forked from OpenNeo/impress
Matchu
1b03c2caed
I add some infrastructural support for inferring an item's paintbrush color (if any), and a field to the database to manually track an item's paint brush item name! This is both useful for tracking which colors are even *available* via paint brush, and also for working with colors with unusual paint brush names, like the "Get Off My Lawn Paint Brush" (for Elderly pets). Here's the script I ran to backfill this for current colors and their paint brushes! ```rb Color.find_by_name("Baby").update!(pb_item_name: "Baby Paint Brush") Color.find_by_name("Biscuit").update!(pb_item_name: "Biscuit Paint Brush") Color.find_by_name("Blue").update!(pb_item_name: "Blue Paint Brush") Color.find_by_name("Brown").update!(pb_item_name: "Brown Paint Brush") Color.find_by_name("Camouflage").update!(pb_item_name: "Camouflage Paint Brush") Color.find_by_name("Candy").update!(pb_item_name: "Candy Paint Brush") Color.find_by_name("Checkered").update!(pb_item_name: "Checkered Paint Brush") Color.find_by_name("Christmas").update!(pb_item_name: "Christmas Paint Brush") Color.find_by_name("Cloud").update!(pb_item_name: "Cloud Paint Brush") Color.find_by_name("Darigan").update!(pb_item_name: "Darigan Paint Brush") Color.find_by_name("Dimensional").update!(pb_item_name: "Dimensional Paint Brush") Color.find_by_name("Disco").update!(pb_item_name: "Disco Fever Paint Brush") Color.find_by_name("Electric").update!(pb_item_name: "Electric Blue Paint Brush") Color.find_by_name("Eventide").update!(pb_item_name: "Eventide Paint Brush") Color.find_by_name("Faerie").update!(pb_item_name: "Faerie Paint Brush") Color.find_by_name("Fire").update!(pb_item_name: "Fire, Fire, Your Pants On Fire Paint Brush") Color.find_by_name("Elderlyboy").update!(pb_item_name: "Get Off My Lawn Paint Brush") Color.find_by_name("Elderlygirl").update!(pb_item_name: "Get Off My Lawn Paint Brush") Color.find_by_name("Ghost").update!(pb_item_name: "Ghost Paint Brush") Color.find_by_name("Glowing").update!(pb_item_name: "Glowing Paint Brush") Color.find_by_name("Gold").update!(pb_item_name: "Golden Paint Brush") Color.find_by_name("Green").update!(pb_item_name: "Green Paint Brush") Color.find_by_name("Grey").update!(pb_item_name: "Grey Paint Brush") Color.find_by_name("Halloween").update!(pb_item_name: "Halloween Paint Brush") Color.find_by_name("Invisible").update!(pb_item_name: "Invisible Paint Brush") Color.find_by_name("Desert").update!(pb_item_name: "Lost Desert Paint Brush") Color.find_by_name("Maractite").update!(pb_item_name: "Maractite Paint Brush") Color.find_by_name("Maraquan").update!(pb_item_name: "Maraquan Paint Brush") Color.find_by_name("Marble").update!(pb_item_name: "Marble Paint Brush") Color.find_by_name("Island").update!(pb_item_name: "Mystery Island Paint Brush") Color.find_by_name("Oil Paint").update!(pb_item_name: "Oil Paint Brush") Color.find_by_name("Orange").update!(pb_item_name: "Orange Paint Brush") Color.find_by_name("Origami").update!(pb_item_name: "Origami Paint Brush") Color.find_by_name("Pastel").update!(pb_item_name: "Pastel Paint Brush") Color.find_by_name("Pink").update!(pb_item_name: "Pink Paint Brush") Color.find_by_name("Pirate").update!(pb_item_name: "Pirate Paint Brush") Color.find_by_name("Plushie").update!(pb_item_name: "Plushie Paint Brush") Color.find_by_name("Polka Dot").update!(pb_item_name: "Polka Dot Paint Brush") Color.find_by_name("Purple").update!(pb_item_name: "Purple Paint Brush") Color.find_by_name("Rainbow").update!(pb_item_name: "Rainbow Paint Brush") Color.find_by_name("Red").update!(pb_item_name: "Red Paint Brush") Color.find_by_name("Relic").update!(pb_item_name: "Relic Paint Brush") Color.find_by_name("Royalboy").update!(pb_item_name: "Royal Paint Brush") Color.find_by_name("Royalgirl").update!(pb_item_name: "Royal Paint Brush") Color.find_by_name("Sketch").update!(pb_item_name: "Scritchy Sketchy Paint Brush") Color.find_by_name("Shadow").update!(pb_item_name: "Shadow Paint Brush") Color.find_by_name("Silver").update!(pb_item_name: "Silver Paint Brush") Color.find_by_name("Skunk").update!(pb_item_name: "Skunk Paint Brush") Color.find_by_name("Snow").update!(pb_item_name: "Snow Paint Brush") Color.find_by_name("Speckled").update!(pb_item_name: "Speckled Paint Brush") Color.find_by_name("Split").update!(pb_item_name: "Split Paint Brush") Color.find_by_name("Spotted").update!(pb_item_name: "Spotted Paint Brush") Color.find_by_name("Starry").update!(pb_item_name: "Starry Paint Brush") Color.find_by_name("Stealthy").update!(pb_item_name: "Stealth Paint Brush") Color.find_by_name("Steampunk").update!(pb_item_name: "Steampunk Paint Brush") Color.find_by_name("Strawberry").update!(pb_item_name: "Strawberry Fields Forever Paint Brush") Color.find_by_name("Striped").update!(pb_item_name: "Striped Paint Brush") Color.find_by_name("Swamp Gas").update!(pb_item_name: "Swamp Gas Paint Brush") Color.find_by_name("Toy").update!(pb_item_name: "Toy Paint Brush") Color.find_by_name("Transparent").update!(pb_item_name: "Transparent Paint Brush") Color.find_by_name("Tyrannian").update!(pb_item_name: "Tyrannian Paint Brush") Color.find_by_name("Usuki Boy").update!(pb_item_name: "Usuki Paint Brush") Color.find_by_name("Usuki Girl").update!(pb_item_name: "Usuki Paint Brush") Color.find_by_name("Valentine").update!(pb_item_name: "Valentine Paint Brush") Color.find_by_name("Water").update!(pb_item_name: "Water Paint Brush") Color.find_by_name("White").update!(pb_item_name: "White Paint Brush") Color.find_by_name("Woodland").update!(pb_item_name: "Woodland Paint Brush") Color.find_by_name("Wraith").update!(pb_item_name: "Wraith Paint Brush") Color.find_by_name("Yellow").update!(pb_item_name: "Yellow Paint Brush") Color.find_by_name("Zombie").update!(pb_item_name: "Zombie Paint Brush") ```
679 lines
24 KiB
Ruby
679 lines
24 KiB
Ruby
class Item < ApplicationRecord
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include PrettyParam
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# We use the `type` column to mean something other than what Rails means!
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self.inheritance_column = nil
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SwfAssetType = 'object'
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has_many :closet_hangers
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has_one :contribution, :as => :contributed, :inverse_of => :contributed
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has_one :nc_mall_record
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has_many :parent_swf_asset_relationships, :as => :parent
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has_many :swf_assets, :through => :parent_swf_asset_relationships
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attr_writer :current_body_id, :owned, :wanted
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NCRarities = [0, 500]
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PAINTBRUSH_SET_DESCRIPTION = 'This item is part of a deluxe paint brush set!'
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SPECIAL_COLOR_DESCRIPTION_REGEX =
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/This item is only wearable by [a-zA-Z]+ painted ([a-zA-Z]+)\.|WARNING: This [a-zA-Z]+ can be worn by ([a-zA-Z]+) [a-zA-Z]+ ONLY!|If your Neopet is not painted ([a-zA-Z]+), it will not be able to wear this item\./
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scope :newest, -> {
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order(arel_table[:created_at].desc) if arel_table[:created_at]
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}
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scope :sitemap, -> { order([:id]).limit(49999) }
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scope :with_closet_hangers, -> { joins(:closet_hangers) }
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scope :name_includes, ->(value) {
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Item.where("name LIKE ?", "%" + sanitize_sql_like(value) + "%")
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}
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scope :name_excludes, ->(value) {
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Item.where("name NOT LIKE ?", "%" + sanitize_sql_like(value) + "%")
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}
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scope :is_nc, -> {
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i = Item.arel_table
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where(i[:rarity_index].in(Item::NCRarities).or(i[:is_manually_nc].eq(true)))
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}
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scope :is_not_nc, -> {
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i = Item.arel_table
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where(i[:rarity_index].in(Item::NCRarities).or(i[:is_manually_nc].eq(true)).not)
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}
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scope :is_np, -> {
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self.is_not_nc.is_not_pb
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}
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scope :is_not_np, -> {
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self.merge Item.is_nc.or(Item.is_pb)
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}
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scope :is_pb, -> {
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where('description LIKE ?',
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'%' + sanitize_sql_like(PAINTBRUSH_SET_DESCRIPTION) + '%')
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}
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scope :is_not_pb, -> {
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where('description NOT LIKE ?',
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'%' + sanitize_sql_like(PAINTBRUSH_SET_DESCRIPTION) + '%')
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}
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scope :occupies, ->(zone_label) {
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zone_ids = Zone.matching_label(zone_label).map(&:id)
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sa = SwfAsset.arel_table
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joins(:swf_assets).where(sa[:zone_id].in(zone_ids)).distinct
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}
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scope :not_occupies, ->(zone_label) {
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zone_ids = Zone.matching_label(zone_label).map(&:id)
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i = Item.arel_table
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sa = SwfAsset.arel_table
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# Querying for "has NO swf_assets matching these zone IDs" is trickier than
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# the positive case! To do it, we GROUP_CONCAT the zone_ids together for
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# each item, then use FIND_IN_SET to search the result for each zone ID,
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# and assert that it must not find a match. (This is uhh, not exactly fast,
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# so it helps to have other tighter conditions applied first!)
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# TODO: I feel like this could also be solved with a LEFT JOIN, idk if that
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# performs any better? In Rails 5+ `left_outer_joins` is built in so!
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condition = zone_ids.map { 'FIND_IN_SET(?, GROUP_CONCAT(zone_id)) = 0' }.join(' AND ')
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joins(:swf_assets).group(i[:id]).having(condition, *zone_ids).distinct
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}
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scope :restricts, ->(zone_label) {
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zone_ids = Zone.matching_label(zone_label).map(&:id)
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condition = zone_ids.map { '(SUBSTR(items.zones_restrict, ?, 1) = "1")' }.join(' OR ')
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where(condition, *zone_ids)
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}
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scope :not_restricts, ->(zone_label) {
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zone_ids = Zone.matching_label(zone_label).map(&:id)
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condition = zone_ids.map { '(SUBSTR(items.zones_restrict, ?, 1) = "1")' }.join(' OR ')
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where("NOT (#{condition})", *zone_ids)
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}
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scope :fits, ->(body_id) {
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joins(:swf_assets).where(swf_assets: {body_id: [body_id, 0]}).distinct
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}
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scope :not_fits, ->(body_id) {
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i = Item.arel_table
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sa = SwfAsset.arel_table
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# Querying for "has NO swf_assets matching these body IDs" is trickier than
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# the positive case! To do it, we GROUP_CONCAT the body_ids together for
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# each item, then use FIND_IN_SET to search the result for the body ID,
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# and assert that it must not find a match. (This is uhh, not exactly fast,
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# so it helps to have other tighter conditions applied first!)
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#
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# TODO: I feel like this could also be solved with a LEFT JOIN, idk if that
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# performs any better? In Rails 5+ `left_outer_joins` is built in so!
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#
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# NOTE: The `fits` and `not_fits` counts don't perfectly add up to the
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# total number of items, 5 items aren't accounted for? I'm not going to
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# bother looking into this, but one thing I notice is items with no assets
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# somehow would not match either scope in this impl (but LEFT JOIN would!)
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joins(:swf_assets).group(i[:id]).
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having(
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"FIND_IN_SET(?, GROUP_CONCAT(body_id)) = 0 AND " +
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"FIND_IN_SET(0, GROUP_CONCAT(body_id)) = 0",
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body_id
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).
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distinct
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}
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def nc_trade_value
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return nil unless nc?
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begin
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OwlsValueGuide.find_by_name(name)
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rescue OwlsValueGuide::NotFound => error
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Rails.logger.debug("No NC trade value listed for #{name} (#{id})")
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return nil
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rescue OwlsValueGuide::NetworkError => error
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Rails.logger.error("Couldn't load nc_trade_value: #{error.full_message}")
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return nil
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end
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end
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# Return an OrderedHash mapping users to the number of times they
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# contributed to this item's assets, from most contributions to least.
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def contributors_with_counts
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# Get contributing users' IDs
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swf_asset_ids = swf_assets.select(SwfAsset.arel_table[:id]).map(&:id)
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swf_asset_contributions = Contribution.select('user_id').
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where(:contributed_type => 'SwfAsset', :contributed_id => swf_asset_ids)
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contributor_ids = swf_asset_contributions.map(&:user_id)
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# Get the users, mapped by ID
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contributors_by_id = {}
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User.find(contributor_ids).each { |u| contributors_by_id[u.id] = u }
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# Count each user's contributions
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contributor_counts_by_id = Hash.new(0)
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contributor_ids.each { |id| contributor_counts_by_id[id] += 1 }
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# Build an OrderedHash mapping users to counts in descending order
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contributors_with_counts = ActiveSupport::OrderedHash.new
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contributor_counts_by_id.sort_by { |k, v| v }.reverse.each do |id, count|
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contributor = contributors_by_id[id]
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contributors_with_counts[contributor] = count
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end
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contributors_with_counts
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end
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def nc?
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is_manually_nc? || NCRarities.include?(rarity_index)
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end
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def pb?
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I18n.with_locale(:en) { self.description == PAINTBRUSH_SET_DESCRIPTION }
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end
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def np?
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!nc? && !pb?
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end
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def currently_in_mall?
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nc_mall_record.present?
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end
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def owned?
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@owned || false
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end
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def wanted?
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@wanted || false
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end
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def current_nc_price
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nc_mall_record&.current_price
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end
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# If this is a PB item, return the corresponding Color, inferred from the
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# item name. If it's not a PB item, or we fail to infer, return nil.
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def pb_color
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return nil unless pb?
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# NOTE: To handle colors like "Royalboy", where the items aren't consistent
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# with the color name regarding whether or not there's spaces, we remove
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# all spaces from the item name and color name when matching. We also
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# hackily handle the fact that "Elderlyboy" color has items named "Elderly
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# Male" (and same for Girl/Female) by replacing those words, too. These
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# hacks could cause false matches in theory, but I'm not aware of any rn!
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normalized_name = name.downcase.gsub("female", "girl").gsub("male", "boy").
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gsub(/\s/, "")
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Color.order(:name).
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find { |c| normalized_name.include?(c.name.downcase.gsub(/\s/, "")) }
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end
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def pb_item_name
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pb_color&.pb_item_name
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end
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def restricted_zones(options={})
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options[:scope] ||= Zone.all
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options[:scope].find(restricted_zone_ids)
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end
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def restricted_zone_ids
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unless @restricted_zone_ids
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@restricted_zone_ids = []
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zones_restrict.split(//).each_with_index do |switch, id|
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@restricted_zone_ids << (id.to_i + 1) if switch == '1'
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end
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end
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@restricted_zone_ids
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end
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def occupied_zone_ids
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occupied_zones.map(&:id)
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end
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def occupied_zones(options={})
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options[:scope] ||= Zone.all
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all_body_ids = []
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zone_body_ids = {}
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selected_assets = swf_assets.select('body_id, zone_id').each do |swf_asset|
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zone_body_ids[swf_asset.zone_id] ||= []
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body_ids = zone_body_ids[swf_asset.zone_id]
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body_ids << swf_asset.body_id unless body_ids.include?(swf_asset.body_id)
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all_body_ids << swf_asset.body_id unless all_body_ids.include?(swf_asset.body_id)
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end
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zones = options[:scope].find(zone_body_ids.keys)
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zones_by_id = zones.inject({}) { |h, z| h[z.id] = z; h }
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total_body_ids = all_body_ids.size
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zone_body_ids.each do |zone_id, body_ids|
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zones_by_id[zone_id].sometimes = true if body_ids.size < total_body_ids
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end
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zones
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end
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def affected_zones
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restricted_zones + occupied_zones
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end
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def special_color
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@special_color ||= determine_special_color
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end
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def special_color_id
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special_color.try(:id)
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end
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protected
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def determine_special_color
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I18n.with_locale(I18n.default_locale) do
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# Rather than go find the special description in all locales, let's just
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# run this logic in English.
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if description.include?(PAINTBRUSH_SET_DESCRIPTION)
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name_words = name.downcase.split
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Color.nonstandard.each do |color|
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return color if name_words.include?(color.name)
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end
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end
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match = description.match(SPECIAL_COLOR_DESCRIPTION_REGEX)
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if match
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# Since there are multiple formats in the one regex, there are multiple
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# possible color name captures. So, take the first non-nil capture.
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color = match.captures.detect(&:present?)
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return Color.find_by_name(color.downcase)
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end
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# HACK: this should probably be a flag on the record instead of
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# being hardcoded :P
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if [71893, 76192, 76202, 77367, 77368, 77369, 77370].include?(id)
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return Color.find_by_name('baby')
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end
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if [76198].include?(id)
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return Color.find_by_name('mutant')
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end
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if [75372].include?(id)
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return Color.find_by_name('maraquan')
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end
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if manual_special_color_id?
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return Color.find(manual_special_color_id)
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end
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end
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end
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public
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def species_support_ids
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@species_support_ids_array ||= read_attribute('species_support_ids').split(',').map(&:to_i) rescue nil
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end
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def species_support_ids=(replacement)
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@species_support_ids_array = nil
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replacement = replacement.join(',') if replacement.is_a?(Array)
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write_attribute('species_support_ids', replacement)
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end
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def support_species?(species)
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species_support_ids.blank? || species_support_ids.include?(species.id)
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end
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def modeled_body_ids
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@modeled_body_ids ||= swf_assets.select('DISTINCT body_id').map(&:body_id)
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end
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def modeled_color_ids
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# Might be empty if modeled_body_ids is 0. But it's currently not called
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# in that scenario, so, whatever.
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@modeled_color_ids ||= PetType.select('DISTINCT color_id').
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where(body_id: modeled_body_ids).
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map(&:color_id)
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end
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def basic_body_ids
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@basic_body_ids ||= begin
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basic_color_ids ||= Color.select([:id]).basic.map(&:id)
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PetType.select('DISTINCT body_id').
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where(color_id: basic_color_ids).map(&:body_id)
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end
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end
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def predicted_body_ids
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@predicted_body_ids ||= if modeled_body_ids.include?(0)
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# Oh, look, it's already known to fit everybody! Sweet. We're done. (This
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# isn't folded into the case below, in case this item somehow got a
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# body-specific and non-body-specific asset. In all the cases I've seen
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# it, that indicates a glitched item, but this method chooses to reflect
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# behavior elsewhere in the app by saying that we can put this item on
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# anybody. (Heh. Any body.))
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modeled_body_ids
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elsif modeled_body_ids.size == 1
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# This might just be a species-specific item. Let's be conservative in
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# our prediction, though we'll revise it if we see another body ID.
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modeled_body_ids
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else
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# If an item is worn by more than one body, then it must be wearable by
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# all bodies of the same color. (To my knowledge, anyway. I'm not aware
|
|
# of any exceptions.) So, let's find those bodies by first finding those
|
|
# colors.
|
|
basic_modeled_body_ids, nonbasic_modeled_body_ids = modeled_body_ids.
|
|
partition { |bi| basic_body_ids.include?(bi) }
|
|
|
|
output = []
|
|
if basic_modeled_body_ids.present?
|
|
output += basic_body_ids
|
|
end
|
|
if nonbasic_modeled_body_ids.present?
|
|
nonbasic_modeled_color_ids = PetType.select('DISTINCT color_id').
|
|
where(body_id: nonbasic_modeled_body_ids).
|
|
map(&:color_id)
|
|
output += PetType.select('DISTINCT body_id').
|
|
where(color_id: nonbasic_modeled_color_ids).
|
|
map(&:body_id)
|
|
end
|
|
output
|
|
end
|
|
end
|
|
|
|
def predicted_missing_body_ids
|
|
@predicted_missing_body_ids ||= predicted_body_ids - modeled_body_ids
|
|
end
|
|
|
|
def predicted_missing_standard_body_ids_by_species_id
|
|
@predicted_missing_standard_body_ids_by_species_id ||=
|
|
PetType.select('DISTINCT body_id, species_id').
|
|
joins(:color).
|
|
where(body_id: predicted_missing_body_ids,
|
|
colors: {standard: true}).
|
|
inject({}) { |h, pt| h[pt.species_id] = pt.body_id; h }
|
|
end
|
|
|
|
def predicted_missing_standard_body_ids_by_species
|
|
species = Species.where(id: predicted_missing_standard_body_ids_by_species_id.keys)
|
|
species_by_id = species.inject({}) { |h, s| h[s.id] = s; h }
|
|
predicted_missing_standard_body_ids_by_species_id.inject({}) { |h, (sid, bid)|
|
|
h[species_by_id[sid]] = bid; h }
|
|
end
|
|
|
|
def predicted_missing_nonstandard_body_pet_types
|
|
PetType.joins(:color).
|
|
where(body_id: predicted_missing_body_ids - basic_body_ids,
|
|
colors: {standard: false})
|
|
end
|
|
|
|
def predicted_missing_nonstandard_body_ids_by_species_by_color
|
|
pet_types = predicted_missing_nonstandard_body_pet_types
|
|
|
|
species_by_id = {}
|
|
Species.find(pet_types.map(&:species_id)).each do |species|
|
|
species_by_id[species.id] = species
|
|
end
|
|
|
|
colors_by_id = {}
|
|
Color.find(pet_types.map(&:color_id)).each do |color|
|
|
colors_by_id[color.id] = color
|
|
end
|
|
|
|
body_ids_by_species_by_color = {}
|
|
pet_types.each do |pt|
|
|
color = colors_by_id[pt.color_id]
|
|
body_ids_by_species_by_color[color] ||= {}
|
|
body_ids_by_species_by_color[color][species_by_id[pt.species_id]] = pt.body_id
|
|
end
|
|
body_ids_by_species_by_color
|
|
end
|
|
|
|
def predicted_fully_modeled?
|
|
predicted_missing_body_ids.empty?
|
|
end
|
|
|
|
def predicted_modeled_ratio
|
|
modeled_body_ids.size.to_f / predicted_body_ids.size
|
|
end
|
|
|
|
def as_json(options={})
|
|
super({
|
|
only: [:id, :name, :description, :thumbnail_url, :rarity_index],
|
|
methods: [:zones_restrict],
|
|
}.merge(options))
|
|
end
|
|
|
|
def handle_assets!
|
|
if @parent_swf_asset_relationships_to_update && @current_body_id
|
|
new_swf_asset_ids = @parent_swf_asset_relationships_to_update.map(&:swf_asset_id)
|
|
rels = ParentSwfAssetRelationship.arel_table
|
|
swf_assets = SwfAsset.arel_table
|
|
|
|
# If a relationship used to bind an item and asset for this body type,
|
|
# but doesn't in this sample, the two have been unbound. Delete the
|
|
# relationship.
|
|
ids_to_delete = self.parent_swf_asset_relationships.
|
|
select(rels[:id]).
|
|
joins(:swf_asset).
|
|
where(rels[:swf_asset_id].not_in(new_swf_asset_ids)).
|
|
where(swf_assets[:body_id].in([@current_body_id, 0])).
|
|
map(&:id)
|
|
|
|
unless ids_to_delete.empty?
|
|
ParentSwfAssetRelationship.where(:id => ids_to_delete).delete_all
|
|
end
|
|
|
|
@parent_swf_asset_relationships_to_update.each do |rel|
|
|
rel.save!
|
|
rel.swf_asset.save!
|
|
end
|
|
end
|
|
end
|
|
|
|
def body_specific?
|
|
# If there are species support IDs (it's not empty), the item is
|
|
# body-specific. If it's empty, it fits everyone the same.
|
|
explicitly_body_specific? || !species_support_ids.empty?
|
|
end
|
|
|
|
def add_origin_registry_info(info, locale)
|
|
# bear in mind that numbers from registries are floats
|
|
species_support_strs = info['species_support'] || []
|
|
self.species_support_ids = species_support_strs.map(&:to_i)
|
|
|
|
# NOTE: If some of these fields are missing, it could cause saving the item
|
|
# to fail, because many of these columns are non-nullable.
|
|
self.name = info['name']
|
|
self.description = info['description']
|
|
self.thumbnail_url = info['thumbnail_url']
|
|
self.category = info['category']
|
|
self.type = info['type']
|
|
self.rarity = info['rarity']
|
|
self.rarity_index = info['rarity_index'].to_i
|
|
self.price = info['price'].to_i
|
|
self.weight_lbs = info['weight_lbs'].to_i
|
|
self.zones_restrict = info['zones_restrict']
|
|
end
|
|
|
|
def pending_swf_assets
|
|
@parent_swf_asset_relationships_to_update.inject([]) do |all_swf_assets, relationship|
|
|
all_swf_assets << relationship.swf_asset
|
|
end
|
|
end
|
|
|
|
def parent_swf_asset_relationships_to_update=(rels)
|
|
@parent_swf_asset_relationships_to_update = rels
|
|
end
|
|
|
|
# NOTE: Adding the JSON serializer makes `as_json` treat this like a model
|
|
# instead of like a hash, so you can target its children with things like
|
|
# the `include` option. This feels clunky though, I wish I had something a
|
|
# bit more suited to it!
|
|
Appearance = Struct.new(:body, :swf_assets) do
|
|
include ActiveModel::Serializers::JSON
|
|
def attributes
|
|
{body: body, swf_assets: swf_assets}
|
|
end
|
|
end
|
|
Appearance::Body = Struct.new(:id, :species) do
|
|
include ActiveModel::Serializers::JSON
|
|
def attributes
|
|
{id: id, species: species}
|
|
end
|
|
end
|
|
|
|
def appearances
|
|
all_swf_assets = swf_assets.to_a
|
|
|
|
# If there are no assets yet, there are no appearances.
|
|
return [] if all_swf_assets.empty?
|
|
|
|
# Get all SWF assets, and separate the ones that fit everyone (body_id=0).
|
|
swf_assets_by_body_id = all_swf_assets.group_by(&:body_id)
|
|
swf_assets_for_all_bodies = swf_assets_by_body_id.delete(0) || []
|
|
|
|
# If there are no body-specific assets, return one appearance for them all.
|
|
if swf_assets_by_body_id.empty?
|
|
body = Appearance::Body.new(0, nil)
|
|
return [Appearance.new(body, swf_assets_for_all_bodies)]
|
|
end
|
|
|
|
# Otherwise, create an appearance for each real (nonzero) body ID. We don't
|
|
# generally expect body_id = 0 and body_id != 0 to mix, but if they do,
|
|
# uhh, let's merge the body_id = 0 ones in?
|
|
swf_assets_by_body_id.map do |body_id, body_specific_assets|
|
|
swf_assets_for_body = body_specific_assets + swf_assets_for_all_bodies
|
|
species = Species.with_body_id(body_id).first!
|
|
body = Appearance::Body.new(body_id, species)
|
|
Appearance.new(body, swf_assets_for_body)
|
|
end
|
|
end
|
|
|
|
# Given a list of item IDs, return how they look on the given target (either
|
|
# a pet type or an alt style).
|
|
def self.appearances_for(item_ids, target, swf_asset_includes: [])
|
|
# First, load all the relationships for these items that also fit this
|
|
# body.
|
|
relationships = ParentSwfAssetRelationship.
|
|
includes(swf_asset: swf_asset_includes).
|
|
where(parent_type: "Item", parent_id: item_ids).
|
|
where(swf_asset: {body_id: [target.body_id, 0]})
|
|
|
|
pet_type_body = Appearance::Body.new(target.body_id, target.species)
|
|
all_pets_body = Appearance::Body.new(0, nil)
|
|
|
|
# Then, convert this into a hash from item ID to SWF assets.
|
|
assets_by_item_id = relationships.group_by(&:parent_id).
|
|
transform_values { |rels| rels.map(&:swf_asset) }
|
|
|
|
# Finally, for each item, return an appearance—even if it's empty!
|
|
item_ids.to_h do |item_id|
|
|
assets = assets_by_item_id.fetch(item_id, [])
|
|
|
|
fits_all_pets = assets.present? && assets.all? { |a| a.body_id == 0 }
|
|
body = fits_all_pets ? all_pets_body : pet_type_body
|
|
|
|
[item_id, Appearance.new(body, assets)]
|
|
end
|
|
end
|
|
|
|
def self.all_by_ids_or_children(ids, swf_assets)
|
|
swf_asset_ids = []
|
|
swf_assets_by_id = {}
|
|
swf_assets_by_parent_id = {}
|
|
swf_assets.each do |swf_asset|
|
|
id = swf_asset.id
|
|
swf_assets_by_id[id] = swf_asset
|
|
swf_asset_ids << id
|
|
end
|
|
SwfAsset.object_assets.joins(:parent_swf_asset_relationships).
|
|
where(SwfAsset.arel_table[:id].in(swf_asset_ids)).select([
|
|
SwfAsset.arel_table[:id],
|
|
ParentSwfAssetRelationship.arel_table[:parent_id]
|
|
]).each do |row|
|
|
item_id = row.parent_id.to_i
|
|
swf_assets_by_parent_id[item_id] ||= []
|
|
swf_assets_by_parent_id[item_id] << swf_assets_by_id[row.id.to_i]
|
|
ids << item_id
|
|
end
|
|
find(ids).tap do |items|
|
|
items.each do |item|
|
|
swf_assets = swf_assets_by_parent_id[item.id]
|
|
if swf_assets
|
|
swf_assets.each do |swf_asset|
|
|
swf_asset.item = item
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def self.collection_from_pet_type_and_registries(pet_type, info_registry, asset_registry, scope=Item.all)
|
|
# bear in mind that registries are arrays with many nil elements,
|
|
# due to how the parser works
|
|
|
|
# Collect existing items
|
|
items = {}
|
|
item_ids = []
|
|
info_registry.each do |item_id, info|
|
|
if info && info[:is_compatible]
|
|
item_ids << item_id.to_i
|
|
end
|
|
end
|
|
|
|
# Collect existing relationships
|
|
existing_relationships_by_item_id_and_swf_asset_id = {}
|
|
existing_items = scope.where(id: item_ids).
|
|
includes(:parent_swf_asset_relationships)
|
|
existing_items.each do |item|
|
|
items[item.id] = item
|
|
relationships_by_swf_asset_id = {}
|
|
item.parent_swf_asset_relationships.each do |relationship|
|
|
relationships_by_swf_asset_id[relationship.swf_asset_id] = relationship
|
|
end
|
|
existing_relationships_by_item_id_and_swf_asset_id[item.id] =
|
|
relationships_by_swf_asset_id
|
|
end
|
|
|
|
# Collect existing assets
|
|
swf_asset_ids = []
|
|
asset_registry.each do |asset_id, asset_data|
|
|
swf_asset_ids << asset_id.to_i if asset_data
|
|
end
|
|
existing_swf_assets = SwfAsset.object_assets.includes(:zone).
|
|
where(remote_id: swf_asset_ids)
|
|
existing_swf_assets_by_remote_id = {}
|
|
existing_swf_assets.each do |swf_asset|
|
|
existing_swf_assets_by_remote_id[swf_asset.remote_id] = swf_asset
|
|
end
|
|
|
|
# With each asset in the registry,
|
|
relationships_by_item_id = {}
|
|
asset_registry.each do |asset_id, asset_data|
|
|
if asset_data
|
|
# Build and update the item
|
|
item_id = asset_data[:obj_info_id].to_i
|
|
next unless item_ids.include?(item_id) # skip incompatible (Uni Bug)
|
|
item = items[item_id]
|
|
unless item
|
|
item = Item.new
|
|
item.id = item_id
|
|
items[item_id] = item
|
|
end
|
|
item.add_origin_registry_info info_registry[item.id.to_s], I18n.default_locale
|
|
item.current_body_id = pet_type.body_id
|
|
|
|
# Build and update the SWF
|
|
swf_asset_remote_id = asset_data[:asset_id].to_i
|
|
swf_asset = existing_swf_assets_by_remote_id[swf_asset_remote_id]
|
|
unless swf_asset
|
|
swf_asset = SwfAsset.new
|
|
swf_asset.remote_id = swf_asset_remote_id
|
|
end
|
|
swf_asset.origin_object_data = asset_data
|
|
swf_asset.origin_pet_type = pet_type
|
|
swf_asset.item = item
|
|
|
|
# Build and update the relationship
|
|
relationship = existing_relationships_by_item_id_and_swf_asset_id[item.id][swf_asset.id] rescue nil
|
|
unless relationship
|
|
relationship = ParentSwfAssetRelationship.new
|
|
relationship.parent = item
|
|
end
|
|
relationship.swf_asset = swf_asset
|
|
relationships_by_item_id[item_id] ||= []
|
|
relationships_by_item_id[item_id] << relationship
|
|
end
|
|
end
|
|
|
|
# Set up the relationships to be updated on item save
|
|
relationships_by_item_id.each do |item_id, relationships|
|
|
items[item_id].parent_swf_asset_relationships_to_update = relationships
|
|
end
|
|
|
|
items.values
|
|
end
|
|
end
|