Matchu
7f777ed5b3
Still getting some chunk load errors in my Sentry reporting! My hunch is these are the culprit. I hooope that after this the errors are pretty much gone! If not, then I'm missing something about what causes these failures…
319 lines
8.8 KiB
JavaScript
319 lines
8.8 KiB
JavaScript
import React from "react";
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import { ClassNames } from "@emotion/react";
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import {
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Box,
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Flex,
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IconButton,
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Skeleton,
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Tooltip,
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useColorModeValue,
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useTheme,
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} from "@chakra-ui/react";
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import { EditIcon, DeleteIcon, InfoIcon } from "@chakra-ui/icons";
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import { Link } from "react-router-dom";
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import { loadable } from "../util";
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import {
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ItemCardContent,
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ItemBadgeList,
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ItemKindBadge,
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MaybeAnimatedBadge,
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YouOwnThisBadge,
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YouWantThisBadge,
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getZoneBadges,
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} from "../components/ItemCard";
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import SupportOnly from "./support/SupportOnly";
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import useSupport from "./support/useSupport";
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const LoadableItemPageDrawer = loadable(() => import("../ItemPageDrawer"));
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const LoadableItemSupportDrawer = loadable(() =>
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import("./support/ItemSupportDrawer")
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);
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/**
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* Item show a basic summary of an item, in the context of the current outfit!
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*
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* It also responds to the focus state of an `input` as its previous sibling.
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* This will be an invisible radio/checkbox that controls the actual wear
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* state.
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*
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* In fact, this component can't trigger wear or unwear events! When you click
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* it in the app, you're actually clicking a <label> that wraps the radio or
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* checkbox. Similarly, the parent provides the `onRemove` callback for the
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* Remove button.
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*
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* NOTE: This component is memoized with React.memo. It's surpisingly expensive
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* to re-render, because Chakra components are a lil bit expensive from
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* their internal complexity, and we have a lot of them here. And it can
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* add up when there's a lot of Items in the list. This contributes to
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* wearing/unwearing items being noticeably slower on lower-power
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* devices.
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*/
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function Item({
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item,
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itemNameId,
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isWorn,
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isInOutfit,
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onRemove,
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isDisabled = false,
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}) {
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const [infoDrawerIsOpen, setInfoDrawerIsOpen] = React.useState(false);
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const [supportDrawerIsOpen, setSupportDrawerIsOpen] = React.useState(false);
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return (
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<>
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<ItemContainer isDisabled={isDisabled}>
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<Box flex="1 1 0" minWidth="0">
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<ItemCardContent
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item={item}
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badges={<ItemBadges item={item} />}
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itemNameId={itemNameId}
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isWorn={isWorn}
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isDiabled={isDisabled}
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focusSelector={containerHasFocus}
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/>
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</Box>
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<Box flex="0 0 auto" marginTop="5px">
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{isInOutfit && (
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<ItemActionButton
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icon={<DeleteIcon />}
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label="Remove"
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onClick={(e) => {
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onRemove(item.id);
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e.preventDefault();
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}}
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/>
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)}
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<SupportOnly>
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<ItemActionButton
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icon={<EditIcon />}
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label="Support"
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onClick={(e) => {
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setSupportDrawerIsOpen(true);
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e.preventDefault();
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}}
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/>
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</SupportOnly>
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<ItemActionButton
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icon={<InfoIcon />}
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label="More info"
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to={`/items/${item.id}`}
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onClick={(e) => {
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const willProbablyOpenInNewTab =
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e.metaKey || e.shiftKey || e.altKey || e.ctrlKey;
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if (willProbablyOpenInNewTab) {
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return;
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}
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setInfoDrawerIsOpen(true);
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e.preventDefault();
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}}
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/>
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</Box>
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</ItemContainer>
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<LoadableItemPageDrawer
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item={item}
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isOpen={infoDrawerIsOpen}
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onClose={() => setInfoDrawerIsOpen(false)}
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/>
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<SupportOnly>
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<LoadableItemSupportDrawer
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item={item}
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isOpen={supportDrawerIsOpen}
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onClose={() => setSupportDrawerIsOpen(false)}
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/>
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</SupportOnly>
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</>
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);
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}
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/**
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* ItemSkeleton is a placeholder for when an Item is loading.
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*/
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function ItemSkeleton() {
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return (
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<ItemContainer isDisabled>
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<Skeleton width="50px" height="50px" />
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<Box width="3" />
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<Skeleton height="1.5rem" width="12rem" alignSelf="center" />
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</ItemContainer>
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);
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}
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/**
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* ItemContainer is the outermost element of an `Item`.
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*
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* It provides spacing, but also is responsible for a number of hover/focus/etc
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* styles - including for its children, who sometimes reference it as an
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* .item-container parent!
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*/
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function ItemContainer({ children, isDisabled = false }) {
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const theme = useTheme();
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const focusBackgroundColor = useColorModeValue(
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theme.colors.gray["100"],
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theme.colors.gray["700"]
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);
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const activeBorderColor = useColorModeValue(
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theme.colors.green["400"],
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theme.colors.green["500"]
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);
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const focusCheckedBorderColor = useColorModeValue(
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theme.colors.green["800"],
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theme.colors.green["300"]
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);
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return (
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<ClassNames>
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{({ css, cx }) => (
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<Box
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p="1"
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my="1"
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borderRadius="lg"
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d="flex"
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cursor={isDisabled ? undefined : "pointer"}
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border="1px"
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borderColor="transparent"
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className={cx([
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"item-container",
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!isDisabled &&
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css`
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&:hover,
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input:focus + & {
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background-color: ${focusBackgroundColor};
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}
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input:active + & {
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border-color: ${activeBorderColor};
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}
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input:checked:focus + & {
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border-color: ${focusCheckedBorderColor};
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}
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`,
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])}
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>
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{children}
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</Box>
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)}
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</ClassNames>
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);
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}
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function ItemBadges({ item }) {
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const { isSupportUser } = useSupport();
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const occupiedZones = item.appearanceOn.layers.map((l) => l.zone);
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const restrictedZones = item.appearanceOn.restrictedZones.filter(
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(z) => z.isCommonlyUsedByItems
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);
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const isMaybeAnimated = item.appearanceOn.layers.some(
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(l) => l.canvasMovieLibraryUrl
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);
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return (
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<ItemBadgeList>
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<ItemKindBadge isNc={item.isNc} isPb={item.isPb} />
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{
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// This badge is unreliable, but it's helpful for looking for animated
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// items to test, so we show it only to support. We use this form
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// instead of <SupportOnly />, to avoid adding extra badge list spacing
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// on the additional empty child.
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isMaybeAnimated && isSupportUser && <MaybeAnimatedBadge />
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}
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{getZoneBadges(occupiedZones, { variant: "occupies" })}
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{getZoneBadges(restrictedZones, { variant: "restricts" })}
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{item.currentUserOwnsThis && <YouOwnThisBadge variant="medium" />}
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{item.currentUserWantsThis && <YouWantThisBadge variant="medium" />}
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</ItemBadgeList>
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);
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}
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/**
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* ItemActionButton is one of a list of actions a user can take for this item.
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*/
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function ItemActionButton({ icon, label, to, onClick }) {
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const theme = useTheme();
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const focusBackgroundColor = useColorModeValue(
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theme.colors.gray["300"],
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theme.colors.gray["800"]
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);
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const focusColor = useColorModeValue(
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theme.colors.gray["700"],
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theme.colors.gray["200"]
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);
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return (
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<ClassNames>
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{({ css }) => (
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<Tooltip label={label} placement="top">
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<IconButton
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as={to ? Link : "button"}
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icon={icon}
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aria-label={label}
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variant="ghost"
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color="gray.400"
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to={to}
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onClick={onClick}
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className={css`
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opacity: 0;
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transition: all 0.2s;
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${containerHasFocus} {
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opacity: 1;
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}
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&:focus,
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&:hover {
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opacity: 1;
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background-color: ${focusBackgroundColor};
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color: ${focusColor};
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}
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/* On touch devices, always show the buttons! This avoids having to
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* tap to reveal them (which toggles the item), or worse,
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* accidentally tapping a hidden button without realizing! */
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@media (hover: none) {
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opacity: 1;
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}
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`}
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/>
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</Tooltip>
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)}
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</ClassNames>
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);
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}
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/**
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* ItemListContainer is a container for Item components! Wrap your Item
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* components in this to ensure a consistent list layout.
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*/
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export function ItemListContainer({ children }) {
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return <Flex direction="column">{children}</Flex>;
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}
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/**
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* ItemListSkeleton is a placeholder for when an ItemListContainer and its
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* Items are loading.
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*/
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export function ItemListSkeleton({ count }) {
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return (
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<ItemListContainer>
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{Array.from({ length: count }).map((_, i) => (
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<ItemSkeleton key={i} />
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))}
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</ItemListContainer>
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);
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}
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/**
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* containerHasFocus is a common CSS selector, for the case where our parent
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* .item-container is hovered or the adjacent hidden radio/checkbox is
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* focused.
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*/
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const containerHasFocus =
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".item-container:hover &, input:focus + .item-container &";
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export default React.memo(Item);
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