Matchu
1e30e7c8b0
Still just read-only stuff, but now you can look at all the different poses we have for a species/color! Soon I'll make the pose/glitched stuff editable :3 Some sizable refactors here to add the ability to specify appearance ID as well as pose… most of the app still doesn't use it, it's mostly just lil extra logic to make it win if it's available! (The rationale for making it an override, rather than always tracking appearance ID, is that it gets really inconvenient in practice to //wait// on looking up the appearance ID in order to start loading various queries. Species/color/pose is a more intuitive key, and works better and faster when the canonical appearance is what you want!)
171 lines
4.5 KiB
JavaScript
171 lines
4.5 KiB
JavaScript
import React from "react";
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import gql from "graphql-tag";
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import { useQuery } from "@apollo/client";
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/**
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* useOutfitAppearance downloads the outfit's appearance data, and returns
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* visibleLayers for rendering.
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*/
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export default function useOutfitAppearance(outfitState) {
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const { wornItemIds, speciesId, colorId, pose, appearanceId } = outfitState;
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// We split this query out from the other one, so that we can HTTP cache it.
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//
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// While Apollo gives us fine-grained caching during the page session, we can
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// only HTTP a full query at a time.
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//
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// This is a minor optimization with respect to keeping the user's cache
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// populated with their favorite species/color combinations. Once we start
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// caching the items by body instead of species/color, this could make color
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// changes really snappy!
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//
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// The larger optimization is that this enables the CDN to edge-cache the
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// most popular species/color combinations, for very fast previews on the
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// HomePage. At time of writing, Vercel isn't actually edge-caching these, I
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// assume because our traffic isn't enough - so let's keep an eye on this!
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const { loading: loading1, error: error1, data: data1 } = useQuery(
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appearanceId == null
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? gql`
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query OutfitPetAppearance(
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$speciesId: ID!
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$colorId: ID!
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$pose: Pose!
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) {
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petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: $pose
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) {
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...PetAppearanceForOutfitPreview
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}
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}
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${petAppearanceFragment}
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`
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: gql`
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query OutfitPetAppearanceById($appearanceId: ID!) {
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petAppearance: petAppearanceById(id: $appearanceId) {
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...PetAppearanceForOutfitPreview
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}
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}
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${petAppearanceFragment}
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`,
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{
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variables: {
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speciesId,
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colorId,
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pose,
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appearanceId,
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},
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skip: speciesId == null || colorId == null || pose == null,
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}
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);
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const { loading: loading2, error: error2, data: data2 } = useQuery(
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gql`
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query OutfitItemsAppearance(
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$speciesId: ID!
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$colorId: ID!
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$wornItemIds: [ID!]!
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) {
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items(ids: $wornItemIds) {
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id
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appearanceOn(speciesId: $speciesId, colorId: $colorId) {
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...ItemAppearanceForOutfitPreview
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}
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}
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}
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${itemAppearanceFragment}
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`,
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{
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variables: {
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speciesId,
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colorId,
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wornItemIds,
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},
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skip: speciesId == null || colorId == null || wornItemIds.length === 0,
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}
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);
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const itemAppearances = React.useMemo(
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() => (data2?.items || []).map((i) => i.appearanceOn),
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[data2]
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);
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const visibleLayers = React.useMemo(
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() => getVisibleLayers(data1?.petAppearance, itemAppearances),
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[data1, itemAppearances]
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);
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const bodyId = data1?.petAppearance?.bodyId;
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return {
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loading: loading1 || loading2,
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error: error1 || error2,
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visibleLayers,
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bodyId,
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};
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}
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export function getVisibleLayers(petAppearance, itemAppearances) {
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if (!petAppearance) {
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return [];
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}
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const validItemAppearances = itemAppearances.filter((a) => a);
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const petLayers = petAppearance.layers.map((l) => ({ ...l, source: "pet" }));
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const itemLayers = validItemAppearances
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.map((a) => a.layers)
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.flat()
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.map((l) => ({ ...l, source: "item" }));
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let allLayers = [...petLayers, ...itemLayers];
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const allRestrictedZoneIds = validItemAppearances
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.map((l) => l.restrictedZones)
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.flat()
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.map((z) => z.id);
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const visibleLayers = allLayers.filter(
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(l) => !allRestrictedZoneIds.includes(l.zone.id)
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);
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visibleLayers.sort((a, b) => a.zone.depth - b.zone.depth);
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return visibleLayers;
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}
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export const itemAppearanceFragment = gql`
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fragment ItemAppearanceForOutfitPreview on ItemAppearance {
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id
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layers {
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id
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remoteId # HACK: This is for Support tools, but other views don't need it
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svgUrl
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imageUrl(size: SIZE_600)
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swfUrl # HACK: This is for Support tools, but other views don't need it
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bodyId
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zone {
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id
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depth @client
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label @client # HACK: This is for Support tools, but other views don't need it
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}
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}
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restrictedZones {
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id
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}
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}
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`;
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export const petAppearanceFragment = gql`
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fragment PetAppearanceForOutfitPreview on PetAppearance {
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id
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bodyId
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layers {
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id
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svgUrl
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imageUrl(size: SIZE_600)
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zone {
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id
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depth @client
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}
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}
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}
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`;
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