I guess something got more picky about the loading sequencing: the fade in animation was happening faster than the cached image could load. Now, we explicitly wait for the image to load (even though we know it's probably cached) before fading it in. |
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|---|---|---|
| .. | ||
| HangerSpinner.js | ||
| ItemCard.js | ||
| OutfitMovieLayer.js | ||
| OutfitPreview.js | ||
| SpeciesColorPicker.js | ||
| useCurrentUser.js | ||
| useOutfitAppearance.js | ||
| WIPCallout.js | ||