2021-03-14 07:16:01 -07:00
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import React from "react";
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import {
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Box,
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Button,
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Flex,
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Heading,
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Input,
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Modal,
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ModalBody,
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ModalCloseButton,
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ModalContent,
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ModalHeader,
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ModalOverlay,
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Select,
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Tooltip,
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Wrap,
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WrapItem,
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} from "@chakra-ui/react";
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import { gql, useQuery } from "@apollo/client";
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import {
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itemAppearanceFragment,
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petAppearanceFragment,
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} from "../../components/useOutfitAppearance";
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import HangerSpinner from "../../components/HangerSpinner";
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import { ErrorMessage, useCommonStyles } from "../../util";
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import ItemSupportAppearanceLayer from "./ItemSupportAppearanceLayer";
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import { EditIcon } from "@chakra-ui/icons";
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import cachedZones from "../../cached-data/zones.json";
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function AllItemLayersSupportModal({ item, isOpen, onClose }) {
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const { bodyBackground } = useCommonStyles();
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return (
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<Modal size="4xl" isOpen={isOpen} onClose={onClose}>
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<ModalOverlay>
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<ModalContent background={bodyBackground}>
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<ModalHeader as="h1" paddingBottom="2">
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<Box as="span" fontWeight="700">
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Layers on all pets:
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</Box>{" "}
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<Box as="span" fontWeight="normal">
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{item.name}
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</Box>
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</ModalHeader>
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<ModalCloseButton />
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<ModalBody paddingBottom="12">
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<BulkAddBodySpecificAssetsForm />
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<Box height="8" />
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<AllItemLayersSupportModalContent item={item} />
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</ModalBody>
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</ModalContent>
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</ModalOverlay>
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</Modal>
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);
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}
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function BulkAddBodySpecificAssetsForm() {
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const zones = [...cachedZones].sort((a, b) =>
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`${a.label} (${a.id})`.localeCompare(`${b.label} (${b.id})`)
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);
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const [minAssetId, setMinAssetId] = React.useState(null);
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const [selectedZoneId, setSelectedZoneId] = React.useState(zones[0].id);
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return (
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<Flex
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align="center"
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as="form"
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fontSize="sm"
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opacity="0.9"
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transition="0.2s all"
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onSubmit={(e) => {
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e.preventDefault();
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alert("TODO!");
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}}
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>
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<Tooltip
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label={
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<Box textAlign="center" fontSize="xs">
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<Box as="p" marginBottom="1em">
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When an item accidentally gets assigned to fit all bodies, this
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tool can help you recover the original appearances, by assuming
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the layer IDs are assigned to each species in alphabetical order.
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</Box>
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<Box as="p">
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This will only find layers that have already been modeled!
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</Box>
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</Box>
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}
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>
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<Flex align="center" tabIndex="0">
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<EditIcon marginRight="1" />
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<Box>Bulk-add body-specific assets:</Box>
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</Flex>
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</Tooltip>
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<Box width="2" />
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<Input
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type="number"
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min="1"
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step="1"
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size="xs"
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width="9ch"
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placeholder="Min ID"
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value={minAssetId || ""}
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onChange={(e) => setMinAssetId(e.target.value || null)}
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/>
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<Box width="1" />
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<Box>–</Box>
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<Box width="1" />
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<Input
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type="number"
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min="54"
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step="1"
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size="xs"
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width="9ch"
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placeholder="Max ID"
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// There are 54 species at time of writing, so offsetting the max ID
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// by 53 gives us ranges like 1–54, one for each species.
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value={minAssetId != null ? Number(minAssetId) + 53 : ""}
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onChange={(e) =>
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setMinAssetId(e.target.value ? Number(e.target.value) - 53 : null)
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}
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/>
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<Box width="1" />
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<Box>, assigned to </Box>
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<Box width="2" />
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<Select
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size="xs"
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width="20ch"
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value={selectedZoneId}
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onChange={(e) => setSelectedZoneId(e.target.value)}
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>
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{zones.map((zone) => (
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<option key={zone.id} value={zone.id}>
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{zone.label} ({zone.id})
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</option>
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))}
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</Select>
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<Box width="2" />
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<Button type="submit" size="xs">
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Preview
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</Button>
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</Flex>
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);
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}
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function AllItemLayersSupportModalContent({ item }) {
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const { loading, error, data } = useQuery(
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gql`
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query AllItemLayersSupportModal($itemId: ID!) {
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item(id: $itemId) {
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id
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allAppearances {
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id
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body {
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id
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representsAllBodies
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canonicalAppearance {
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id
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species {
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id
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name
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}
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color {
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id
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name
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isStandard
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}
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pose
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...PetAppearanceForOutfitPreview
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}
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}
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...ItemAppearanceForOutfitPreview
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}
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}
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}
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${itemAppearanceFragment}
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${petAppearanceFragment}
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`,
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{ variables: { itemId: item.id } }
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);
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if (loading) {
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return (
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<Flex align="center" justify="center" minHeight="64">
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<HangerSpinner />
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</Flex>
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);
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}
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if (error) {
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return <ErrorMessage>{error.message}</ErrorMessage>;
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}
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const itemAppearances = [...(data.item?.allAppearances || [])].sort(
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(a, b) => {
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const aKey = getSortKeyForPetAppearance(a.body.canonicalAppearance);
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const bKey = getSortKeyForPetAppearance(b.body.canonicalAppearance);
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return aKey.localeCompare(bKey);
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}
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);
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return (
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<Wrap justify="center" spacing="4">
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{itemAppearances.map((itemAppearance) => (
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<WrapItem key={itemAppearance.id}>
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<ItemAppearanceCard item={item} itemAppearance={itemAppearance} />
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</WrapItem>
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))}
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</Wrap>
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);
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}
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function ItemAppearanceCard({ item, itemAppearance }) {
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const petAppearance = itemAppearance.body.canonicalAppearance;
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const biologyLayers = petAppearance.layers;
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const itemLayers = [...itemAppearance.layers].sort(
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(a, b) => a.zone.depth - b.zone.depth
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);
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const { brightBackground } = useCommonStyles();
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return (
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<Box
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background={brightBackground}
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paddingX="4"
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paddingY="3"
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boxShadow="lg"
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borderRadius="lg"
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>
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<Heading as="h2" size="sm" fontWeight="600">
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{getBodyName(itemAppearance.body)}
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</Heading>
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<Box height="3" />
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<Wrap paddingX="3" spacing="5">
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{itemLayers.map((itemLayer) => (
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<WrapItem key={itemLayer.id}>
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<ItemSupportAppearanceLayer
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item={item}
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itemLayer={itemLayer}
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biologyLayers={biologyLayers}
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outfitState={{
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speciesId: petAppearance.species.id,
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colorId: petAppearance.color.id,
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pose: petAppearance.pose,
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}}
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/>
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</WrapItem>
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))}
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</Wrap>
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</Box>
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);
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}
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function getSortKeyForPetAppearance({ color, species }) {
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// Sort standard colors first, then special colors by name, then by species
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// within each color.
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return `${color.isStandard ? "A" : "Z"}-${color.name}-${species.name}`;
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}
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function getBodyName(body) {
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if (body.representsAllBodies) {
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return "All bodies";
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}
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const { species, color } = body.canonicalAppearance;
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const speciesName = capitalize(species.name);
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const colorName = color.isStandard ? "Standard" : capitalize(color.name);
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return `${colorName} ${speciesName}`;
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}
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function capitalize(str) {
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return str[0].toUpperCase() + str.slice(1);
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}
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export default AllItemLayersSupportModal;
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