roulette system :)
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1e8ec13bfe
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7 changed files with 109 additions and 25 deletions
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@ -10,9 +10,9 @@ class PetsController < ApplicationController
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}
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def load
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# TODO: include point value with JSON once contributions implemented
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if params[:name] == '!'
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redirect_to roulette_path
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else
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raise Pet::PetNotFound unless params[:name]
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@pet = Pet.load(params[:name])
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if user_signed_in?
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@ -35,6 +35,7 @@ class PetsController < ApplicationController
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end
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end
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end
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end
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protected
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6
app/controllers/roulettes_controller.rb
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6
app/controllers/roulettes_controller.rb
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@ -0,0 +1,6 @@
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class RoulettesController < ApplicationController
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def new
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@roulette = Roulette.new
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redirect_to wardrobe_path(:anchor => @roulette.to_query)
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end
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end
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@ -71,6 +71,10 @@ class Item < ActiveRecord::Base
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zones
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end
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def affected_zones
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restricted_zones + occupied_zones
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end
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def species_support_ids
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@species_support_ids_array ||= read_attribute('species_support_ids').split(',').map(&:to_i) rescue nil
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end
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@ -1,6 +1,8 @@
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class ParentSwfAssetRelationship < ActiveRecord::Base
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set_table_name 'parents_swf_assets'
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belongs_to :item, :foreign_key => 'parent_id'
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belongs_to :biology_asset, :class_name => 'SwfAsset', :foreign_key => 'swf_asset_id', :conditions => {:type => 'biology'}
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belongs_to :object_asset, :class_name => 'SwfAsset', :foreign_key => 'swf_asset_id', :conditions => {:type => 'object'}
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@ -8,16 +10,12 @@ class ParentSwfAssetRelationship < ActiveRecord::Base
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self.swf_asset_type == 'biology' ? self.biology_asset : self.object_asset
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end
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def item
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parent
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end
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def item=(replacement)
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self.parent_id = replacement.id
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end
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def pet_state
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parent
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PetState.find(parent_id)
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end
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def pet_state=(replacement)
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69
app/models/roulette.rb
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69
app/models/roulette.rb
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@ -0,0 +1,69 @@
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class Roulette
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attr_accessor :pet_type, :pet_state, :item_ids
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def initialize
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# Choose a random pet type, and get a random state
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@pet_type = PetType.offset(rand(PetType.count)).first # random pet type
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states = @pet_type.pet_states
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@pet_state = states.offset(rand(states.count)).first
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fitting_swf_assets = SwfAsset.object_assets.fitting_body_id(@pet_type.body_id)
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# Keep going until we have all zones occupied. Find a random SWF asset for
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# a given unoccupied zone, then look up its item to see if it affects or
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# restricts zones we've already used. If so, try again. If not, add it to
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# the list.
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unoccupied_zone_ids = Zone.all.map(&:id)
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swf_asset_count_by_zone_id = fitting_swf_assets.count(:group => :zone_id)
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@item_ids = []
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while !unoccupied_zone_ids.empty?
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zone_id = unoccupied_zone_ids.slice!(rand(unoccupied_zone_ids.count))
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if swf_asset_count = swf_asset_count_by_zone_id[zone_id]
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used_swf_asset_ids = []
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first_asset = true
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found_item = false
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while !found_item && used_swf_asset_ids.size < swf_asset_count
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base = fitting_swf_assets
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unless first_asset
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first_asset = false
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base = base.where(fitting_swf_assets.arel_table[:id].not_in(used_swf_asset_ids))
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end
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swf_asset = base.
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where(:zone_id => zone_id).
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offset(rand(swf_asset_count)).
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includes(:object_asset_relationships => :item).
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first
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used_swf_asset_ids.push(swf_asset.id)
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swf_asset.object_asset_relationships.each do |rel|
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item = rel.item
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pass = true
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item.affected_zones.each do |zone|
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checked_zone_id = zone.id
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next if checked_zone_id == zone_id
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if i = unoccupied_zone_ids.find_index(zone_id)
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unoccupied_zone_ids.slice! zone_id
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else
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# This zone is already occupied, so this item is no good.
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pass = false
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end
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end
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if pass
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found_item = true
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@item_ids << item.id
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break
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end
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end
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break if found_item
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end
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end
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end
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end
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def to_query
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{
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:color => @pet_type.color_id,
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:species => @pet_type.species_id,
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:state => @pet_state.id,
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:objects => @item_ids
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}.to_query
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end
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end
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@ -8,4 +8,8 @@ class StaticResource
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def self.find(id)
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@objects[id-1]
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end
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def self.count
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@objects.size
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end
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end
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@ -10,6 +10,8 @@ OpenneoImpressItems::Application.routes.draw do |map|
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match '/pet_states/:pet_state_id/swf_assets.json' => 'swf_assets#index', :as => :pet_state_swf_assets
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match '/species/:species_id/color/:color_id/pet_type.json' => 'pet_types#show'
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match '/roulette' => 'roulettes#new', :as => :roulette
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resources :contributions, :only => [:index]
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resources :items, :only => [:index, :show] do
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collection do
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