Oops, fix crashing bug when loading item appearances endpoint
I missed this because it's only for backgrounds and stuff! But yeah I added a prefix to the `Body` struct, and forgot to apply it everywhere, oops!
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@ -459,7 +459,7 @@ class Item < ApplicationRecord
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# If there are no body-specific assets, return one appearance for them all.
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# If there are no body-specific assets, return one appearance for them all.
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if swf_assets_by_body_id.empty?
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if swf_assets_by_body_id.empty?
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body = Body.new(0, nil)
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body = Appearance::Body.new(0, nil)
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return [Appearance.new(body, swf_assets_for_all_bodies)]
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return [Appearance.new(body, swf_assets_for_all_bodies)]
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end
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end
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