wasn't just the official SVG that was incorrect, but also the official SWF. So our converted PNG was also incorrect!

Here, we now try to use the official Neopets PNG when the manifest provides it, instead of our own.
2021-03-12 04:28:57 -08:00
0aaf1adb29 Add Support tool for OFFICIAL_SVG_IS_INCORRECT
Inspired by the "Flying in an Airplane" bug (item 82287), where the official SVG (and I think SWF) were visually glitched and included both zones in the image, but the official PNG was correct.

This flag lets us use the PNG, like the official player does—but only for this item, while still keeping SVGs for everyone else!
2021-03-12 04:01:35 -08:00
15d4a27657 Link to both new and old manifests in item support 2021-03-11 08:52:46 -08:00
78354a35d0 Support ?v= for SVG URLs, too 2021-03-11 08:46:08 -08:00
f6f8d3200a Handle ?v= at the end of canvas library URL 2021-03-11 06:38:03 -08:00
dc3008a675 Okay, not _everything_ is on the new manifest URLs
Gonna have to start guessing stuff now!
2021-03-11 02:57:44 -08:00
e220b4e5e1 Whoops, biology still uses old manifest URLs
Huh. Okay! 🤷‍♀️
2021-03-11 02:35:13 -08:00
cfbb23d9ff Keep track of when manifest was last cached
Can use this later to make sure we re-run them on a regular interval or something!
2021-03-11 02:23:40 -08:00
46066807ad Update to the new manifest URL format
I guess they dropped the hashes! Well, we're very behind on conversion now lol!
2021-03-11 02:16:42 -08:00
d5336cafc4 Add manifest & movie buttons to item support modal
Helpful for debugging HTML5 conversion and making sure we're up to date!
2021-03-11 02:04:04 -08:00