Emi Matchu
0e314482f7
I haven't been running Prettier consistently on things in this project. Now, it's quick-runnable, and I've got it on everything! Also, I just think tabs are the right default for this kind of thing, and I'm glad to get to switch over to it! (In `package.json`.)
569 lines
14 KiB
JavaScript
569 lines
14 KiB
JavaScript
import React from "react";
|
||
import {
|
||
Box,
|
||
Button,
|
||
Flex,
|
||
Heading,
|
||
Input,
|
||
Modal,
|
||
ModalBody,
|
||
ModalCloseButton,
|
||
ModalContent,
|
||
ModalHeader,
|
||
ModalOverlay,
|
||
Select,
|
||
Tooltip,
|
||
Wrap,
|
||
WrapItem,
|
||
} from "@chakra-ui/react";
|
||
import { gql, useMutation, useQuery } from "@apollo/client";
|
||
import {
|
||
appearanceLayerFragment,
|
||
appearanceLayerFragmentForSupport,
|
||
itemAppearanceFragment,
|
||
petAppearanceFragment,
|
||
} from "../../components/useOutfitAppearance";
|
||
import HangerSpinner from "../../components/HangerSpinner";
|
||
import { ErrorMessage, useCommonStyles } from "../../util";
|
||
import ItemSupportAppearanceLayer from "./ItemSupportAppearanceLayer";
|
||
import { EditIcon } from "@chakra-ui/icons";
|
||
import useSupport from "./useSupport";
|
||
|
||
function AllItemLayersSupportModal({ item, isOpen, onClose }) {
|
||
const [bulkAddProposal, setBulkAddProposal] = React.useState(null);
|
||
|
||
const { bodyBackground } = useCommonStyles();
|
||
|
||
return (
|
||
<Modal size="4xl" isOpen={isOpen} onClose={onClose}>
|
||
<ModalOverlay>
|
||
<ModalContent background={bodyBackground}>
|
||
<ModalHeader as="h1" paddingBottom="2">
|
||
<Box as="span" fontWeight="700">
|
||
Layers on all pets:
|
||
</Box>{" "}
|
||
<Box as="span" fontWeight="normal">
|
||
{item.name}
|
||
</Box>
|
||
</ModalHeader>
|
||
<ModalCloseButton />
|
||
<ModalBody paddingBottom="12">
|
||
<BulkAddBodySpecificAssetsForm
|
||
bulkAddProposal={bulkAddProposal}
|
||
onSubmit={setBulkAddProposal}
|
||
/>
|
||
<Box height="8" />
|
||
<AllItemLayersSupportModalContent
|
||
item={item}
|
||
bulkAddProposal={bulkAddProposal}
|
||
onBulkAddComplete={() => setBulkAddProposal(null)}
|
||
/>
|
||
</ModalBody>
|
||
</ModalContent>
|
||
</ModalOverlay>
|
||
</Modal>
|
||
);
|
||
}
|
||
|
||
function BulkAddBodySpecificAssetsForm({ bulkAddProposal, onSubmit }) {
|
||
const [minAssetId, setMinAssetId] = React.useState(
|
||
bulkAddProposal?.minAssetId,
|
||
);
|
||
const [assetIdStepValue, setAssetIdStepValue] = React.useState(1);
|
||
const [numSpecies, setNumSpecies] = React.useState(55);
|
||
const [colorId, setColorId] = React.useState("8");
|
||
|
||
return (
|
||
<Flex
|
||
align="center"
|
||
as="form"
|
||
fontSize="sm"
|
||
opacity="0.9"
|
||
transition="0.2s all"
|
||
onSubmit={(e) => {
|
||
e.preventDefault();
|
||
onSubmit({ minAssetId, numSpecies, assetIdStepValue, colorId });
|
||
}}
|
||
>
|
||
<Tooltip
|
||
label={
|
||
<Box textAlign="center" fontSize="xs">
|
||
<Box as="p" marginBottom="1em">
|
||
When an item accidentally gets assigned to fit all bodies, this
|
||
tool can help you recover the original appearances, by assuming
|
||
the layer IDs are assigned to each species in alphabetical order.
|
||
</Box>
|
||
<Box as="p">
|
||
This will only find layers that have already been modeled!
|
||
</Box>
|
||
</Box>
|
||
}
|
||
>
|
||
<Flex align="center" tabIndex="0">
|
||
<EditIcon marginRight="1" />
|
||
<Box>Bulk-add:</Box>
|
||
</Flex>
|
||
</Tooltip>
|
||
<Box width="2" />
|
||
<Input
|
||
type="number"
|
||
min="1"
|
||
step="1"
|
||
size="xs"
|
||
width="9ch"
|
||
placeholder="Min ID"
|
||
value={minAssetId || ""}
|
||
onChange={(e) => setMinAssetId(e.target.value || null)}
|
||
/>
|
||
<Box width="1" />
|
||
<Box>–</Box>
|
||
<Box width="1" />
|
||
<Input
|
||
type="number"
|
||
min="55"
|
||
step="1"
|
||
size="xs"
|
||
width="9ch"
|
||
placeholder="Max ID"
|
||
// Because this is an inclusive range, the offset between the numbers
|
||
// is one less than the number of entries in the range.
|
||
value={
|
||
minAssetId != null
|
||
? Number(minAssetId) + assetIdStepValue * (numSpecies - 1)
|
||
: ""
|
||
}
|
||
onChange={(e) =>
|
||
setMinAssetId(
|
||
e.target.value
|
||
? Number(e.target.value) - assetIdStepValue * (numSpecies - 1)
|
||
: null,
|
||
)
|
||
}
|
||
/>
|
||
<Box width="1" />
|
||
<Select
|
||
size="xs"
|
||
width="12ch"
|
||
value={String(assetIdStepValue)}
|
||
onChange={(e) => setAssetIdStepValue(Number(e.target.value))}
|
||
>
|
||
<option value="1">(All IDs)</option>
|
||
<option value="2">(Every other ID)</option>
|
||
<option value="3">(Every 3rd ID)</option>
|
||
</Select>
|
||
<Box width="1" />
|
||
for
|
||
<Box width="1" />
|
||
<Select
|
||
size="xs"
|
||
width="20ch"
|
||
value={String(numSpecies)}
|
||
onChange={(e) => setNumSpecies(Number(e.target.value))}
|
||
>
|
||
<option value="55">All 55 species</option>
|
||
<option value="54">54 species, no Vandagyre</option>
|
||
</Select>
|
||
<Box width="1" />
|
||
<Select
|
||
size="xs"
|
||
width="20ch"
|
||
value={colorId}
|
||
onChange={(e) => setColorId(e.target.value)}
|
||
>
|
||
<option value="8">All standard colors</option>
|
||
<option value="6">Baby</option>
|
||
<option value="46">Mutant</option>
|
||
</Select>
|
||
<Box width="2" />
|
||
<Button type="submit" size="xs" isDisabled={minAssetId == null}>
|
||
Preview
|
||
</Button>
|
||
</Flex>
|
||
);
|
||
}
|
||
|
||
const allAppearancesFragment = gql`
|
||
fragment AllAppearancesForItem on Item {
|
||
allAppearances {
|
||
id
|
||
body {
|
||
id
|
||
representsAllBodies
|
||
canonicalAppearance {
|
||
id
|
||
species {
|
||
id
|
||
name
|
||
}
|
||
color {
|
||
id
|
||
name
|
||
isStandard
|
||
}
|
||
pose
|
||
...PetAppearanceForOutfitPreview
|
||
}
|
||
}
|
||
...ItemAppearanceForOutfitPreview
|
||
}
|
||
}
|
||
|
||
${itemAppearanceFragment}
|
||
${petAppearanceFragment}
|
||
`;
|
||
|
||
function AllItemLayersSupportModalContent({
|
||
item,
|
||
bulkAddProposal,
|
||
onBulkAddComplete,
|
||
}) {
|
||
const { supportSecret } = useSupport();
|
||
|
||
const { loading, error, data } = useQuery(
|
||
gql`
|
||
query AllItemLayersSupportModal($itemId: ID!) {
|
||
item(id: $itemId) {
|
||
id
|
||
...AllAppearancesForItem
|
||
}
|
||
}
|
||
|
||
${allAppearancesFragment}
|
||
`,
|
||
{ variables: { itemId: item.id } },
|
||
);
|
||
|
||
const {
|
||
loading: loading2,
|
||
error: error2,
|
||
data: bulkAddProposalData,
|
||
} = useQuery(
|
||
gql`
|
||
query AllItemLayersSupportModal_BulkAddProposal(
|
||
$layerRemoteIds: [ID!]!
|
||
$colorId: ID!
|
||
) {
|
||
layersToAdd: itemAppearanceLayersByRemoteId(
|
||
remoteIds: $layerRemoteIds
|
||
) {
|
||
id
|
||
remoteId
|
||
...AppearanceLayerForOutfitPreview
|
||
...AppearanceLayerForSupport
|
||
}
|
||
|
||
color(id: $colorId) {
|
||
id
|
||
appliedToAllCompatibleSpecies {
|
||
id
|
||
species {
|
||
id
|
||
name
|
||
}
|
||
body {
|
||
id
|
||
}
|
||
canonicalAppearance {
|
||
# These are a bit redundant, but it's convenient to just reuse
|
||
# what the other query is already doing.
|
||
id
|
||
species {
|
||
id
|
||
name
|
||
}
|
||
color {
|
||
id
|
||
name
|
||
isStandard
|
||
}
|
||
pose
|
||
...PetAppearanceForOutfitPreview
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
${appearanceLayerFragment}
|
||
${appearanceLayerFragmentForSupport}
|
||
${petAppearanceFragment}
|
||
`,
|
||
{
|
||
variables: {
|
||
layerRemoteIds: bulkAddProposal
|
||
? Array.from({ length: 54 }, (_, i) =>
|
||
String(
|
||
Number(bulkAddProposal.minAssetId) +
|
||
i * bulkAddProposal.assetIdStepValue,
|
||
),
|
||
)
|
||
: [],
|
||
colorId: bulkAddProposal?.colorId,
|
||
},
|
||
skip: bulkAddProposal == null,
|
||
},
|
||
);
|
||
|
||
const [
|
||
sendBulkAddMutation,
|
||
{ loading: mutationLoading, error: mutationError },
|
||
] = useMutation(gql`
|
||
mutation AllItemLayersSupportModal_BulkAddMutation(
|
||
$itemId: ID!
|
||
$entries: [BulkAddLayersToItemEntry!]!
|
||
$supportSecret: String!
|
||
) {
|
||
bulkAddLayersToItem(
|
||
itemId: $itemId
|
||
entries: $entries
|
||
supportSecret: $supportSecret
|
||
) {
|
||
id
|
||
...AllAppearancesForItem
|
||
}
|
||
}
|
||
|
||
${allAppearancesFragment}
|
||
`);
|
||
|
||
if (loading || loading2) {
|
||
return (
|
||
<Flex align="center" justify="center" minHeight="64">
|
||
<HangerSpinner />
|
||
</Flex>
|
||
);
|
||
}
|
||
|
||
if (error || error2) {
|
||
return <ErrorMessage>{(error || error2).message}</ErrorMessage>;
|
||
}
|
||
|
||
let itemAppearances = data.item?.allAppearances || [];
|
||
itemAppearances = mergeBulkAddProposalIntoItemAppearances(
|
||
itemAppearances,
|
||
bulkAddProposal,
|
||
bulkAddProposalData,
|
||
);
|
||
itemAppearances = [...itemAppearances].sort((a, b) => {
|
||
const aKey = getSortKeyForBody(a.body);
|
||
const bKey = getSortKeyForBody(b.body);
|
||
return aKey.localeCompare(bKey);
|
||
});
|
||
|
||
return (
|
||
<Box>
|
||
{bulkAddProposalData && (
|
||
<Flex align="center" marginBottom="6">
|
||
<Heading size="md">Previewing bulk-add changes</Heading>
|
||
<Box flex="1 0 auto" width="4" />
|
||
{mutationError && (
|
||
<ErrorMessage fontSize="xs" textAlign="right" marginRight="2">
|
||
{mutationError.message}
|
||
</ErrorMessage>
|
||
)}
|
||
<Button flex="0 0 auto" size="sm" onClick={onBulkAddComplete}>
|
||
Clear
|
||
</Button>
|
||
<Box width="2" />
|
||
<Button
|
||
flex="0 0 auto"
|
||
size="sm"
|
||
colorScheme="green"
|
||
isLoading={mutationLoading}
|
||
onClick={() => {
|
||
if (
|
||
!window.confirm("Are you sure? Bulk operations are dangerous!")
|
||
) {
|
||
return;
|
||
}
|
||
|
||
// HACK: This could pick up not just new layers, but existing layers
|
||
// that aren't changing. Shouldn't be a problem to save,
|
||
// though?
|
||
// NOTE: This API uses actual layer IDs, instead of the remote IDs
|
||
// that we use for body assignment in most of this tool.
|
||
const entries = itemAppearances
|
||
.map((a) =>
|
||
a.layers.map((l) => ({ layerId: l.id, bodyId: a.body.id })),
|
||
)
|
||
.flat();
|
||
|
||
sendBulkAddMutation({
|
||
variables: { itemId: item.id, entries, supportSecret },
|
||
})
|
||
.then(onBulkAddComplete)
|
||
.catch((e) => {
|
||
/* Handled in UI */
|
||
});
|
||
}}
|
||
>
|
||
Save {bulkAddProposalData.layersToAdd.length} changes
|
||
</Button>
|
||
</Flex>
|
||
)}
|
||
<Wrap justify="center" spacing="4">
|
||
{itemAppearances.map((itemAppearance) => (
|
||
<WrapItem key={itemAppearance.id}>
|
||
<ItemAppearanceCard item={item} itemAppearance={itemAppearance} />
|
||
</WrapItem>
|
||
))}
|
||
</Wrap>
|
||
</Box>
|
||
);
|
||
}
|
||
|
||
function ItemAppearanceCard({ item, itemAppearance }) {
|
||
const petAppearance = itemAppearance.body.canonicalAppearance;
|
||
const biologyLayers = petAppearance.layers;
|
||
const itemLayers = [...itemAppearance.layers].sort(
|
||
(a, b) => a.zone.depth - b.zone.depth,
|
||
);
|
||
|
||
const { brightBackground } = useCommonStyles();
|
||
|
||
return (
|
||
<Box
|
||
background={brightBackground}
|
||
paddingX="4"
|
||
paddingY="3"
|
||
boxShadow="lg"
|
||
borderRadius="lg"
|
||
>
|
||
<Heading as="h2" size="sm" fontWeight="600">
|
||
{getBodyName(itemAppearance.body)}
|
||
</Heading>
|
||
<Box height="3" />
|
||
<Wrap paddingX="3" spacing="5">
|
||
{itemLayers.length === 0 && (
|
||
<Flex
|
||
minWidth="150px"
|
||
minHeight="150px"
|
||
align="center"
|
||
justify="center"
|
||
>
|
||
<Box fontSize="sm" fontStyle="italic">
|
||
(No data)
|
||
</Box>
|
||
</Flex>
|
||
)}
|
||
{itemLayers.map((itemLayer) => (
|
||
<WrapItem key={itemLayer.id}>
|
||
<ItemSupportAppearanceLayer
|
||
item={item}
|
||
itemLayer={itemLayer}
|
||
biologyLayers={biologyLayers}
|
||
outfitState={{
|
||
speciesId: petAppearance.species.id,
|
||
colorId: petAppearance.color.id,
|
||
pose: petAppearance.pose,
|
||
}}
|
||
/>
|
||
</WrapItem>
|
||
))}
|
||
</Wrap>
|
||
</Box>
|
||
);
|
||
}
|
||
|
||
function getSortKeyForBody(body) {
|
||
// "All bodies" sorts first!
|
||
if (body.representsAllBodies) {
|
||
return "";
|
||
}
|
||
|
||
const { color, species } = body.canonicalAppearance;
|
||
// Sort standard colors first, then special colors by name, then by species
|
||
// within each color.
|
||
return `${color.isStandard ? "A" : "Z"}-${color.name}-${species.name}`;
|
||
}
|
||
|
||
function getBodyName(body) {
|
||
if (body.representsAllBodies) {
|
||
return "All bodies";
|
||
}
|
||
|
||
const { species, color } = body.canonicalAppearance;
|
||
const speciesName = capitalize(species.name);
|
||
const colorName = color.isStandard ? "Standard" : capitalize(color.name);
|
||
return `${colorName} ${speciesName}`;
|
||
}
|
||
|
||
function capitalize(str) {
|
||
return str[0].toUpperCase() + str.slice(1);
|
||
}
|
||
|
||
function mergeBulkAddProposalIntoItemAppearances(
|
||
itemAppearances,
|
||
bulkAddProposal,
|
||
bulkAddProposalData,
|
||
) {
|
||
if (!bulkAddProposalData) {
|
||
return itemAppearances;
|
||
}
|
||
|
||
const { color, layersToAdd } = bulkAddProposalData;
|
||
|
||
// Do a deep copy of the existing item appearances, so we can mutate them as
|
||
// we loop through them in this function!
|
||
const mergedItemAppearances = JSON.parse(JSON.stringify(itemAppearances));
|
||
|
||
// To exclude Vandagyre, we take the first N species by ID - which is
|
||
// different than the alphabetical sort order we use for assigning layers!
|
||
const speciesColorPairsToInclude = [...color.appliedToAllCompatibleSpecies]
|
||
.sort((a, b) => Number(a.species.id) - Number(b.species.id))
|
||
.slice(0, bulkAddProposal.numSpecies);
|
||
|
||
// Set up the incoming data in convenient formats.
|
||
const sortedSpeciesColorPairs = [...speciesColorPairsToInclude].sort((a, b) =>
|
||
a.species.name.localeCompare(b.species.name),
|
||
);
|
||
const layersToAddByRemoteId = {};
|
||
for (const layer of layersToAdd) {
|
||
layersToAddByRemoteId[layer.remoteId] = layer;
|
||
}
|
||
|
||
for (const [index, speciesColorPair] of sortedSpeciesColorPairs.entries()) {
|
||
const { body, canonicalAppearance } = speciesColorPair;
|
||
|
||
// Find the existing item appearance to add to, or create a new one if it
|
||
// doesn't exist yet.
|
||
let itemAppearance = mergedItemAppearances.find(
|
||
(a) => a.body.id === body.id && !a.body.representsAllBodies,
|
||
);
|
||
if (!itemAppearance) {
|
||
itemAppearance = {
|
||
id: `bulk-add-proposal-new-item-appearance-for-body-${body.id}`,
|
||
layers: [],
|
||
body: {
|
||
id: body.id,
|
||
canonicalAppearance,
|
||
},
|
||
};
|
||
mergedItemAppearances.push(itemAppearance);
|
||
}
|
||
|
||
const layerToAddRemoteId = String(
|
||
Number(bulkAddProposal.minAssetId) +
|
||
index * bulkAddProposal.assetIdStepValue,
|
||
);
|
||
const layerToAdd = layersToAddByRemoteId[layerToAddRemoteId];
|
||
if (!layerToAdd) {
|
||
continue;
|
||
}
|
||
|
||
// Delete this layer from other appearances (because we're going to
|
||
// override its body ID), then add it to this new one.
|
||
for (const otherItemAppearance of mergedItemAppearances) {
|
||
const indexToDelete = otherItemAppearance.layers.findIndex(
|
||
(l) => l.remoteId === layerToAddRemoteId,
|
||
);
|
||
if (indexToDelete >= 0) {
|
||
otherItemAppearance.layers.splice(indexToDelete, 1);
|
||
}
|
||
}
|
||
itemAppearance.layers.push(layerToAdd);
|
||
}
|
||
|
||
return mergedItemAppearances;
|
||
}
|
||
|
||
export default AllItemLayersSupportModal;
|