Remove outfit image saving
This has already been moved to Impress 2020 too, so we can delete all the image generation and saving!
This commit is contained in:
parent
9de50deb3c
commit
225f784732
3 changed files with 0 additions and 172 deletions
|
@ -13,13 +13,6 @@ class Outfit < ActiveRecord::Base
|
||||||
|
|
||||||
scope :wardrobe_order, -> { order('starred DESC', :name) }
|
scope :wardrobe_order, -> { order('starred DESC', :name) }
|
||||||
|
|
||||||
# NOTE: We no longer save images, but we've left the code here for now.
|
|
||||||
# The `image` method below simulates the previous API for the rest
|
|
||||||
# of the app!
|
|
||||||
# mount_uploader :image, OutfitImageUploader
|
|
||||||
# before_save :update_enqueued_image
|
|
||||||
# after_commit :enqueue_image!
|
|
||||||
|
|
||||||
class OutfitImage
|
class OutfitImage
|
||||||
def initialize(image_versions)
|
def initialize(image_versions)
|
||||||
@image_versions = image_versions
|
@image_versions = image_versions
|
||||||
|
@ -126,49 +119,6 @@ class Outfit < ActiveRecord::Base
|
||||||
end
|
end
|
||||||
self.item_outfit_relationships = new_rels
|
self.item_outfit_relationships = new_rels
|
||||||
end
|
end
|
||||||
|
|
||||||
# Returns the array of SwfAssets representing each layer of the output image,
|
|
||||||
# ordered from bottom to top. Careful: this method is memoized, so if the
|
|
||||||
# image layers change after its first call we'll get bad results.
|
|
||||||
def image_layers
|
|
||||||
@image_layers ||= visible_assets_with_images.sort { |a, b| a.depth <=> b.depth }
|
|
||||||
end
|
|
||||||
|
|
||||||
# Creates and writes the thumbnail images for this outfit iff the new image
|
|
||||||
# would be different than the current one. (Writes to file in development,
|
|
||||||
# S3 in production.) If the image is updated, updates the image layers hash
|
|
||||||
# and runs #save! on the record, so any other changes will also be saved.
|
|
||||||
def write_image!
|
|
||||||
if image_layers_dirty?
|
|
||||||
image = Tempfile.open(['outfit_image', '.png'])
|
|
||||||
begin
|
|
||||||
create_image! image
|
|
||||||
self.image_layers_hash = generate_image_layers_hash
|
|
||||||
self.image = image
|
|
||||||
self.image_enqueued = false
|
|
||||||
save!
|
|
||||||
ensure
|
|
||||||
image.close!
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
self.image
|
|
||||||
end
|
|
||||||
|
|
||||||
# Enqueue an image write iff the new image would be different than the
|
|
||||||
# current one.
|
|
||||||
def enqueue_image!
|
|
||||||
Resque.enqueue(OutfitImageUpdate, id)
|
|
||||||
end
|
|
||||||
|
|
||||||
def update_enqueued_image
|
|
||||||
self.image_enqueued = (image_layers_dirty?)
|
|
||||||
true
|
|
||||||
end
|
|
||||||
|
|
||||||
def s3_key(size)
|
|
||||||
URI.encode("#{id}/#{size.join 'x'}.png")
|
|
||||||
end
|
|
||||||
|
|
||||||
def self.build_for_user(user, params)
|
def self.build_for_user(user, params)
|
||||||
Outfit.new.tap do |outfit|
|
Outfit.new.tap do |outfit|
|
||||||
|
@ -183,94 +133,4 @@ class Outfit < ActiveRecord::Base
|
||||||
outfit.attributes = params
|
outfit.attributes = params
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
protected
|
|
||||||
|
|
||||||
# Creates a 600x600 PNG image of this outfit, writing to the given output
|
|
||||||
# file.
|
|
||||||
def create_image!(output)
|
|
||||||
unless image_layers.empty?
|
|
||||||
temp_image_files = Parallel.map(image_layers, :in_threads => 8) do |swf_asset|
|
|
||||||
image_file = Tempfile.open(['outfit_layer', '.png'])
|
|
||||||
begin
|
|
||||||
write_temp_swf_asset_image!(swf_asset, image_file)
|
|
||||||
rescue RightAws::AwsError
|
|
||||||
nil # skip broken images
|
|
||||||
else
|
|
||||||
image_file
|
|
||||||
ensure
|
|
||||||
image_file.close
|
|
||||||
end
|
|
||||||
end.compact # remove nils for broken images
|
|
||||||
|
|
||||||
# Here we do some awkwardness to get the exact ImageMagick command we
|
|
||||||
# want, though it's still less awkward than handling the command
|
|
||||||
# ourselves. Give all of the temporary images as input, flatten them and
|
|
||||||
# write them to the output path.
|
|
||||||
command = MiniMagick::CommandBuilder.new('convert')
|
|
||||||
temp_image_files.each { |image_file| command.push image_file.path }
|
|
||||||
command.layers 'flatten'
|
|
||||||
command.push output.path
|
|
||||||
|
|
||||||
# Though the above command really is sufficient, we still need a dummy
|
|
||||||
# image to handle execution.
|
|
||||||
output_image = MiniMagick::Image.new(output.path)
|
|
||||||
output_image.run(command)
|
|
||||||
|
|
||||||
temp_image_files.each(&:unlink)
|
|
||||||
else
|
|
||||||
output.close
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
def visible_assets
|
|
||||||
biology_assets = pet_state.swf_assets.includes(:zone)
|
|
||||||
object_assets = SwfAsset.object_assets.
|
|
||||||
fitting_body_id(pet_state.pet_type.body_id).for_item_ids(worn_item_ids).
|
|
||||||
includes(:zone)
|
|
||||||
|
|
||||||
# Now for fun with bitmasks! Rather than building a bunch of integer arrays
|
|
||||||
# here, we instead go low-level and use bit-level operations. Build the
|
|
||||||
# bitmask by parsing the binary string (reversing it to get the lower zone
|
|
||||||
# numbers on the right), then OR them all together to get the mask
|
|
||||||
# representing all the restricted zones. (Note to self: why not just store
|
|
||||||
# in this format in the first place?)
|
|
||||||
restrictors = biology_assets + worn_items
|
|
||||||
restricted_zones_mask = restrictors.inject(0) do |mask, restrictor|
|
|
||||||
mask | restrictor.zones_restrict.reverse.to_i(2)
|
|
||||||
end
|
|
||||||
|
|
||||||
# Now, check each asset's zone is not restricted in the bitmask using
|
|
||||||
# bitwise operations: shift 1 to the zone_id position, then AND it with
|
|
||||||
# the restricted zones mask. If we get 0, then the bit for that zone ID was
|
|
||||||
# not turned on, so the zone is not restricted and this asset is visible.
|
|
||||||
all_assets = biology_assets + object_assets
|
|
||||||
all_assets.select { |a| (1 << (a.zone_id - 1)) & restricted_zones_mask == 0 }
|
|
||||||
end
|
|
||||||
|
|
||||||
def visible_assets_with_images
|
|
||||||
visible_assets.select(&:has_image?)
|
|
||||||
end
|
|
||||||
|
|
||||||
# Generate 8-char hex digest representing visible image layers for this outfit.
|
|
||||||
# Hash function should be decently collision-resistant.
|
|
||||||
def generate_image_layers_hash
|
|
||||||
@generated_image_layers_hash ||=
|
|
||||||
Digest::MD5.hexdigest(image_layers.map(&:id).join(',')).first(8)
|
|
||||||
end
|
|
||||||
|
|
||||||
def image_layers_dirty?
|
|
||||||
generate_image_layers_hash != self.image_layers_hash
|
|
||||||
end
|
|
||||||
|
|
||||||
IMAGE_BASE_SIZE = [600, 600]
|
|
||||||
def write_temp_swf_asset_image!(swf_asset, file)
|
|
||||||
key = swf_asset.s3_key(IMAGE_BASE_SIZE)
|
|
||||||
bucket = SwfAsset::IMAGE_BUCKET
|
|
||||||
data = bucket.get(key)
|
|
||||||
file.binmode # write in binary mode
|
|
||||||
file.truncate(0) # clear the file
|
|
||||||
file.write data # write the new data
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -1,21 +0,0 @@
|
||||||
require 'timeout'
|
|
||||||
|
|
||||||
class OutfitImageUpdate
|
|
||||||
TIMEOUT_IN_SECONDS = 30
|
|
||||||
|
|
||||||
@queue = :outfit_image_updates
|
|
||||||
|
|
||||||
def self.perform(id)
|
|
||||||
Timeout::timeout(TIMEOUT_IN_SECONDS) do
|
|
||||||
Outfit.find(id).write_image!
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
# Represents an outfit image update for an outfit that existed before this
|
|
||||||
# feature was built. Its queue has a lower priority, so new outfits will
|
|
||||||
# be updated before retroactively converted outfits.
|
|
||||||
class Retroactive < OutfitImageUpdate
|
|
||||||
@queue = :retroactive_outfit_image_updates
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
|
@ -1,11 +0,0 @@
|
||||||
namespace :outfits do
|
|
||||||
desc 'Retroactively enqueue image updates for outfits saved to user accounts'
|
|
||||||
task :retroactively_enqueue => :environment do
|
|
||||||
outfits = Outfit.select([:id]).where('image IS NULL AND user_id IS NOT NULL')
|
|
||||||
puts "Enqueuing #{outfits.count} outfits"
|
|
||||||
outfits.find_each do |outfit|
|
|
||||||
Resque.enqueue(OutfitImageUpdate::Retroactive, outfit.id)
|
|
||||||
end
|
|
||||||
puts "Successfully enqueued."
|
|
||||||
end
|
|
||||||
end
|
|
Loading…
Reference in a new issue