2023-08-10 15:56:36 -07:00
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import React from "react";
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import { ClassNames } from "@emotion/react";
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import {
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Box,
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Editable,
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EditablePreview,
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EditableInput,
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Flex,
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IconButton,
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Skeleton,
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Tooltip,
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VisuallyHidden,
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Menu,
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MenuButton,
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MenuList,
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MenuItem,
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Portal,
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Button,
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Spinner,
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useColorModeValue,
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Modal,
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ModalContent,
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ModalOverlay,
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ModalHeader,
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ModalBody,
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ModalFooter,
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useDisclosure,
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ModalCloseButton,
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} from "@chakra-ui/react";
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import {
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CheckIcon,
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DeleteIcon,
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EditIcon,
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QuestionIcon,
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WarningTwoIcon,
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} from "@chakra-ui/icons";
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import { IoBagCheck } from "react-icons/io5";
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import { CSSTransition, TransitionGroup } from "react-transition-group";
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import { Delay, ErrorMessage, Heading1, Heading2 } from "../util";
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import Item, { ItemListContainer, ItemListSkeleton } from "./Item";
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import { BiRename } from "react-icons/bi";
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import { IoCloudUploadOutline } from "react-icons/io5";
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import { MdMoreVert } from "react-icons/md";
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import { buildOutfitUrl } from "./useOutfitState";
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import { useDeleteOutfitMutation } from "../loaders/outfits";
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/**
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* ItemsPanel shows the items in the current outfit, and lets the user toggle
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* between them! It also shows an editable outfit name, to help set context.
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*
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* Note that this component provides an effective 1 unit of padding around
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* itself, which is uncommon in this app: we usually prefer to let parents
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* control the spacing!
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*
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* This is because Item has padding, but it's generally not visible; so, to
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* *look* aligned with the other elements like the headings, the headings need
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* to have extra padding. Essentially: while the Items _do_ stretch out the
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* full width of the container, it doesn't look like it!
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*/
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function ItemsPanel({ outfitState, outfitSaving, loading, dispatchToOutfit }) {
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const { altStyleId, zonesAndItems, incompatibleItems } = outfitState;
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return (
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<ClassNames>
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{({ css }) => (
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<Box>
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<Box px="1">
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<OutfitHeading
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outfitState={outfitState}
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outfitSaving={outfitSaving}
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dispatchToOutfit={dispatchToOutfit}
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/>
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</Box>
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<Flex direction="column">
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{loading ? (
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<ItemZoneGroupsSkeleton
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itemCount={outfitState.allItemIds.length}
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/>
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) : (
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<>
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<TransitionGroup component={null}>
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{zonesAndItems.map(({ zoneId, zoneLabel, items }) => (
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<CSSTransition
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key={zoneId}
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{...fadeOutAndRollUpTransition(css)}
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>
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<ItemZoneGroup
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zoneLabel={zoneLabel}
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items={items}
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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/>
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</CSSTransition>
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))}
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</TransitionGroup>
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{incompatibleItems.length > 0 && (
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<ItemZoneGroup
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zoneLabel="Incompatible"
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afterHeader={
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<Tooltip
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label={
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altStyleId != null
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? "Many items don't fit Alt Style pets"
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: "These items don't fit this pet"
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}
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placement="top"
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openDelay={100}
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>
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<QuestionIcon fontSize="sm" />
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</Tooltip>
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}
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items={incompatibleItems}
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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isDisabled
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/>
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)}
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</>
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)}
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</Flex>
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</Box>
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)}
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</ClassNames>
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);
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}
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/**
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* ItemZoneGroup shows the items for a particular zone, and lets the user
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* toggle between them.
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*
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* For each item, it renders a <label> with a visually-hidden radio button and
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* the Item component (which will visually reflect the radio's state). This
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* makes the list screen-reader- and keyboard-accessible!
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*/
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function ItemZoneGroup({
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zoneLabel,
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items,
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outfitState,
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dispatchToOutfit,
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isDisabled = false,
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afterHeader = null,
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}) {
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// onChange is fired when the radio button becomes checked, not unchecked!
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const onChange = (e) => {
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const itemId = e.target.value;
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dispatchToOutfit({ type: "wearItem", itemId });
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};
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// Clicking the radio button when already selected deselects it - this is how
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// you can select none!
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const onClick = (e) => {
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const itemId = e.target.value;
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if (outfitState.wornItemIds.includes(itemId)) {
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// We need the event handler to finish before this, so that simulated
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// events don't just come back around and undo it - but we can't just
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// solve that with `preventDefault`, because it breaks the radio's
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// intended visual updates when we unwear. So, we `setTimeout` to do it
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// after all event handlers resolve!
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setTimeout(() => dispatchToOutfit({ type: "unwearItem", itemId }), 0);
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}
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};
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const onRemove = React.useCallback(
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(itemId) => {
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dispatchToOutfit({ type: "removeItem", itemId });
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},
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[dispatchToOutfit],
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);
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return (
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<ClassNames>
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{({ css }) => (
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<Box mb="10">
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<Heading2 display="flex" alignItems="center" mx="1">
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{zoneLabel}
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{afterHeader && <Box marginLeft="2">{afterHeader}</Box>}
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</Heading2>
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<ItemListContainer>
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<TransitionGroup component={null}>
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{items.map((item) => {
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const itemNameId =
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zoneLabel.replace(/ /g, "-") + `-item-${item.id}-name`;
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const itemNode = (
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<Item
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item={item}
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itemNameId={itemNameId}
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isWorn={
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!isDisabled && outfitState.wornItemIds.includes(item.id)
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}
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isInOutfit={outfitState.allItemIds.includes(item.id)}
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onRemove={onRemove}
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isDisabled={isDisabled}
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/>
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);
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return (
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<CSSTransition
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key={item.id}
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{...fadeOutAndRollUpTransition(css)}
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>
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{isDisabled ? (
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itemNode
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) : (
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<label>
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<VisuallyHidden
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as="input"
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type="radio"
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aria-labelledby={itemNameId}
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name={zoneLabel}
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value={item.id}
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checked={outfitState.wornItemIds.includes(item.id)}
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onChange={onChange}
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onClick={onClick}
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onKeyUp={(e) => {
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if (e.key === " ") {
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onClick(e);
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}
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}}
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/>
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{itemNode}
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</label>
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)}
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</CSSTransition>
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);
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})}
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</TransitionGroup>
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</ItemListContainer>
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</Box>
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)}
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</ClassNames>
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);
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}
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/**
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* ItemZoneGroupSkeletons is a placeholder for when the items are loading.
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*
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* We try to match the approximate size of the incoming data! This is
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* especially nice for when you start with a fresh pet from the homepage, so
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* we don't show skeleton items that just clear away!
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*/
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function ItemZoneGroupsSkeleton({ itemCount }) {
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const groups = [];
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for (let i = 0; i < itemCount; i++) {
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// NOTE: I initially wrote this to return groups of 3, which looks good for
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// outfit shares I think, but looks bad for pet loading... once shares
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// become a more common use case, it might be useful to figure out how
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// to differentiate these cases and show 1-per-group for pets, but
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// maybe more for built outfits?
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groups.push(<ItemZoneGroupSkeleton key={i} itemCount={1} />);
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}
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return groups;
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}
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/**
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* ItemZoneGroupSkeleton is a placeholder for when an ItemZoneGroup is loading.
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*/
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function ItemZoneGroupSkeleton({ itemCount }) {
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return (
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<Box mb="10">
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<Delay>
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<Skeleton
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mx="1"
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// 2.25rem font size, 1.25rem line height
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height={`${2.25 * 1.25}rem`}
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width="12rem"
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/>
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<ItemListSkeleton count={itemCount} />
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</Delay>
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</Box>
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);
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}
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/**
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* ShoppingListButton shows the "Shopping list" button, to link to the Shopping=
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* List page for the items in this outfit. If there are no items being worn,
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* this is disabled.
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*/
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function ShoppingListButton({ outfitState }) {
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const itemIds = [...outfitState.wornItemIds].sort();
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const isDisabled = itemIds.length === 0;
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let targetUrl = `/items/sources/${itemIds.join(",")}`;
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if (outfitState.name != null && outfitState.name.trim().length > 0) {
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const params = new URLSearchParams();
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params.append("for", outfitState.name);
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targetUrl += "?" + params.toString();
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}
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return (
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<Tooltip
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label="Shopping list"
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placement="top"
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background="purple.500"
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color="white"
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>
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<IconButton
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aria-label="Shopping list"
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as={isDisabled ? "button" : "a"}
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href={isDisabled ? undefined : targetUrl}
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target={isDisabled ? undefined : "_blank"}
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icon={<IoBagCheck />}
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colorScheme="purple"
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size="sm"
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isRound
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isDisabled={isDisabled}
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/>
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</Tooltip>
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);
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}
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/**
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* OutfitSavingIndicator shows a Save button, or the "Saved" or "Saving" state,
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* if the user can save this outfit. If not, this is empty!
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*/
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function OutfitSavingIndicator({ outfitSaving }) {
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const {
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canSaveOutfit,
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isNewOutfit,
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isSaving,
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latestVersionIsSaved,
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saveError,
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saveOutfit,
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} = outfitSaving;
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const errorTextColor = useColorModeValue("red.600", "red.400");
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if (!canSaveOutfit) {
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return null;
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}
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if (isNewOutfit) {
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return (
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<Button
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variant="outline"
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size="sm"
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isLoading={isSaving}
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loadingText="Saving…"
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leftIcon={
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<Box
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// Adjust the visual balance toward the cloud
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marginBottom="-2px"
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>
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<IoCloudUploadOutline />
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</Box>
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}
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onClick={saveOutfit}
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data-test-id="wardrobe-save-outfit-button"
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>
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Save
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</Button>
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);
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}
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if (isSaving) {
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return (
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<Flex
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align="center"
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fontSize="xs"
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data-test-id="wardrobe-outfit-is-saving-indicator"
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>
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<Spinner
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size="xs"
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|
|
marginRight="1.5"
|
|
|
|
// HACK: Not sure why my various centering things always feel wrong...
|
|
|
|
marginBottom="-2px"
|
|
|
|
/>
|
|
|
|
Saving…
|
|
|
|
</Flex>
|
|
|
|
);
|
|
|
|
}
|
2023-08-10 15:56:36 -07:00
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|
|
2024-09-09 16:10:45 -07:00
|
|
|
if (latestVersionIsSaved) {
|
|
|
|
return (
|
|
|
|
<Flex
|
|
|
|
align="center"
|
|
|
|
fontSize="xs"
|
|
|
|
data-test-id="wardrobe-outfit-is-saved-indicator"
|
|
|
|
>
|
|
|
|
<CheckIcon
|
|
|
|
marginRight="1"
|
|
|
|
// HACK: Not sure why my various centering things always feel wrong...
|
|
|
|
marginBottom="-2px"
|
|
|
|
/>
|
|
|
|
Saved
|
|
|
|
</Flex>
|
|
|
|
);
|
|
|
|
}
|
2023-08-10 15:56:36 -07:00
|
|
|
|
2024-09-09 16:10:45 -07:00
|
|
|
if (saveError) {
|
|
|
|
return (
|
|
|
|
<Flex
|
|
|
|
align="center"
|
|
|
|
fontSize="xs"
|
|
|
|
data-test-id="wardrobe-outfit-save-error-indicator"
|
|
|
|
color={errorTextColor}
|
|
|
|
>
|
|
|
|
<WarningTwoIcon
|
|
|
|
marginRight="1"
|
|
|
|
// HACK: Not sure why my various centering things always feel wrong...
|
|
|
|
marginBottom="-2px"
|
|
|
|
/>
|
|
|
|
Error saving
|
|
|
|
</Flex>
|
|
|
|
);
|
|
|
|
}
|
2023-08-10 15:56:36 -07:00
|
|
|
|
2024-09-09 16:10:45 -07:00
|
|
|
// The most common way we'll hit this null is when the outfit is changing,
|
|
|
|
// but the debouncing isn't done yet, so it's not saving yet.
|
|
|
|
return null;
|
2023-08-10 15:56:36 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* OutfitHeading is an editable outfit name, as a big pretty page heading!
|
|
|
|
* It also contains the outfit menu, for saving etc.
|
|
|
|
*/
|
|
|
|
function OutfitHeading({ outfitState, outfitSaving, dispatchToOutfit }) {
|
2024-09-09 16:10:45 -07:00
|
|
|
const { canDeleteOutfit } = outfitSaving;
|
|
|
|
const outfitCopyUrl = buildOutfitUrl(outfitState, { withoutOutfitId: true });
|
2023-08-10 15:56:36 -07:00
|
|
|
|
2024-09-09 16:10:45 -07:00
|
|
|
return (
|
|
|
|
// The Editable wraps everything, including the menu, because the menu has
|
|
|
|
// a Rename option.
|
|
|
|
<Editable
|
|
|
|
// Make sure not to ever pass `undefined` into here, or else the
|
|
|
|
// component enters uncontrolled mode, and changing the value
|
|
|
|
// later won't fix it!
|
|
|
|
value={outfitState.name || ""}
|
|
|
|
placeholder="Untitled outfit"
|
|
|
|
onChange={(value) =>
|
|
|
|
dispatchToOutfit({ type: "rename", outfitName: value })
|
|
|
|
}
|
|
|
|
>
|
|
|
|
{({ onEdit }) => (
|
|
|
|
<Flex align="center" marginBottom="6">
|
|
|
|
<Box>
|
|
|
|
<Box role="group" d="inline-block" position="relative" width="100%">
|
|
|
|
<Heading1>
|
|
|
|
<EditablePreview lineHeight="48px" data-test-id="outfit-name" />
|
|
|
|
<EditableInput lineHeight="48px" />
|
|
|
|
</Heading1>
|
|
|
|
</Box>
|
|
|
|
</Box>
|
|
|
|
<Box width="4" flex="1 0 auto" />
|
|
|
|
<OutfitSavingIndicator outfitSaving={outfitSaving} />
|
|
|
|
<Box width="3" flex="0 0 auto" />
|
|
|
|
<ShoppingListButton outfitState={outfitState} />
|
|
|
|
<Box width="2" flex="0 0 auto" />
|
|
|
|
<Menu placement="bottom-end">
|
|
|
|
<MenuButton
|
|
|
|
as={IconButton}
|
|
|
|
variant="ghost"
|
|
|
|
icon={<MdMoreVert />}
|
|
|
|
aria-label="Outfit menu"
|
|
|
|
isRound
|
|
|
|
size="sm"
|
|
|
|
fontSize="24px"
|
|
|
|
opacity="0.8"
|
|
|
|
/>
|
|
|
|
<Portal>
|
|
|
|
<MenuList>
|
|
|
|
{outfitState.id && (
|
|
|
|
<MenuItem
|
|
|
|
icon={<EditIcon />}
|
|
|
|
as="a"
|
|
|
|
href={outfitCopyUrl}
|
|
|
|
target="_blank"
|
|
|
|
>
|
|
|
|
Edit a copy
|
|
|
|
</MenuItem>
|
|
|
|
)}
|
|
|
|
<MenuItem
|
|
|
|
icon={<BiRename />}
|
|
|
|
onClick={() => {
|
|
|
|
// Start the rename after a tick, so finishing up the click
|
|
|
|
// won't just immediately remove focus from the Editable.
|
|
|
|
setTimeout(onEdit, 0);
|
|
|
|
}}
|
|
|
|
>
|
|
|
|
Rename
|
|
|
|
</MenuItem>
|
|
|
|
{canDeleteOutfit && (
|
|
|
|
<DeleteOutfitMenuItem outfitState={outfitState} />
|
|
|
|
)}
|
|
|
|
</MenuList>
|
|
|
|
</Portal>
|
|
|
|
</Menu>
|
|
|
|
</Flex>
|
|
|
|
)}
|
|
|
|
</Editable>
|
|
|
|
);
|
2023-08-10 15:56:36 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
function DeleteOutfitMenuItem({ outfitState }) {
|
2024-09-09 16:10:45 -07:00
|
|
|
const { id, name } = outfitState;
|
|
|
|
const { isOpen, onOpen, onClose } = useDisclosure();
|
2023-08-10 15:56:36 -07:00
|
|
|
|
2024-09-09 16:10:45 -07:00
|
|
|
const { status, error, mutateAsync } = useDeleteOutfitMutation();
|
2023-08-10 15:56:36 -07:00
|
|
|
|
2024-09-09 16:10:45 -07:00
|
|
|
return (
|
|
|
|
<>
|
|
|
|
<MenuItem icon={<DeleteIcon />} onClick={onOpen}>
|
|
|
|
Delete
|
|
|
|
</MenuItem>
|
|
|
|
<Modal isOpen={isOpen} onClose={onClose}>
|
|
|
|
<ModalOverlay />
|
|
|
|
<ModalContent>
|
|
|
|
<ModalHeader>Delete outfit "{name}"?</ModalHeader>
|
|
|
|
<ModalCloseButton />
|
|
|
|
<ModalBody>
|
|
|
|
We'll delete this data and remove it from your list of outfits.
|
|
|
|
Links and image embeds pointing to this outfit will break. Is that
|
|
|
|
okay?
|
|
|
|
{status === "error" && (
|
|
|
|
<ErrorMessage marginTop="1em">
|
|
|
|
Error deleting outfit: "{error.message}". Try again?
|
|
|
|
</ErrorMessage>
|
|
|
|
)}
|
|
|
|
</ModalBody>
|
|
|
|
<ModalFooter>
|
|
|
|
<Button onClick={onClose}>No, keep this outfit</Button>
|
|
|
|
<Box flex="1 0 auto" width="2" />
|
|
|
|
<Button
|
|
|
|
colorScheme="red"
|
|
|
|
onClick={() =>
|
|
|
|
mutateAsync(id)
|
|
|
|
.then(() => {
|
|
|
|
window.location = "/your-outfits";
|
|
|
|
})
|
|
|
|
.catch((e) => {
|
|
|
|
/* handled in error UI */
|
|
|
|
})
|
|
|
|
}
|
|
|
|
// We continue to show the loading spinner in the success case,
|
|
|
|
// while we redirect away!
|
|
|
|
isLoading={status === "pending" || status === "success"}
|
|
|
|
>
|
|
|
|
Delete
|
|
|
|
</Button>
|
|
|
|
</ModalFooter>
|
|
|
|
</ModalContent>
|
|
|
|
</Modal>
|
|
|
|
</>
|
|
|
|
);
|
2023-08-10 15:56:36 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* fadeOutAndRollUpTransition is the props for a CSSTransition, to manage the
|
|
|
|
* fade-out and height decrease when an Item or ItemZoneGroup is removed.
|
|
|
|
*
|
|
|
|
* Note that this _cannot_ be implemented as a wrapper component that returns a
|
|
|
|
* CSSTransition. This is because the CSSTransition must be the direct child of
|
|
|
|
* the TransitionGroup, and a wrapper breaks the parent-child relationship.
|
|
|
|
*
|
|
|
|
* See react-transition-group docs for more info!
|
|
|
|
*/
|
|
|
|
const fadeOutAndRollUpTransition = (css) => ({
|
2024-09-09 16:10:45 -07:00
|
|
|
classNames: css`
|
|
|
|
&-exit {
|
|
|
|
opacity: 1;
|
|
|
|
height: auto;
|
|
|
|
}
|
2023-08-10 15:56:36 -07:00
|
|
|
|
2024-09-09 16:10:45 -07:00
|
|
|
&-exit-active {
|
|
|
|
opacity: 0;
|
|
|
|
height: 0 !important;
|
|
|
|
margin-top: 0 !important;
|
|
|
|
margin-bottom: 0 !important;
|
|
|
|
transition: all 0.5s;
|
|
|
|
}
|
|
|
|
`,
|
|
|
|
timeout: 500,
|
|
|
|
onExit: (e) => {
|
|
|
|
e.style.height = e.offsetHeight + "px";
|
|
|
|
},
|
2023-08-10 15:56:36 -07:00
|
|
|
});
|
|
|
|
|
|
|
|
export default ItemsPanel;
|