Specifically, I'm going for a more-vertical layout, cuz I want to bring
PetState over to it, and the weird grid situation wasn't gonna fit the
big pose label radios.
This is currently crashing the Rainbow Pool when the Anniversary Techo
would appear, because the asset seems to be missing? The SWF doesn't
seem to exist, nor does its manifest.
Okay so, when we reverted a buncha stuff in e3d196f, it was in response
to a bug where item modeling data was getting deleted. And I was tired,
and just took a big simple hammer to it of reverting all the modeling
refactors.
Here, we reintroduce *some* of them: the biology ones before the item
bug. And tests still pass, and in fact I can un-pending some of them!
I might also try to reapply the change where we extract it all into a
new file, but without the item parts.
```shell
git cherry-pick --no-commit 13ceec8fcc
git cherry-pick --no-commit f81415d327
git cherry-pick --no-commit c03e7446e3
git cherry-pick --no-commit 52ca41dbff
```
Because we ended up with such a big error, and it doesn't have an easy
fix, I'm wrapping up today by reverting the entire set of refactors
we've done lately, so modeling in production can continue while we
improve this code further over time.
I generated this commit by hand-picking the refactor-y commits
recently, running `git revert --no-commit <hash>` in reverse order,
then manually updating `pet_spec.rb` to reflect the state of the code:
passing the most important behavioral tests, but no longer passing one
of the kinds of annoyances I *did* fix in the new code.
```shell
git revert --no-commit 48c1a58df9
git revert --no-commit 42e7eabdd8
git revert --no-commit d82c7f817a
git revert --no-commit 5264947608
git revert --no-commit 90407403ba
git revert --no-commit 242b85470d
git revert --no-commit 9eaee4a2d4
git revert --no-commit 52ca41dbff
git revert --no-commit c03e7446e3
git revert --no-commit f81415d327
git revert --no-commit 13ceec8fcc
```
If you check this box, it'll keep you in a mode where saving an alt
style redirects you to the *next* one that needs labeling, until
they're all done. Useful for big drops!
They're not all Nostalgic anymore! Oh, how the times have changed!
This way, new ones will appear as "<New?>", until support staff come in
and label them (with our cool new tools!)
Whoops, I didn't realize this change I made to validation for the alt
style editing form, was goofing up alt style modeling!
The trick is, the validation was happening before the `before_create`
hook. Now I've reformulated these as `before_validation` hooks, so
we're not rejecting new alt styles for having no thumbnail!
This is a minor nbd change, I just noticed when playing around in the
console that, unlike most other errors for this model, the `body_id`
being required is _only_ enforced in the database schema, so it isn't
returned with the usual errors. Not a big deal! Just feels like this is
clearer to work with, and more correct to what we *intend*.
This is just a bit of future-proofing! We also add a default thumbnail
URL of the cute "Neopets Circle Background", for cases where the series
name isn't known yet.
Yay, we finally added it, the part where we include the appearance data
for the items based on both the species/color and the alt style! Now,
switching to Faerie Acara correctly filters the search only to items
that would fit (I think literally just only body_id=0 items right now,
but we're not banking on that!)
I considered this at first, but decided to keep it simple until it
turned out to matter. Oops, it already matters, lol!
I want the item search code to be able to easily tell if the series
name is real or a placeholder, so we can decide whether to build the
filter text in `fits:$series-$color-$species` form or
`fits:alt-style-$id` form.
So in this change, we keep it that `AltStyle#series_name` returns the
placeholder string if none is set, but callers can explicitly ask
whether it's a real series name or not. Will use this in our next
change!
Previously we did this hackily by comparing the ID to a hardcoded list
of IDs, but I think putting this in the database is clearer and more
robust, and it should also help with our upcoming item search stuff
that will filter by it!
I think there's no call sites for these anymore, so now I can start
repurposing these methods for the new API endpoints I'm planning! :3
Now, `SwfAsset#image_url` approximately matches Impress 2020 logic: use
the thumbnail PNG from the manifest if one exists, or the Impress 2020
converter for canvas movies, or the old AWS copy generated by gnash if
necessary, or return nil.
To help with space, I'm just showing the word "Nostalgic" (or "???" if
it's from a series we don't recognize, this is hardcoded by ID), and
trusting that from context it will be obvious that it's the "Nostalgic
Faerie" case or whatever. (Moreover, in both the button and the select
we're omitting the species name, by similar reasoning!)
Note that this _still_ doesn't actually apply the style to the outfit
whatsoever; this is all just local state as we're continuing to play
with UI concepts. Actually applying it is probably next though! (Though
there's a couple more UI things I want to do, like some affordances to
clarify that a Style is applied and that Expression changes won't work.)