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impress/app/models/pet_state.rb
Matchu 7a3aa609ba Use the main app for outfit saving, not impress-2020
This came in a few parts!
1. Add meta tags to let us know we're logged in.
2. Install React Query, which has the data-loading sensibilities I like
   about Apollo without the GraphQL that has honestly been a drag.
3. Replace the outfit-loading and outfit-saving calls with API calls to
   the main app.
4. Update the main app's API calls to use our more flexible data
   constructs like "pose".

Would've loved to do this more incrementally, but it's hard to! You
can't split out outfit-loading and outfit-saving, or auth from any of
that, or the state gets all out-of-sorts.

Still, this is a good nugget we've pulled out all-in-all, and one that
people have been asking for! Can maybe look to logged-in item search
soon too, for own/want data?
2023-11-02 16:54:35 -07:00

284 lines
7.8 KiB
Ruby

class PetState < ApplicationRecord
SwfAssetType = 'biology'
has_many :contributions, :as => :contributed,
:inverse_of => :contributed # in case of duplicates being merged
has_many :outfits
has_many :parent_swf_asset_relationships, :as => :parent,
:autosave => false
has_many :swf_assets, :through => :parent_swf_asset_relationships
belongs_to :pet_type
delegate :color, to: :pet_type
alias_method :swf_asset_ids_from_association, :swf_asset_ids
attr_writer :parent_swf_asset_relationships_to_update
# A simple ordering that tries to bring reliable pet states to the front.
scope :emotion_order, -> {
order(Arel.sql(
"(mood_id IS NULL) ASC, mood_id ASC, female DESC, unconverted DESC, " +
"glitched ASC, id DESC"
))
}
# Filter pet states using the "pose" concept we use in the editor.
scope :with_pose, ->(pose) {
case pose
when "UNCONVERTED"
where(unconverted: true)
when "HAPPY_MASC"
where(mood_id: 1, female: false)
when "HAPPY_FEM"
where(mood_id: 1, female: true)
when "SAD_MASC"
where(mood_id: 2, female: false)
when "SAD_FEM"
where(mood_id: 2, female: true)
when "SICK_MASC"
where(mood_id: 4, female: false)
when "SICK_FEM"
where(mood_id: 4, female: true)
when "UNKNOWN"
where(mood_id: nil).or(where(female: nil))
else
raise ArgumentError, "unexpected pose value #{pose}"
end
}
def pose
if unconverted?
"UNCONVERTED"
elsif mood_id.nil? || female.nil?
"UNKNOWN"
elsif mood_id == 1 && !female?
"HAPPY_MASC"
elsif mood_id == 1 && female?
"HAPPY_FEM"
elsif mood_id == 2 && !female?
"SAD_MASC"
elsif mood_id == 2 && female?
"SAD_FEM"
elsif mood_id == 4 && !female?
"SICK_MASC"
elsif mood_id == 4 && female?
"SICK_FEM"
else
raise "could not identify pose: moodId=#{mood_id}, female=#{female}, " +
"unconverted=#{unconverted}"
end
end
def as_json(options={})
{
id: id,
gender_mood_description: gender_mood_description,
swf_asset_ids: swf_asset_ids_array,
artist_name: artist_name,
artist_url: artist_url
}
end
def reassign_children_to!(main_pet_state)
self.contributions.each do |contribution|
contribution.contributed = main_pet_state
contribution.save
end
self.outfits.each do |outfit|
outfit.pet_state = main_pet_state
outfit.save
end
ParentSwfAssetRelationship.where(ParentSwfAssetRelationship.arel_table[:parent_id].eq(self.id)).delete_all
end
def reassign_duplicates!
raise "This may only be applied to pet states that represent many duplicate entries" unless duplicate_ids
pet_states = duplicate_ids.split(',').map do |id|
PetState.find(id.to_i)
end
main_pet_state = pet_states.shift
pet_states.each do |pet_state|
pet_state.reassign_children_to!(main_pet_state)
pet_state.destroy
end
end
def sort_swf_asset_ids!
self.swf_asset_ids = swf_asset_ids_array.sort.join(',')
end
def swf_asset_ids
self['swf_asset_ids']
end
def swf_asset_ids_array
swf_asset_ids.split(',').map(&:to_i)
end
def swf_asset_ids=(ids)
self['swf_asset_ids'] = ids
end
def handle_assets!
@parent_swf_asset_relationships_to_update.each do |rel|
rel.swf_asset.save!
rel.save!
end
end
def mood
Mood.find(self.mood_id)
end
def gender_name
if female?
I18n.translate("pet_states.description.gender.female")
else
I18n.translate("pet_states.description.gender.male")
end
end
def mood_name
I18n.translate("pet_states.description.mood.#{mood.name}")
end
def gender_mood_description
if glitched?
I18n.translate('pet_states.description.glitched')
elsif unconverted?
I18n.translate('pet_states.description.unconverted')
elsif labeled?
I18n.translate('pet_states.description.main', :gender => gender_name,
:mood => mood_name)
else
I18n.translate('pet_states.description.unlabeled')
end
end
def replace_with(other)
PetState.transaction do
count = outfits.count
outfits.find_each { |outfit|
outfit.pet_state = other
outfit.save!
}
destroy
end
count
end
def artist_name
artist_neopets_username || I18n.translate("pet_states.default_artist_name")
end
def artist_url
if artist_neopets_username
"https://www.neopets.com/userlookup.phtml?user=#{artist_neopets_username}"
else
nil
end
end
def self.from_pet_type_and_biology_info(pet_type, info)
swf_asset_ids = []
info.each do |zone_id, asset_info|
if zone_id.present? && asset_info
swf_asset_ids << asset_info[:part_id].to_i
end
end
swf_asset_ids_str = swf_asset_ids.sort.join(',')
if pet_type.new_record?
pet_state = self.new :swf_asset_ids => swf_asset_ids_str
else
pet_state = self.find_or_initialize_by(
pet_type_id: pet_type.id,
swf_asset_ids: swf_asset_ids_str
)
end
existing_swf_assets = SwfAsset.biology_assets.includes(:zone).
where(remote_id: swf_asset_ids)
existing_swf_assets_by_id = {}
existing_swf_assets.each do |swf_asset|
existing_swf_assets_by_id[swf_asset.remote_id] = swf_asset
end
existing_relationships_by_swf_asset_id = {}
unless pet_state.new_record?
pet_state.parent_swf_asset_relationships.each do |relationship|
existing_relationships_by_swf_asset_id[relationship.swf_asset_id] = relationship
end
end
pet_state.pet_type = pet_type # save the second case from having to look it up by ID
relationships = []
info.each do |zone_id, asset_info|
if zone_id.present? && asset_info
swf_asset_id = asset_info[:part_id].to_i
swf_asset = existing_swf_assets_by_id[swf_asset_id]
unless swf_asset
swf_asset = SwfAsset.new
swf_asset.remote_id = swf_asset_id
end
swf_asset.origin_biology_data = asset_info
swf_asset.origin_pet_type = pet_type
relationship = existing_relationships_by_swf_asset_id[swf_asset.id]
unless relationship
relationship ||= ParentSwfAssetRelationship.new
relationship.parent = pet_state
relationship.swf_asset_id = swf_asset.id
end
relationship.swf_asset = swf_asset
relationships << relationship
end
end
pet_state.parent_swf_asset_relationships_to_update = relationships
pet_state.unconverted = (relationships.size == 1)
pet_state
end
def self.repair_all!
self.transaction do
self.all.each do |pet_state|
pet_state.sort_swf_asset_ids!
pet_state.save
end
self.
select('pet_states.pet_type_id, pet_states.swf_asset_ids, GROUP_CONCAT(DISTINCT pet_states.id) AS duplicate_ids').
joins('INNER JOIN pet_states ps2 ON pet_states.pet_type_id = ps2.pet_type_id AND pet_states.swf_asset_ids = ps2.swf_asset_ids').
group('pet_states.pet_type_id, pet_states.swf_asset_ids').
having('count(*) > 1').
all.
each do |pet_state|
pet_state.reassign_duplicates!
end
end
end
# Copied from https://github.com/matchu/neopets/blob/5d13a720b616ba57fbbd54541f3e5daf02b3fedc/lib/neopets/pet/mood.rb
class Mood
attr_reader :id, :name
def initialize(options)
@id = options[:id]
@name = options[:name]
end
def self.find(id)
self.all_by_id[id.to_i]
end
def self.all
@all ||= [
Mood.new(:id => 1, :name => :happy),
Mood.new(:id => 2, :name => :sad),
Mood.new(:id => 4, :name => :sick)
]
end
def self.all_by_id
@all_by_id ||= self.all.inject({}) { |h, m| h[m.id] = m; h }
end
end
end