604 lines
20 KiB
Ruby
604 lines
20 KiB
Ruby
require "async"
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require "async/barrier"
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class Item < ApplicationRecord
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include PrettyParam
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include Item::Dyeworks
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# We use the `type` column to mean something other than what Rails means!
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self.inheritance_column = nil
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SwfAssetType = 'object'
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serialize :cached_compatible_body_ids, coder: Serializers::IntegerSet
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serialize :cached_occupied_zone_ids, coder: Serializers::IntegerSet
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has_many :closet_hangers
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has_one :contribution, as: :contributed, inverse_of: :contributed
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has_one :nc_mall_record
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has_many :parent_swf_asset_relationships, as: :parent
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has_many :swf_assets, through: :parent_swf_asset_relationships
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belongs_to :dyeworks_base_item, class_name: "Item",
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default: -> { inferred_dyeworks_base_item }, optional: true
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has_many :dyeworks_variants, class_name: "Item",
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inverse_of: :dyeworks_base_item
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validates_presence_of :name, :description, :thumbnail_url, :rarity, :price,
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:zones_restrict
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attr_writer :current_body_id, :owned, :wanted
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NCRarities = [0, 500]
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PAINTBRUSH_SET_DESCRIPTION = 'This item is part of a deluxe paint brush set!'
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scope :newest, -> {
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order(arel_table[:created_at].desc) if arel_table[:created_at]
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}
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scope :sitemap, -> { order([:id]).limit(49999) }
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scope :name_includes, ->(value) {
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Item.where("name LIKE ?", "%" + sanitize_sql_like(value) + "%")
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}
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scope :name_excludes, ->(value) {
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Item.where("name NOT LIKE ?", "%" + sanitize_sql_like(value) + "%")
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}
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scope :is_nc, -> {
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i = Item.arel_table
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where(i[:rarity_index].in(Item::NCRarities).or(i[:is_manually_nc].eq(true)))
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}
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scope :is_not_nc, -> {
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i = Item.arel_table
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where(i[:rarity_index].in(Item::NCRarities).or(i[:is_manually_nc].eq(true)).not)
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}
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scope :is_np, -> {
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self.is_not_nc.is_not_pb
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}
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scope :is_not_np, -> {
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self.merge Item.is_nc.or(Item.is_pb)
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}
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scope :is_pb, -> {
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where('description LIKE ?',
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'%' + sanitize_sql_like(PAINTBRUSH_SET_DESCRIPTION) + '%')
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}
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scope :is_not_pb, -> {
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where('description NOT LIKE ?',
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'%' + sanitize_sql_like(PAINTBRUSH_SET_DESCRIPTION) + '%')
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}
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scope :occupies, ->(zone_label) {
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Zone.matching_label(zone_label).
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map { |z| occupies_zone_id(z.id) }.reduce(none, &:or)
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}
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scope :not_occupies, ->(zone_label) {
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Zone.matching_label(zone_label).
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map { |z| not_occupies_zone_id(z.id) }.reduce(all, &:and)
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}
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scope :occupies_zone_id, ->(zone_id) {
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where("FIND_IN_SET(?, cached_occupied_zone_ids) > 0", zone_id)
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}
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scope :not_occupies_zone_id, ->(zone_id) {
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where.not("FIND_IN_SET(?, cached_occupied_zone_ids) > 0", zone_id)
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}
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scope :restricts, ->(zone_label) {
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zone_ids = Zone.matching_label(zone_label).map(&:id)
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condition = zone_ids.map { '(SUBSTR(items.zones_restrict, ?, 1) = "1")' }.join(' OR ')
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where(condition, *zone_ids)
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}
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scope :not_restricts, ->(zone_label) {
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zone_ids = Zone.matching_label(zone_label).map(&:id)
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condition = zone_ids.map { '(SUBSTR(items.zones_restrict, ?, 1) = "1")' }.join(' OR ')
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where("NOT (#{condition})", *zone_ids)
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}
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scope :fits, ->(body_id) {
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where("FIND_IN_SET(?, cached_compatible_body_ids) > 0", body_id).
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or(where("FIND_IN_SET('0', cached_compatible_body_ids) > 0"))
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}
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scope :not_fits, ->(body_id) {
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where.not("FIND_IN_SET(?, cached_compatible_body_ids) > 0", body_id).
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and(where.not("FIND_IN_SET('0', cached_compatible_body_ids) > 0"))
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}
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def nc_trade_value
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return nil unless nc?
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# Load the trade value, if we haven't already. Note that, because the trade
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# value may be nil, we also save an explicit boolean for whether we've
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# already looked it up, rather than checking if the saved value is empty.
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return @nc_trade_value if @nc_trade_value_loaded
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@nc_trade_value = begin
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Rails.logger.debug "Item #{id} (#{name}) <lookup>"
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OwlsValueGuide.find_by_name(name)
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rescue OwlsValueGuide::NotFound => error
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Rails.logger.debug("No NC trade value listed for #{name} (#{id})")
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nil
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rescue OwlsValueGuide::NetworkError => error
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Rails.logger.error("Couldn't load nc_trade_value: #{error.full_message}")
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nil
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end
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@nc_trade_value_loaded = true
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@nc_trade_value
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end
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# Return an OrderedHash mapping users to the number of times they
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# contributed to this item's assets, from most contributions to least.
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def contributors_with_counts
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# Get contributing users' IDs
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swf_asset_ids = swf_assets.select(SwfAsset.arel_table[:id]).map(&:id)
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swf_asset_contributions = Contribution.select('user_id').
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where(:contributed_type => 'SwfAsset', :contributed_id => swf_asset_ids)
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contributor_ids = swf_asset_contributions.map(&:user_id)
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# Get the users, mapped by ID
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contributors_by_id = {}
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User.find(contributor_ids).each { |u| contributors_by_id[u.id] = u }
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# Count each user's contributions
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contributor_counts_by_id = Hash.new(0)
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contributor_ids.each { |id| contributor_counts_by_id[id] += 1 }
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# Build an OrderedHash mapping users to counts in descending order
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contributors_with_counts = ActiveSupport::OrderedHash.new
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contributor_counts_by_id.sort_by { |k, v| v }.reverse.each do |id, count|
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contributor = contributors_by_id[id]
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contributors_with_counts[contributor] = count
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end
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contributors_with_counts
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end
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def nc?
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is_manually_nc? || NCRarities.include?(rarity_index)
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end
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def pb?
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I18n.with_locale(:en) { self.description == PAINTBRUSH_SET_DESCRIPTION }
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end
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def np?
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!nc? && !pb?
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end
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def currently_in_mall?
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nc_mall_record.present?
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end
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def source
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if dyeworks_buyable?
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:dyeworks
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elsif currently_in_mall?
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:nc_mall
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elsif nc?
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:other_nc
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elsif np?
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:np
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elsif pb?
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:pb
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else
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raise "Item has no matching source (should not happen?)"
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end
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end
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def owned?
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@owned || false
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end
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def wanted?
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@wanted || false
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end
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def current_nc_price
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nc_mall_record&.current_price
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end
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# If this is a PB item, return the corresponding Color, inferred from the
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# item name. If it's not a PB item, or we fail to infer a specific color,
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# return nil. (This is expected to be nil for some PB items, like the "Aisha
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# Collar", which belong to many colors. It can also be nil for PB items for
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# new colors we haven't manually added to the database yet, or if a PB item
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# is named strangely in the future.)
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def pb_color
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return nil unless pb?
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# NOTE: To handle colors like "Royalboy", where the items aren't consistent
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# with the color name regarding whether or not there's spaces, we remove
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# all spaces from the item name and color name when matching. We also
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# hackily handle the fact that "Elderlyboy" color has items named "Elderly
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# Male" (and same for Girl/Female) by replacing those words, too. These
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# hacks could cause false matches in theory, but I'm not aware of any rn!
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normalized_name = name.downcase.gsub("female", "girl").gsub("male", "boy").
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gsub(/\s/, "")
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# For each color, normalize its name, look for it in the item name, and
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# return the matching color that appears earliest. (This is important for
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# items that contain multiple color names, like the "Royal Girl Elephante
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# Gold Bracelets".)
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Color.all.to_h { |c| [c, c.name.downcase.gsub(/\s/, "")] }.
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transform_values { |n| normalized_name.index(n) }.
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filter { |c, n| n.present? }.
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min_by { |c, i| i }&.first
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end
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# If this is a PB item, return the corresponding Species, inferred from the
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# item name. If it's not a PB item, or we fail to infer a specific species,
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# return nil. (This is not expected to be nil in general, but could be for PB
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# items for new species we haven't manually added to the database yet, or if
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# a PB item is named strangely in the future.)
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def pb_species
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return nil unless pb?
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normalized_name = name.downcase
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Species.order(:name).find { |s| normalized_name.include?(s.name.downcase) }
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end
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def pb_item_name
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pb_color&.pb_item_name
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end
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def restricted_zones(options={})
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options[:scope] ||= Zone.all
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options[:scope].find(restricted_zone_ids)
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end
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def restricted_zone_ids
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unless @restricted_zone_ids
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@restricted_zone_ids = []
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zones_restrict.split(//).each_with_index do |switch, id|
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@restricted_zone_ids << (id.to_i + 1) if switch == '1'
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end
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end
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@restricted_zone_ids
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end
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def occupied_zone_ids
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occupied_zones.map(&:id)
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end
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def occupied_zones
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zone_ids = swf_assets.map(&:zone_id).uniq
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Zone.find(zone_ids)
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end
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def affected_zones
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restricted_zones + occupied_zones
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end
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def update_cached_fields
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self.cached_occupied_zone_ids = occupied_zone_ids
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self.cached_compatible_body_ids = compatible_body_ids(use_cached: false)
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self.save!
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end
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def species_support_ids
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@species_support_ids_array ||= read_attribute('species_support_ids').split(',').map(&:to_i) rescue nil
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end
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def species_support_ids=(replacement)
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@species_support_ids_array = nil
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replacement = replacement.join(',') if replacement.is_a?(Array)
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write_attribute('species_support_ids', replacement)
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end
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def predicted_body_ids
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@predicted_body_ids ||= if compatible_body_ids.include?(0)
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# Oh, look, it's already known to fit everybody! Sweet. We're done. (This
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# isn't folded into the case below, in case this item somehow got a
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# body-specific and non-body-specific asset. In all the cases I've seen
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# it, that indicates a glitched item, but this method chooses to reflect
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# behavior elsewhere in the app by saying that we can put this item on
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# anybody. (Heh. Any body.))
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compatible_body_ids
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elsif compatible_body_ids.size == 1
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# This might just be a species-specific item. Let's be conservative in
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# our prediction, though we'll revise it if we see another body ID.
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compatible_body_ids
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else
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# First, find our compatible pet types, then pair each body ID with its
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# color. (As an optimization, we omit standard colors, other than the
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# basic colors. We also flatten the basic colors into the single color
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# ID "basic", so we can treat them specially.)
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compatible_pairs = compatible_pet_types.joins(:color).
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merge(Color.nonstandard.or(Color.basic)).
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distinct.pluck(
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Arel.sql("IF(colors.basic, 'basic', colors.id)"), :body_id)
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# Group colors by body, to help us find bodies unique to certain colors.
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compatible_color_ids_by_body_id = {}.tap do |h|
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compatible_pairs.each do |(color_id, body_id)|
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h[body_id] ||= []
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h[body_id] << color_id
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end
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end
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# Find non-basic colors with at least one unique compatible body. (This
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# means we'll ignore e.g. the Maraquan Mynci, which has the same body as
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# the Blue Mynci, as not indicating Maraquan compatibility in general.)
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modelable_color_ids =
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compatible_color_ids_by_body_id.
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filter { |k, v| v.size == 1 && v.first != "basic" }.
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values.map(&:first).uniq
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# We can model on basic pets (perhaps in addition to the above) if we
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# find at least one compatible basic body that doesn't *also* fit any of
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# the modelable colors we identified above.
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basic_is_modelable =
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compatible_color_ids_by_body_id.values.
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any? { |v| v.include?("basic") && (v & modelable_color_ids).empty? }
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# Get all body IDs for the colors we decided are modelable.
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predicted_pet_types =
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(basic_is_modelable ? PetType.basic : PetType.none).
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or(PetType.where(color_id: modelable_color_ids))
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predicted_pet_types.distinct.pluck(:body_id).sort
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end
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end
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def predicted_missing_body_ids
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@predicted_missing_body_ids ||= predicted_body_ids - compatible_body_ids
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end
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def predicted_missing_standard_body_ids_by_species_id
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@predicted_missing_standard_body_ids_by_species_id ||=
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PetType.select('DISTINCT body_id, species_id').
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joins(:color).
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where(body_id: predicted_missing_body_ids,
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colors: {standard: true}).
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inject({}) { |h, pt| h[pt.species_id] = pt.body_id; h }
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end
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def predicted_missing_standard_body_ids_by_species
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species = Species.where(id: predicted_missing_standard_body_ids_by_species_id.keys)
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species_by_id = species.inject({}) { |h, s| h[s.id] = s; h }
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predicted_missing_standard_body_ids_by_species_id.inject({}) { |h, (sid, bid)|
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h[species_by_id[sid]] = bid; h }
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end
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def predicted_missing_nonstandard_body_pet_types
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body_ids = predicted_missing_body_ids - PetType.basic_body_ids
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PetType.joins(:color).where(body_id: body_ids, colors: {standard: false})
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end
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def predicted_missing_nonstandard_body_ids_by_species_by_color
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pet_types = predicted_missing_nonstandard_body_pet_types
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species_by_id = {}
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Species.find(pet_types.map(&:species_id)).each do |species|
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species_by_id[species.id] = species
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end
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colors_by_id = {}
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Color.find(pet_types.map(&:color_id)).each do |color|
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colors_by_id[color.id] = color
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end
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body_ids_by_species_by_color = {}
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pet_types.each do |pt|
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color = colors_by_id[pt.color_id]
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body_ids_by_species_by_color[color] ||= {}
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body_ids_by_species_by_color[color][species_by_id[pt.species_id]] = pt.body_id
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end
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body_ids_by_species_by_color
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end
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def predicted_fully_modeled?
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predicted_missing_body_ids.empty?
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end
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def predicted_modeled_ratio
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compatible_body_ids.size.to_f / predicted_body_ids.size
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end
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def as_json(options={})
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super({
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only: [:id, :name, :description, :thumbnail_url, :rarity_index],
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methods: [:zones_restrict],
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}.merge(options))
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end
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def compatible_body_ids(use_cached: true)
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return cached_compatible_body_ids if use_cached
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swf_assets.map(&:body_id).uniq
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end
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def compatible_pet_types
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return PetType.all if compatible_body_ids.include?(0)
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PetType.where(body_id: compatible_body_ids)
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end
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def body_specific?
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# If there are species support IDs (it's not empty), the item is
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# body-specific. If it's empty, it fits everyone the same.
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explicitly_body_specific? || !species_support_ids.empty?
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end
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def add_origin_registry_info(info)
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# bear in mind that numbers from registries are floats
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species_support_strs = info['species_support'] || []
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self.species_support_ids = species_support_strs.map(&:to_i)
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# NOTE: If some of these fields are missing, it could cause saving the item
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# to fail, because many of these columns are non-nullable.
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self.name = info['name']
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self.description = info['description']
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self.thumbnail_url = info['thumbnail_url']
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self.category = info['category']
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self.type = info['type']
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self.rarity = info['rarity']
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self.rarity_index = info['rarity_index'].to_i
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self.price = info['price'].to_i
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self.weight_lbs = info['weight_lbs'].to_i
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self.zones_restrict = info['zones_restrict']
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end
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# NOTE: Adding the JSON serializer makes `as_json` treat this like a model
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# instead of like a hash, so you can target its children with things like
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# the `include` option. This feels clunky though, I wish I had something a
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# bit more suited to it!
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Appearance = Struct.new(:item, :body, :swf_assets) do
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include ActiveModel::Serializers::JSON
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delegate :present?, :empty?, to: :swf_assets
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delegate :species, :fits?, :fits_all?, to: :body
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def attributes
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{item:, body:, swf_assets:}
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end
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def html5?
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swf_assets.all?(&:html5?)
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end
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def occupied_zone_ids
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swf_assets.map(&:zone_id).uniq.sort
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end
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def restricted_zone_ids
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return [] if empty?
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([item] + swf_assets).map(&:restricted_zone_ids).flatten.uniq.sort
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end
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end
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Appearance::Body = Struct.new(:id, :species) do
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include ActiveModel::Serializers::JSON
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def attributes
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{id:, species:}
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end
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def fits_all?
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id == 0
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end
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|
def fits?(target)
|
|
fits_all? || target.body_id == id
|
|
end
|
|
end
|
|
|
|
def appearances
|
|
@appearances ||= build_appearances
|
|
end
|
|
|
|
def build_appearances
|
|
all_swf_assets = swf_assets.to_a
|
|
|
|
# If there are no assets yet, there are no appearances.
|
|
return [] if all_swf_assets.empty?
|
|
|
|
# Get all SWF assets, and separate the ones that fit everyone (body_id=0).
|
|
swf_assets_by_body_id = all_swf_assets.group_by(&:body_id)
|
|
swf_assets_for_all_bodies = swf_assets_by_body_id.delete(0) || []
|
|
|
|
# If there are no body-specific assets, return one appearance for them all.
|
|
if swf_assets_by_body_id.empty?
|
|
body = Appearance::Body.new(0, nil)
|
|
return [Appearance.new(self, body, swf_assets_for_all_bodies)]
|
|
end
|
|
|
|
# Otherwise, create an appearance for each real (nonzero) body ID. We don't
|
|
# generally expect body_id = 0 and body_id != 0 to mix, but if they do,
|
|
# uhh, let's merge the body_id = 0 ones in?
|
|
species_by_body_id = Species.with_body_ids(swf_assets_by_body_id.keys)
|
|
swf_assets_by_body_id.map do |body_id, body_specific_assets|
|
|
swf_assets_for_body = body_specific_assets + swf_assets_for_all_bodies
|
|
body = Appearance::Body.new(body_id, species_by_body_id[body_id])
|
|
Appearance.new(self, body, swf_assets_for_body)
|
|
end
|
|
end
|
|
|
|
def appearance_for(target, ...)
|
|
Item.appearances_for([self], target, ...)[id]
|
|
end
|
|
|
|
def appearances_by_occupied_zone_id
|
|
{}.tap do |h|
|
|
appearances.each do |appearance|
|
|
appearance.occupied_zone_ids.each do |zone_id|
|
|
h[zone_id] ||= []
|
|
h[zone_id] << appearance
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def appearances_by_occupied_zone
|
|
zones_by_id = occupied_zones.to_h { |z| [z.id, z] }
|
|
appearances_by_occupied_zone_id.transform_keys { |zid| zones_by_id[zid] }
|
|
end
|
|
|
|
# Given a list of items, return how they look on the given target (either a
|
|
# pet type or an alt style).
|
|
def self.appearances_for(items, target, swf_asset_includes: [])
|
|
# First, load all the relationships for these items that also fit this
|
|
# body.
|
|
relationships = ParentSwfAssetRelationship.
|
|
includes(swf_asset: swf_asset_includes).
|
|
where(parent_type: "Item", parent_id: items.map(&:id)).
|
|
where(swf_asset: {body_id: [target.body_id, 0]})
|
|
|
|
pet_type_body = Appearance::Body.new(target.body_id, target.species)
|
|
all_pets_body = Appearance::Body.new(0, nil)
|
|
|
|
# Then, convert this into a hash from item ID to SWF assets.
|
|
assets_by_item_id = relationships.group_by(&:parent_id).
|
|
transform_values { |rels| rels.map(&:swf_asset) }
|
|
|
|
# Finally, for each item, return an appearance—even if it's empty!
|
|
items.to_h do |item|
|
|
assets = assets_by_item_id.fetch(item.id, [])
|
|
|
|
fits_all_pets = assets.present? && assets.all? { |a| a.body_id == 0 }
|
|
body = fits_all_pets ? all_pets_body : pet_type_body
|
|
|
|
[item.id, Appearance.new(item, body, assets)]
|
|
end
|
|
end
|
|
|
|
def self.all_by_ids_or_children(ids, swf_assets)
|
|
swf_asset_ids = []
|
|
swf_assets_by_id = {}
|
|
swf_assets_by_parent_id = {}
|
|
swf_assets.each do |swf_asset|
|
|
id = swf_asset.id
|
|
swf_assets_by_id[id] = swf_asset
|
|
swf_asset_ids << id
|
|
end
|
|
SwfAsset.object_assets.joins(:parent_swf_asset_relationships).
|
|
where(SwfAsset.arel_table[:id].in(swf_asset_ids)).select([
|
|
SwfAsset.arel_table[:id],
|
|
ParentSwfAssetRelationship.arel_table[:parent_id]
|
|
]).each do |row|
|
|
item_id = row.parent_id.to_i
|
|
swf_assets_by_parent_id[item_id] ||= []
|
|
swf_assets_by_parent_id[item_id] << swf_assets_by_id[row.id.to_i]
|
|
ids << item_id
|
|
end
|
|
find(ids).tap do |items|
|
|
items.each do |item|
|
|
swf_assets = swf_assets_by_parent_id[item.id]
|
|
if swf_assets
|
|
swf_assets.each do |swf_asset|
|
|
swf_asset.item = item
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def self.preload_nc_trade_values(items)
|
|
# Only allow 10 trade values to be loaded at a time.
|
|
barrier = Async::Barrier.new
|
|
semaphore = Async::Semaphore.new(10, parent: barrier)
|
|
|
|
Sync do
|
|
# Load all the trade values in concurrent async tasks. (The
|
|
# `nc_trade_value` caches the value in the Item object.)
|
|
items.each do |item|
|
|
semaphore.async { item.nc_trade_value }
|
|
end
|
|
|
|
# Wait until all tasks are done.
|
|
barrier.wait
|
|
ensure
|
|
barrier.stop # If something goes wrong, clean up all tasks.
|
|
end
|
|
|
|
items
|
|
end
|
|
end
|