- html_options = {} unless defined? html_options
= content_tag "outfit-viewer", **html_options do
  .loading-indicator= render partial: "hanger_spinner"

  %label.play-pause-button{title: "Pause/play animations"}
    %input.play-pause-toggle{
      type: "checkbox",
      checked: outfit_viewer_is_playing,
    }
    %svg.playing-label{viewBox: "0 0 24 24", "aria-hidden": "true", "aria-label": "Pause"}
      %path{fill: "currentColor", d: "M6 19h4V5H6v14zm8-14v14h4V5h-4z"}
    %svg.paused-label{viewBox: "0 0 24 24", "aria-hidden": "true", "aria-label": "Play"}
      %path{fill: "currentColor", d: "M8 5v14l11-7z"}

  - outfit.visible_layers.each do |swf_asset|
    %outfit-layer{
      data: {
        "asset-id": swf_asset.id,
        "zone": swf_asset.zone.label,
      },
    }
      - if swf_asset.canvas_movie?
        %iframe{src: swf_asset_path(swf_asset, playing: outfit_viewer_is_playing ? true : nil)}
      - elsif swf_asset.image_url.present?
        = image_tag swf_asset.image_url, alt: "", loading: "lazy"
      - else
        / No movie or image available for SWF asset: #{swf_asset.url}