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Refactor out biology assets in modeling code a bit

This commit is contained in:
Emi Matchu 2024-11-03 11:41:18 -08:00
parent 6402e5abc3
commit c03e7446e3

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@ -100,22 +100,9 @@ class Pet < ApplicationRecord
def pet_state
@pet_state ||= begin
# Choose the right biology, depending on if there's an alt style.
pet_state_biology = @custom_pet[:alt_style].present? ?
@custom_pet[:original_biology] :
@custom_pet[:biology_by_zone]
raise UnexpectedDataFormat if pet_state_biology.empty?
# Then, set up the biology assets.
body_id = @custom_pet[:body_id].to_i
swf_assets = pet_state_biology.values.map do |biology_data|
SwfAsset.from_biology_data(body_id, biology_data)
end
swf_asset_ids = swf_assets.map(&:remote_id).sort.join(",")
# Then, set up the pet state, using these biology assets.
swf_asset_ids = biology_assets.map(&:remote_id).sort.join(",")
pet_type.pet_states.find_or_initialize_by(swf_asset_ids:).tap do |pet_state|
pet_state.swf_assets = swf_assets
pet_state.swf_assets = biology_assets
end
end
end
@ -144,6 +131,20 @@ class Pet < ApplicationRecord
pet_type, @object_info_registry, @object_asset_registry
)
end
private
def biology_assets
@biology_assets ||= begin
biology = @custom_pet[:alt_style].present? ?
@custom_pet[:original_biology] :
@custom_pet[:biology_by_zone]
raise UnexpectedDataFormat if biology.empty?
body_id = @custom_pet[:body_id].to_i
biology.values.map { |b| SwfAsset.from_biology_data(body_id, b) }
end
end
end
end