I noticed that, while looking up zone data from the db is near instant when you're on the same box, it's like 300ms here!
In this change, we start downloading zone data into the build process. That way, we can have a very fast and practically-up-to-date cache (I'm not sure I've changed it in many years), while being confident that it's in sync with the database source of truth (for things like join queries).
Oops, of course, we weren't actually taking proper advantage of the dataloader here! The queries got over-complicated, but more importantly, subsequent requests to the same loader would re-submit the query!
I noticed it in the SearchPanel operation, in this Honeycomb trace:
https://ui.honeycomb.io/openneo/datasets/dress-to-impress--2020-/trace/aMuhsTjQFZY
We got bit by the "can't run anything after the response finishes" thing
so I'm just forcing the response to wait for Honeycomb submit to finish
I hope this isn't like, just awful for perf lol. but puts to honeycomb seem fast?
I skipped this in the past runs because I had a hard time getting consistency from the results… but they seem to be behaving now?
It really seemed like there were some races on certain query orders… maybe there still is, but my more-reliable connection today is making them resolve in a more consistent order?
Anyway if I see goofs again, I'll consider adding a snapshot matcher that isn't picky about query order 🤔
oof, got "too many connections" from mysql, this is probably gonna be a scaling issue in time… for now, stop requesting a pool of 5, even on dev lolol, and just go with a single connection per instance
Note that there's a bug when switching back to the null case… when I look in the Apollo dev tools, it's definitely getting set in the cache correctly at the right time… but the query isn't updating for some reason? I'm hoping it's an Apollo bug that will fix itself someday with an upgrade!