Commit graph

492 commits

Author SHA1 Message Date
1d4771ecc5 Create new DTIRequests.load_many helper, to make parallel requests
Just a wrapper for the barrier/semaphore thing we're doing constantly!

I only applied it in the importer rake tasks for now. There's other
call sites to move over to it, too!
2024-12-16 13:16:03 -08:00
3937ba354f Add edit page for items, to set modeling status for done/glitchy items 2024-11-20 12:07:25 -08:00
bc0097850d Say "NC Style" instead of "Alt Style" in contribution descriptions
Just for increased consistency!
2024-11-16 12:21:43 -08:00
c5995a2bd1 Oops, turn modeling back on
Huh, I guess when I reapplied my refactors to modeling disabling the
other day, I didn't notice that I turned it off in production. And I
guess I didn't deploy this at the time cuz it's just refactors, but
when I deployed other changes yesterday this came with it. Whoops!
2024-11-15 17:37:54 -08:00
3242981eb2 Reapply changes to how disabling modeling works
```shell
git cherry-pick d82c7f817a --no-commit
```
2024-11-10 11:39:51 -08:00
e3d196fe87 Revert modeling refactors to the old modeling that worked!
Because we ended up with such a big error, and it doesn't have an easy
fix, I'm wrapping up today by reverting the entire set of refactors
we've done lately, so modeling in production can continue while we
improve this code further over time.

I generated this commit by hand-picking the refactor-y commits
recently, running `git revert --no-commit <hash>` in reverse order,
then manually updating `pet_spec.rb` to reflect the state of the code:
passing the most important behavioral tests, but no longer passing one
of the kinds of annoyances I *did* fix in the new code.

```shell
git revert --no-commit 48c1a58df9
git revert --no-commit 42e7eabdd8
git revert --no-commit d82c7f817a
git revert --no-commit 5264947608
git revert --no-commit 90407403ba
git revert --no-commit 242b85470d
git revert --no-commit 9eaee4a2d4
git revert --no-commit 52ca41dbff
git revert --no-commit c03e7446e3
git revert --no-commit f81415d327
git revert --no-commit 13ceec8fcc
```
2024-11-06 14:31:16 -08:00
d82c7f817a Disable modeling in production, while we investigate errors
Hmm, I think I made a mistake on `modeling_snapshot.rb:69`: I'm
assigning the *entire* `item.swf_assets` relation to *just* the assets
for the new model of it, which breaks all the other connections.

First, I'm disabling modeling. Then, I'll restore a backup. Then, I'll
write tests for that case, and fix it up!
2024-11-06 11:54:28 -08:00
abfe1e6df7 Extract neopets_origin into a config value 2024-10-18 18:00:48 -07:00
acb52cb870 Move NCMall and NeoPass services into a Neopets module
Just a bit more clarity of grouping! I'm also thinking about extracting
modeling APIs into a service file like this too, in which case I think
this would help clarify what it is.
2024-10-18 17:27:15 -07:00
bb83f6fd36 add redirect from /alt-styles to /rainbow-pool/styles
In a recent change, I changed the path for this page—but forgot to
keep the old URL available as a redirect, for older links! Fixed.
2024-10-18 14:25:03 -07:00
16deee94e4 Remove now-unused pet state show page 2024-10-11 17:48:23 -07:00
4f9fbc1ac0 Improve pet type "Added" timestamp styles 2024-10-11 16:24:47 -07:00
1626f0706c Move Alt Styles into /rainbow-pool URLs, say "Pet Styles" more in text 2024-10-11 15:37:37 -07:00
7fad6abfed Add homepage link to Rainbow Pool, and move Modeling Hub to footer 2024-10-11 15:27:36 -07:00
2c0d55edd1 Remove unused code related to no-longer-present asset downloads 2024-10-07 17:06:14 -07:00
0b72b5568c Add edit form for Alt Styles, for Support staff only
We'll need this to fix up the series names and thumbnails for the new
prismatic styles!
2024-09-30 17:21:45 -07:00
d5a901b917 Add edit form to Rainbow Pool for pet states, for support staff only 2024-09-27 22:14:00 -07:00
4fa80d33cc Merge branch 'main' into rainbow-pool 2024-09-27 19:43:31 -07:00
d66f81c96b Remove support for old "Nebula (fake)" April Fools color
This hasn't worked for a while anyway! Let's remove the bits of code
where we deal with it, and the database field that signals it. (We also
make a corresponding change in Impress 2020, so it doesn't crash trying
to query based on the `prank` column.)

I also ran this snippet to clear out all the Nebula stuff in the db:

```rb
Color.transaction do
	nebula = Color.where(prank: true).find_by_name("Nebula")
	nebula.pet_types.includes(pet_states: :swf_assets).each do |pet_type|
		pet_type.pet_states.each do |pet_state|
			pet_state.parent_swf_asset_relationships.each do |psa|
				psa.swf_asset.destroy!
				psa.destroy!
			end
			pet_state.destroy!
		end
		pet_type.destroy!
	end
	nebula.destroy!
end
```
2024-09-27 19:38:53 -07:00
80307f21f7 Add Rainbow Pool homepage, with basic filter form 2024-09-26 21:10:25 -07:00
75040ffbf3 Add pages for the Rainbow Pool pet states 2024-09-26 20:24:31 -07:00
a1d6961249 WIP: Placeholder page for Rainbow Pool pet type
I'm experimenting with a Rainbow Pool ish UI, mainly as a support tool
for exploring and labeling poses—but one we can probably just show to
real users too!

Right now, I just use pet type images as a placeholder, and I polished
up some of the `pet_type_image` API. But we're probably gonna drop
these for a full outfit viewer, now that I think of it.
2024-09-26 14:56:45 -07:00
3bd6f09a54 Remove "About NeoPass" page, now that it's on the blog 2024-09-20 18:43:38 -07:00
38474d19d7 Oops, fix broken strings on Neopets page import wizard
Uhh I guess when I half-removed a feature from the translations list (I
don't remember when?), it left two different dictionaries labeled
`neopets_page_import_tasks.new`, and the second one overwrote the
first. Oops! Yikes!

By removing these, the translations *above* them actually get to apply
to the page correctly. Before this change, the page just showed the
translation keys as placeholders, womp womp.
2024-09-20 18:16:06 -07:00
7f55456454 Explicitly disable the unused ActionCable Rails feature
Just for consistency with the other features we're not using, we turn
off ActionCable when loading the app. I just removed
`config/cable.yml`, so I figure, let's not load a feature without the
config file it expects! (even though that didn't seem to bother it)
2024-09-20 13:14:00 -07:00
f23bebb607 Remove unused config/cable.yml and config/store.yml files
We're not using the ActionCable or ActiveStorage Rails features in this
app, so we can clear out these default config files. If we need them
later, it's not hard to re-find / re-generate them!
2024-09-20 13:12:47 -07:00
cf2cd41531 Remove unused config/basic_type_hashes.yml file
Our production data now contains basic hashes for all species/color
combinations, and it's easy enough for a dev copy of the site to get
them too by running `rails public_data:pull`. So, I think it's time to
retire this hardcoded set, and get one more file out of our codebase!
2024-09-20 13:10:15 -07:00
5bf2ef42a0 Move JS libraries to vendor/javascript
The silly motivation is that I wanted to remove `.prettierignore`,
which just exists to omit that one folder from `npm run format`. But it
also seems like this is the standard place to put them—a standard
created long after we first set this up lol
2024-09-13 21:16:46 -07:00
0a5d369735 Remove i18n locale config complexity we don't use anymore
I forget what this was for, I think part of it was for managing item
names in different languages, and the "private" locale thing was
probably for WIP locales? But yeah, not used, delete!
2024-09-13 20:55:09 -07:00
874483eacb Fix SassC::SyntaxError when compiling perfectly valid CSS files
Okay cool, so this was an error that was happening *only* when building
assets for production: Sass's CSS minifier isn't familiar with all
modern CSS syntax (I think is the issue?), and so errors on things that
are actually totally okay.

I had previously worked around this in `swf_assets/show.css` with an
equivalent syntax that Sass recognized. But in this latest case with
the new `fonts.css.erb`, it was upset about the `src` list for the
fonts, and I don't know a workaround for that.

So, let's just disable Sass's CSS minification for now. I imagine the
difference isn't huge when CSS compresses just fine with gzip anyway?
(Most of what you can "minify" in CSS is whitespace, and that largely
seems silly to me when gzip is running.)
2024-09-09 19:59:43 -07:00
1d36e60df9 Remove now-unnecessary extra header on Modeling Hub page 2024-09-09 19:06:19 -07:00
a14c4fca48 Remove needed items form on Modeling Hub
I think this has just been broken for a long time? And I don't think
it's very useful in a world 15 years later, where our problem *used* to
be giant gaps in our library, which isn't really our data problem
anymore.
2024-09-09 18:56:39 -07:00
5cbab5a766 Merge branch 'main' into simpler-item-previews 2024-08-31 12:50:56 -07:00
04ffc30e92 Remove SSW link, does not work on neopets anymore 2024-08-30 01:46:59 -04:00
5b2062754d swf_assets/show action to embed a canvas movie in a sandboxed iframe
Not using this on the item page preview yet, but we will!

I like this approach over e.g. a web component specifically for the
sandboxing: while I don't exactly *distrust* JS that we're loading from
Neopets.com, I don't like the idea of *any* part of the site that
executes arbitrary JS unsafely at runtime, even if we theoretically
trust where it theoretically came from. I don't want any failure
upstream to have effects on us!

I copied basically all of the JS from a related project
`impress-media-server` that I had spun up at one point, to investigate
similar embed techniques. Easy peasy drop-in-squeezy!
2024-07-03 19:50:41 -07:00
ec476f4c65 List the specific Dyeworks end date in Item Getting Guide, if we know 2024-06-18 16:47:05 -07:00
a9f44c0aa6 Configure the application's default time zone to NST (US Pacific)
This doesn't affect a lot right now, it was previously defaulting to
UTC I think? And I've confirmed that, while timestamps are stored in
the database as UTC, they're not interpreted any differently with this
setting. (Or, rather, it's loaded as a `DateTime` object for the same
moment in time, but in the NST time zone. Good!)

But this feels like a more useful default for displaying things for
development etc, and moreover, I'm working on some logic for things
like "when do limited-time Dyeworks items expire exactly?", and that
logic is made *much* simpler if we can just compare dates in NST by
default rather than fudge around with the zones on them and figuring
out the correct midnight!

(Although, as I type this, I think I maybe have thought of an easier
way to do it? So maybe this change won't actually be necessary for
that, but it still feels like a more sensible default for us
regardless!)
2024-06-18 16:39:37 -07:00
1acb00e35a Add NC prices to item pages 2024-06-18 13:25:29 -07:00
a55a9b08d4 Disable sending performance traces to health.openneo.net
There's been some stability issues with our self-hosted
health.openneo.net service lately. I just upgraded to a new version
today, so my hope is that today's weird slowness is that it's doing the
expected GlitchTip 4.0 upgrade data migration process designed to save
disk space, and hopefully it will take care of itself by the end of the
day?

But just to help out, I'm disabling this feature to remove pressure on
the GlitchTip service. We don't actually use performance trace analysis
irl, and so it's just taking up disk space and processing power. If we
end up wanting to dig into something in the future, we can turn it back
on! (My hope had been that a sample rate of 5% was small enough to be a
good hedge to have "enough" data just in case something comes up, but
idk, I don't actually have a great sense of how much pressure even 5%
of our total volume is, and I'd rather just be certain it's out of the
picture altogether, at least while working on this.)
2024-05-19 19:14:06 -07:00
7b0b6b70d2 Initial NC Mall scraper service
This doesn't connect to anything yet, I'm just doing the beginnings of
loading NC Mall item data!

My intent is to run this regularly to keep our own NC info in the
database too, primarily for use in the Item Getting Guide. (Could be
useful to surface in other places too though!) This will help us split
items into those that can be one-click purchased with the NC Mall
integration, vs NC items that need to be acquired by other means.
2024-05-07 16:06:37 -07:00
9733ceae25 Add bare-bones Item Getting Guide page
TNT requested that we figure out ways to connect the dots between
people's intentions on DTI to their purchases in the NC Mall.

But rather than just slam ad links everywhere, our plan is to design an
actually useful feature about it: the "Item Getting Guide". It'll break
down items by how you can actually get them (NP economy, NC Mall,
retired NC, Dyeworks, etc), and we're planning some cute actions you
can take, like shortcuts for getting them onto trade wishlists or into
your NC Mall cart.

This is just a little demo version of the page, just breaking down
items specified in the URL into NC/NP/PB! Later we'll do more granular
breakdown than this, with more info and actions—and we'll also like,
link to it at all, which isn't the case yet! (The main way we expect
people to get here is by a "Get these items" button we'll add to the
outfit editor, but there might be other paths, too.)
2024-05-06 20:37:59 -07:00
3f0936f25c Add "About NeoPass" link to footer
I'm gonna take down the survey message at some point, so it'll be good
to have the link live elsewhere, too!
2024-05-02 13:20:45 -07:00
4d3b19b23b Update copyright text to match TNT's suggestion
I'm doing some back-and-forth on the contract between me and TNT, and
they proposed this amendment to the copyright text in the Fan Site
Agreement. Implemented now!
2024-04-29 23:08:41 -07:00
d6888f1941 Remove the now-unused neopass_access_secret config setting
Ah right, now that you no longer need to provide this secret value as a
query param or a cookie in order to see NeoPass stuff, we can safely
delete it! Goodbye! 👋
2024-04-12 07:26:27 -07:00
644b181ed0 Use Neopets username as base name for new NeoPass accounts, if possible
Yay, we got the API endpoint for this! The `linkage` scope is the key.

Rather than pulling back the specific fallback behavior we had wrote
for usernames before, which was slightly different and involved
appending `neopass` in there too (e.g. `matchu-neopass-1234`), I
figured let's just use a lot of the same logic, and just use the
preferred name as the base name. (I figure the `neopass` suffix isn't
that useful anyway, `matchu-1234` kinda looks better tbh! And it's all
fallback stuff that I expect serious users to replace, anyway.)
2024-04-09 07:48:13 -07:00
ae2b62956a Eject AuthUsersController from the default Devise controller
I'm getting ready to add handling for "what if you don't *have* a
current password*??", so it seems like the right way to do that is to
just eject the controller and start customizing!
2024-04-08 04:02:54 -07:00
88a2688ac8 Add form to disconnect NeoPass
Can't connect it back yet! But you can disconnect it! :3
2024-04-07 07:52:23 -07:00
2e3cfd7cd1 Add development tooling to use live NeoPass, kinda
Hacky and inconvenient, but it works!

I want this primarily to enable me to live-debug what info we're
getting back in the auth token. In production right now, the flow with
NeoPass succeeds, but we fail to create the account, and my production
error logs say it's because the username field is too long. I had hoped
it would just be the Neopets username, but now that I've poked at
NeoPass itself a bit, I'm realizing it won't be that simple.

So, we'll use this to investigate!
2024-04-01 05:26:00 -07:00
e2d763e3c3 Fix NeoPass access token request to use POST data instead of Auth header
Ahh okay, the NeoPass spec says to pass the `client_id` and
`client_secret` as POST form data when exchanging the code for the
access token, but the default behavior of our client is to pass it as
an `Authorization` header instead.

In this change, we set an option to change that behavior, and also add
a lot of comments about this and the other options!
2024-04-01 05:08:47 -07:00
08986153df Add our client ID and client secret, to connect to NeoPass for real!
Wowie, it's starting to happen! :3

When you run this in production, though, you get back the auth failure
message, and the OmniAuth logs say the server returned the following:

> invalid_client: Client authentication failed (e.g., unknown client,
> no client authentication included, or unsupported authentication
> method). The OAuth 2.0 Client supports client authentication method
> 'client_secret_post', but method 'client_secret_basic' was requested.
> You must configure the OAuth 2.0 client's
> 'token_endpoint_auth_method' value to accept 'client_secret_basic'.

I'll add a fix for this in the next commit, with some explanations as
to why!
2024-04-01 04:55:42 -07:00