forked from OpenNeo/impress
I switched from my `_NoAuthRequired` opname hack, to a more robust `context` argument, and it's opt-in! This should make queries without user data faster by default. We'll need to remember to specify this in order to get user data, but it shouldn't be something we'd like, ship without remembering—the feature just won't work until we do!
690 lines
19 KiB
JavaScript
690 lines
19 KiB
JavaScript
import React from "react";
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import { ClassNames } from "@emotion/react";
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import {
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AspectRatio,
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Button,
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Box,
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HStack,
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IconButton,
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SkeletonText,
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Tooltip,
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VisuallyHidden,
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VStack,
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useBreakpointValue,
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useColorModeValue,
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useTheme,
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useToast,
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} from "@chakra-ui/react";
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import {
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CheckIcon,
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ChevronRightIcon,
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StarIcon,
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WarningIcon,
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} from "@chakra-ui/icons";
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import { MdPause, MdPlayArrow } from "react-icons/md";
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import gql from "graphql-tag";
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import { useQuery, useMutation } from "@apollo/client";
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import { Link, useParams } from "react-router-dom";
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import ItemPageLayout, { SubtleSkeleton } from "./ItemPageLayout";
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import { Delay, usePageTitle } from "./util";
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import {
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itemAppearanceFragment,
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petAppearanceFragment,
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} from "./components/useOutfitAppearance";
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import OutfitPreview from "./components/OutfitPreview";
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import SpeciesColorPicker from "./components/SpeciesColorPicker";
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import useCurrentUser from "./components/useCurrentUser";
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import { useLocalStorage } from "./util";
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function ItemPage() {
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const { itemId } = useParams();
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return <ItemPageContent itemId={itemId} />;
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}
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/**
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* ItemPageContent is the content of ItemPage, but we also use it as the
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* entry point for ItemPageDrawer! When embedded in ItemPageDrawer, the
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* `isEmbedded` prop is true, so we know not to e.g. set the page title.
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*/
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export function ItemPageContent({ itemId, isEmbedded }) {
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const { isLoggedIn } = useCurrentUser();
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const { error, data } = useQuery(
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gql`
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query ItemPage($itemId: ID!) {
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item(id: $itemId) {
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id
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name
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isNc
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isPb
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thumbnailUrl
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description
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createdAt
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}
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}
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`,
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{ variables: { itemId }, returnPartialData: true }
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);
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usePageTitle(data?.item?.name, { skip: isEmbedded });
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if (error) {
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return <Box color="red.400">{error.message}</Box>;
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}
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const item = data?.item;
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return (
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<ItemPageLayout item={item} isEmbedded={isEmbedded}>
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<VStack spacing="8" marginTop="4">
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<ItemPageDescription
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description={item?.description}
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isEmbedded={isEmbedded}
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/>
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<VStack spacing="4">
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{isLoggedIn && <ItemPageOwnWantButtons itemId={itemId} />}
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<ItemPageTradeLinks itemId={itemId} isEmbedded={isEmbedded} />
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</VStack>
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{!isEmbedded && <ItemPageOutfitPreview itemId={itemId} />}
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</VStack>
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</ItemPageLayout>
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);
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}
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function ItemPageDescription({ description, isEmbedded }) {
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// Show 2 lines of description text placeholder on small screens, or when
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// embedded in the wardrobe page's narrow drawer. In larger contexts, show
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// just 1 line.
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const viewportNumDescriptionLines = useBreakpointValue({ base: 2, md: 1 });
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const numDescriptionLines = isEmbedded ? 2 : viewportNumDescriptionLines;
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return (
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<Box width="100%" alignSelf="flex-start">
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{description || (
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<Box
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maxWidth="40em"
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minHeight={numDescriptionLines * 1.5 + "em"}
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display="flex"
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flexDirection="column"
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alignItems="stretch"
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justifyContent="center"
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>
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<Delay ms={500}>
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<SkeletonText noOfLines={numDescriptionLines} spacing="4" />
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</Delay>
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</Box>
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)}
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</Box>
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);
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}
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function ItemPageOwnWantButtons({ itemId }) {
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const { loading, error, data } = useQuery(
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gql`
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query ItemPageOwnWantButtons($itemId: ID!) {
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item(id: $itemId) {
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id
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currentUserOwnsThis
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currentUserWantsThis
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}
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}
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`,
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{ variables: { itemId }, context: { sendAuth: true } }
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);
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if (error) {
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return <Box color="red.400">{error.message}</Box>;
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}
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return (
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<Box display="flex">
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<SubtleSkeleton isLoaded={!loading} marginRight="4">
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<ItemPageOwnButton
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itemId={itemId}
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isChecked={data?.item?.currentUserOwnsThis}
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/>
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</SubtleSkeleton>
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<SubtleSkeleton isLoaded={!loading}>
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<ItemPageWantButton
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itemId={itemId}
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isChecked={data?.item?.currentUserWantsThis}
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/>
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</SubtleSkeleton>
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</Box>
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);
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}
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function ItemPageOwnButton({ itemId, isChecked }) {
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const theme = useTheme();
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const toast = useToast();
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const [sendAddMutation] = useMutation(
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gql`
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mutation ItemPageOwnButtonAdd($itemId: ID!) {
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addToItemsCurrentUserOwns(itemId: $itemId) {
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id
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currentUserOwnsThis
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}
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}
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`,
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{
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variables: { itemId },
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context: { sendAuth: true },
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optimisticResponse: {
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__typename: "Mutation",
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addToItemsCurrentUserOwns: {
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__typename: "Item",
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id: itemId,
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currentUserOwnsThis: true,
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},
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},
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}
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);
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const [sendRemoveMutation] = useMutation(
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gql`
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mutation ItemPageOwnButtonRemove($itemId: ID!) {
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removeFromItemsCurrentUserOwns(itemId: $itemId) {
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id
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currentUserOwnsThis
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}
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}
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`,
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{
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variables: { itemId },
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context: { sendAuth: true },
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optimisticResponse: {
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__typename: "Mutation",
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removeFromItemsCurrentUserOwns: {
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__typename: "Item",
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id: itemId,
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currentUserOwnsThis: false,
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},
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},
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}
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);
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return (
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<ClassNames>
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{({ css }) => (
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<Box as="label">
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<VisuallyHidden
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as="input"
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type="checkbox"
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checked={isChecked}
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onChange={(e) => {
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if (e.target.checked) {
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sendAddMutation().catch((e) => {
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console.error(e);
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toast({
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title: "We had trouble adding this to the items you own.",
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description:
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"Check your internet connection, and try again.",
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status: "error",
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duration: 5000,
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});
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});
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} else {
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sendRemoveMutation().catch((e) => {
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console.error(e);
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toast({
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title:
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"We had trouble removing this from the items you own.",
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description:
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"Check your internet connection, and try again.",
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status: "error",
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duration: 5000,
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});
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});
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}
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}}
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/>
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<Button
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as="div"
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colorScheme={isChecked ? "green" : "gray"}
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size="lg"
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cursor="pointer"
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transitionDuration="0.4s"
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className={css`
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input:focus + & {
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box-shadow: ${theme.shadows.outline};
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}
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`}
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>
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<IconCheckbox
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icon={<CheckIcon />}
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isChecked={isChecked}
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marginRight="0.5em"
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/>
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I own this
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</Button>
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</Box>
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)}
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</ClassNames>
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);
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}
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function ItemPageWantButton({ itemId, isChecked }) {
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const theme = useTheme();
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const toast = useToast();
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const [sendAddMutation] = useMutation(
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gql`
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mutation ItemPageWantButtonAdd($itemId: ID!) {
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addToItemsCurrentUserWants(itemId: $itemId) {
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id
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currentUserWantsThis
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}
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}
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`,
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{
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variables: { itemId },
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context: { sendAuth: true },
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optimisticResponse: {
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__typename: "Mutation",
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addToItemsCurrentUserWants: {
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__typename: "Item",
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id: itemId,
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currentUserWantsThis: true,
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},
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},
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}
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);
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const [sendRemoveMutation] = useMutation(
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gql`
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mutation ItemPageWantButtonRemove($itemId: ID!) {
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removeFromItemsCurrentUserWants(itemId: $itemId) {
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id
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currentUserWantsThis
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}
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}
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`,
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{
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variables: { itemId },
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context: { sendAuth: true },
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optimisticResponse: {
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__typename: "Mutation",
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removeFromItemsCurrentUserWants: {
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__typename: "Item",
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id: itemId,
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currentUserWantsThis: false,
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},
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},
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}
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);
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return (
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<ClassNames>
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{({ css }) => (
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<Box as="label">
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<VisuallyHidden
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as="input"
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type="checkbox"
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isChecked={isChecked}
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onChange={(e) => {
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if (e.target.checked) {
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sendAddMutation().catch((e) => {
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console.error(e);
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toast({
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title: "We had trouble adding this to the items you want.",
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description:
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"Check your internet connection, and try again.",
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status: "error",
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duration: 5000,
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});
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});
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} else {
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sendRemoveMutation().catch((e) => {
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console.error(e);
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toast({
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title:
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"We had trouble removing this from the items you want.",
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description:
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"Check your internet connection, and try again.",
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status: "error",
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duration: 5000,
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});
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});
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}
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}}
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/>
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<Button
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as="div"
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colorScheme={isChecked ? "blue" : "gray"}
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size="lg"
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cursor="pointer"
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transitionDuration="0.4s"
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className={css`
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input:focus + & {
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box-shadow: ${theme.shadows.outline};
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}
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`}
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>
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<IconCheckbox
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icon={<StarIcon />}
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isChecked={isChecked}
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marginRight="0.5em"
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/>
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I want this
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</Button>
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</Box>
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)}
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</ClassNames>
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);
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}
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function ItemPageTradeLinks({ itemId, isEmbedded }) {
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const { data, loading, error } = useQuery(
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gql`
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query ItemPageTradeLinks($itemId: ID!) {
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item(id: $itemId) {
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id
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numUsersOfferingThis
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numUsersSeekingThis
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}
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}
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`,
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{ variables: { itemId } }
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);
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if (error) {
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return <Box color="red.400">{error.message}</Box>;
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}
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return (
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<HStack spacing="2">
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<Box as="header" fontSize="sm" fontWeight="bold">
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Trading:
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</Box>
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<SubtleSkeleton isLoaded={!loading}>
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<ItemPageTradeLink
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href={`/items/${itemId}/trades/offering`}
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count={data?.item?.numUsersOfferingThis || 0}
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label="offering"
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colorScheme="green"
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isEmbedded={isEmbedded}
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/>
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</SubtleSkeleton>
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<SubtleSkeleton isLoaded={!loading}>
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<ItemPageTradeLink
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href={`/items/${itemId}/trades/seeking`}
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count={data?.item?.numUsersSeekingThis || 0}
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label="seeking"
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colorScheme="blue"
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isEmbedded={isEmbedded}
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/>
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</SubtleSkeleton>
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</HStack>
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);
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}
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function ItemPageTradeLink({ href, count, label, colorScheme, isEmbedded }) {
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return (
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<Button
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as={Link}
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to={href}
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target={isEmbedded ? "_blank" : undefined}
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size="xs"
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variant="outline"
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colorScheme={colorScheme}
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borderRadius="full"
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paddingRight="1"
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>
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<Box display="grid" gridTemplateAreas="single-area">
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<Box
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gridArea="single-area"
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display="flex"
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flexAlign="center"
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justifyContent="center"
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>
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{count} {label} <ChevronRightIcon minHeight="1.2em" />
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</Box>
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<Box
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gridArea="single-area"
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display="flex"
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flexAlign="center"
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justifyContent="center"
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visibility="hidden"
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>
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888 offering <ChevronRightIcon minHeight="1.2em" />
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</Box>
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</Box>
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</Button>
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);
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}
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function IconCheckbox({ icon, isChecked, ...props }) {
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return (
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<Box display="grid" gridTemplateAreas="the-same-area" {...props}>
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<Box
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gridArea="the-same-area"
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width="1em"
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height="1em"
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border="2px solid currentColor"
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borderRadius="md"
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opacity={isChecked ? "0" : "0.75"}
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transform={isChecked ? "scale(0.75)" : "none"}
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transition="all 0.4s"
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/>
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<Box
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gridArea="the-same-area"
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display="flex"
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opacity={isChecked ? "1" : "0"}
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transform={isChecked ? "none" : "scale(0.1)"}
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transition="all 0.4s"
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>
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{icon}
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</Box>
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</Box>
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);
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}
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function ItemPageOutfitPreview({ itemId }) {
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const idealPose = React.useMemo(
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() => (Math.random() > 0.5 ? "HAPPY_FEM" : "HAPPY_MASC"),
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[]
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);
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const [petState, setPetState] = React.useState({
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// We'll fill these in once the canonical appearance data arrives.
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speciesId: null,
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colorId: null,
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pose: null,
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// We use appearance ID, in addition to the above, to give the Apollo cache
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// a really clear hint that the canonical pet appearance we preloaded is
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// the exact right one to show! But switching species/color will null this
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// out again, and that's okay. (We'll do an unnecessary reload if you
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// switch back to it though... we could maybe do something clever there!)
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appearanceId: null,
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});
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// Start by loading the "canonical" pet and item appearance for the outfit
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// preview. We'll use this to initialize both the preview and the picker.
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//
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// TODO: If this is a non-standard pet color, like Mutant, we'll do an extra
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// query after this loads, because our Apollo cache can't detect the
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// shared item appearance. (For standard colors though, our logic to
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// cover standard-color switches works for this preloading too.)
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const { loading, error } = useQuery(
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gql`
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query ItemPageOutfitPreview($itemId: ID!) {
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item(id: $itemId) {
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id
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canonicalAppearance {
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id
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...ItemAppearanceForOutfitPreview
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body {
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id
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canonicalAppearance {
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id
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species {
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id
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}
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color {
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id
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}
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pose
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...PetAppearanceForOutfitPreview
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}
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}
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}
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}
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}
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${itemAppearanceFragment}
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${petAppearanceFragment}
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`,
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{
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variables: { itemId },
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onCompleted: (data) => {
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const canonicalBody = data?.item?.canonicalAppearance?.body;
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const canonicalPetAppearance = canonicalBody?.canonicalAppearance;
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setPetState({
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speciesId: canonicalPetAppearance?.species?.id,
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colorId: canonicalPetAppearance?.color?.id,
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pose: canonicalPetAppearance?.pose,
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appearanceId: canonicalPetAppearance?.id,
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});
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},
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}
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);
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// To check whether the item is compatible with this pet, query for the
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// appearance, but only against the cache. That way, we don't send a
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// redundant network request just for this (the OutfitPreview component will
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// handle it!), but we'll get an update once it arrives in the cache.
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const { data: cachedData } = useQuery(
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gql`
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query ItemPageOutfitPreview_CacheOnly(
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$itemId: ID!
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$speciesId: ID!
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$colorId: ID!
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) {
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item(id: $itemId) {
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appearanceOn(speciesId: $speciesId, colorId: $colorId) {
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layers {
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id
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}
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}
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}
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}
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`,
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{
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variables: {
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itemId,
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speciesId: petState.speciesId,
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colorId: petState.colorId,
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},
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fetchPolicy: "cache-only",
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}
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);
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const [hasAnimations, setHasAnimations] = React.useState(false);
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const [isPaused, setIsPaused] = useLocalStorage("DTIOutfitIsPaused", true);
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const borderColor = useColorModeValue("green.700", "green.400");
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const errorColor = useColorModeValue("red.600", "red.400");
|
|
|
|
if (error) {
|
|
return <Box color="red.400">{error.message}</Box>;
|
|
}
|
|
|
|
// If the layers are null-y, then we're still loading. Otherwise, if the
|
|
// layers are an empty array, then we're incomaptible. Or, if they're a
|
|
// non-empty array, then we're compatible!
|
|
const layers = cachedData?.item?.appearanceOn?.layers;
|
|
const isIncompatible = Array.isArray(layers) && layers.length === 0;
|
|
|
|
return (
|
|
<VStack spacing="3" width="100%">
|
|
<AspectRatio
|
|
width="300px"
|
|
maxWidth="100%"
|
|
ratio="1"
|
|
border="1px"
|
|
borderColor={borderColor}
|
|
transition="border-color 0.2s"
|
|
borderRadius="lg"
|
|
boxShadow="lg"
|
|
overflow="hidden"
|
|
>
|
|
<Box>
|
|
<OutfitPreview
|
|
speciesId={petState.speciesId}
|
|
colorId={petState.colorId}
|
|
pose={petState.pose}
|
|
appearanceId={petState.appearanceId}
|
|
wornItemIds={[itemId]}
|
|
isLoading={loading}
|
|
spinnerVariant="corner"
|
|
loadingDelayMs={2000}
|
|
engine="canvas"
|
|
onChangeHasAnimations={setHasAnimations}
|
|
/>
|
|
{hasAnimations && (
|
|
<IconButton
|
|
icon={isPaused ? <MdPlayArrow /> : <MdPause />}
|
|
aria-label={isPaused ? "Play" : "Pause"}
|
|
onClick={() => setIsPaused(!isPaused)}
|
|
borderRadius="full"
|
|
boxShadow="md"
|
|
color="gray.50"
|
|
backgroundColor="blackAlpha.700"
|
|
position="absolute"
|
|
bottom="2"
|
|
left="2"
|
|
_hover={{ backgroundColor: "blackAlpha.900" }}
|
|
_focus={{ backgroundColor: "blackAlpha.900" }}
|
|
/>
|
|
)}
|
|
</Box>
|
|
</AspectRatio>
|
|
<Box display="flex" width="100%" alignItems="center">
|
|
<Box
|
|
// This empty box grows at the same rate as the box on the right, so
|
|
// the middle box will be centered, if there's space!
|
|
flex="1 0 0"
|
|
/>
|
|
<SpeciesColorPicker
|
|
speciesId={petState.speciesId}
|
|
colorId={petState.colorId}
|
|
pose={petState.pose}
|
|
idealPose={idealPose}
|
|
onChange={(species, color, _, closestPose) => {
|
|
setPetState({
|
|
speciesId: species.id,
|
|
colorId: color.id,
|
|
pose: closestPose,
|
|
appearanceId: null,
|
|
});
|
|
}}
|
|
size="sm"
|
|
showPlaceholders
|
|
// This is just a UX affordance: while we could handle invalid states
|
|
// from a UI perspective, we figure that, if a pet preview is already
|
|
// visible and responsive to changes, it feels better to treat the
|
|
// changes as atomic and always-valid.
|
|
stateMustAlwaysBeValid
|
|
/>
|
|
<Box flex="1 0 0" lineHeight="1">
|
|
{isIncompatible && (
|
|
<Tooltip label="No data yet" placement="top">
|
|
<WarningIcon
|
|
color={errorColor}
|
|
transition="color 0.2"
|
|
marginLeft="2"
|
|
/>
|
|
</Tooltip>
|
|
)}
|
|
</Box>
|
|
</Box>
|
|
</VStack>
|
|
);
|
|
}
|
|
|
|
export default ItemPage;
|