Before this change, a fully-modeled item (Dyeworks Burgundy: Gown of the Night) was displaying as still needing the Chia. This was because looking for "standard" body IDs like this caught up some of the weird Chia bodies. I think there's probably something here where we need to like, relabel certain colors? But honestly, the better version of this logic would probably be to lean more into the `basic` label in this logic. But hey, that's a refactor for another time. I gotta go eat! |
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|---|---|---|
| .. | ||
| fundraising | ||
| item | ||
| alt_style.rb | ||
| application_record.rb | ||
| auth_record.rb | ||
| auth_user.rb | ||
| closet_hanger.rb | ||
| closet_list.rb | ||
| closet_visibility.rb | ||
| color.rb | ||
| contribution.rb | ||
| item.rb | ||
| item_outfit_relationship.rb | ||
| nc_mall_record.rb | ||
| neopets_connection.rb | ||
| neopets_page.rb | ||
| outfit.rb | ||
| parent_swf_asset_relationship.rb | ||
| pet.rb | ||
| pet_state.rb | ||
| pet_type.rb | ||
| species.rb | ||
| swf_asset.rb | ||
| user.rb | ||
| zone.rb | ||