Fix new bug where re-modeling a background would reset it from ID 0
This bug never made it into production I think, it was a consequence of some of how I refactored stuff in the recent changes? I think?? But yeah, I refactor how we manage `SwfAsset#body_id`, to be a bit more explicit about when and how it can change, instead of the weird callbacks that tbqh have bit us too often…
This commit is contained in:
parent
42e7eabdd8
commit
48c1a58df9
3 changed files with 44 additions and 44 deletions
|
@ -86,11 +86,7 @@ class Pet::ModelingSnapshot
|
|||
all_infos = @object_asset_registry.values
|
||||
infos = all_infos.select { |a| a[:obj_info_id].to_i == item_id.to_i }
|
||||
infos.map do |asset_data|
|
||||
remote_id = asset_data[:asset_id].to_i
|
||||
SwfAsset.find_or_initialize_by(type: "object", remote_id:).tap do |swf_asset|
|
||||
swf_asset.origin_pet_type = pet_type
|
||||
swf_asset.origin_object_data = asset_data
|
||||
end
|
||||
SwfAsset.from_object_data(@custom_pet[:body_id], asset_data)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -276,26 +276,25 @@ class SwfAsset < ApplicationRecord
|
|||
return items.any? { |i| i.body_specific? }
|
||||
end
|
||||
|
||||
def origin_pet_type=(pet_type)
|
||||
self.body_id = pet_type.body_id
|
||||
end
|
||||
|
||||
def origin_biology_data=(data)
|
||||
Rails.logger.debug("my biology data is: #{data.inspect}")
|
||||
self.type = 'biology'
|
||||
self.zone_id = data[:zone_id].to_i
|
||||
self.url = data[:asset_url]
|
||||
self.zones_restrict = data[:zones_restrict]
|
||||
self.manifest_url = data[:manifest]
|
||||
end
|
||||
|
||||
def origin_object_data=(data)
|
||||
Rails.logger.debug("my object data is: #{data.inspect}")
|
||||
self.type = 'object'
|
||||
self.zone_id = data[:zone_id].to_i
|
||||
self.url = data[:asset_url]
|
||||
self.zones_restrict = ""
|
||||
self.manifest_url = data[:manifest]
|
||||
def add_compatible_body_id(new_body_id)
|
||||
if !body_specific?
|
||||
# If this asset is already known to not be body-specific (e.g. by its
|
||||
# zone), use 0 as our body ID.
|
||||
self.body_id = 0
|
||||
elsif body_id.nil?
|
||||
# If this asset has not body ID yet, assume this is it. (It's possible it
|
||||
# might also fit other pet bodies, which we'll discover soon enough!)
|
||||
self.body_id = new_body_id
|
||||
elsif body_id != new_body_id
|
||||
# If this asset already has a body ID, but this one is different, assume
|
||||
# it actually fits all bodies, and use 0. (Note that we're talking about
|
||||
# *asset* compatibility here, not *item* compatibility. Seeing the same
|
||||
# *asset* on two bodies is a pretty sure sign it fits them all!)
|
||||
self.body_id = 0
|
||||
else
|
||||
# Otherwise, we already have a body ID, and it matches the incoming one.
|
||||
# No change!
|
||||
end
|
||||
end
|
||||
|
||||
def normalize_manifest_url
|
||||
|
@ -304,20 +303,32 @@ class SwfAsset < ApplicationRecord
|
|||
self.manifest_url = parsed_manifest_url.to_s
|
||||
end
|
||||
|
||||
# To manually change the body ID without triggering the usual change to 0,
|
||||
# use this override method. (This is intended for use from the console.)
|
||||
def override_body_id(new_body_id)
|
||||
@body_id_overridden = true
|
||||
self.body_id = new_body_id
|
||||
def self.from_biology_data(body_id, data)
|
||||
type = "biology"
|
||||
remote_id = data[:part_id].to_i
|
||||
SwfAsset.find_or_initialize_by(type:, remote_id:).tap do |swf_asset|
|
||||
swf_asset.assign_attributes(
|
||||
body_id:,
|
||||
zone_id: data[:zone_id].to_i,
|
||||
url: data[:asset_url],
|
||||
manifest_url: data[:manifest],
|
||||
zones_restrict: data[:zones_restrict],
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
def self.from_biology_data(body_id, data)
|
||||
remote_id = data[:part_id].to_i
|
||||
swf_asset = SwfAsset.find_or_initialize_by type: 'biology',
|
||||
remote_id: remote_id
|
||||
swf_asset.body_id = body_id
|
||||
swf_asset.origin_biology_data = data
|
||||
swf_asset
|
||||
def self.from_object_data(body_id, data)
|
||||
type = "object"
|
||||
remote_id = data[:asset_id].to_i
|
||||
SwfAsset.find_or_initialize_by(type:, remote_id:).tap do |swf_asset|
|
||||
swf_asset.assign_attributes(
|
||||
zone_id: data[:zone_id].to_i,
|
||||
url: data[:asset_url],
|
||||
manifest_url: data[:manifest],
|
||||
zones_restrict: "",
|
||||
)
|
||||
swf_asset.add_compatible_body_id(body_id)
|
||||
end
|
||||
end
|
||||
|
||||
# Given a list of SWF assets, ensure all of their manifests are loaded, with
|
||||
|
@ -357,10 +368,4 @@ class SwfAsset < ApplicationRecord
|
|||
swf_assets.select(&:changed?).each(&:save!)
|
||||
end
|
||||
end
|
||||
|
||||
before_save do
|
||||
# If an asset body ID changes, that means more than one body ID has been
|
||||
# linked to it, meaning that it's probably wearable by all bodies.
|
||||
self.body_id = 0 if !@body_id_overridden && (!self.body_specific? || (!self.new_record? && self.body_id_changed?))
|
||||
end
|
||||
end
|
||||
|
|
|
@ -365,7 +365,6 @@ RSpec.describe Pet, type: :model do
|
|||
they("already exist") { should all be_persisted }
|
||||
they("are the same as before") { should eq pet.items }
|
||||
they("are not changed when saving the pet") do
|
||||
pending("Oops, we're updating the body ID from 0 to 47!")
|
||||
new_pet.save!; expect(items.map(&:previous_changes)).to all be_empty
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in a new issue