1
0
Fork 0
forked from OpenNeo/impress
Commit graph

23 commits

Author SHA1 Message Date
Matchu
9de50deb3c Remove SWF conversion
We've already swapped out the backend for this stuff to Impress 2020, so the resque task and the broken image report UI aren't actually relevant anymore. Delete them!

This helps us delete Resque soon too.
2023-08-02 12:43:45 -07:00
Matchu
5a362d8048 Fix item data not loading
Oops, finder options were removed! That's fine, the `:select` on here isn't useful anyway, and I'd rather just load everything and be simpler lol
2023-07-29 12:18:22 -07:00
b0cc4c2396 swf links 2015-05-03 16:57:42 -05:00
26ac3782ec move zones to database 2013-01-24 18:26:00 -06:00
bfd825d98e attempt to fix new species_support_ids format. sigh. 2013-01-23 00:25:09 -06:00
9701221035 wardrobe now considers item.species_support_ids when deciding compatibility
For example, the Meerca Maid Tray is a foreground item, so the SWF is marked
as compatible with all body types, but the item itself is clearly marked as
Meercas-only. items#show reflected this properly, but the swf_assets#index
call that the wardrobe uses ignored item.species_support_ids.

So, /bodies/:body_id/swf_assets.json?item_ids[]=... was deprecated in favor
of /pet_types/:pet_type_id/items/swf_assets.json?item_ids=[]..., which is
much like the former route but, before loading assets, also loads the pet
type and items, then filters the items by compatibility, then only loads
assets for the compatible items.
2013-01-02 23:15:32 -05:00
696b2aedaf give SWFs real, unique ID numbers
Lots of scary bugs were being caused by the fact that the possibly-duplicate Neopets ID
was being treated as an SWF's real primary key, meaning that a save meant for object swf
number 123 could be saved to biology swf number 123. Which is awful.

This update gives SWFs their own unique internal ID numbers. All external lookups still use
the remote ID and the type, meaning that the client side remains totally unchanged (phew).
However, all database relationships with SWFs use the new ID numbers, making everything
cleaner. Yay.

There are probably a few places where it would be appropriate to optimize certain lookups
that still depend on remote ID and type. Whatever. Today's goal was to remove crazy
glitches that have been floating around like mad. And I think that goal has been met.
2012-01-12 17:17:59 -06:00
6c9ddac8dd totally pro wardrobe image adapter, via konami 2011-05-22 16:30:02 -04:00
b13fd7ae99 moving toward s3 image storage 2011-05-20 19:19:14 -04:00
648649f5cc support special colors in the infinite closet 2011-05-02 18:07:56 -04:00
492841d9bc load happy pets for item db previews 2011-02-22 18:11:12 -05:00
99fb6b984f ensure that we're only returning item assets for items and biology assets for pet states 2010-11-25 21:33:34 -05:00
98d908d33c return nil, not 500, when missing certain swf_assets.json param 2010-11-15 16:04:54 -05:00
41aa9008fc remove indiscriminate asset caching 2010-11-15 15:58:16 -05:00
e40d4601d8 a functioning wardrobe 2010-10-10 22:18:42 -04:00
9671a02ecc zones are now a static resource, like species and color. database table remains for compatibility with main PHP app 2010-06-09 23:15:51 -04:00
a7ca99d7d8 cache swf asset JSON 2010-06-08 18:35:54 -04:00
37372544b0 alter item swf asset routes to allow for page caching 2010-06-08 18:26:42 -04:00
5e5032d671 bulk preloading item assets after 5 seconds, to be able to show reds more quickly 2010-06-07 16:33:43 -04:00
743ec4d910 restrict item swf assets by fitting body id 2010-05-20 21:30:12 -04:00
4604a412fd show biology assets on item preview from pet state 2010-05-20 21:16:43 -04:00
8411d4c64a swf asset json for pet types 2010-05-20 19:56:08 -04:00
230026597b groundwork for preview, swf asset and relationship model 2010-05-16 15:01:38 -04:00