In impress-2020, we do a big slow query to figure out which users have
been active in trades recently. Now, we cache that timestamp on the
User model.
This won't have any immediate effect; it's to clear the way for Classic
DTI to receive the better trade ratios feature people like from 2020.
I also added some unit testing infra because I finally wanted it! for
all the ways you can trigger this timestamp lol
Note too that this is a bit of an unusually complex migration, but my
hope is that the batching and query structure and such helps it run
surprisingly fast! 🤞
We haven't used the mall spider in this app in forever (I guess we even
deleted the code at some point?), but there was some vestigial stuff
left. Goodbye!
There was a static page explaining it, which we no longer link to; and
there was an unused field in the User model for who was a beta tester
for it. Goodbye!
Ok so, impress-2020 guesses the manifest URL every time based on common
URL patterns. But the right way to do this is to read it from the
modeling data! But also, we don't have a great way to get the modeling
data directly. (Though as I write this, I guess we do have that
auto-modeling trick we use in the DTI 2020 codebase, I wonder if that
could work for this too?)
So anyway, in this change, we update the modeling code to save the
manifest URL, and also the migration includes a big block that attempts
to run impress-2020's manifest-guessing logic for every asset and save
the result!
It's uhh. Not fast. It runs at about 1 asset per second (a lot of these
aren't cache hits), and sometimes stalls out. And we have >600k assets,
so the estimated wall time is uhh. Seven days?
I think there's something we could do here around like, concurrent
execution? Though tbqh with the nature of the slowness being seemingly
about hitting the slow underlying images.neopets.com server, I don't
actually have a lot of faith that concurrency would actually be faster?
I also think it could be sensible to like… extract this from the
migration, and run it as a script to infer missing manifest URLs. That
would be easier to run in chunks and resume if something goes wrong.
Cuz like, I think my reasoning here was that backfilling this data was
part of the migration process… but the thing is, this migration can't
reliably get a manifest for everything (both cuz it depends on an
external service and cuz not everything has one), so it's a perfectly
valid migration to just leave the column as null for all the rows to
start, and fill this in later. I wish I'd written it like that!
But anyway, I'm just running this for now, and taking a break for the
night. Maybe later I'll come around and extract this into a separate
task to just try this on all assets missing manifests instead!
Idk if this used to be different or what, but it looks like the current
behavior is: if you delete a closet list, it'll leave the hangers
present, but Classic DTI would not show them anywhere; but Impress 2020
(until recently) would crash about it.
Now, we use `dependent: :destroy` to delete the hangers when you delete
the list (which I think makes sense, and is different than what I
decided in the past but that's ok, and is what the current behavior
*looks* like to people!), and we add a migration that deletes orphaned
hangers.
The migration also outputs the deleted hangers as JSON, for us to hold
onto in case we made a mistake! I'm also backing up the database in
advance of running this migration, just in case we gotta roll back HARD!
Whew! Seems like a pretty clean one? Ran `rails app:upgrade` and stuff, and made some corrections to keyword arguments for `translate` calls. There might be more such problems elsewhere? But that's hard to search for, and we'll have to see.
Okay, fine, finally making this controllable from the db without requiring a deploy :P Setting this new field will cause `item.special_color` to return the corresponding color. This mainly affects what we show on the item page, and what colors we request for modeling on the homepage.
Lots of scary bugs were being caused by the fact that the possibly-duplicate Neopets ID
was being treated as an SWF's real primary key, meaning that a save meant for object swf
number 123 could be saved to biology swf number 123. Which is awful.
This update gives SWFs their own unique internal ID numbers. All external lookups still use
the remote ID and the type, meaning that the client side remains totally unchanged (phew).
However, all database relationships with SWFs use the new ID numbers, making everything
cleaner. Yay.
There are probably a few places where it would be appropriate to optimize certain lookups
that still depend on remote ID and type. Whatever. Today's goal was to remove crazy
glitches that have been floating around like mad. And I think that goal has been met.