forked from OpenNeo/impress
Matchu
e300b2d342
Looks like the version of Prettier I just installed is v3, whereas our last run in the impress-2020 repo was with v2. I don't think we had any special config in that project, I think these are just changes to Prettier's defaults, and I'm comfortable accepting them! (Mostly seems like a lot of trailing commas.)
582 lines
15 KiB
JavaScript
582 lines
15 KiB
JavaScript
import React from "react";
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import gql from "graphql-tag";
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import { useMutation, useQuery } from "@apollo/client";
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import {
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Box,
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Button,
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IconButton,
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Select,
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Spinner,
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Switch,
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Wrap,
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WrapItem,
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useDisclosure,
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UnorderedList,
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ListItem,
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} from "@chakra-ui/react";
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import {
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ArrowBackIcon,
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ArrowForwardIcon,
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CheckCircleIcon,
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EditIcon,
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} from "@chakra-ui/icons";
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import HangerSpinner from "../../components/HangerSpinner";
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import Metadata, { MetadataLabel, MetadataValue } from "./Metadata";
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import useSupport from "./useSupport";
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import AppearanceLayerSupportModal from "./AppearanceLayerSupportModal";
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import { petAppearanceForPosePickerFragment } from "../PosePicker";
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function PosePickerSupport({
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speciesId,
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colorId,
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pose,
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appearanceId,
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initialFocusRef,
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dispatchToOutfit,
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}) {
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const { loading, error, data } = useQuery(
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gql`
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query PosePickerSupport($speciesId: ID!, $colorId: ID!) {
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petAppearances(speciesId: $speciesId, colorId: $colorId) {
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id
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pose
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isGlitched
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layers {
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id
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zone {
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id
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label
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}
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# For AppearanceLayerSupportModal
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remoteId
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bodyId
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swfUrl
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svgUrl
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imageUrl: imageUrlV2(idealSize: SIZE_600)
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canvasMovieLibraryUrl
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}
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restrictedZones {
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id
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label
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}
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# For AppearanceLayerSupportModal to know the name
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species {
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id
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name
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}
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color {
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id
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name
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}
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# Also, anything the PosePicker wants that isn't here, so that we
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# don't have to refetch anything when we change the canonical poses.
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...PetAppearanceForPosePicker
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}
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...CanonicalPetAppearances
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}
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${canonicalPetAppearancesFragment}
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${petAppearanceForPosePickerFragment}
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`,
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{ variables: { speciesId, colorId } },
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);
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// Resize the Popover when we toggle loading state, because it probably will
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// affect the content size. appearanceId might also affect content size, if
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// it occupies different zones.
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//
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// NOTE: This also triggers an additional necessary resize when the component
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// first mounts, because PosePicker lazy-loads it, so it actually
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// mounting affects size too.
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React.useLayoutEffect(() => {
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// HACK: To trigger a Popover resize, we simulate a window resize event,
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// because Popover listens for window resizes to reposition itself.
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// I've also filed an issue requesting an official API!
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// https://github.com/chakra-ui/chakra-ui/issues/1853
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window.dispatchEvent(new Event("resize"));
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}, [loading, appearanceId]);
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const canonicalAppearanceIdsByPose = {
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HAPPY_MASC: data?.happyMasc?.id,
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SAD_MASC: data?.sadMasc?.id,
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SICK_MASC: data?.sickMasc?.id,
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HAPPY_FEM: data?.happyFem?.id,
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SAD_FEM: data?.sadFem?.id,
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SICK_FEM: data?.sickFem?.id,
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UNCONVERTED: data?.unconverted?.id,
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UNKNOWN: data?.unknown?.id,
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};
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const canonicalAppearanceIds = Object.values(
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canonicalAppearanceIdsByPose,
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).filter((id) => id);
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const providedAppearanceId = appearanceId;
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if (!providedAppearanceId) {
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appearanceId = canonicalAppearanceIdsByPose[pose];
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}
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// If you don't already have `appearanceId` in the outfit state, opening up
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// PosePickerSupport adds it! That way, if you make changes that affect the
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// canonical poses, we'll still stay navigated to this one.
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React.useEffect(() => {
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if (!providedAppearanceId && appearanceId) {
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dispatchToOutfit({
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type: "setPose",
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pose,
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appearanceId,
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});
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}
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}, [providedAppearanceId, appearanceId, pose, dispatchToOutfit]);
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if (loading) {
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return (
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<Box display="flex" justifyContent="center">
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<HangerSpinner size="sm" />
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</Box>
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);
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}
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if (error) {
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return (
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<Box color="red.400" marginTop="8">
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{error.message}
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</Box>
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);
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}
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const currentPetAppearance = data.petAppearances.find(
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(pa) => pa.id === appearanceId,
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);
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if (!currentPetAppearance) {
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return (
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<Box color="red.400" marginTop="8">
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Pet appearance with ID {JSON.stringify(appearanceId)} not found
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</Box>
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);
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}
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return (
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<Box>
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<PosePickerSupportNavigator
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petAppearances={data.petAppearances}
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currentPetAppearance={currentPetAppearance}
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canonicalAppearanceIds={canonicalAppearanceIds}
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dropdownRef={initialFocusRef}
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dispatchToOutfit={dispatchToOutfit}
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/>
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<Metadata
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fontSize="sm"
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// Build a new copy of this tree when the appearance changes, to reset
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// things like element focus and mutation state!
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key={currentPetAppearance.id}
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>
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<MetadataLabel>DTI ID:</MetadataLabel>
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<MetadataValue>{appearanceId}</MetadataValue>
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<MetadataLabel>Pose:</MetadataLabel>
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<MetadataValue>
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<PosePickerSupportPoseFields
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petAppearance={currentPetAppearance}
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speciesId={speciesId}
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colorId={colorId}
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/>
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</MetadataValue>
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<MetadataLabel>Layers:</MetadataLabel>
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<MetadataValue>
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<Wrap spacing="1">
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{currentPetAppearance.layers
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.map((layer) => [`${layer.zone.label} (${layer.zone.id})`, layer])
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.sort((a, b) => a[0].localeCompare(b[0]))
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.map(([text, layer]) => (
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<WrapItem key={layer.id}>
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<PetLayerSupportLink
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outfitState={{ speciesId, colorId, pose }}
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petAppearance={currentPetAppearance}
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layer={layer}
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>
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{text}
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<EditIcon marginLeft="1" />
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</PetLayerSupportLink>
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</WrapItem>
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))}
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</Wrap>
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</MetadataValue>
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<MetadataLabel>Restricts:</MetadataLabel>
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<MetadataValue maxHeight="64" overflowY="auto">
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{currentPetAppearance.restrictedZones.length > 0 ? (
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<UnorderedList>
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{currentPetAppearance.restrictedZones
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.map((zone) => `${zone.label} (${zone.id})`)
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.sort((a, b) => a[0].localeCompare(b[0]))
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.map((zoneText) => (
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<ListItem key={zoneText}>{zoneText}</ListItem>
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))}
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</UnorderedList>
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) : (
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<Box fontStyle="italic" opacity="0.8">
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None
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</Box>
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)}
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</MetadataValue>
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</Metadata>
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</Box>
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);
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}
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function PetLayerSupportLink({ outfitState, petAppearance, layer, children }) {
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const { isOpen, onOpen, onClose } = useDisclosure();
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return (
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<>
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<Button size="xs" onClick={onOpen}>
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{children}
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</Button>
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<AppearanceLayerSupportModal
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outfitState={outfitState}
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petAppearance={petAppearance}
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layer={layer}
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isOpen={isOpen}
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onClose={onClose}
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/>
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</>
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);
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}
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function PosePickerSupportNavigator({
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petAppearances,
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currentPetAppearance,
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canonicalAppearanceIds,
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dropdownRef,
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dispatchToOutfit,
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}) {
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const currentIndex = petAppearances.indexOf(currentPetAppearance);
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const prevPetAppearance = petAppearances[currentIndex - 1];
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const nextPetAppearance = petAppearances[currentIndex + 1];
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return (
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<Box
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display="flex"
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justifyContent="flex-end"
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marginBottom="4"
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// Space for the position-absolute PosePicker mode switcher
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paddingLeft="12"
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>
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<IconButton
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aria-label="Go to previous appearance"
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icon={<ArrowBackIcon />}
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size="sm"
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marginRight="2"
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isDisabled={prevPetAppearance == null}
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onClick={() =>
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dispatchToOutfit({
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type: "setPose",
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pose: prevPetAppearance.pose,
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appearanceId: prevPetAppearance.id,
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})
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}
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/>
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<Select
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size="sm"
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width="auto"
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value={currentPetAppearance.id}
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ref={dropdownRef}
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onChange={(e) => {
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const id = e.target.value;
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const petAppearance = petAppearances.find((pa) => pa.id === id);
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dispatchToOutfit({
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type: "setPose",
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pose: petAppearance.pose,
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appearanceId: petAppearance.id,
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});
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}}
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>
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{petAppearances.map((pa) => (
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<option key={pa.id} value={pa.id}>
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{POSE_NAMES[pa.pose]}{" "}
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{canonicalAppearanceIds.includes(pa.id) && "⭐️"}
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{pa.isGlitched && "👾"} ({pa.id})
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</option>
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))}
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</Select>
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<IconButton
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aria-label="Go to next appearance"
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icon={<ArrowForwardIcon />}
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size="sm"
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marginLeft="2"
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isDisabled={nextPetAppearance == null}
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onClick={() =>
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dispatchToOutfit({
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type: "setPose",
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pose: nextPetAppearance.pose,
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appearanceId: nextPetAppearance.id,
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})
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}
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/>
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</Box>
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);
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}
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function PosePickerSupportPoseFields({ petAppearance, speciesId, colorId }) {
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const { supportSecret } = useSupport();
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const [mutatePose, poseMutation] = useMutation(
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gql`
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mutation PosePickerSupportSetPetAppearancePose(
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$appearanceId: ID!
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$pose: Pose!
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$supportSecret: String!
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) {
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setPetAppearancePose(
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appearanceId: $appearanceId
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pose: $pose
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supportSecret: $supportSecret
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) {
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id
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pose
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}
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}
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`,
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{
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refetchQueries: [
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{
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query: gql`
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query PosePickerSupportRefetchCanonicalAppearances(
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$speciesId: ID!
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$colorId: ID!
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) {
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...CanonicalPetAppearances
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}
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${canonicalPetAppearancesFragment}
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`,
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variables: { speciesId, colorId },
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},
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],
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},
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);
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const [mutateIsGlitched, isGlitchedMutation] = useMutation(
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gql`
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mutation PosePickerSupportSetPetAppearanceIsGlitched(
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$appearanceId: ID!
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$isGlitched: Boolean!
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$supportSecret: String!
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) {
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setPetAppearanceIsGlitched(
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appearanceId: $appearanceId
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isGlitched: $isGlitched
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supportSecret: $supportSecret
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) {
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id
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isGlitched
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}
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}
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`,
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{
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refetchQueries: [
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{
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query: gql`
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query PosePickerSupportRefetchCanonicalAppearances(
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$speciesId: ID!
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$colorId: ID!
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) {
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...CanonicalPetAppearances
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}
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${canonicalPetAppearancesFragment}
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`,
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variables: { speciesId, colorId },
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},
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],
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},
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);
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return (
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<Box>
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<Box display="flex" flexDirection="row" alignItems="center">
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<Select
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size="sm"
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value={petAppearance.pose}
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flex="0 1 200px"
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icon={
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poseMutation.loading ? (
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<Spinner />
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) : poseMutation.data ? (
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<CheckCircleIcon />
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) : undefined
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}
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onChange={(e) => {
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const pose = e.target.value;
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mutatePose({
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variables: {
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appearanceId: petAppearance.id,
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pose,
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supportSecret,
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},
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optimisticResponse: {
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__typename: "Mutation",
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setPetAppearancePose: {
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__typename: "PetAppearance",
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id: petAppearance.id,
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pose,
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},
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},
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}).catch((e) => {
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/* Discard errors here; we'll show them in the UI! */
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});
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}}
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isInvalid={poseMutation.error != null}
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>
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{Object.entries(POSE_NAMES).map(([pose, name]) => (
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<option key={pose} value={pose}>
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{name}
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</option>
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))}
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</Select>
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<Select
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size="sm"
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marginLeft="2"
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flex="0 1 150px"
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value={petAppearance.isGlitched}
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icon={
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isGlitchedMutation.loading ? (
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<Spinner />
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) : isGlitchedMutation.data ? (
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<CheckCircleIcon />
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) : undefined
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}
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onChange={(e) => {
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const isGlitched = e.target.value === "true";
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mutateIsGlitched({
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variables: {
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appearanceId: petAppearance.id,
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isGlitched,
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supportSecret,
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},
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optimisticResponse: {
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__typename: "Mutation",
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setPetAppearanceIsGlitched: {
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__typename: "PetAppearance",
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id: petAppearance.id,
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isGlitched,
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},
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},
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}).catch((e) => {
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/* Discard errors here; we'll show them in the UI! */
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});
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}}
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isInvalid={isGlitchedMutation.error != null}
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>
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<option value="false">Valid</option>
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<option value="true">Glitched</option>
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</Select>
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</Box>
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{poseMutation.error && (
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<Box color="red.400">{poseMutation.error.message}</Box>
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)}
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{isGlitchedMutation.error && (
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<Box color="red.400">{isGlitchedMutation.error.message}</Box>
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)}
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</Box>
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);
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}
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export function PosePickerSupportSwitch({ isChecked, onChange }) {
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return (
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<Box as="label" display="flex" flexDirection="row" alignItems="center">
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<Box fontSize="sm">
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<span role="img" aria-label="Support">
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💖
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</span>
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</Box>
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<Switch
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colorScheme="pink"
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marginLeft="1"
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size="sm"
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isChecked={isChecked}
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onChange={onChange}
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/>
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</Box>
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);
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}
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const POSE_NAMES = {
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HAPPY_MASC: "Happy Masc",
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HAPPY_FEM: "Happy Fem",
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SAD_MASC: "Sad Masc",
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SAD_FEM: "Sad Fem",
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SICK_MASC: "Sick Masc",
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SICK_FEM: "Sick Fem",
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UNCONVERTED: "Unconverted",
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UNKNOWN: "Unknown",
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};
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const canonicalPetAppearancesFragment = gql`
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fragment CanonicalPetAppearances on Query {
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happyMasc: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: HAPPY_MASC
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) {
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id
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}
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|
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sadMasc: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: SAD_MASC
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) {
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id
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}
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|
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|
sickMasc: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: SICK_MASC
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) {
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id
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}
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|
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|
happyFem: petAppearance(
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speciesId: $speciesId
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|
colorId: $colorId
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pose: HAPPY_FEM
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) {
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id
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}
|
|
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sadFem: petAppearance(
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speciesId: $speciesId
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|
colorId: $colorId
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pose: SAD_FEM
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) {
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id
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}
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|
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sickFem: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: SICK_FEM
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) {
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id
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}
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|
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unconverted: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: UNCONVERTED
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) {
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id
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}
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|
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unknown: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: UNKNOWN
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) {
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id
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}
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}
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`;
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|
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export default PosePickerSupport;
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