Oops, fix crash when modeling Patchwork Staff (AMFPHP string encoding!)
See comment for details! I wonder if other items have been affected by this in the past. I think probably what happened before was that we successfully created this item, but failed to create the *translation*, so when migrating over the Patchwork Staff all its translated fields were empty? (That's what I found looking in the database today.) But yeah, thankfully our crash logging at health.openneo.net gave me the name of a pet someone was trying to model, and so I was able to find the bug and fix it!
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2 changed files with 31 additions and 3 deletions
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@ -168,7 +168,7 @@ class Pet < ApplicationRecord
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# Return the response body as a `HashWithIndifferentAccess`.
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# Return the response body as a `HashWithIndifferentAccess`.
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def self.send_amfphp_request(request, timeout: 10)
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def self.send_amfphp_request(request, timeout: 10)
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begin
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begin
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response = request.post(timeout: timeout, headers: {
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response_data = request.post(timeout: timeout, headers: {
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"User-Agent" => Rails.configuration.user_agent_for_neopets,
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"User-Agent" => Rails.configuration.user_agent_for_neopets,
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})
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})
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rescue RocketAMFExtensions::RemoteGateway::AMFError => e
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rescue RocketAMFExtensions::RemoteGateway::AMFError => e
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@ -177,7 +177,7 @@ class Pet < ApplicationRecord
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raise DownloadError, e.message, e.backtrace
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raise DownloadError, e.message, e.backtrace
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end
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end
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HashWithIndifferentAccess.new(response.messages[0].data.body)
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HashWithIndifferentAccess.new(response_data)
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end
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end
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end
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end
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@ -54,7 +54,25 @@ module RocketAMFExtensions
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raise RocketAMF::AMFError.new(first_message_data)
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raise RocketAMF::AMFError.new(first_message_data)
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end
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end
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result
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# HACK: It seems to me that these messages come back with Windows-1250
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# (or similar) encoding on the strings? I'm basing this on the
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# Patchwork Staff item, whose description arrives as:
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#
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# "That staff is cute, but dont use it as a walking stick \x96 I " +
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# "dont think it will hold you up!"
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#
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# And the `\x96` is meant to represent an endash, which it doesn't in
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# UTF-8 or in most extended ASCII encodings, but *does* in Windows's
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# specific extended ASCII.
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#
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# Idk if this is something to do with the AMFPHP spec or how the AMFPHP
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# server code they use serializes strings (I couldn't find any
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# reference to it?), or just their internal database encoding being
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# passed along as-is, or what? But this seems to be the most correct
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# interpretation I know how to do, so, let's do it!
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result.messages[0].data.body.tap do |body|
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reencode_strings! body, "Windows-1250", "UTF-8"
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end
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end
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end
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private
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private
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@ -86,6 +104,16 @@ module RocketAMFExtensions
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raise ConnectionError, e.message
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raise ConnectionError, e.message
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end
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end
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end
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end
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def reencode_strings!(target, from, to)
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if target.is_a? String
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target.force_encoding(from).encode!(to)
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elsif target.is_a? Array
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target.each { |x| reencode_strings!(x, from, to) }
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elsif target.is_a? Hash
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target.values.each { |x| reencode_strings!(x, from, to) }
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end
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end
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end
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end
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class ConnectionError < RuntimeError
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class ConnectionError < RuntimeError
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