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Author SHA1 Message Date
d39e7cea81 Move fundraising models into the Fundraising module
This was mostly straightforward it seems, whew!
2024-02-18 20:29:31 -08:00
82be7fe301 Move most fundraising files into a Fundraising module
Mostly this is just me testing out what it would look like to
modularize the app more… I've noticed that some concerns, like
fundraising, are just not relevant to most of the app, and being able
to lock them away inside subfolders feels like it'll help tidy up
long folder lists.

Notably, I haven't touched the models case yet, because I worry that
might be a bit more complex, whereas everything else seems pretty
well-isolated? We'll try it out!
2024-02-18 20:12:14 -08:00
1b22258576 Update special_color logic for Banana Chia Wings case
Tbh I'm not sure `special_color` is actually used anywhere? It used to
be how we decide what to show in the previewer on the item page, but
that's been replaced with the 2020 logic, so idk…

But in any case, I noticed that the description doesn't match the
pattern we have, so here's the fix!
2024-02-17 12:50:35 -08:00
6515e525fb Remove some unused PetType scopes
I looked at this and was like. "ok literally what is
`nonstandard_colors` trying to do"

reading it again now, I'm realizing the idea is that it probably runs
two queries: one to get nonstandard colors, then depends on
ActiveRecord to implicitly convert the relation to an array and then to
IDs for the second query? Instead of doing a join??

Idk, it's unused, so trash it!
2024-02-16 23:32:22 -08:00
15a905b0dd Allow modeling pets for colors we haven't gotten metadata for yet
This used to be the behavior, and the site has plenty of graceful
fallbacks for it, I just forgot this one when doing Rails upgrades!

Note that the impress-2020 stuff is *not* as graceful about this, so
the wardrobe page won't show the pet until the color is in the DB. Ah
well, still an improvement!
2024-02-16 23:28:10 -08:00
355297d977 Oops, I missed a syntax error lol
I thought this refactor of this change was working, but actually it was
just failing to build the JS lmao. Here's a version with correct syntax!
😅

Is there a syntax for this kind of thing that I'm just forgetting? Idk,
oh well!
2024-02-08 10:48:45 -08:00
46dc4cf009 Skip loading alt styles until speciesId is present
Before this change, when loading an outfit by ID, we'd send a request
to `/species/null/alt-styles.json`, which would come back as a 404,
oops lol
2024-02-08 10:46:37 -08:00
118ec6aa1a Oops, update outfit's updated_at when adding/removing items
This bug caused outfit thumbnails to get out of date, because the
outfit's `updated_at` field is used as a cache-busting part of the URL.
2024-02-08 10:32:53 -08:00
3ab6d1e3ae Oops, add some more wiring for pet state ID for saved outfits
There's an infinite loop happening in prod that I can't reproduce on
dev, but this missing piece feels like it could be related.
2024-02-08 10:15:31 -08:00
66f20747a9 Use higher-res outfit thumbnails if the device has at least 2x DPI 2024-02-08 10:07:09 -08:00
5d0848bf28 In development, use local Impress 2020 to generate outfit images
Just so we can see accurate stuff on the outfits page!
2024-02-08 10:03:10 -08:00
dc44b4dbb3 Oops, fix bug with saving outfits of pets loaded from Neopets.com
Okay right, the wardrobe-2020 app treats `state` as a bit of an
override thing, and `pose` is the main canonical field for how a pet
looks. We were missing a few pieces here:

1. After loading a pet, we weren't including the `pose` field in the
   initial query string for the wardrobe URL, but we _were_ including
   the `state` field, so the outfit would get set up with a conflicting
   pet state ID vs pose.
2. When saving an outfit, we weren't taking the `state` field into
   account at all. This could cause the saved outfit to not quite match
   how it actually looked in-app, because the default pet state for
   that species/color/pose trio could be different; and regardless, the
   outfit state would come back with `appearanceId` set to `null`,
   which wouldn't match the local outfit state, which would trigger an
   infinite loop.

Here, we complete the round-trip of the `state` field, from pet loading
to outfit saving to the outfit data that comes back after saving!
2024-02-08 09:51:31 -08:00
2667ed49ba Fully disable model translations for Color/Species/Zone
Now that DTI 2020 has been deployed without references to the
translations tables, we can stop keeping them in sync!

Next step is to drop the tables and be done with them altogether! (I
have a backup of the public data for this too, as does this repo!)
2024-02-03 08:13:14 -08:00
612cf914e0 Skip rendering layers without a usable image
This happens on the Baby Kougra, where for most poses half of the
assets have a manifest that includes an SVG but no PNG. Skip 'em!

I considered adding a glitch tag for this, but idk I think we can do
that once we're aware of an actual case where this causes visible
issues.
2024-02-01 08:55:42 -08:00
a4ca9ae522 Make the Alt Styles list less tall on large screens
On the small-screen layout, the popover goes down and covers the item
list, which isn't a big deal in context; so I want it to be basically
as tall as it can be without being unwieldy, to give more info.

But on the large-screen layout, it doesn't take long at all for the
popover to start intersecting the pet preview, because it *has* to go
up and cover the pet preview. So, I'm much more reserved about how much
vertical space I'm willing to give it!

(I also considered sending the popover off to the *right* of the button,
to cover the item list, but it felt *way* too weird imo! Especially in
the expressions case.)
2024-02-01 07:34:39 -08:00
c93895b2f7 Fix mistake in pet loading error handling
Oops, warning isn't enough, we also need to stop, right lol!

I moved this into a method, so we could `return` out of there.
2024-02-01 07:21:47 -08:00
f7fdf4e44c Don't show a glitch message for Alt Style items being Incompatible
The intent of this glitch message was that, when UC or Invisible pets
hide an item because of a zones-restrict thing, it would still show up
in the items panel as fitting a certain zone, whereas it should have
been in the "Incompatible" section and having none of its zones applied.

But the previously implementation would like, show this message even for
items that _were_ correctly marked as Incompatible? And that the server
returned no layers for, because it doesn't fit this body type to begin
with? (e.g. put a Grarrl hat on a Grarrl, then switch to Acara, and the
Grarrl hat is marked Incompatible—but would also show this confusing
message; or similarly with switching to Alt Styles)

So, when the server just returned no layers for this item to begin with,
don't show this message!
2024-02-01 07:13:04 -08:00
c7cf1d2111 Update site copy to reflect that Alt Styles are released
Announcements babyyy!
2024-02-01 06:58:54 -08:00
c13c6e7bd8 Remove the isLazy focus-management hack from PosePicker
Now that we're tracking tab state ourselves, it's pretty easy to just
pass the `initialFocusRef` to the right place instead of to both!

This helps switching between the tabs feel a lot smoother, because we
don't have to re-render and fade-in all the poses again.
2024-02-01 06:53:32 -08:00
00bc9c3bf7 Use hourglass icon for Retired UCs
The sunglasses communicated too much legitimacy lmao
2024-02-01 06:48:40 -08:00
e2d8a86f79 Add a warning that UCs are retired now
I'm keeping it in the same place for now rather than trying to fold it
into Styles, because I think that's net-less-confusing (since Styles
work pretty differently, e.g. different color requirements), and
certainly less work either way lol!
2024-02-01 06:43:14 -08:00
3a76dbb368 Show Alt Styles to all users in the outfit editor!
I think we're ready, turning off the Support-only gate!
2024-02-01 06:01:04 -08:00
453d6783c4 Move the style and state params earlier in the outfit URL
Idk I just think it's nice for them to be next to pose and such!
2024-02-01 06:00:39 -08:00
c60e222faa Add Alt Style support to outfit saving
Pretty straightforward, just add the field to the record, and wire it
all up! I'm glad this seemed to work out pretty well all-in-all 😅
2024-02-01 05:55:19 -08:00
b06149cf22 Make the "Incompatible" explainer more specific for Alt Styles
For Alt Style outfits, it's useful to call special attention to the Alt
Style feature as the likely cause of incompatibilities.

(Incompatibilities previously were most often caused by choosing a
species-specific item, then switching to another species. We generally
make it hard to enter this state, by hiding incompatible items during
search.)
2024-02-01 05:43:33 -08:00
f30213697a Clarify item compatibility in the Alt Styles explanation text
Just a lil hint that many items won't fit, in case it's a surprise to
folks!
2024-02-01 05:40:16 -08:00
cd136aa6a5 Make species/color picker smaller on small screens, to fit pose picker
Now that the pose picker button can have text content too, things were
getting pretty cramped horizontally on smaller screens! Now we use the
`sm` size when it's small-time.
2024-02-01 05:31:34 -08:00
09846a4516 Make pose picker button easier to see on light backgrounds 2024-02-01 05:26:26 -08:00
fc71f5b5a5 Filter by Alt Style in item search and item appearance API calls
I'm not planning to port full Alt Style support over to the 2020
frontend, I really am winding that down, but adding a couple lil API
parameters are *by far* the easiest way to get Alt Styles working in
the main app because of how it calls the 2020 API. So here we are, just
using new parameters for DTI 2020 that I'm gonna deploy to impress-2020
first!
2024-02-01 04:58:30 -08:00
578528f468 Better handling for items in different zones with the same name
Specifically, I was looking at the new "Stormy Cloud Kacheek" items,
and was surprised to find that, in the outfit editor, they all get
grouped under "Markings" (and therefore the UI treats them as
mutually-exclusive via hidden radio button and only bolds one at a
time), but they aren't actually conflicting because they occupy
different zones named "Markings".

In this change, we make the zone groups actually just be *by zone*
rather than jumbling all of the zones with the same label together; but
in most cases, we still keep the same simplified display. In the case
of the "Stormy Cloud Kacheek" items though, we now get a few groups:
`Glasses`, `Markings (#6)`, and `Markings (#16)`. Glasses is chosen
by coincidence because it's the first zone label for that item
alphabetically (even though that item also occupies a third "Markings"
zone), and then the other two know to disambiguate from each other.

There's an opportunity here to cheat things further, like to
*intentionally* select items like "Glasses" that are less ambiguous
when possible. I'm not aware of enough other cases like this for that
to really matter, though, so I'm just leaving it as-is!

I tested this a *bit* on other outfits, and everything looked fine at
a glance, so I'm just moving forward—but I'll make an announcement to
ask people to help take a look!
2024-02-01 03:14:00 -08:00
cb90b79efe Remove logic to auto-detect Unconverted pets (fixes Baby Pteri bug)
Two motivations here:

1. Unconverted pets should no longer exist on Neopets.com (and we
   especially don't expect new ones), so this logic helps no one.
2. The Baby Pteri keeps getting overridden to be marked as Unconverted
   because it has only one asset, which is incorrect.

A decent heuristic for a bygone era, goodbye!
2024-02-01 01:40:50 -08:00
b50bf6ceb8 Add SVG support to alt styles
Just moving our hacks around and adapting them to the SVG case lol!
2024-01-31 03:02:19 -08:00
ab8c9f6242 Oops, remove alt style when switching species
This wasn't causing big problems because we made resilient little
choices in a lot of little places… but it's confusing as a potential
state, and the Styles chooser wasn't selecting the "Default" option
after you switch—which is what tipped us off!
2024-01-30 07:21:14 -08:00
c2de6f7167 Display alt styles in outfit editor when selected
Yay it works(*)! But two major missing pieces:

- Outfit saving doesn't persist it at all
- Item compatibility is unaffected: items will still appear in search
  and in the preview, even when they don't fit anymore.
2024-01-30 07:01:03 -08:00
3ebbfc4967 Move alt style state into the outfit state
This still doesn't _do_ anything, except that you can see the URL
change when you switch between styles. Just a step forward is all!
2024-01-30 06:21:32 -08:00
741d52175b Open the pose picker to Styles if there's an Alt Style applied 2024-01-30 06:04:35 -08:00
8e5939e408 Show alt style name in the pose picker button when selected
To help with space, I'm just showing the word "Nostalgic" (or "???" if
it's from a series we don't recognize, this is hardcoded by ID), and
trusting that from context it will be obvious that it's the "Nostalgic
Faerie" case or whatever. (Moreover, in both the button and the select
we're omitting the species name, by similar reasoning!)

Note that this _still_ doesn't actually apply the style to the outfit
whatsoever; this is all just local state as we're continuing to play
with UI concepts. Actually applying it is probably next though! (Though
there's a couple more UI things I want to do, like some affordances to
clarify that a Style is applied and that Expression changes won't work.)
2024-01-30 05:55:19 -08:00
33bcabab83 Overhaul pose picker button to have text now, for all users
This one isn't reserved just for Support users! I think this button
stands out a lot more with the text, and I want people to be able to
discover it!
2024-01-30 05:38:19 -08:00
4025dcd968 Oops, fix crash on unknown pose case
Right, I was playing with the paintbrush but didn't end up using it!
Let's uhh go with the smile as the default, I guess?
2024-01-30 05:06:26 -08:00
bc77c261fb Set initial focus when opening the PosePicker to the Styles tab
Later on I'll want to control the picker to open to Styles if a style
is selected, or to Expressions if not.
2024-01-29 09:17:09 -08:00
bdfa3aad0b Oops, fix bug in alt styles query loading state
Oh right, React Query's API is slightly different, fixed! (Previously,
this would cause the PosePicker to show before all the data was ready,
so alt styles would sometimes pop in after the popover was already
open.)
2024-01-29 09:10:26 -08:00
8f934e83b8 Move Expressions/Styles tab to the top/bottom depending on placement
On small screens, the PosePicker opens down, and we put the tabs on the
top, to be near the button.

On large screens, the PosePicker opens up, and we put the tabs on the
bottom, to be near the button.

Previously, we always set `placement="bottom-end"`, which on small
screens behaved as written, and on large screens there would not be
space to open downward so it would open upward instead.

Now, we set the placement explicitly based on a media breakpoint, and
we change the `flexDirection` of the tabs container on the same media
breakpoint.
2024-01-29 09:09:09 -08:00
49158b2c54 Make the new pose picker button text support-only
I'm playing with using text to call more attention to this button, but
I'm not altogether pleased with the design yet. I'll leave it there for
me and Support users, but hide it for most people until we've got a
more complete concept.
2024-01-29 08:45:22 -08:00
207c65f209 Link to the Styling Chamber 2024-01-29 05:36:48 -08:00
433a14104f Hide the WIP Styles UI behind support staff flag
That way, I can stop being on a branch and be working on main, and
deploy stuff to preview live, without having to share it with everyone
just yet! (This was the motivation for finally adding Support tooling
to main DTI lol!)
2024-01-29 04:36:48 -08:00
514c99fb42 Add WIP styles tab to the pose picker
It shows the styles! You can select between them, but it currently does
nothing, womp womp!
2024-01-29 04:26:40 -08:00
e2ab8bbc9c Start adding Styles UI to pose picker
Add the tab UI, though the styles aren't in it yet; and add text label
to help make the whole UI more discoverable.
2024-01-29 04:26:40 -08:00
57beca1b3c Refactor PosePicker a bit
Just extracting some things to make the main function body leaner so
it's easier to add the alt styles stuff.
2024-01-29 04:26:40 -08:00
32f5d6d4a0 Show the PosePicker, even if there are no standard poses labeled
This is because I'm gonna put alt styles in here too, and I figure it's
reasonable to just explain what's going on.
2024-01-29 04:26:40 -08:00
4fff8d88f2 Add support_staff flag to user record; they can use Support tools
A little architecture trick here! DTI 2020 authorizes support staff
requests by means of a secret token, instead of user account stuff. And
our support tools still all call DTI 2020 APIs.

So here, we bridge the gap: we copy DTI 2020's support secret to this
app's environment variables (I needed to update
`deploy/files/production.env` and run `bin/deploy:setup` for this!),
then users with the new `support_secret` flag have it added to their
HTML documents in the meta tags. Then, the JS reads the meta tag.

I also fixed an issue in the `deploy/setup.yml` playbook, where I had
temporarily commented some stuff out to skip steps one time, and forgot
to uncomment them after oops lol!
2024-01-29 04:21:19 -08:00
72d4bc65ae API endpoints to load alt styles as JSON, and filter by species
Gonna use this in the app for the alt style picker! Still deciding on
the UI details.
2024-01-28 07:30:06 -08:00
6763e9454e Optionally use local instance of impress-2020 during development
To activate this, I created a `.env.development` file in my project
root, with the following content:

```env
IMPRESS_2020_ORIGIN=http://localhost:4000
```

Then, I started impress-2020 with `yarn dev --port=4000`.

Now, the app loads from there, hooray!! It even fixes that obnoxious
pet state ID bug that happens when you run against the production db lol
2024-01-28 07:00:29 -08:00
4eb4013eb2 One more copy edit, alt style nuances are hard to explain… 2024-01-24 08:39:18 -08:00
64debe573a One more alt styles explanation copy edit 2024-01-24 08:23:43 -08:00
362e2ab4e7 Add more notes about the state of alt styles to the alt styles page 2024-01-24 08:17:13 -08:00
6206be6c03 Left-align the alt styles on the page, to flow better with the headers 2024-01-24 08:02:19 -08:00
495366e73e Group alt styles by species 2024-01-24 07:53:37 -08:00
7a1239ae5a Strip spaces from thumbnail URLs for colors like Usukiboy 2024-01-24 07:27:07 -08:00
fd729916d7 Specify width/height for alt style thumbnail image
to avoid reflows!
2024-01-24 07:26:44 -08:00
0bbbe67953 Add note about style tokens not being available on trade lists 2024-01-24 07:22:08 -08:00
43d650a5d4 Better alt styles page layout
I had tested this with less variety in the list of styles, now that I'm
seeing it live I realize we need more consistency and more space!
2024-01-24 07:03:28 -08:00
394cc212b3 Add Styling Studio page to show the styles we already have modeled 2024-01-24 06:53:37 -08:00
ba45de583f Oops, don't update body_id when there's an alt style! 2024-01-24 06:12:35 -08:00
40278afd0c Add find_by_name method to AltStyle 2024-01-24 06:12:03 -08:00
e511bdc5e2 Oops right, it's okay to work with an alt style we've already seen! 2024-01-24 04:01:34 -08:00
4e5023288e Track contributions of Alt Styles 2024-01-24 03:54:43 -08:00
5004142dfb Add alt style support to modeling
Nothing to show them yet, but I think this works for loading it all in
the first place?

Still needs contributions tho!
2024-01-24 03:25:23 -08:00
ec3bb7dbe0 Update NC UC announcement 2024-01-24 02:15:50 -08:00
4888a9dcbe Oops, remove stray viewer_data reader from Pet
This is left over from a previous plan I had, before moving
`fetch_viewer_data` to a class method.
2024-01-24 01:00:53 -08:00
b24ed7facb Re-enable pet loading, now that we're filtering out alt styles for now 2024-01-24 01:00:25 -08:00
b0e7f2ccd5 Move lib/rocketamf -> lib/rocketamf_extensions, to fix reload issues
Something in the Rails loader doesn't like that I have both a gem and
a lib folder named `RocketAMF`, I think? It'll often work for the first
pet load request, then on subsequent ones say `Envelope` is not
defined, I'm guessing because it scrapped the gem's module in favor of
mine?

Idk, let's just simplify all this by making our own module. I feel like
this old lib could use an overhaul and simplification anyway, but this
will do for now!
2024-01-24 00:59:11 -08:00
0406a32444 Disable loading alt style pets specifically 2024-01-24 00:54:30 -08:00
c33f1cb767 Extract Pet.fetch_viewer_data to a class method
This will make it easy to look up pet data from Neopets without messing
around with how the Pet model handles it!
2024-01-24 00:51:20 -08:00
c76e8cd2a9 Allow admin users to load pets
Also allows the new rake task we're building to load, too!
2024-01-24 00:42:35 -08:00
b1eca2f3a5 Disable modeling while we fix Alt Styles rollout bugs 2024-01-24 00:19:28 -08:00
09ad6d5fbb Convert /cpn/ loading errors to warnings
Idk why this broke again, it works locally for me, did our IP get
banned or something? We'll look into it another time!
2024-01-23 22:11:10 -08:00
44d9f98313 Increase pet loading timeout 2024-01-23 22:10:42 -08:00
0cad34acfc Add NC UC maintenance message 2024-01-23 21:27:37 -08:00
73af9d4d77 Start migrating off globalize gem for zones
Like in 0dca538, this is preliminary work for being able to drop the
`zone_translations` table! We're copying the field over first, to be
able to migrate DTI 2020 safely before dropping anything.
2024-01-23 05:43:00 -08:00
48f613d9bc Oops, fix recent bug in species:acara item search filter
Ah oops, I just typo'd this and didn't test it properly, womp womp!
2024-01-23 05:31:09 -08:00
ce64f12cc3 Remove references to species/color translations at call sites
We wisely did preloading in some places. Now, we don't need to!
Hopefully this'll even be a free speed boost on some pages!
2024-01-23 05:23:57 -08:00
0dca538b0a Start migrating off globalize gem for species/color names
Non-English languages haven't been supported on Neopets for a while, so
I'd like to remove this extra cross-cutting complexity, especially
since it's now inconsistent with the real site anyway!

The main motivation is that I'd like to do this for items too, because
I have a hunch that all the complexity of `globalize` to read
`item.name` is part of what's making large user lists so slow to
render: lots of little objects getting created down the stack, and
needing to be garbage-collected later.

I'm not sure that's why! But I figure removing this complexity is a
simplicity win anyway, so let's do it!

Note that this doesn't *finish* the migration, it just starts it! The
`Species::Translation` and `Color::Translation` models still exist, and
still have their data, and not all references to them are scrubbed yet.
I especially don't want to delete the backing tables until both DTI and
DTI 2020 are ready for it!

So this change will someday be paired with another change to actually
drop the tables - after backing up the data for future records just in
case, of course!
2024-01-23 05:10:43 -08:00
b28459c1cf Oops, fix silly bug keeping the bulk list form open all the time
Lol I forgot to interpolate the `value` variable into the cookie and
just always set it to open lmao
2024-01-23 04:40:05 -08:00
f89fdf0219 Fix item page contributor list styles
Idk when and how this regressed, maybe I deleted a style I thought was
unused? But yeah, this is how this was always intended to render.
2024-01-23 04:37:43 -08:00
0c615043f2 Persist item user lists form open/closed state across pageloads
Using good ol'-fashioned cookies! The JS sets it, and then Rails reads
it on pageload. That way, there's no flash of content for it to load in
after JS loads.
2024-01-23 04:30:23 -08:00
0011fdf76a Move user bulk lists form into a toggleable form, not a dialog
My intent is to next add behavior to save this state across pageloads,
for power users to not have to always reopen it!
2024-01-23 04:20:03 -08:00
23240005a2 Oops, fix bug that would sometimes flip own/want in the item bulk menu
If your first wanted list was created before your first owned list,
then `false` would come before `true` in the keys of
`current_user_lists`.

I both fixed this to be more consistent at the model level, because who
likes unpredictable behavior? But also downstream at the view I
hardcoded that true should come before false, because that's a UI
concern that I want to be encoded in the view regardless of what's
upstream.
2024-01-23 04:06:58 -08:00
929c825b23 Tweak tab styles
Oh right, I just remembered how tabs work, they join with the page when
selected! lol

Something about this still feels off to me, but idk, I find it charming
and I wanna just let it rock.
2024-01-21 07:17:10 -08:00
501ea3db7d Oops, show the correct count for "Trades: Seeking!"
lol silly mistake, showing the offering count twice, my bad
2024-01-21 06:54:26 -08:00
42b1bf3e8c Don't overflow long usernames in the trades table
They can just ellipsis, that's fine, the full name is not essential
when you're just scanning the list; you're gonna pop it open and see
the full name during contact anyway.
2024-01-21 06:52:51 -08:00
5d577db649 Oops, load the data for the bulk item quantity form on the trades page! 2024-01-21 06:42:24 -08:00
8e3d2b994f Oops, link to the user lists page for the not-in-a-list case 2024-01-21 06:40:20 -08:00
507b346c2c Move item lists bulk management form to an openable dialog in the header 2024-01-21 06:20:32 -08:00
77d88e50a6 Oh right, make the item kind badges translatable!
Also make it an abbr, which means we need to override the default
text-decoration on it
2024-01-21 05:41:55 -08:00
abe2747b93 Oh right, PB is another kind of item! 2024-01-21 05:23:53 -08:00
31468c9682 Replace rarity on item page with NC/NP badge, styled after 2020 2024-01-21 05:20:08 -08:00
e8832f2c36 Move item description into header 2024-01-21 05:07:45 -08:00
e4fb067e45 Remove old trade hangers UI from item page 2024-01-21 04:49:06 -08:00
b9bb697ca1 Add trade counts to item page tab navigation 2024-01-21 04:45:22 -08:00
eb6f196b15 Add tab navigation to get to item trade pages 2024-01-21 04:40:25 -08:00