I've known there are bugs in the SVGs pretty often, because they're not
very well attended-to—I noticed pretty quick that the Marble Eyrie, for
example, has its Body asset saved correctly in PNG, but its SVG is just
another copy of the head, oops!
I think SVG is still a nice default for this UI, but I added a little
form to switch to PNG, to give us a debugging method and escape hatch
if it starts to get weird.
I couldn't find a library for this functionality that didn't require
jQuery, and I don't want to be adding *more* jQuery requirements. So, I
decided to throw together my own!
The `<magic-magnifier>` component copies its contents into a "lens"
element, then uses basic JS to track mouse position, then uses CSS to
move the lens and its contents into a helpful position.
One thing I noticed here is that the zoom is a bit crunchy because
we're using PNG images, and it's hard to zoom in even further than we
already are. I might try switching this UI to use the SVG images by
default instead?
When you hover the row for a layer in the table, it highlights the
corresponding layer in the outfit viewer. And when you click anywhere
in the row, it opens the first link (usually the PNG image).
Sometimes I forget like, what the masc/fem variants of a given pet
actually look like? Some are super obvious about things like eyelashes,
and others use more subtle eye differences.
This is a cheap lil hack to make it easier to open a reference! Ideally
I think it would be neat to like, when you hover over an option, have
it show you the reference variant of that pose? But this is good enough
I think!
We copy the same feature from alt styles, now that the UI is shared via
support form helpers! Easy peasy!
This adds a "Then: Go to unlabeled appearance" checkbox next to the
submit button on the pet appearance edit form. If checked, it takes you
to the first unlabeled appearance in the database, and keeps the box
checked for next time. Slam through 'em!
Instead of hand-rolling HTML, this offers helpers like `f.field`, to
help ensure the HTML is consistent, and to keep the templates more
focused on the unique form elements.
Most notable change here is extracting the pose option bubbles into a
`data-type="radio-grid"`, and pulling that into the `.support-form`
CSS. My rationale is that, unlike most fields, this field benefits from
being 100%-width, and I don't want to specify that as an override if I
can avoid it, because that's fragile-y.
Instead, I extract this into a generic type of field that
`.support-form` can use (it feels pretty reusable anyway!), and require
the caller to specify how many columns they want as `--num-columns`.
Oh right, yeah, we like to do things gracefully around here when
there's no corresponding color/species record yet!
Paying more attention to this, I'm thinking like… it could be a cool
idea to, in modeling, *create* the new color/species record, and just
not have all the attributes filled in yet? Especially now that we're
less dependent on attributes like `standard` to be set for correct
functioning.
But for now, we follow the same strategy we do elsewhere in the app: a
pet type can have `color_id` and `species_id` that don't correspond to
a real record, and we cover over that smoothly.
The lists of pet types and pet states had very similar styles, which I
mostly copy-pasted. Now that I want to use them for Alt Styles too, I'm
refactoring!
Now that we have such a convenient lil outfit viewer component we built
for the item page preview, it's easy peasy to drop it in here too! And
it's all nice and lightweight, since in this case it's basically just.
image tags, with some supporting enhancements.
Anyway, this page has no actual useful styles of its own yet. Gonna
make it look nice and such!