Now, like in DTI 2020, opening an outfit will go straight to the editor.
I'm not 100% on whether this is actually like. the superior behavior?
But I think it's good enough, and it's what the wardrobe-2020 code
expects, so let's just roll with it for now!
I hope this doesn't cause problems! But yeah, with Puma doing threading, and maybe switching to Falcon someday to get even better concurrency properties, I feel like this will probably be fine?
And it makes the UX a loootttt better, to be back in the world where all these forms just work, whew.
Just cleaning up a bit! I'm sure there's more to remove, these were just some clear candidates: old wardrobe code, and stuff in `public` that I just fully don't recognize and don't think is doing anything? (We'll find out if something crashes though lol!)
This required a buncha fixes to how SASS scoping works! Needed to add a bunch of imports for stuff that previously would get read from the global scope by being imported *after* the constants and mixins etc.
There's clearly a lot of refactor opportunity here, but I'm not gonna worry about it!!
I wasn't sure what we were actually using it for, turns out it was mostly polyfills for CSS features that are very standard now!
I didn't audit these changes very carefully tbqh because they seemed pretty simple? Fingers crossed!
Eyyy tasty! There were some issues with conflicting styles with the main app, but I think we got it!
Scoping Chakra's CSS reset was a big deal to not accidentally overwrite the app's own styles lol, and we had to solve a specificity problem for that, thanks Aria for the :where tip!! <3
We add jsbuilding-rails to get esbuild running in the app, and then we copy-paste the files we need from impress-2020 into here!
I stopped at the point where it was building successfully, but it's not running correctly: it's not sure about `process.env` in `next`, and I think the right next step is to delete the NextJS deps altogether and use React Router instead.
This is a bit more standard, and has the bonus of being compatible with Devise, which is using `flash[:notice]` and so its flashes were coming out unstyled, oops!
We've already swapped out the backend for this stuff to Impress 2020, so the resque task and the broken image report UI aren't actually relevant anymore. Delete them!
This helps us delete Resque soon too.
lol again this is hard to test so uhh I hope this didn't break it all!! though tbh I feel like we removed this feature or something anyway? idk it stopped working in some way
Okay, surprise, the bug was unrelated to Camo config (though I'm glad I cleaned
that up anyway :P). We now, at a low level, serve a placeholder image for item
thumbnail URL if, for some reason, we don't have a good thumbnail URL on hand.
Turns out ~22% of our users initially land on a trade list.
We like to keep the campaign off the pages where space is at a
premium, so we try to whitelist it to major landing pages in order
to avoid accidentally creating a bad experience on some page :)
Mostly this was because of Mac's bug where you, in Firefox:
1. Load a real pet with the default appearance (probs Happy Male) into the wardrobe
2. Use a search query containing ":"
3. See the pet biology vanish before your eyes!
I observed that this only happened in cases where the biology stuff in the URL
wasn't replaced by a state number, so figured that it'd probably be good to do
that anyway because biology fields are annoying, and it for some reason seemed
to fix the bug. (Something to do with query parsing and stupid internal state
issues, probably. Ugh. One of these days, I'll re-rewrite all this :P)
Fun bug! If you edit an outfit, but the outfit loads before the
closet items do, then we clone the outfit to give it its new
identity and therefore forget about its item load callbacks.
Now we have a cheap hack to forward item load data to the
outfit's clones. Hooray! Hope this doesn't break tons of things!
That is, Neopets.com will raise an error when you try to equip a
Kyrii Mage Cape to a pet who's already wearing Ceremonial Shenkuu
Warrior Armour, since the armor restricts the Collar zone which
the cape occupies. DTI, however, would just hide the Collar zone,
as if it were biology. Now, however, DTI will unwear the armor
when you wear the cape, and vice-versa (despite the restriction
relationship being one-directional).
We lose no-JS support, which I kinda miss, but caching is gonna be more
important down the line. Delete form moves next, then we cache.
CSRF token changes: it looks like, by setting a data attribute in AJAX, I
was overwriting the CSRF token. I don't remember it working that way, but
now we use beforeSend to add the X-CSRF-Token header instead, which is nicer,
anyway. The issue might've been something else, but this worked :/
The CSS was also not showing the loading ellipsis properly. I think that's a
dev-only issue in how live assets are being served versus static assets, but
may as well add UTF-8 charset directives everywhere, anyway.