module WardrobeHelper # Generate hidden fields to preserve outfit state in URL params. # Use the `except` parameter to skip certain fields, e.g. to override # them with specific values, like in the species/color picker. def outfit_state_params(outfit = @outfit, except: []) fields = [] fields << hidden_field_tag(:species, @outfit.species_id) unless except.include?(:species) fields << hidden_field_tag(:color, @outfit.color_id) unless except.include?(:color) unless except.include?(:worn_items) outfit.worn_items.each do |item| fields << hidden_field_tag('objects[]', item.id) end end unless except.include?(:q) (params[:q] || {}).each do |key, value| fields << hidden_field_tag("q[#{key}]", value) if value.present? end end safe_join fields end # Group outfit items by zone, applying smart multi-zone simplification. # Returns an array of hashes: {zone:, items:} # This matches the logic from wardrobe-2020's getZonesAndItems function. def outfit_items_by_zone(outfit) return [] if outfit.pet_type.nil? # Get item appearances for this outfit item_appearances = Item.appearances_for( outfit.worn_items, outfit.pet_type, swf_asset_includes: [:zone] ) # Separate incompatible items (no layers for this pet) compatible_items = [] incompatible_items = [] outfit.worn_items.each do |item| appearance = item_appearances[item.id] if appearance&.present? compatible_items << {item: item, appearance: appearance} else incompatible_items << item end end # Group items by zone - multi-zone items appear in each zone items_by_zone = Hash.new { |h, k| h[k] = [] } zones_by_id = {} compatible_items.each do |item_with_appearance| item = item_with_appearance[:item] appearance = item_with_appearance[:appearance] # Get unique zones for this item (an item may have multiple assets per zone) appearance.swf_assets.map(&:zone).uniq.each do |zone| zones_by_id[zone.id] = zone items_by_zone[zone.id] << item end end # Create zone groups with sorted items zones_and_items = items_by_zone.map do |zone_id, items| { zone_id: zone_id, zone_label: zones_by_id[zone_id].label, items: items.sort_by { |item| item.name.downcase } } end # Sort zone groups alphabetically by label, then by ID for tiebreaking zones_and_items.sort_by! do |group| [group[:zone_label].downcase, group[:zone_id]] end # Apply multi-zone simplification: remove redundant single-item groups zones_and_items = simplify_multi_zone_groups(zones_and_items) # Add zone ID disambiguation for duplicate labels zones_and_items = disambiguate_zone_labels(zones_and_items) # Add incompatible items section if any if incompatible_items.any? zones_and_items << { zone_id: nil, zone_label: "Incompatible", items: incompatible_items.sort_by { |item| item.name.downcase } } end zones_and_items end private # Simplify zone groups by removing redundant single-item groups. # Keep groups with multiple items (conflicts). For single-item groups, # only keep them if the item doesn't appear in a multi-item group. def simplify_multi_zone_groups(zones_and_items) # Find groups with conflicts (multiple items) groups_with_conflicts = zones_and_items.select { |g| g[:items].length > 1 } # Track which items appear in conflict groups items_with_conflicts = Set.new( groups_with_conflicts.flat_map { |g| g[:items].map(&:id) } ) # Track which items we've already shown items_we_have_seen = Set.new # Filter groups zones_and_items.select do |group| # Always keep groups with multiple items if group[:items].length > 1 group[:items].each { |item| items_we_have_seen.add(item.id) } true else # For single-item groups, only keep if: # - Item hasn't been seen yet AND # - Item won't appear in a conflict group item = group[:items].first item_id = item.id if items_we_have_seen.include?(item_id) || items_with_conflicts.include?(item_id) false else items_we_have_seen.add(item_id) true end end end end # Add zone IDs to labels when there are duplicates def disambiguate_zone_labels(zones_and_items) label_counts = zones_and_items.group_by { |g| g[:zone_label] } .transform_values(&:count) zones_and_items.each do |group| if label_counts[group[:zone_label]] > 1 group[:zone_label] = "#{group[:zone_label]} (##{group[:zone_id]})" end end zones_and_items end end