Ah right, I went and checked the Devise source code, and the default
implementation for `password_required?` is a bit trickier than I
expected:
```ruby
def password_required?
!persisted? || !password.nil? || !password_confirmation.nil?
end
```
Looks like `super` does a good enough job here, though! (I'm actually
kinda surprised, I wasn't sure how Ruby's `super` rules worked, and
this isn't a subclass thing—or maybe it is, maybe the `devise` method
adds a mixin? Idk! But it does what I expect, so, great!)
So now, we require the password if 1) Devise doesn't see a UI reason
not to, *and* 2) the user isn't using OmniAuth (i.e. NeoPass).
This had caused a bug where it was impossible to use the Settings page
*without* changing your password! (The form says it's okay to leave it
blank, which stopped being true! But now it's fixed!)
Whew, exciting! Still done nothing against the live NeoPass server, but
we've got this fully working with the development server, it seems!
Wowie!!
This is all still hidden behind secret flags, so it's fine to deploy
live. (And it's not actually a problem if someone gets past to the
endpoints behind it, because we haven't actually set up real
credentials for our NeoPass client yet, so authentication will fail!)
Okay time to lie down lol.
Okay, `sub` seems to be a pretty standard place for user identifiers.
Let's start with that assumption! I override the `oauth2-mock-server`'s
default of `johndoe` with `theneopetsteam`, just to be cute :3
Right, I didn't totally connect the dots that there's some OpenID
features in the mix here for how we expect to identify the user once
they authenticate. It requires looking up the provider's public key,
and validating the JWT they sent us. This gem does all that for us!
I don't actually know what a real NeoPass `id_token` looks like yet?
But I'll fill in some placeholder stuff for now, and use that for
initializing the account!
I'm starting to work with the OpenID Connect stuff in NeoPass, and the
library I'm using for discovery doesn't seem to want to do it over a
plain `http://` connection. (I dug into the source files, and it just
actually is hardcoded to only work with HTTPS, as far as I can tell?)
So, I've added logic to `neopass-server` to try to make an HTTPS
certificate with the `mkcert` utility (if installed), which is a tool
that installs a root certificate authority on your local machine, then
helps you create certificates via that authority that will work only on
your local machine.
I think I'll also be able to remove the "main" server in front of the
backing server, because the library I'm using now will be able to
"discover" the auth and token endpoints, so it won't matter that our
local one uses different URLs than live NeoPass does? We'll find out!
I also remove `neopass-server` from the `Procfile`, because I think
it's a bit rude to have it auto-try to run `mkcert`. We could like,
make the process just a no-op in that case? But I think I'd prefer to
just run `neopass-server` by hand when I want it, for simplicity.
Hey nice, now we can actually get a round-trip auth success! This gets
us to the `Devise::OmniauthCallbacksController#neopass` success method,
so now we need to add our logic to actually login/signup!
In this change, we wire up a new NeoPass OAuth2 strategy for OmniAuth,
and hook up the "Log in with NeoPass" button to use it!
The authentication currently fails with `invalid_credentials`, and
shows the `owo` response we hardcoded into the NeoPass server's token
response. We need to finally follow up on the little `TODO` written in
there!
If you pass `?neopass=1` (or a secret value in production), you can see
the "Log in with NeoPass" button, which currently takes you to
OmniAuth's "developer" login page, where you can specify a name and
email and be redirected back. (All placeholder UI!)
We're gonna strip the whole developer strategy out pretty fast and
replace it with one that uses our NeoPass test server. This is just me
checking my understanding of the wiring!
This is setting us up for NeoPass, but first we're just gonna try stuff
with the "developer" strategy that's built in for testing, rather than
using the NeoPass dev server!
Oh right, all these cute overrides should be scoped to the page!
I guess we skipped this because we had pulled this out into a
separate stylesheet. Curiously learning more about how Turbo handles
this kind of thing, like that it doesn't *unload* stylesheets that
*leave* the page when you navigate!
I noticed an issue where Turbo-loading between the Your Items page and
the homepage would clobber each other's copy of jQuery, breaking things
sometimes. e.g. go to Your Items, then go to home, then go to Your
Items, and the page's JS fails because `$.fn.live` isn't defined.
I briefly tested the homepage and it didn't seem to actually depend on
any features from the later version of jQuery? At least not that I
noticed! So I'll just downgrade for consistency. (I also tried
upgrading the Your Items page, but there's too much usage of
`$.fn.live`, which is replaced with a notably different syntax in
jQuery 2.0+.)
First one, Turbo reasonably yelled at us in the JS console that we
should put its script tag in the `head` rather than the `body`, because
it re-executes scripts in the `body` and we don't want to spin up Turbo
multiple times!
I also removed some scripts that aren't relevant anymore, fixed a bug
in `outfits/new.js` where failing to load a donation pet would cause
the preview thing to not work when you type (I think this might've
already been an issue?), reworked `item_header.js` to just run once in
the `head`, and split scripts into `:javascripts` (run once in `head`)
vs `:javascripts_body` (run every page load in `body`).
Finally getting around to this because, with Turbo in play, it applies
to subsequent *pages* too, oops! Previously we at least had the blast
radius of this known issue constrained to the item page itself lol :p
Got some questions in Discord about account unlinking, and seeing
people look ahead to other potential integrations. Want to clarify that
unlinking will work here (barring any surprises!), and that there's no
data sharing _just_ yet!
Turbo expects this to exist, for features we don't use! I didn't bother
to check if Turbo has a way to turn this off too, I just said fine lol
Turbo worked in development without this because it only loads files as
needed, whereas in production it blocked the app from starting up. But
you can see the error in development by running `rails zeitwerk:check`,
which attempts to preload everything to make sure it all works, and you
get this:
```
NameError: uninitialized constant ActionCable (NameError)
class Turbo::StreamsChannel < ActionCable::Channel::Base
```
Fixed now!
Someone requested this in Discord, and I figured why not! I'm still
planning to move stuff away from Impress 2020 over time, I just figure
may as well have them more linked while this is still The Reality
This doesn't really matter, I just didn't realize the `.html` part was
optional, and I guess I omitted it here without realizing? But let's
add it for consistency.
The modeling code is slow! I think in production it's being cached, and
tbh I though I had development mode caching turned on over here, but
it's quite evidently _not_ doing it if so, so. Okay! Skip for now.
Oh right, we don't have Rails UJS going on anymore, which is what
handled the confirmation prompts for deleting lists. Turbo is the more
standard modern solution to that, and should speed up certain
pageloads, so let's do it!
Here I install the `turbo-rails` gem, then run `rails turbo:install` to
install the `@hotwired/turbo-rails` npm package. Then I move
`application.js` that's run all on pages but the outfit editor into our
section of JS that gets run through the bundler, and add Turbo to it.
I had to fix a couple tricky things:
1. The outfit editor page doesn't play nice with being swapped into the
document, so I make it require a full page reload instead.
2. Prefetching the Sign In link can cause the wrong `return_to` address
to be written to the `session`. (It's a GET request that does, ever
so slightly, take its own actions, oops!) As a simple hacky answer,
we disallow prefetching on that link.
Haven't fixed up the UJS stuff for confirm prompts to use Turbo yet,
that's next!
This `.gif` format is used in the items list "export to petpage"
feature, as the image URL for items whose URLs are known to contain
blocked words that prevent them from being used in petpages.
But when doing some Rails upgrade long ago, we didn't notice the new
security feature that blocks redirects to other sites without a special
flag being set. It was triggering 500 errors, oops.
Now, we set the flag!
I think this is the more canonical place for stuff like this these days!
It's nice to be able to just say the short name when calling `render`.
Here's the answer I looked up about it: https://stackoverflow.com/a/9892081/107415
My immediate motivation is that I'm looking at creating more About
pages, and thinking about where to put them; I think maybe we trash the
`StaticController`, move these partials out to here, and move terms
into a new `AboutController`?
When we moved more logic into the main app, we made some assumptions
about manifest art that were different than Impress 2020's, in hopes
that they would be More Correct for potential future edge cases.
Turns out, they were actually *less* correct for *current* edge cases!
Chips linked us to a few examples, including this Reddit post:
https://www.reddit.com/r/neopets/comments/1b8fd72/i_dont_think_thats_the_correct_image/
Fixed now!
The Sunday 1:15am time was chosen pretty arbitrarily; I think having it
happen at a "start of week" kind of weekday is clarifying for weekly
tasks, but I chose ":15" mostly to mitigate that thing where cron jobs
all run on the hour at the same time, while still feeling normal :p
I'm starting to port over the functionality that was previously just,
me running `yarn db:export:public-data` in `impress-2020` and
committing it to Git LFS every time.
My immediate motivation is that the `impress-2020` git repository is
getting weirdly large?? Idk how these 40MB files have blown up to a
solid 16GB of Git LFS data (we don't have THAT many!!!), but I guess
there's something about Git LFS's architecture and disk usage that I'm
not understanding.
So, let's move to a simpler system in which we don't bind the public
data to the codebase, but instead just regularly dump it in production
and make it available for download.
This change adds the `rails public_data:commit` task, which when run in
production will make the latest available at
`https://impress.openneo.net/public-data/latest.sql.gz`, and will also
store a running log of previous dumps, viewable at
`https://impress.openneo.net/public-data/`.
Things left to do:
1. Create a `rails public_data:pull` task, to download `latest.sql.gz`
and import it into the local development database.
2. Set up a cron job to dump this out regularly, idk maybe weekly? That
will grow, but not very fast (about 2GB per year), and we can add
logic to rotate out old ones if it starts to grow too far. (If we
wanted to get really intricate, we could do like, daily for the past
week, then weekly for the past 3 months, then monthly for the past
year, idk. There must be tools that do this!)
A few pieces here:
1. Convert all tables to `utf8mb4`+`utf8mb4_unicode_520_ci` strings.
2. Configure that as the server's default.
3. Configure the Rails database connection to use this encoding too.
Came together pretty well, whew! This has been a LONG time coming,
`latin1` is NOT a good charset for the year 2024!
Yeah what the heck, why is this here, we have the migration to drop it
and it's already dropped in production!
Y'know, sometimes I goof a migration and it sets things in a weird
state in development, maybe we didn't recover correctly from that or
something? But idk how we would have goofed this one. Whatever! I've
manually dropped it from my development machine, and it was already
correctly dropped on production, so, go figure!
This reverts commit cc339672b1.
Oh, wait, no, the state the schema file was in *was* correct. I'm not
sure why… huh ok, I need to debug my local state.
Did we end up behind on this migration in development? Idk! Weird! I'm
doing other migration stuff now and noticing this change slipping in
and I'm like. Huh! You should've already been there!