require 'async' require 'async/barrier' require 'async/semaphore' require 'fileutils' require 'uri' class SwfAsset < ApplicationRecord # We use the `type` column to mean something other than what Rails means! self.inheritance_column = nil IMAGE_SIZES = { :small => [150, 150], :medium => [300, 300], :large => [600, 600] } belongs_to :zone has_many :parent_swf_asset_relationships scope :includes_depth, -> { includes(:zone) } before_validation :normalize_manifest_url, if: :manifest_url? PARTITION_COUNT = 3 PARTITION_DIGITS = 3 PARTITION_ID_LENGTH = PARTITION_COUNT * PARTITION_DIGITS def partition_path (remote_id / 10**PARTITION_DIGITS).to_s.rjust(PARTITION_ID_LENGTH, '0').tap do |id_str| PARTITION_COUNT.times do |n| id_str.insert(PARTITION_ID_LENGTH - (n * PARTITION_DIGITS), '/') end end end def image_version converted_at.to_i end def image_url(size=IMAGE_SIZES[:large]) size_key = size.join('x') image_dir = "#{self['type']}/#{partition_path}#{self.remote_id}" "https://impress-asset-images.openneo.net/#{image_dir}/#{size_key}.png?" + "#{image_version}" end attr_accessor :item has_one :contribution, :as => :contributed, :inverse_of => :contributed has_many :parent_swf_asset_relationships delegate :depth, :to => :zone scope :fitting_body_id, ->(body_id) { where(arel_table[:body_id].in([body_id, 0])) } scope :fitting_color, ->(color) { body_ids = PetType.select(:body_id).where(:color_id => color.id).map(&:body_id) body_ids << 0 where(arel_table[:body_id].in(body_ids)) } scope :biology_assets, -> { where(:type => PetState::SwfAssetType) } scope :object_assets, -> { where(:type => Item::SwfAssetType) } scope :for_item_ids, ->(item_ids) { joins(:parent_swf_asset_relationships). where(parent_swf_asset_relationships: { parent_type: "Item", parent_id: item_ids, }) } scope :with_parent_ids, -> { select('swf_assets.*, parents_swf_assets.parent_id') } # To manually change the body ID without triggering the usual change to 0, # use this override method. def override_body_id(new_body_id) @body_id_overridden = true self.body_id = new_body_id end def as_json(options={}) super({ only: [:id, :known_glitches], methods: [:zone, :restricted_zones, :urls] }.merge(options)) end def urls { swf: url, png: image_url, manifest: manifest_url, } end def manifest raise "manifest_url is blank" if manifest_url.blank? NeopetsMediaArchive.load_json(manifest_url) end def preload_manifest raise "manifest_url is blank" if manifest_url.blank? NeopetsMediaArchive.preload_file(manifest_url) end MANIFEST_BASE_URL = Addressable::URI.parse("https://images.neopets.com") def manifest_asset_urls return {} if manifest_url.nil? begin # Organize the asset URLs by file extension, grab the ones we want, and # convert them from paths to full URLs. manifest["cpmanifest"]["assets"][0]["asset_data"]. to_h { |a| [a["file_ext"].to_sym, a] }. slice(:png, :svg, :js) .transform_values { |a| (MANIFEST_BASE_URL + a["url"]).to_s } rescue StandardError => error Rails.logger.error "Could not read URLs from manifest: #{error.full_message}" return {} end end def html5_image_url manifest_asset_urls[:png] end def html5_svg_url manifest_asset_urls[:svg] end def known_glitches self[:known_glitches].split(',') end def known_glitches=(new_known_glitches) if new_known_glitches.is_a? Array new_known_glitches = new_known_glitches.join(',') end self[:known_glitches] = new_known_glitches end def restricted_zone_ids [].tap do |ids| zones_restrict.chars.each_with_index do |bit, index| ids << index + 1 if bit == "1" end end end def restricted_zones Zone.where(id: restricted_zone_ids) end def body_specific? self.zone.type_id < 3 || item_is_body_specific? end def item_is_body_specific? # Get items that we're already bound to in the database, and # also the one passed to us from the current modeling operation, # if any. # # NOTE: I know this has perf impact... it would be better for # modeling to preload this probably? But oh well! items = parent_swf_asset_relationships.includes(:parent).where(parent_type: "Item").map { |r| r.parent } items << item if item # Return whether any of them is known to be body-specific. # This ensures that we always respect the explicitly_body_specific flag! return items.any? { |i| i.body_specific? } end def origin_pet_type=(pet_type) self.body_id = pet_type.body_id end def origin_biology_data=(data) Rails.logger.debug("my biology data is: #{data.inspect}") self.type = 'biology' self.zone_id = data[:zone_id].to_i self.url = data[:asset_url] self.zones_restrict = data[:zones_restrict] self.manifest_url = data[:manifest] end def origin_object_data=(data) Rails.logger.debug("my object data is: #{data.inspect}") self.type = 'object' self.zone_id = data[:zone_id].to_i self.url = data[:asset_url] self.zones_restrict = "" self.manifest_url = data[:manifest] end def normalize_manifest_url parsed_manifest_url = Addressable::URI.parse(manifest_url) parsed_manifest_url.scheme = "https" self.manifest_url = parsed_manifest_url.to_s end def self.from_biology_data(body_id, data) remote_id = data[:part_id].to_i swf_asset = SwfAsset.find_or_initialize_by type: 'biology', remote_id: remote_id swf_asset.body_id = body_id swf_asset.origin_biology_data = data swf_asset end def self.from_wardrobe_link_params(ids) where(( arel_table[:remote_id].in(ids[:biology]).and(arel_table[:type].eq('biology')) ).or( arel_table[:remote_id].in(ids[:object]).and(arel_table[:type].eq('object')) )) end # Given a list of SWF assets, ensure all of their manifests are loaded, with # fast concurrent execution! def self.preload_manifests(swf_assets) # Blocks all tasks beneath it. barrier = Async::Barrier.new Sync do # Only allow 10 manifests to be loaded at a time. semaphore = Async::Semaphore.new(10, parent: barrier) # Load all the manifests in async tasks. This will load them 10 at a time # rather than all at once (because of the semaphore), and the # NeopetsMediaArchive will share a pool of persistent connections for # them. swf_assets.map do |swf_asset| semaphore.async do begin swf_asset.preload_manifest rescue StandardError => error Rails.logger.error "Could not preload manifest for asset " + "#{swf_asset.id} (#{swf_asset.manifest_url}): #{error.message}" end end end # Wait until all tasks are done. barrier.wait ensure barrier.stop # If something goes wrong, clean up all tasks. end end before_save do # If an asset body ID changes, that means more than one body ID has been # linked to it, meaning that it's probably wearable by all bodies. self.body_id = 0 if !@body_id_overridden && (!self.body_specific? || (!self.new_record? && self.body_id_changed?)) end class DownloadError < Exception;end end