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578528f468 Better handling for items in different zones with the same name
Specifically, I was looking at the new "Stormy Cloud Kacheek" items,
and was surprised to find that, in the outfit editor, they all get
grouped under "Markings" (and therefore the UI treats them as
mutually-exclusive via hidden radio button and only bolds one at a
time), but they aren't actually conflicting because they occupy
different zones named "Markings".

In this change, we make the zone groups actually just be *by zone*
rather than jumbling all of the zones with the same label together; but
in most cases, we still keep the same simplified display. In the case
of the "Stormy Cloud Kacheek" items though, we now get a few groups:
`Glasses`, `Markings (#6)`, and `Markings (#16)`. Glasses is chosen
by coincidence because it's the first zone label for that item
alphabetically (even though that item also occupies a third "Markings"
zone), and then the other two know to disambiguate from each other.

There's an opportunity here to cheat things further, like to
*intentionally* select items like "Glasses" that are less ambiguous
when possible. I'm not aware of enough other cases like this for that
to really matter, though, so I'm just leaving it as-is!

I tested this a *bit* on other outfits, and everything looked fine at
a glance, so I'm just moving forward—but I'll make an announcement to
ask people to help take a look!
2024-02-01 03:14:00 -08:00
cb90b79efe Remove logic to auto-detect Unconverted pets (fixes Baby Pteri bug)
Two motivations here:

1. Unconverted pets should no longer exist on Neopets.com (and we
   especially don't expect new ones), so this logic helps no one.
2. The Baby Pteri keeps getting overridden to be marked as Unconverted
   because it has only one asset, which is incorrect.

A decent heuristic for a bygone era, goodbye!
2024-02-01 01:40:50 -08:00
b50bf6ceb8 Add SVG support to alt styles
Just moving our hacks around and adapting them to the SVG case lol!
2024-01-31 03:02:19 -08:00
ab8c9f6242 Oops, remove alt style when switching species
This wasn't causing big problems because we made resilient little
choices in a lot of little places… but it's confusing as a potential
state, and the Styles chooser wasn't selecting the "Default" option
after you switch—which is what tipped us off!
2024-01-30 07:21:14 -08:00
c2de6f7167 Display alt styles in outfit editor when selected
Yay it works(*)! But two major missing pieces:

- Outfit saving doesn't persist it at all
- Item compatibility is unaffected: items will still appear in search
  and in the preview, even when they don't fit anymore.
2024-01-30 07:01:03 -08:00
3ebbfc4967 Move alt style state into the outfit state
This still doesn't _do_ anything, except that you can see the URL
change when you switch between styles. Just a step forward is all!
2024-01-30 06:21:32 -08:00
741d52175b Open the pose picker to Styles if there's an Alt Style applied 2024-01-30 06:04:35 -08:00
8e5939e408 Show alt style name in the pose picker button when selected
To help with space, I'm just showing the word "Nostalgic" (or "???" if
it's from a series we don't recognize, this is hardcoded by ID), and
trusting that from context it will be obvious that it's the "Nostalgic
Faerie" case or whatever. (Moreover, in both the button and the select
we're omitting the species name, by similar reasoning!)

Note that this _still_ doesn't actually apply the style to the outfit
whatsoever; this is all just local state as we're continuing to play
with UI concepts. Actually applying it is probably next though! (Though
there's a couple more UI things I want to do, like some affordances to
clarify that a Style is applied and that Expression changes won't work.)
2024-01-30 05:55:19 -08:00
33bcabab83 Overhaul pose picker button to have text now, for all users
This one isn't reserved just for Support users! I think this button
stands out a lot more with the text, and I want people to be able to
discover it!
2024-01-30 05:38:19 -08:00
4025dcd968 Oops, fix crash on unknown pose case
Right, I was playing with the paintbrush but didn't end up using it!
Let's uhh go with the smile as the default, I guess?
2024-01-30 05:06:26 -08:00
bc77c261fb Set initial focus when opening the PosePicker to the Styles tab
Later on I'll want to control the picker to open to Styles if a style
is selected, or to Expressions if not.
2024-01-29 09:17:09 -08:00
bdfa3aad0b Oops, fix bug in alt styles query loading state
Oh right, React Query's API is slightly different, fixed! (Previously,
this would cause the PosePicker to show before all the data was ready,
so alt styles would sometimes pop in after the popover was already
open.)
2024-01-29 09:10:26 -08:00
8f934e83b8 Move Expressions/Styles tab to the top/bottom depending on placement
On small screens, the PosePicker opens down, and we put the tabs on the
top, to be near the button.

On large screens, the PosePicker opens up, and we put the tabs on the
bottom, to be near the button.

Previously, we always set `placement="bottom-end"`, which on small
screens behaved as written, and on large screens there would not be
space to open downward so it would open upward instead.

Now, we set the placement explicitly based on a media breakpoint, and
we change the `flexDirection` of the tabs container on the same media
breakpoint.
2024-01-29 09:09:09 -08:00
49158b2c54 Make the new pose picker button text support-only
I'm playing with using text to call more attention to this button, but
I'm not altogether pleased with the design yet. I'll leave it there for
me and Support users, but hide it for most people until we've got a
more complete concept.
2024-01-29 08:45:22 -08:00
207c65f209 Link to the Styling Chamber 2024-01-29 05:36:48 -08:00
433a14104f Hide the WIP Styles UI behind support staff flag
That way, I can stop being on a branch and be working on main, and
deploy stuff to preview live, without having to share it with everyone
just yet! (This was the motivation for finally adding Support tooling
to main DTI lol!)
2024-01-29 04:36:48 -08:00
514c99fb42 Add WIP styles tab to the pose picker
It shows the styles! You can select between them, but it currently does
nothing, womp womp!
2024-01-29 04:26:40 -08:00
e2ab8bbc9c Start adding Styles UI to pose picker
Add the tab UI, though the styles aren't in it yet; and add text label
to help make the whole UI more discoverable.
2024-01-29 04:26:40 -08:00
57beca1b3c Refactor PosePicker a bit
Just extracting some things to make the main function body leaner so
it's easier to add the alt styles stuff.
2024-01-29 04:26:40 -08:00
32f5d6d4a0 Show the PosePicker, even if there are no standard poses labeled
This is because I'm gonna put alt styles in here too, and I figure it's
reasonable to just explain what's going on.
2024-01-29 04:26:40 -08:00
4fff8d88f2 Add support_staff flag to user record; they can use Support tools
A little architecture trick here! DTI 2020 authorizes support staff
requests by means of a secret token, instead of user account stuff. And
our support tools still all call DTI 2020 APIs.

So here, we bridge the gap: we copy DTI 2020's support secret to this
app's environment variables (I needed to update
`deploy/files/production.env` and run `bin/deploy:setup` for this!),
then users with the new `support_secret` flag have it added to their
HTML documents in the meta tags. Then, the JS reads the meta tag.

I also fixed an issue in the `deploy/setup.yml` playbook, where I had
temporarily commented some stuff out to skip steps one time, and forgot
to uncomment them after oops lol!
2024-01-29 04:21:19 -08:00
7cf3786023 Uninstall puma gem
Falcon works in development too, puma no longer needed!
2024-01-29 01:04:31 -08:00
72d4bc65ae API endpoints to load alt styles as JSON, and filter by species
Gonna use this in the app for the alt style picker! Still deciding on
the UI details.
2024-01-28 07:30:06 -08:00
6763e9454e Optionally use local instance of impress-2020 during development
To activate this, I created a `.env.development` file in my project
root, with the following content:

```env
IMPRESS_2020_ORIGIN=http://localhost:4000
```

Then, I started impress-2020 with `yarn dev --port=4000`.

Now, the app loads from there, hooray!! It even fixes that obnoxious
pet state ID bug that happens when you run against the production db lol
2024-01-28 07:00:29 -08:00
4eb4013eb2 One more copy edit, alt style nuances are hard to explain… 2024-01-24 08:39:18 -08:00
64debe573a One more alt styles explanation copy edit 2024-01-24 08:23:43 -08:00
362e2ab4e7 Add more notes about the state of alt styles to the alt styles page 2024-01-24 08:17:13 -08:00
6206be6c03 Left-align the alt styles on the page, to flow better with the headers 2024-01-24 08:02:19 -08:00
495366e73e Group alt styles by species 2024-01-24 07:53:37 -08:00
7a1239ae5a Strip spaces from thumbnail URLs for colors like Usukiboy 2024-01-24 07:27:07 -08:00
fd729916d7 Specify width/height for alt style thumbnail image
to avoid reflows!
2024-01-24 07:26:44 -08:00
0bbbe67953 Add note about style tokens not being available on trade lists 2024-01-24 07:22:08 -08:00
43d650a5d4 Better alt styles page layout
I had tested this with less variety in the list of styles, now that I'm
seeing it live I realize we need more consistency and more space!
2024-01-24 07:03:28 -08:00
394cc212b3 Add Styling Studio page to show the styles we already have modeled 2024-01-24 06:53:37 -08:00
ba45de583f Oops, don't update body_id when there's an alt style! 2024-01-24 06:12:35 -08:00
40278afd0c Add find_by_name method to AltStyle 2024-01-24 06:12:03 -08:00
e511bdc5e2 Oops right, it's okay to work with an alt style we've already seen! 2024-01-24 04:01:34 -08:00
4e5023288e Track contributions of Alt Styles 2024-01-24 03:54:43 -08:00
1933046809 Try to fix the pet load limiter
This is hard to test directly, but this is my guess from what I'm
reading in this? https://stackoverflow.com/a/32958124/107415
2024-01-24 03:26:52 -08:00
5004142dfb Add alt style support to modeling
Nothing to show them yet, but I think this works for loading it all in
the first place?

Still needs contributions tho!
2024-01-24 03:25:23 -08:00
ec3bb7dbe0 Update NC UC announcement 2024-01-24 02:15:50 -08:00
4888a9dcbe Oops, remove stray viewer_data reader from Pet
This is left over from a previous plan I had, before moving
`fetch_viewer_data` to a class method.
2024-01-24 01:00:53 -08:00
b24ed7facb Re-enable pet loading, now that we're filtering out alt styles for now 2024-01-24 01:00:25 -08:00
b0e7f2ccd5 Move lib/rocketamf -> lib/rocketamf_extensions, to fix reload issues
Something in the Rails loader doesn't like that I have both a gem and
a lib folder named `RocketAMF`, I think? It'll often work for the first
pet load request, then on subsequent ones say `Envelope` is not
defined, I'm guessing because it scrapped the gem's module in favor of
mine?

Idk, let's just simplify all this by making our own module. I feel like
this old lib could use an overhaul and simplification anyway, but this
will do for now!
2024-01-24 00:59:11 -08:00
0406a32444 Disable loading alt style pets specifically 2024-01-24 00:54:30 -08:00
1057fdd3a9 Add rake task to load pet data
Just a quick lil shortcut to look up a pet, I've wanted this recently!
2024-01-24 00:51:37 -08:00
c33f1cb767 Extract Pet.fetch_viewer_data to a class method
This will make it easy to look up pet data from Neopets without messing
around with how the Pet model handles it!
2024-01-24 00:51:20 -08:00
c76e8cd2a9 Allow admin users to load pets
Also allows the new rake task we're building to load, too!
2024-01-24 00:42:35 -08:00
610177d3f5 Remove supervisor from the Falcon process?
Idk what it's doing, but what I do know is the Falcon process is
weirdly slow to restart on deploy. My hope was this would fix it cuz
the supervisor was maybe blocking process exits? Idk, something to look
into, I don't think this fixed it but I also don't think it broke
anything, and I think systemd is doing a fine job monitoring already?
idk
2024-01-24 00:20:23 -08:00
b1eca2f3a5 Disable modeling while we fix Alt Styles rollout bugs 2024-01-24 00:19:28 -08:00