Add glitch message for OFFICIAL_SVG_IS_INCORRECT

This commit is contained in:
Emi Matchu 2021-03-13 01:58:06 -08:00
parent 6ebbc4af02
commit 5a74b9df8f

View file

@ -190,7 +190,7 @@ function OutfitControls({
justify="center"
>
<OutfitHTML5Badge appearance={appearance} />
<Box width="1" />
<Box width="2" />
<OutfitKnownGlitchesBadge appearance={appearance} />
</Flex>
<Box flex="0 0 auto">
@ -283,20 +283,41 @@ function OutfitHTML5Badge({ appearance }) {
function OutfitKnownGlitchesBadge({ appearance }) {
const glitchMessages = [];
// Look for conflicts between Static pet zones (UCs), and Static items.
const petHasStaticZone = appearance.petAppearance?.layers.some(
(l) => l.zone.id === "46"
);
const itemHasStaticZone = appearance.itemAppearances
?.map((a) => a.layers)
.flat()
.some((l) => l.zone.id === "46");
if (petHasStaticZone && itemHasStaticZone) {
glitchMessages.push(
<Box key="static-zone-conflict">
When you apply a Static-zone item to an Unconverted pet, it hides the
pet. This is a known bug on Neopets.com, so we reproduce it here, too.
</Box>
if (petHasStaticZone) {
for (const item of appearance.items) {
const itemHasStaticZone = item.appearance.layers.some(
(l) => l.zone.id === "46"
);
if (itemHasStaticZone) {
glitchMessages.push(
<Box key={`static-zone-conflict-for-item-${item.id}`}>
When you apply a Static-zone item like <i>{item.name}</i> to an
Unconverted pet, it hides the pet. This is a known bug on
Neopets.com, so we reproduce it here, too.
</Box>
);
}
}
}
// Look for items with the OFFICIAL_SVG_IS_INCORRECT glitch.
for (const item of appearance.items) {
const itemHasOfficialSvgIsIncorrect = item.appearance.layers.some((l) =>
l.knownGlitches.includes("OFFICIAL_SVG_IS_INCORRECT")
);
if (itemHasOfficialSvgIsIncorrect) {
glitchMessages.push(
<Box key={`official-svg-is-incorrect-for-item-${item.id}`}>
There's a glitch in the art for <i>{item.name}</i> that prevents us
from showing the full-scale SVG version of the image. Instead, we're
showing a PNG, which might look a bit blurry at larger screen sizes.
</Box>
);
}
}
if (glitchMessages.length === 0) {