Matchu
3f38fbd1b0
Adapted from wardrobe-2020's `getVisibleLayers`! Thanks past-Matchu for all the comments lol!
259 lines
9.3 KiB
Ruby
259 lines
9.3 KiB
Ruby
class Outfit < ApplicationRecord
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has_many :item_outfit_relationships, :dependent => :destroy
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has_many :worn_item_outfit_relationships, -> { where(is_worn: true) },
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class_name: 'ItemOutfitRelationship'
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has_many :worn_items, through: :worn_item_outfit_relationships, source: :item
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belongs_to :alt_style, optional: true
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belongs_to :pet_state, optional: true # We validate presence below!
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belongs_to :user, optional: true
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validates :name, :presence => {:if => :user_id}, :uniqueness => {:scope => :user_id, :if => :user_id}
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validates :pet_state, presence: {
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message: ->(object, _) do
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if object.biology
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"does not exist for " +
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"species ##{object.biology[:species_id]}, " +
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"color ##{object.biology[:color_id]}, " +
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"pose #{object.biology[:pose]}"
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else
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"must exist"
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end
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end
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}
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before_validation :ensure_unique_name, if: :user_id?
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attr_reader :biology
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delegate :pose, to: :pet_state
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delegate :pet_type, to: :pet_state
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delegate :color, to: :pet_type
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delegate :color_id, to: :pet_type
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delegate :species, to: :pet_type
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delegate :species_id, to: :pet_type
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scope :wardrobe_order, -> { order('starred DESC', :name) }
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class OutfitImage
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def initialize(image_versions)
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@image_versions = image_versions
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end
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def url
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@image_versions[:large]
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end
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def large
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Version.new(@image_versions[:large])
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end
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def medium
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Version.new(@image_versions[:medium])
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end
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def small
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Version.new(@image_versions[:small])
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end
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Version = Struct.new(:url)
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end
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def image?
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true
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end
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def image
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OutfitImage.new(image_versions)
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end
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IMAGE_URL_TEMPLATE = Addressable::Template.new(
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Rails.configuration.impress_2020_origin +
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"/api/outfitImage{?id,size,updatedAt}"
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)
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def image_versions
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if Rails.env.production?
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# Now, instead of using the saved outfit to S3, we're using out the
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# DTI 2020 API + CDN cache version. We use openneo-assets.net to get
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# around a bug on Neopets petpages with openneo.net URLs.
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base_url = "https://outfits.openneo-assets.net/outfits" +
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"/#{CGI.escape id.to_s}" +
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"/v/#{CGI.escape updated_at.to_i.to_s}"
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{
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large: "#{base_url}/600.png",
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medium: "#{base_url}/300.png",
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small: "#{base_url}/150.png",
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}
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else
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# In development, just talk to our local Impress 2020 directly.
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build_url = -> size {
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IMAGE_URL_TEMPLATE.expand(
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id: id, size: size, updatedAt: updated_at.to_i
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).to_s
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}
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{
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large: build_url.call("600"),
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medium: build_url.call("300"),
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small: build_url.call("150"),
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}
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end
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# NOTE: Below is the previous code that uses the saved outfits!
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# {}.tap do |versions|
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# versions[:large] = image.url
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# image.versions.each { |name, version| versions[name] = version.url }
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# end
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end
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def as_json(more_options={})
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serializable_hash(
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only: [:id, :name, :pet_state_id, :starred, :created_at, :updated_at,
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:alt_style_id],
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methods: [:color_id, :species_id, :pose, :item_ids, :user]
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)
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end
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def biology=(biology)
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@biology = biology.slice(:species_id, :color_id, :pose, :pet_state_id)
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begin
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if @biology[:pet_state_id]
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self.pet_state = PetState.find(@biology[:pet_state_id])
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else
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pet_type = PetType.where(
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species_id: @biology[:species_id],
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color_id: @biology[:color_id],
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).first!
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self.pet_state = pet_type.pet_states.with_pose(@biology[:pose]).
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emotion_order.first!
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end
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rescue ActiveRecord::RecordNotFound
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# If there's no such pet state (which shouldn't happen normally in-app),
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# we don't set `pet_state` but we keep `@biology` for validation.
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end
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end
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def item_ids
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rels = item_outfit_relationships
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{
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worn: rels.filter { |r| r.is_worn? }.map { |r| r.item_id },
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closeted: rels.filter { |r| !r.is_worn? }.map { |r| r.item_id }
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}
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end
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def item_ids=(item_ids)
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# Ensure there are no duplicates between the worn/closeted IDs. If an ID is
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# present in both, it's kept in `worn` and removed from `closeted`.
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worn_item_ids = item_ids.fetch(:worn, []).uniq
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closeted_item_ids = item_ids.fetch(:closeted, []).uniq
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closeted_item_ids.reject! { |id| worn_item_ids.include?(id) }
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# Set the worn and closeted item outfit relationships. If there are any
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# others attached to this outfit, they are implicitly deleted.
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new_relationships = []
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new_relationships += worn_item_ids.map do |item_id|
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ItemOutfitRelationship.new(item_id: item_id, is_worn: true)
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end
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new_relationships += closeted_item_ids.map do |item_id|
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ItemOutfitRelationship.new(item_id: item_id, is_worn: false)
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end
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self.item_outfit_relationships = new_relationships
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end
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def item_appearances(...)
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Item.appearances_for(worn_items, pet_type, ...).values
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end
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def visible_layers
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item_appearances = item_appearances(swf_asset_includes: [:zone])
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pet_layers = pet_state.swf_assets.includes(:zone).to_a
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item_layers = item_appearances.map(&:swf_assets).flatten
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pet_restricted_zone_ids = pet_layers.map(&:restricted_zone_ids).
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flatten.to_set
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item_restricted_zone_ids = item_appearances.
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map(&:restricted_zone_ids).flatten.to_set
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# When an item restricts a zone, it hides pet layers of the same zone.
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# We use this to e.g. make a hat hide a hair ruff.
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#
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# NOTE: Items' restricted layers also affect what items you can wear at
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# the same time. We don't enforce anything about that here, and
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# instead assume that the input by this point is valid!
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pet_layers.reject! { |sa| item_restricted_zone_ids.include?(sa.zone_id) }
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# When a pet appearance restricts a zone, or when the pet is Unconverted,
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# it makes body-specific items incompatible. We use this to disallow UCs
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# from wearing certain body-specific Biology Effects, Statics, etc, while
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# still allowing non-body-specific items in those zones! (I think this
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# happens for some Invisible pet stuff, too?)
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#
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# TODO: We shouldn't be *hiding* these zones, like we do with items; we
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# should be doing this way earlier, to prevent the item from even
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# showing up even in search results!
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#
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# NOTE: This can result in both pet layers and items occupying the same
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# zone, like Static, so long as the item isn't body-specific! That's
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# correct, and the item layer should be on top! (Here, we implement
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# it by placing item layers second in the list, and rely on JS sort
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# stability, and *then* rely on the UI to respect that ordering when
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# rendering them by depth. Not great! 😅)
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#
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# NOTE: We used to also include the pet appearance's *occupied* zones in
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# this condition, not just the restricted zones, as a sensible
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# defensive default, even though we weren't aware of any relevant
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# items. But now we know that actually the "Bruce Brucey B Mouth"
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# occupies the real Mouth zone, and still should be visible and
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# above pet layers! So, we now only check *restricted* zones.
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#
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# NOTE: UCs used to implement their restrictions by listing specific
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# zones, but it seems that the logic has changed to just be about
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# UC-ness and body-specific-ness, and not necessarily involve the
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# set of restricted zones at all. (This matters because e.g. UCs
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# shouldn't show _any_ part of the Rainy Day Umbrella, but most UCs
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# don't restrict Right-Hand Item (Zone 49).) Still, I'm keeping the
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# zone restriction case running too, because I don't think it
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# _hurts_ anything, and I'm not confident enough in this conclusion.
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#
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# TODO: Do Invisibles follow this new rule like UCs, too? Or do they still
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# use zone restrictions?
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if pet_state.pose === "UNCONVERTED"
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item_layers.reject! { |sa| sa.body_specific? }
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else
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item_layers.reject! { |sa| sa.body_specific? &&
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pet_restricted_zone_ids.include?(sa.zone_id) }
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end
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# A pet appearance can also restrict its own zones. The Wraith Uni is an
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# interesting example: it has a horn, but its zone restrictions hide it!
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pet_layers.reject! { |sa| pet_restricted_zone_ids.include?(sa.zone_id) }
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(pet_layers + item_layers).sort_by(&:depth)
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end
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def ensure_unique_name
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# If no name was provided, start with "Untitled outfit".
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self.name = "Untitled outfit" if name.blank?
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# Strip whitespace from the name.
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self.name.strip!
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# Get the base name of the provided name, without any "(1)" suffixes.
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base_name = name.sub(/\s*\([0-9]+\)\z/, '')
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# Find the user's other outfits that start with the same base name, and get
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# *their* names, with whitespace stripped.
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existing_outfits = self.user.outfits.
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where("name LIKE ?", Outfit.sanitize_sql_like(base_name) + "%")
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existing_outfits = existing_outfits.where("id != ?", id) unless id.nil?
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existing_names = existing_outfits.map(&:name).map(&:strip)
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# Try the provided name first, but if it's taken, add a "(1)" suffix and
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# keep incrementing it until it's not.
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i = 1
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while existing_names.include?(name)
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self.name = "#{base_name} (#{i})"
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i += 1
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end
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end
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end
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