impress-2020/src/server/loaders.js
Matchu 1e30e7c8b0 add Support mode to PosePicker
Still just read-only stuff, but now you can look at all the different poses we have for a species/color!

Soon I'll make the pose/glitched stuff editable :3

Some sizable refactors here to add the ability to specify appearance ID as well as pose… most of the app still doesn't use it, it's mostly just lil extra logic to make it win if it's available!

(The rationale for making it an override, rather than always tracking appearance ID, is that it gets really inconvenient in practice to //wait// on looking up the appearance ID in order to start loading various queries. Species/color/pose is a more intuitive key, and works better and faster when the canonical appearance is what you want!)
2020-08-28 22:58:59 -07:00

444 lines
13 KiB
JavaScript

const DataLoader = require("dataloader");
const { normalizeRow } = require("./util");
const buildColorLoader = (db) => {
const colorLoader = new DataLoader(async (colorIds) => {
const qs = colorIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM colors WHERE id IN (${qs}) AND prank = 0`,
colorIds
);
const entities = rows.map(normalizeRow);
const entitiesByColorId = new Map(entities.map((e) => [e.id, e]));
return colorIds.map(
(colorId) =>
entitiesByColorId.get(String(colorId)) ||
new Error(`could not find color ${colorId}`)
);
});
colorLoader.loadAll = async () => {
const [rows, _] = await db.execute(`SELECT * FROM colors WHERE prank = 0`);
const entities = rows.map(normalizeRow);
for (const color of entities) {
colorLoader.prime(color.id, color);
}
return entities;
};
return colorLoader;
};
const buildColorTranslationLoader = (db) =>
new DataLoader(async (colorIds) => {
const qs = colorIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM color_translations
WHERE color_id IN (${qs}) AND locale = "en"`,
colorIds
);
const entities = rows.map(normalizeRow);
const entitiesByColorId = new Map(entities.map((e) => [e.colorId, e]));
return colorIds.map(
(colorId) =>
entitiesByColorId.get(String(colorId)) ||
new Error(`could not find translation for color ${colorId}`)
);
});
const loadAllSpecies = (db) => async () => {
const [rows, _] = await db.execute(`SELECT * FROM species`);
const entities = rows.map(normalizeRow);
return entities;
};
const buildSpeciesTranslationLoader = (db) =>
new DataLoader(async (speciesIds) => {
const qs = speciesIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM species_translations
WHERE species_id IN (${qs}) AND locale = "en"`,
speciesIds
);
const entities = rows.map(normalizeRow);
const entitiesBySpeciesId = new Map(entities.map((e) => [e.speciesId, e]));
return speciesIds.map(
(speciesId) =>
entitiesBySpeciesId.get(String(speciesId)) ||
new Error(`could not find translation for species ${speciesId}`)
);
});
const loadAllPetTypes = (db) => async () => {
const [rows, _] = await db.execute(
`SELECT species_id, color_id FROM pet_types`
);
const entities = rows.map(normalizeRow);
return entities;
};
const buildItemLoader = (db) =>
new DataLoader(async (ids) => {
const qs = ids.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM items WHERE id IN (${qs})`,
ids
);
const entities = rows.map(normalizeRow);
const entitiesById = new Map(entities.map((e) => [e.id, e]));
return ids.map(
(id) =>
entitiesById.get(String(id)) ||
new Error(`could not find item with ID: ${id}`)
);
});
const buildItemTranslationLoader = (db) =>
new DataLoader(async (itemIds) => {
const qs = itemIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM item_translations WHERE item_id IN (${qs}) AND locale = "en"`,
itemIds
);
const entities = rows.map(normalizeRow);
const entitiesByItemId = new Map(entities.map((e) => [e.itemId, e]));
return itemIds.map(
(itemId) =>
entitiesByItemId.get(String(itemId)) ||
new Error(`could not find translation for item ${itemId}`)
);
});
const buildItemSearchLoader = (db, loaders) =>
new DataLoader(async (queries) => {
// This isn't actually optimized as a batch query, we're just using a
// DataLoader API consistency with our other loaders!
const queryPromises = queries.map(async (query) => {
const queryForMysql = "%" + query.replace(/_%/g, "\\$0") + "%";
const [rows, _] = await db.execute(
`SELECT items.*, t.name FROM items
INNER JOIN item_translations t ON t.item_id = items.id
WHERE t.name LIKE ? AND t.locale="en"
ORDER BY t.name
LIMIT 30`,
[queryForMysql]
);
const entities = rows.map(normalizeRow);
for (const item of entities) {
loaders.itemLoader.prime(item.id, item);
}
return entities;
});
const responses = await Promise.all(queryPromises);
return responses;
});
const buildItemSearchToFitLoader = (db, loaders) =>
new DataLoader(async (queryAndBodyIdPairs) => {
// This isn't actually optimized as a batch query, we're just using a
// DataLoader API consistency with our other loaders!
const queryPromises = queryAndBodyIdPairs.map(
async ({ query, bodyId, offset, limit }) => {
const actualOffset = offset || 0;
const actualLimit = Math.min(limit || 30, 30);
const queryForMysql = "%" + query.replace(/_%/g, "\\$0") + "%";
const [rows, _] = await db.execute(
`SELECT DISTINCT items.*, t.name FROM items
INNER JOIN item_translations t ON t.item_id = items.id
INNER JOIN parents_swf_assets rel
ON rel.parent_type = "Item" AND rel.parent_id = items.id
INNER JOIN swf_assets ON rel.swf_asset_id = swf_assets.id
WHERE t.name LIKE ? AND t.locale="en" AND
(swf_assets.body_id = ? OR swf_assets.body_id = 0)
ORDER BY t.name
LIMIT ? OFFSET ?`,
[queryForMysql, bodyId, actualLimit, actualOffset]
);
const entities = rows.map(normalizeRow);
for (const item of entities) {
loaders.itemLoader.prime(item.id, item);
}
return entities;
}
);
const responses = await Promise.all(queryPromises);
return responses;
});
const buildPetTypeLoader = (db) =>
new DataLoader(async (petTypeIds) => {
const qs = petTypeIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM pet_types WHERE id IN (${qs})`,
petTypeIds
);
const entities = rows.map(normalizeRow);
return petTypeIds.map((petTypeId) =>
entities.find((e) => e.id === petTypeId)
);
});
const buildPetTypeBySpeciesAndColorLoader = (db, loaders) =>
new DataLoader(
async (speciesAndColorPairs) => {
const conditions = [];
const values = [];
for (const { speciesId, colorId } of speciesAndColorPairs) {
conditions.push("(species_id = ? AND color_id = ?)");
values.push(speciesId, colorId);
}
const [rows, _] = await db.execute(
`SELECT * FROM pet_types WHERE ${conditions.join(" OR ")}`,
values
);
const entities = rows.map(normalizeRow);
const entitiesBySpeciesAndColorPair = new Map(
entities.map((e) => [`${e.speciesId},${e.colorId}`, e])
);
for (const petType of entities) {
loaders.petTypeLoader.prime(petType.id, petType);
}
return speciesAndColorPairs.map(({ speciesId, colorId }) =>
entitiesBySpeciesAndColorPair.get(`${speciesId},${colorId}`)
);
},
{ cacheKeyFn: ({ speciesId, colorId }) => `${speciesId},${colorId}` }
);
const buildSwfAssetLoader = (db) =>
new DataLoader(async (swfAssetIds) => {
const qs = swfAssetIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM swf_assets WHERE id IN (${qs})`,
swfAssetIds
);
const entities = rows.map(normalizeRow);
return swfAssetIds.map((swfAssetId) =>
entities.find((e) => e.id === swfAssetId)
);
});
const buildItemSwfAssetLoader = (db, loaders) =>
new DataLoader(async (itemAndBodyPairs) => {
const conditions = [];
const values = [];
for (const { itemId, bodyId } of itemAndBodyPairs) {
conditions.push(
"(rel.parent_id = ? AND (sa.body_id = ? OR sa.body_id = 0))"
);
values.push(itemId, bodyId);
}
const [rows, _] = await db.execute(
`SELECT sa.*, rel.parent_id FROM swf_assets sa
INNER JOIN parents_swf_assets rel ON
rel.parent_type = "Item" AND
rel.swf_asset_id = sa.id
WHERE ${conditions.join(" OR ")}`,
values
);
const entities = rows.map(normalizeRow);
for (const swfAsset of entities) {
loaders.swfAssetLoader.prime(swfAsset.id, swfAsset);
}
return itemAndBodyPairs.map(({ itemId, bodyId }) =>
entities.filter(
(e) =>
e.parentId === itemId && (e.bodyId === bodyId || e.bodyId === "0")
)
);
});
const buildPetSwfAssetLoader = (db, loaders) =>
new DataLoader(async (petStateIds) => {
const qs = petStateIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT sa.*, rel.parent_id FROM swf_assets sa
INNER JOIN parents_swf_assets rel ON
rel.parent_type = "PetState" AND
rel.swf_asset_id = sa.id
WHERE rel.parent_id IN (${qs})`,
petStateIds
);
const entities = rows.map(normalizeRow);
for (const swfAsset of entities) {
loaders.swfAssetLoader.prime(swfAsset.id, swfAsset);
}
return petStateIds.map((petStateId) =>
entities.filter((e) => e.parentId === petStateId)
);
});
const buildOutfitLoader = (db) =>
new DataLoader(async (outfitIds) => {
const qs = outfitIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM outfits WHERE id IN (${qs})`,
outfitIds
);
const entities = rows.map(normalizeRow);
return outfitIds.map((outfitId) => entities.find((e) => e.id === outfitId));
});
const buildItemOutfitRelationshipsLoader = (db) =>
new DataLoader(async (outfitIds) => {
const qs = outfitIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM item_outfit_relationships WHERE outfit_id IN (${qs})`,
outfitIds
);
const entities = rows.map(normalizeRow);
return outfitIds.map((outfitId) =>
entities.filter((e) => e.outfitId === outfitId)
);
});
const buildPetStateLoader = (db) =>
new DataLoader(async (petStateIds) => {
const qs = petStateIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM pet_states WHERE id IN (${qs})`,
petStateIds
);
const entities = rows.map(normalizeRow);
return petStateIds.map((petStateId) =>
entities.find((e) => e.id === petStateId)
);
});
const buildPetStatesForPetTypeLoader = (db, loaders) =>
new DataLoader(async (petTypeIds) => {
const qs = petTypeIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM pet_states
WHERE pet_type_id IN (${qs})
ORDER BY mood_id ASC, female DESC, id DESC`,
petTypeIds
);
const entities = rows.map(normalizeRow);
for (const petState of entities) {
loaders.petStateLoader.prime(petState.id, petState);
}
return petTypeIds.map((petTypeId) =>
entities.filter((e) => e.petTypeId === petTypeId)
);
});
const buildZoneLoader = (db) =>
new DataLoader(async (ids) => {
const qs = ids.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM zones WHERE id IN (${qs})`,
ids
);
const entities = rows.map(normalizeRow);
const entitiesById = new Map(entities.map((e) => [e.id, e]));
return ids.map(
(id) =>
entitiesById.get(String(id)) ||
new Error(`could not find zone with ID: ${id}`)
);
});
const buildZoneTranslationLoader = (db) =>
new DataLoader(async (zoneIds) => {
const qs = zoneIds.map((_) => "?").join(",");
const [rows, _] = await db.execute(
`SELECT * FROM zone_translations WHERE zone_id IN (${qs}) AND locale = "en"`,
zoneIds
);
const entities = rows.map(normalizeRow);
const entitiesByZoneId = new Map(entities.map((e) => [e.zoneId, e]));
return zoneIds.map(
(zoneId) =>
entitiesByZoneId.get(String(zoneId)) ||
new Error(`could not find translation for zone ${zoneId}`)
);
});
function buildLoaders(db) {
const loaders = {};
loaders.loadAllSpecies = loadAllSpecies(db);
loaders.loadAllPetTypes = loadAllPetTypes(db);
loaders.colorLoader = buildColorLoader(db);
loaders.colorTranslationLoader = buildColorTranslationLoader(db);
loaders.itemLoader = buildItemLoader(db);
loaders.itemTranslationLoader = buildItemTranslationLoader(db);
loaders.itemSearchLoader = buildItemSearchLoader(db, loaders);
loaders.itemSearchToFitLoader = buildItemSearchToFitLoader(db, loaders);
loaders.petTypeLoader = buildPetTypeLoader(db);
loaders.petTypeBySpeciesAndColorLoader = buildPetTypeBySpeciesAndColorLoader(
db,
loaders
);
loaders.swfAssetLoader = buildSwfAssetLoader(db);
loaders.itemSwfAssetLoader = buildItemSwfAssetLoader(db, loaders);
loaders.petSwfAssetLoader = buildPetSwfAssetLoader(db, loaders);
loaders.outfitLoader = buildOutfitLoader(db);
loaders.itemOutfitRelationshipsLoader = buildItemOutfitRelationshipsLoader(
db
);
loaders.petStateLoader = buildPetStateLoader(db);
loaders.petStatesForPetTypeLoader = buildPetStatesForPetTypeLoader(
db,
loaders
);
loaders.speciesTranslationLoader = buildSpeciesTranslationLoader(db);
loaders.zoneLoader = buildZoneLoader(db);
loaders.zoneTranslationLoader = buildZoneTranslationLoader(db);
return loaders;
}
module.exports = buildLoaders;